Commit Graph

375 Commits

Author SHA1 Message Date
jacksonmj
961a393c7a Modify GBMB to only use life
tmp not needed, since it doesn't create powder during an explosion like BOMB does.
2011-08-19 12:23:38 +01:00
Bryan Hoyle
161eb60cfa Added PGRV and NGRV for positive and negative gravity tools (sortof like air and vac, but with gravity) 2011-08-16 18:07:12 -04:00
Bryan Hoyle
16aa349e77 SPRK now makes electrons in WIRE 2011-08-16 16:12:43 -04:00
Bryan Hoyle
e55e52c460 added gbmb which is an element that makes large amounts of gravity when it hits a particle 2011-08-16 14:39:50 -04:00
Bryan Hoyle
e7ce51d420 Revert "Fixed a bug with clne having its ctype overridden by manually placed particles."
This reverts commit ed392c9724.
Sorry about the reverts, I accedentally reverted the wrong one originally.
2011-08-16 12:46:45 -04:00
Bryan Hoyle
ed392c9724 Fixed a bug with clne having its ctype overridden by manually placed particles. 2011-08-16 12:38:12 -04:00
savask
65c8e27538 New walking code (WIP) 2011-08-12 14:50:41 +07:00
jacksonmj
806e1933a2 Fix segfault when there are no unused particles before parts_lastActiveIndex 2011-08-11 18:49:42 +08:00
jacksonmj
2e323ea018 Update parts_lastActiveIndex when creating neut/phot 2011-08-11 07:38:56 +08:00
jacksonmj
1713604233 Skip unused particles at end of parts[] 2011-08-11 07:38:56 +08:00
Simon Robertshaw
61bbc36cfa Fix Gol with Wire placed 2011-08-08 16:19:23 +01:00
Simon Robertshaw
9b9d628374 Improvements to Wire 2011-08-08 14:57:32 +01:00
lieuwe
8f92829aab IT WOOOOOORKS :D (fixed WIRE logic.) 2011-08-08 20:32:53 +08:00
jacksonmj
75d7853a74 Fix persistent mode photon lines bug 2011-08-06 18:13:22 +08:00
Simon Robertshaw
eecf5ad352 Revert "DLAY temp fix"
This reverts commit 108e5643d7.
2011-07-27 13:07:23 +01:00
Simon Robertshaw
6fbf48f2e6 Revert "DLAY temp, actually fixed :D"
This reverts commit 94e316af85.
2011-07-27 13:07:05 +01:00
tridiaq
94e316af85 DLAY temp, actually fixed :D 2011-07-27 01:24:09 +08:00
tridiaq
108e5643d7 DLAY temp fix 2011-07-27 01:14:59 +08:00
savask
dbd3272933 Generalized stick man's update functions. Got rid of some unnecessary
variables.
2011-07-25 12:47:38 +07:00
jacksonmj
89cc8d4ded Fix life cloning 2011-07-24 20:10:43 +08:00
jacksonmj
7ed0255f04 Disable old life elements 2011-07-24 20:07:15 +08:00
jacksonmj
ae9fca86ee Update gravity mask when deleting gravity wall 2011-07-24 20:07:15 +08:00
jacksonmj
f8d60b14d2 Avoid division by zero for circle brush 2011-07-24 20:07:15 +08:00
jacksonmj
c35a8e45ee Fix liquids in vertical gravity when Newtonian gravity is turned on 2011-07-24 20:07:14 +08:00
tridiaq
38c920714c Fix 2011-07-24 20:02:08 +08:00
Simon Robertshaw
68f2310d2d Allow flood_parts to cope with Life types 2011-07-12 14:03:01 -07:00
Cate
d3452b01c8 OMG FIXES. Lots of fixes for triangle brush to make sure it works, from Cracker. Edited CLST to prevent "popcorning" when its float hits weird numbers. Also fixed it so it freezes nicely when cooled. Fingers are back! :DDD 2011-07-12 18:46:33 +01:00
Cate
45fe00bef9 Added Cracker changes for adding a triangle brush! :DDD Seems to work without any issues. 2011-07-12 23:29:22 +08:00
Simon Robertshaw
d7053422f1 fix potential crashes with LIFE - jacksonmj 2011-07-12 06:54:47 -07:00
jacksonmj
1be79e581d Line snapping (hold down Alt when drawing a line)
Specific element select changed to Ctrl+Alt
2011-07-12 21:48:54 +08:00
Cate
0ce4104c7a Added CLST element, which is Clay dust, for making concrete with water. :D Neat due to element cohesion with itself, which causes it to sludge downwards in a way very uncharacteristic of any current powder. Cohesion is very easy to modify. Thanks to Savask for help with cohesion code. :D 2011-07-12 21:00:21 +08:00
Simon Robertshaw
d42e06f37a Merge all GOL types into PT_LIFE, behaviour is determined by ctype 2011-07-09 18:22:25 +01:00
Cate
d2eb6f1cb3 Deleted whole repository due to weirdness with recognizing folder. From current source, added Cracker64's changes that make 1px pipe several times faster than thicker pipe. Doesn't break saves. :D 2011-07-08 18:09:16 +01:00
Simon Robertshaw
25a2b52b64 Savask experimental heat transfer 2011-07-01 11:32:10 +01:00
Simon Robertshaw
437f13f424 Powered Breakable clone, Gravity Pump, New menu section for powered elements (needs icon) 2011-06-28 13:58:16 +01:00
Simon Robertshaw
3fe82bf525 Jagged arcs 2011-06-27 18:16:25 +01:00
Simon Robertshaw
36ee81fc6b Better photons for persistent display, ability to toggle gravity view (ctrl+g) 2011-06-27 14:01:07 +01:00
jacksonmj
4043dba74c Small fixes for liquids in radial/Newtonian gravity 2011-06-25 15:51:38 +01:00
jacksonmj
636b1db4d2 Better liquids movement in radial/Newtonian gravity 2011-06-25 15:51:07 +01:00
jacksonmj
e67ec08052 Fix fast photons reflecting through obstacles 2011-06-25 15:50:51 +01:00
jacksonmj
9d325dbb7c Fix walls for SING explosions 2011-06-25 15:50:41 +01:00
jacksonmj
fb79865186 Fix gravmap build up during repeated frame stepping 2011-06-25 15:50:32 +01:00
Simon Robertshaw
8f97f6c5c7 Revert "Heat simulation improvement."
This reverts commit 5e43bb0510.
2011-06-15 13:11:29 +01:00
Simon Robertshaw
daa67b13bd Revert "Prevent photons stealing heat energy"
This reverts commit aac8898f42.
2011-06-15 13:10:45 +01:00
Simon Robertshaw
aac8898f42 Prevent photons stealing heat energy 2011-06-14 18:41:01 +01:00
savask
5e43bb0510 Heat simulation improvement. 2011-06-14 17:13:25 +01:00
Simon Robertshaw
304a2fa819 Revert "Better heat treatment."
This reverts commit 37df2abe90731f2da814a4463f406b0afe9308f9.
2011-06-14 17:11:24 +01:00
savask
0fbc55dfe8 Better heat treatment. 2011-06-14 16:50:04 +01:00
Simon Robertshaw
1f7106acb1 Gravity zoning 2011-06-09 22:35:00 +01:00
jacksonmj
1144e3e2d7 Create mercury with tmp value 2011-06-08 12:48:18 +01:00