Simon Robertshaw
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ee47b2dd68
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Pretty effect when drawing powders, activate with 'n'
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2011-10-09 13:55:16 +01:00 |
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jacksonmj
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cb30cbcce7
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Fix typo allowing liquids to teleport through solids
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2011-10-07 20:18:07 +01:00 |
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jacksonmj
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ae3241ec80
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Fix WHOL/VENT not eating ANAR, and fix PVOD eating PHOT/NEUT when off
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2011-10-07 04:57:09 +08:00 |
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Simon Robertshaw
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f5a9f43b77
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Added extra functions to FILT (determined by tmp, modes are convert, filter and add, convert is default). Added property edit tool, changes the properties of materials
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2011-09-30 13:57:32 +01:00 |
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cracker64
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07f8087907
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Prevent water equalization from moving onto particles.
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2011-09-23 10:17:41 -04:00 |
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Simon Robertshaw
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24b4478136
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Added Caustic gas, similar to acid, created with acid and water vapour
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2011-09-23 12:48:24 +01:00 |
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cracker64
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848fa77a82
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Fix walls with water equalization.
Also annoying inlines for visual studio.
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2011-09-21 22:05:19 -04:00 |
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cracker64
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a73fc9db06
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Water level equalization test! In options menu, or tpt.watertest() .
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2011-09-21 18:36:35 -04:00 |
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jacksonmj
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baef6f20c2
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Fix disappearing particles, e.g. with a box of CONV (ctype DEUT) containing neutrons
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2011-09-19 03:49:45 +08:00 |
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Simon Robertshaw
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16ae9a9b59
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Small changes to STOR, prevent setting Ctype to solid from cursor, allow any type when ctype not set and correct discharge location bias
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2011-09-10 19:37:33 +01:00 |
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Simon Robertshaw
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63dd1cfd4b
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Add energy-only wall and make STOR show when it's holding a particle
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2011-09-08 11:54:50 +01:00 |
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Simon Robertshaw
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456a8df31e
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Convert Element
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2011-09-03 14:41:07 +01:00 |
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Simon Robertshaw
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ea68100724
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Added Powered Void
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2011-09-03 14:06:36 +01:00 |
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jacksonmj
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180d3ea60f
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Limit particle-air heat transfer rate
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2011-09-02 18:39:14 +08:00 |
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jacksonmj
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e506934655
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Always check bmap when creating particles
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2011-08-30 19:34:28 +08:00 |
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Simon Robertshaw
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26269ff052
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Added STOR, a block that can store a single particle and release when charged
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2011-08-29 16:34:53 +01:00 |
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Simon Robertshaw
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9c458b8851
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Some element interactions for CBNW and CO2, also fixes Gas only wall
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2011-08-29 13:34:59 +01:00 |
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jacksonmj
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65445c51f1
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Fix rapid decrease in pressure with GAS/NBLE
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2011-08-29 19:28:11 +08:00 |
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jacksonmj
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42cfb74c2b
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Remove blocking walls from pmap
2.5% speed increase on a screen full of water
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2011-08-27 18:37:03 +08:00 |
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Bryan Hoyle
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4340b84499
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Fixed some possible coding errors
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2011-08-26 10:19:43 -04:00 |
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Bryan Hoyle
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1c291ac31d
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Fixed wall glitch with >1px making holes
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2011-08-25 18:45:11 -04:00 |
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Simon Robertshaw
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ac6feec874
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Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
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2011-08-22 01:02:27 +01:00 |
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jacksonmj
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75cb924bd9
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Fix electrode when in replace mode or specific delete mode
Also fix bomb when SLALT != 0
|
2011-08-22 01:02:02 +01:00 |
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jacksonmj
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54ee10936d
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Fix photons conducting heat to turned off HSWC
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2011-08-22 07:53:28 +08:00 |
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jacksonmj
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5f8fba12c8
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Change portal so that randomness never causes a particle to exit the same side it came in
|
2011-08-21 02:37:25 +08:00 |
|
jacksonmj
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a96afc863e
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Stickman go through portals
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2011-08-20 18:29:02 +08:00 |
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jacksonmj
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961a393c7a
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Modify GBMB to only use life
tmp not needed, since it doesn't create powder during an explosion like BOMB does.
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2011-08-19 12:23:38 +01:00 |
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Bryan Hoyle
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161eb60cfa
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Added PGRV and NGRV for positive and negative gravity tools (sortof like air and vac, but with gravity)
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2011-08-16 18:07:12 -04:00 |
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Bryan Hoyle
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16aa349e77
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SPRK now makes electrons in WIRE
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2011-08-16 16:12:43 -04:00 |
|
Bryan Hoyle
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e55e52c460
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added gbmb which is an element that makes large amounts of gravity when it hits a particle
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2011-08-16 14:39:50 -04:00 |
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Bryan Hoyle
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e7ce51d420
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Revert "Fixed a bug with clne having its ctype overridden by manually placed particles."
This reverts commit ed392c9724 .
Sorry about the reverts, I accedentally reverted the wrong one originally.
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2011-08-16 12:46:45 -04:00 |
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Bryan Hoyle
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ed392c9724
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Fixed a bug with clne having its ctype overridden by manually placed particles.
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2011-08-16 12:38:12 -04:00 |
|
savask
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65c8e27538
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New walking code (WIP)
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2011-08-12 14:50:41 +07:00 |
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jacksonmj
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806e1933a2
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Fix segfault when there are no unused particles before parts_lastActiveIndex
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2011-08-11 18:49:42 +08:00 |
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jacksonmj
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2e323ea018
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Update parts_lastActiveIndex when creating neut/phot
|
2011-08-11 07:38:56 +08:00 |
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jacksonmj
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1713604233
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Skip unused particles at end of parts[]
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2011-08-11 07:38:56 +08:00 |
|
Simon Robertshaw
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61bbc36cfa
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Fix Gol with Wire placed
|
2011-08-08 16:19:23 +01:00 |
|
Simon Robertshaw
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9b9d628374
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Improvements to Wire
|
2011-08-08 14:57:32 +01:00 |
|
lieuwe
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8f92829aab
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IT WOOOOOORKS :D (fixed WIRE logic.)
|
2011-08-08 20:32:53 +08:00 |
|
jacksonmj
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75d7853a74
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Fix persistent mode photon lines bug
|
2011-08-06 18:13:22 +08:00 |
|
Simon Robertshaw
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eecf5ad352
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Revert "DLAY temp fix"
This reverts commit 108e5643d7 .
|
2011-07-27 13:07:23 +01:00 |
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Simon Robertshaw
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6fbf48f2e6
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Revert "DLAY temp, actually fixed :D"
This reverts commit 94e316af85 .
|
2011-07-27 13:07:05 +01:00 |
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tridiaq
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94e316af85
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DLAY temp, actually fixed :D
|
2011-07-27 01:24:09 +08:00 |
|
tridiaq
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108e5643d7
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DLAY temp fix
|
2011-07-27 01:14:59 +08:00 |
|
savask
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dbd3272933
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Generalized stick man's update functions. Got rid of some unnecessary
variables.
|
2011-07-25 12:47:38 +07:00 |
|
jacksonmj
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89cc8d4ded
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Fix life cloning
|
2011-07-24 20:10:43 +08:00 |
|
jacksonmj
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7ed0255f04
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Disable old life elements
|
2011-07-24 20:07:15 +08:00 |
|
jacksonmj
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ae9fca86ee
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Update gravity mask when deleting gravity wall
|
2011-07-24 20:07:15 +08:00 |
|
jacksonmj
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f8d60b14d2
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Avoid division by zero for circle brush
|
2011-07-24 20:07:15 +08:00 |
|
jacksonmj
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c35a8e45ee
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Fix liquids in vertical gravity when Newtonian gravity is turned on
|
2011-07-24 20:07:14 +08:00 |
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