Simon Robertshaw
|
94e7123791
|
TPT: Allow DEST to be cloned with CLNE, PCLN, BCLN and PBCN 57d8335ca5
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2012-04-18 20:46:34 +01:00 |
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Simon Robertshaw
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10e3f176d2
|
TPT: REALISTIC - Latent heat. It may be buggy, and enthalpy table isn't filled, but it works 4b4830b5a4
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2012-04-18 20:44:01 +01:00 |
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Simon Robertshaw
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d9cca3ec1e
|
TPT: Fixed burning temp. for fire. 00839a3b14
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2012-04-18 19:28:18 +01:00 |
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Simon Robertshaw
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6be1b869e5
|
TPT: Fix ELEC being put into pmap instead of photons 5a3faa0584
|
2012-04-18 19:20:04 +01:00 |
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Simon Robertshaw
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779ac383dc
|
TPT: Fix major update_particles_i bug, do_move was being called on nonexistant particles, causing kill_part to kill another particle 96ec3486e8
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2012-04-18 19:02:27 +01:00 |
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Simon Robertshaw
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bf935ac7d8
|
TPT: fusion step 2 + modify temp/pressure of step 1 803ded3b33
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2012-04-18 18:40:14 +01:00 |
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Simon Robertshaw
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43ae47ba77
|
TPT: Added smudge tool afbe8cf38e
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2012-04-18 16:40:43 +01:00 |
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Simon Robertshaw
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a761fa5cbc
|
TPT: Remove 2 pixels per frame speed limit in detector wall b4a06df0b2
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2012-04-18 16:14:10 +01:00 |
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Simon Robertshaw
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6f3954b926
|
TPT: (REALISTIC) Better air<->body heat conduction. Air density now influences on it (things don't heat vacuum). 71acd578b6
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2012-04-18 15:14:40 +01:00 |
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Simon Robertshaw
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add4ccb034
|
TPT: Volume from heat change (for REALISTIC) 290cac8b7e
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2012-04-18 15:11:51 +01:00 |
|
Simon Robertshaw
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d03a9c8fe5
|
TPT: Rotate/reflect particle, air, and fan velocities in transform_save 830629be3f
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2012-04-18 15:10:09 +01:00 |
|
Simon Robertshaw
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f84dc03c23
|
TPT: A new unstable REALISTIC option. No guarantees - but more realistic behaviour. f41f96f598
|
2012-04-18 14:50:29 +01:00 |
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Simon Robertshaw
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82a1933400
|
TPT: Old nothing display mode in the form of Basic colour mode fe82685257
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2012-04-18 14:43:09 +01:00 |
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Simon Robertshaw
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80a77f4750
|
TPT: Added FRAY - Force-ray and RPEL - Repeller f6696282e1
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2012-04-17 18:42:36 +01:00 |
|
Simon Robertshaw
|
2417ad3b41
|
TPT: Prevent gaps in beams of photons from powered clone 3702438482
|
2012-04-17 18:07:22 +01:00 |
|
Simon Robertshaw
|
fd09db2345
|
TPT: Prevent ambient heat going through walls ccb88b6b3b
|
2012-04-17 17:32:06 +01:00 |
|
Simon Robertshaw
|
a3e97d51d1
|
TPT: Change wifi so that it always takes one frame to transmit a722d7a396
|
2012-04-17 17:18:35 +01:00 |
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Simon Robertshaw
|
ca1690efe1
|
TPT: Separate loop for updating life, and add SPRK life checks to most electronics 6bdc05cc40
|
2012-04-17 17:14:23 +01:00 |
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Simon Robertshaw
|
75f6212751
|
TPT: Another change to the eval_move check in create_part eaf2af6d40
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2012-04-17 16:55:43 +01:00 |
|
Simon Robertshaw
|
db1ffd3208
|
TPT: Fix WARP destroying DMND a9c198dd46
|
2012-04-17 16:45:05 +01:00 |
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Simon Robertshaw
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065ca8b9f5
|
TPT: Only check the bits actually used for wavelength in photon ctype Fixes black photons not being killed after passing through pipe 748a528fe0
|
2012-04-17 16:33:04 +01:00 |
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Simon Robertshaw
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475fd1a0b8
|
TPT: Solids wall description, and check build_save was successful when saving a stamp 44545d4c96
|
2012-04-17 16:30:04 +01:00 |
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Simon Robertshaw
|
f4e2d188c2
|
transform_save should check wall coordinates against size in blocks, not the actual size ff6aa0227d
|
2012-04-17 16:11:07 +01:00 |
|
Simon Robertshaw
|
027833fe20
|
TPT Whoops, eval_move returning 1 should not allow particle creation edcf6d7b2f
|
2012-04-17 16:06:39 +01:00 |
|
Simon Robertshaw
|
25ce83d5bf
|
TPT: Implement PROP_NEUTABSORB bdf277e687
|
2012-04-17 16:04:48 +01:00 |
|
Simon Robertshaw
|
c3c31b20b0
|
Fix portals
|
2012-04-16 21:19:12 +01:00 |
|
Simon Robertshaw
|
465cb12af4
|
Newtonian gravity working
|
2012-04-16 13:58:20 +01:00 |
|
Simon Robertshaw
|
798c78b04e
|
Add missing GOL data
|
2012-04-09 11:46:42 +01:00 |
|
Simon Robertshaw
|
c88079d084
|
Element sampling HUD thingy (No very good with MVC)
|
2012-04-08 00:11:21 +01:00 |
|
Simon Robertshaw
|
838a612026
|
Use a single instance of a background simulation for thumbnail rendering
|
2012-04-03 17:08:56 +01:00 |
|
Simon Robertshaw
|
73c5082cbc
|
Super, megaheavyweight thumbnail renderer
|
2012-04-03 14:07:39 +01:00 |
|
Simon Robertshaw
|
efddc12e5d
|
Stamps browser, placement + clipboard sampling and placement - No clipboard or stamp thumbnail generation, needs thumbnail generator from SaveLoader
|
2012-04-02 17:01:28 +01:00 |
|
Simon Robertshaw
|
e9770d8ee7
|
Clipboard and Stamp from selection (no way to paste/place yet)
|
2012-03-28 22:01:44 +01:00 |
|
Simon Robertshaw
|
81f3114cb2
|
Better sliders for Decoration editor
|
2012-03-05 17:10:18 +00:00 |
|
Simon Robertshaw
|
55acb6aa80
|
More fancy Sliders for deco colour
|
2012-03-05 15:24:52 +00:00 |
|
Simon Robertshaw
|
3bbaa1a111
|
Decoration tools - no way to set colour yet
|
2012-03-03 21:38:22 +00:00 |
|
Simon Robertshaw
|
725f1aff85
|
Fix thumbnail alignment for save buttons, add code for building PSv format
|
2012-02-11 17:04:39 +00:00 |
|
Simon Robertshaw
|
6641f1d541
|
Frame stepping
|
2012-02-02 11:55:43 +00:00 |
|
Simon Robertshaw
|
f5dd32b284
|
Working GOL (No graphics
|
2012-02-02 00:33:10 +00:00 |
|
Simon Robertshaw
|
857b0cc1fc
|
Load user information from preferences, fps display for testing
|
2012-01-31 18:49:14 +00:00 |
|
Simon Robertshaw
|
259fc2bcf7
|
ASCII for key events, save and Textarea (no caret, yet)
|
2012-01-30 00:40:28 +00:00 |
|
Simon Robertshaw
|
58ba7f8800
|
Stop freeing memory twice, also clear signs correctly
|
2012-01-27 22:01:22 +00:00 |
|
Simon Robertshaw
|
2a7628dfd0
|
Render options
|
2012-01-27 13:27:40 +00:00 |
|
Simon Robertshaw
|
824d3c069b
|
Clear air properly
|
2012-01-26 16:23:18 +00:00 |
|
Simon Robertshaw
|
d520a70acf
|
Save loading and reloading
|
2012-01-26 16:18:43 +00:00 |
|
Simon Robertshaw
|
9e1be78bc2
|
I've got to a point where I can no longer be bothered to think of a proper commit comment
|
2012-01-26 01:13:33 +00:00 |
|
Simon Robertshaw
|
c5cc1870f3
|
Fix some memory leaks
|
2012-01-25 18:42:35 +00:00 |
|
Simon Robertshaw
|
04e4a2346d
|
Wall menus
|
2012-01-24 21:19:29 +00:00 |
|
Simon Robertshaw
|
97b35bc470
|
Various
|
2012-01-24 20:19:19 +00:00 |
|
Simon Robertshaw
|
19c1fa5dcb
|
Brush class for drawing on simulation, more interface for game
|
2012-01-22 14:45:37 +00:00 |
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