jacob1
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510cbd63b5
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fix GLAS and QRTZ sometimes breaking when pasting stamps or resetting pressure
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2012-12-17 19:41:32 -05:00 |
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Simon Robertshaw
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e0f8456531
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Prompt for install on first startup
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2012-12-15 17:14:43 +00:00 |
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Simon Robertshaw
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f047b4826f
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Make installation success message a little friendlier
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2012-12-15 16:57:25 +00:00 |
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Simon Robertshaw
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201d314096
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Element population histogram debug info display - has to be enabled by adding debugInfo.push_back(new ElementPopulationDebug(gameModel->GetSimulation())); somewhere in GameController
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2012-12-15 15:57:57 +00:00 |
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Simon Robertshaw
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31c0666961
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Prevent saves from being loaded twice by the Save browser
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2012-12-14 19:44:16 +00:00 |
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Simon Robertshaw
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38862a78d1
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New Conversation notifications
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2012-12-09 12:05:27 +00:00 |
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Simon Robertshaw
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6478ed121c
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Use NotifyAuthUserChanged for GameController login, this will help users become aware when their sessions expire.
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2012-12-09 01:25:05 +00:00 |
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Simon Robertshaw
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3664a22f98
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Right clicking on reload button will show save preview.
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2012-11-26 11:48:27 +00:00 |
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jacob1
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eb9b3f6bdf
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fix link signs ignoring the zoom window, allow right clicking link signs to use them while sign tool selected
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2012-11-16 19:22:34 -05:00 |
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jacob1
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16e4c5f717
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save pause state in stamps, load pause state from local saves and stamps correctly, remove accidental inclusion
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2012-11-15 20:41:38 -05:00 |
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Simon Robertshaw
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057ec914cf
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Don't use SDL defines in platform independant code
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2012-10-29 10:38:04 +00:00 |
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jacob1
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e773abdcc8
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Ctrl + G gravity grid toggle
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2012-10-26 15:16:05 +01:00 |
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jacob1
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3a29fc0268
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Save local saves as current name option (overwrites them automatically). Fix filename not showing when first saving a local save
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2012-10-26 15:15:38 +01:00 |
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jacob1
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e2622657f0
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ability to reload and resave local saves without retyping name
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2012-10-26 15:15:24 +01:00 |
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jacob1
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a9619fad33
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Console Show quickoption
(best way I could think of)
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2012-10-05 16:32:50 +01:00 |
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jacob1
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72b00ca5e1
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info tip on deco/ngrav/aheat changed
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2012-10-05 16:32:39 +01:00 |
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jacob1
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71db872e64
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{t:15100|text} to open a forum thread (will try to add more shortcuts later)
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2012-10-05 16:30:55 +01:00 |
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Simon Robertshaw
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7c0ba094b8
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Ensure save is stored in memory for reload when using Save as current name, correct ServerSaveActivity to call SaveUploaded when doing an instant upload
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2012-10-05 16:30:32 +01:00 |
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Simon Robertshaw
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68a32aa376
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Pass points by value for drawing tools
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2012-09-30 16:26:05 +01:00 |
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Simon Robertshaw
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90ebd3e54c
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Better hanling of edgeMode and "New Sim" button
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2012-09-30 16:19:44 +01:00 |
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jacob1
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95cc715d71
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render preset buttons in render options interface, also shift + 1 life view shortcut
modify it if you don't like how it looks, but it turned out better than I expected
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2012-09-26 16:46:03 +01:00 |
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Simon Robertshaw
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a11cd592cb
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Show version info in update prompt. Fixes #177
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2012-09-13 18:33:12 +01:00 |
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Simon Robertshaw
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03e40d53bc
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Allow editing link signs. Fixes #182
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2012-09-13 11:12:39 +01:00 |
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Simon Robertshaw
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04e0d0d5ad
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Hidden elements in element search
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2012-09-07 01:05:36 +01:00 |
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Simon Robertshaw
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58fa3dd539
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Fix some off-by-one mouse clamping issues
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2012-09-07 00:51:14 +01:00 |
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jacob1
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1391de2e3a
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Wall names in HUD
Conflicts:
src/game/GameView.cpp
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2012-09-07 00:35:33 +01:00 |
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Simon Robertshaw
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9be4f41809
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Fix setting colour presets
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2012-09-05 21:53:46 +01:00 |
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Simon Robertshaw
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5da70ef8a6
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Ensure errors are caught and displayed during tag operations. Fix some issues with the Tag ui. Fixes #157
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2012-09-05 19:47:03 +01:00 |
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Simon Robertshaw
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09c266f252
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Perform pointtranslate (zoom) only in GameView. Fixes point line issue in #175
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2012-09-05 18:44:53 +01:00 |
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Simon Robertshaw
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1ac964d9ba
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Ensure saves are expanded in memory when performing translate operations. Fixes #174
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2012-09-03 12:38:09 +01:00 |
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Simon Robertshaw
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ba55da77a9
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!load command for old console
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2012-09-01 18:13:13 +01:00 |
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Simon Robertshaw
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618e29d5d4
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Colour picker and presets for decorations
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2012-09-01 17:55:27 +01:00 |
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Simon Robertshaw
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493a32a1b2
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Some Lua interface API stuff
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2012-08-31 19:39:11 +01:00 |
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Simon Robertshaw
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6dbcd3cc59
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Fix cursour falling just out zoom window
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2012-08-30 00:18:42 +01:00 |
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Simon Robertshaw
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beb0e80849
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Prevent key overlap for Stickman movement and Gravity/Debug/Stamp actions, fixes #81
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2012-08-24 17:34:36 +01:00 |
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Simon Robertshaw
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cb05bc67c6
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Ensure localBrowser is NULL when starting to prevent crash
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2012-08-20 18:52:37 +01:00 |
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Simon Robertshaw
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43ed72b4c5
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Fix a few small (a lot of big) memory leaks associated with the stamps browser
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2012-08-19 21:31:24 +01:00 |
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Simon Robertshaw
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edad8f46af
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Undo/Snapshots, fixes #118
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2012-08-16 22:03:40 +01:00 |
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Simon Robertshaw
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f19c7f62c7
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Air invert and grid mode switching
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2012-08-16 12:15:29 +01:00 |
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Simon Robertshaw
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e13476a406
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Cut region, fixes #105
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2012-08-14 16:28:44 +01:00 |
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Simon Robertshaw
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4f3e03e317
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Update gitignore, show votes correctly, fixes #97
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2012-08-14 13:06:10 +01:00 |
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Simon Robertshaw
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074dcd0b42
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Precompile some headers. Fix sconscript to prevent recompiling everything
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2012-08-13 15:43:57 +01:00 |
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Simon Robertshaw
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ca7b02dbfd
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Don't set tool strength when there's no tool
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2012-08-10 23:11:37 +01:00 |
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Simon Robertshaw
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92311a38c0
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Change zoom size with [ and ], fixes #90
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2012-08-10 22:09:04 +01:00 |
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Simon Robertshaw
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98209da0a5
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Save Open signs working
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2012-08-10 20:50:36 +01:00 |
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Simon Robertshaw
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3499cb3035
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Wall brush, fixes #63
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2012-08-10 18:59:05 +01:00 |
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Simon Robertshaw
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cd051924d9
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Installation with Ctrl+I, fixes #77
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2012-08-10 15:41:39 +01:00 |
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Simon Robertshaw
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810ea42f99
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Only render gravity lensing if it's enabled, Ctrl and Shift to alter tool strength (Shift = x10, Ctrl = x0.1)
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2012-08-10 14:03:23 +01:00 |
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Simon Robertshaw
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fd40ed234a
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Impose limit on cursor radius (Limit is radius 128, somewhat smaller than TPT, but I don't think a larger size is necessary), fixes #88
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2012-08-10 13:17:19 +01:00 |
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Simon Robertshaw
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bd29667355
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Do not delete given savefile in GameModel::SetSaveFile, behaviour should be similar to GameModel::SetSave in terms of managing memory in given pointer
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2012-08-08 20:21:59 +01:00 |
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