Commit Graph

131 Commits

Author SHA1 Message Date
jacob1
510cbd63b5 fix GLAS and QRTZ sometimes breaking when pasting stamps or resetting pressure 2012-12-17 19:41:32 -05:00
Simon Robertshaw
e0f8456531 Prompt for install on first startup 2012-12-15 17:14:43 +00:00
Simon Robertshaw
f047b4826f Make installation success message a little friendlier 2012-12-15 16:57:25 +00:00
Simon Robertshaw
201d314096 Element population histogram debug info display - has to be enabled by adding debugInfo.push_back(new ElementPopulationDebug(gameModel->GetSimulation())); somewhere in GameController 2012-12-15 15:57:57 +00:00
Simon Robertshaw
31c0666961 Prevent saves from being loaded twice by the Save browser 2012-12-14 19:44:16 +00:00
Simon Robertshaw
38862a78d1 New Conversation notifications 2012-12-09 12:05:27 +00:00
Simon Robertshaw
6478ed121c Use NotifyAuthUserChanged for GameController login, this will help users become aware when their sessions expire. 2012-12-09 01:25:05 +00:00
Simon Robertshaw
3664a22f98 Right clicking on reload button will show save preview. 2012-11-26 11:48:27 +00:00
jacob1
eb9b3f6bdf fix link signs ignoring the zoom window, allow right clicking link signs to use them while sign tool selected 2012-11-16 19:22:34 -05:00
jacob1
16e4c5f717 save pause state in stamps, load pause state from local saves and stamps correctly, remove accidental inclusion 2012-11-15 20:41:38 -05:00
Simon Robertshaw
057ec914cf Don't use SDL defines in platform independant code 2012-10-29 10:38:04 +00:00
jacob1
e773abdcc8 Ctrl + G gravity grid toggle 2012-10-26 15:16:05 +01:00
jacob1
3a29fc0268 Save local saves as current name option (overwrites them automatically). Fix filename not showing when first saving a local save 2012-10-26 15:15:38 +01:00
jacob1
e2622657f0 ability to reload and resave local saves without retyping name 2012-10-26 15:15:24 +01:00
jacob1
a9619fad33 Console Show quickoption
(best way I could think of)
2012-10-05 16:32:50 +01:00
jacob1
72b00ca5e1 info tip on deco/ngrav/aheat changed 2012-10-05 16:32:39 +01:00
jacob1
71db872e64 {t:15100|text} to open a forum thread (will try to add more shortcuts later) 2012-10-05 16:30:55 +01:00
Simon Robertshaw
7c0ba094b8 Ensure save is stored in memory for reload when using Save as current name, correct ServerSaveActivity to call SaveUploaded when doing an instant upload 2012-10-05 16:30:32 +01:00
Simon Robertshaw
68a32aa376 Pass points by value for drawing tools 2012-09-30 16:26:05 +01:00
Simon Robertshaw
90ebd3e54c Better hanling of edgeMode and "New Sim" button 2012-09-30 16:19:44 +01:00
jacob1
95cc715d71 render preset buttons in render options interface, also shift + 1 life view shortcut
modify it if you don't like how it looks, but it turned out better than I expected
2012-09-26 16:46:03 +01:00
Simon Robertshaw
a11cd592cb Show version info in update prompt. Fixes #177 2012-09-13 18:33:12 +01:00
Simon Robertshaw
03e40d53bc Allow editing link signs. Fixes #182 2012-09-13 11:12:39 +01:00
Simon Robertshaw
04e0d0d5ad Hidden elements in element search 2012-09-07 01:05:36 +01:00
Simon Robertshaw
58fa3dd539 Fix some off-by-one mouse clamping issues 2012-09-07 00:51:14 +01:00
jacob1
1391de2e3a Wall names in HUD
Conflicts:

	src/game/GameView.cpp
2012-09-07 00:35:33 +01:00
Simon Robertshaw
9be4f41809 Fix setting colour presets 2012-09-05 21:53:46 +01:00
Simon Robertshaw
5da70ef8a6 Ensure errors are caught and displayed during tag operations. Fix some issues with the Tag ui. Fixes #157 2012-09-05 19:47:03 +01:00
Simon Robertshaw
09c266f252 Perform pointtranslate (zoom) only in GameView. Fixes point line issue in #175 2012-09-05 18:44:53 +01:00
Simon Robertshaw
1ac964d9ba Ensure saves are expanded in memory when performing translate operations. Fixes #174 2012-09-03 12:38:09 +01:00
Simon Robertshaw
ba55da77a9 !load command for old console 2012-09-01 18:13:13 +01:00
Simon Robertshaw
618e29d5d4 Colour picker and presets for decorations 2012-09-01 17:55:27 +01:00
Simon Robertshaw
493a32a1b2 Some Lua interface API stuff 2012-08-31 19:39:11 +01:00
Simon Robertshaw
6dbcd3cc59 Fix cursour falling just out zoom window 2012-08-30 00:18:42 +01:00
Simon Robertshaw
beb0e80849 Prevent key overlap for Stickman movement and Gravity/Debug/Stamp actions, fixes #81 2012-08-24 17:34:36 +01:00
Simon Robertshaw
cb05bc67c6 Ensure localBrowser is NULL when starting to prevent crash 2012-08-20 18:52:37 +01:00
Simon Robertshaw
43ed72b4c5 Fix a few small (a lot of big) memory leaks associated with the stamps browser 2012-08-19 21:31:24 +01:00
Simon Robertshaw
edad8f46af Undo/Snapshots, fixes #118 2012-08-16 22:03:40 +01:00
Simon Robertshaw
f19c7f62c7 Air invert and grid mode switching 2012-08-16 12:15:29 +01:00
Simon Robertshaw
e13476a406 Cut region, fixes #105 2012-08-14 16:28:44 +01:00
Simon Robertshaw
4f3e03e317 Update gitignore, show votes correctly, fixes #97 2012-08-14 13:06:10 +01:00
Simon Robertshaw
074dcd0b42 Precompile some headers. Fix sconscript to prevent recompiling everything 2012-08-13 15:43:57 +01:00
Simon Robertshaw
ca7b02dbfd Don't set tool strength when there's no tool 2012-08-10 23:11:37 +01:00
Simon Robertshaw
92311a38c0 Change zoom size with [ and ], fixes #90 2012-08-10 22:09:04 +01:00
Simon Robertshaw
98209da0a5 Save Open signs working 2012-08-10 20:50:36 +01:00
Simon Robertshaw
3499cb3035 Wall brush, fixes #63 2012-08-10 18:59:05 +01:00
Simon Robertshaw
cd051924d9 Installation with Ctrl+I, fixes #77 2012-08-10 15:41:39 +01:00
Simon Robertshaw
810ea42f99 Only render gravity lensing if it's enabled, Ctrl and Shift to alter tool strength (Shift = x10, Ctrl = x0.1) 2012-08-10 14:03:23 +01:00
Simon Robertshaw
fd40ed234a Impose limit on cursor radius (Limit is radius 128, somewhat smaller than TPT, but I don't think a larger size is necessary), fixes #88 2012-08-10 13:17:19 +01:00
Simon Robertshaw
bd29667355 Do not delete given savefile in GameModel::SetSaveFile, behaviour should be similar to GameModel::SetSave in terms of managing memory in given pointer 2012-08-08 20:21:59 +01:00