Simon Robertshaw
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63dd1cfd4b
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Add energy-only wall and make STOR show when it's holding a particle
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2011-09-08 11:54:50 +01:00 |
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Simon Robertshaw
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456a8df31e
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Convert Element
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2011-09-03 14:41:07 +01:00 |
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Simon Robertshaw
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ea68100724
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Added Powered Void
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2011-09-03 14:06:36 +01:00 |
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jacksonmj
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180d3ea60f
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Limit particle-air heat transfer rate
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2011-09-02 18:39:14 +08:00 |
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jacksonmj
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e506934655
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Always check bmap when creating particles
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2011-08-30 19:34:28 +08:00 |
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Simon Robertshaw
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26269ff052
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Added STOR, a block that can store a single particle and release when charged
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2011-08-29 16:34:53 +01:00 |
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Simon Robertshaw
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9c458b8851
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Some element interactions for CBNW and CO2, also fixes Gas only wall
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2011-08-29 13:34:59 +01:00 |
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jacksonmj
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65445c51f1
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Fix rapid decrease in pressure with GAS/NBLE
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2011-08-29 19:28:11 +08:00 |
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jacksonmj
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42cfb74c2b
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Remove blocking walls from pmap
2.5% speed increase on a screen full of water
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2011-08-27 18:37:03 +08:00 |
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Bryan Hoyle
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4340b84499
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Fixed some possible coding errors
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2011-08-26 10:19:43 -04:00 |
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Bryan Hoyle
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1c291ac31d
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Fixed wall glitch with >1px making holes
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2011-08-25 18:45:11 -04:00 |
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Simon Robertshaw
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ac6feec874
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Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
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2011-08-22 01:02:27 +01:00 |
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jacksonmj
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75cb924bd9
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Fix electrode when in replace mode or specific delete mode
Also fix bomb when SLALT != 0
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2011-08-22 01:02:02 +01:00 |
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jacksonmj
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54ee10936d
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Fix photons conducting heat to turned off HSWC
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2011-08-22 07:53:28 +08:00 |
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jacksonmj
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5f8fba12c8
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Change portal so that randomness never causes a particle to exit the same side it came in
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2011-08-21 02:37:25 +08:00 |
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jacksonmj
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a96afc863e
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Stickman go through portals
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2011-08-20 18:29:02 +08:00 |
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jacksonmj
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961a393c7a
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Modify GBMB to only use life
tmp not needed, since it doesn't create powder during an explosion like BOMB does.
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2011-08-19 12:23:38 +01:00 |
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Bryan Hoyle
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161eb60cfa
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Added PGRV and NGRV for positive and negative gravity tools (sortof like air and vac, but with gravity)
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2011-08-16 18:07:12 -04:00 |
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Bryan Hoyle
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16aa349e77
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SPRK now makes electrons in WIRE
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2011-08-16 16:12:43 -04:00 |
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Bryan Hoyle
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e55e52c460
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added gbmb which is an element that makes large amounts of gravity when it hits a particle
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2011-08-16 14:39:50 -04:00 |
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Bryan Hoyle
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e7ce51d420
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Revert "Fixed a bug with clne having its ctype overridden by manually placed particles."
This reverts commit ed392c9724 .
Sorry about the reverts, I accedentally reverted the wrong one originally.
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2011-08-16 12:46:45 -04:00 |
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Bryan Hoyle
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ed392c9724
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Fixed a bug with clne having its ctype overridden by manually placed particles.
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2011-08-16 12:38:12 -04:00 |
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savask
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65c8e27538
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New walking code (WIP)
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2011-08-12 14:50:41 +07:00 |
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jacksonmj
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806e1933a2
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Fix segfault when there are no unused particles before parts_lastActiveIndex
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2011-08-11 18:49:42 +08:00 |
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jacksonmj
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2e323ea018
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Update parts_lastActiveIndex when creating neut/phot
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2011-08-11 07:38:56 +08:00 |
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jacksonmj
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1713604233
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Skip unused particles at end of parts[]
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2011-08-11 07:38:56 +08:00 |
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Simon Robertshaw
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61bbc36cfa
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Fix Gol with Wire placed
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2011-08-08 16:19:23 +01:00 |
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Simon Robertshaw
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9b9d628374
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Improvements to Wire
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2011-08-08 14:57:32 +01:00 |
|
lieuwe
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8f92829aab
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IT WOOOOOORKS :D (fixed WIRE logic.)
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2011-08-08 20:32:53 +08:00 |
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jacksonmj
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75d7853a74
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Fix persistent mode photon lines bug
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2011-08-06 18:13:22 +08:00 |
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Simon Robertshaw
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eecf5ad352
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Revert "DLAY temp fix"
This reverts commit 108e5643d7 .
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2011-07-27 13:07:23 +01:00 |
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Simon Robertshaw
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6fbf48f2e6
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Revert "DLAY temp, actually fixed :D"
This reverts commit 94e316af85 .
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2011-07-27 13:07:05 +01:00 |
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tridiaq
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94e316af85
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DLAY temp, actually fixed :D
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2011-07-27 01:24:09 +08:00 |
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tridiaq
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108e5643d7
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DLAY temp fix
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2011-07-27 01:14:59 +08:00 |
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savask
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dbd3272933
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Generalized stick man's update functions. Got rid of some unnecessary
variables.
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2011-07-25 12:47:38 +07:00 |
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jacksonmj
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89cc8d4ded
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Fix life cloning
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2011-07-24 20:10:43 +08:00 |
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jacksonmj
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7ed0255f04
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Disable old life elements
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2011-07-24 20:07:15 +08:00 |
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jacksonmj
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ae9fca86ee
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Update gravity mask when deleting gravity wall
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2011-07-24 20:07:15 +08:00 |
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jacksonmj
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f8d60b14d2
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Avoid division by zero for circle brush
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2011-07-24 20:07:15 +08:00 |
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jacksonmj
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c35a8e45ee
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Fix liquids in vertical gravity when Newtonian gravity is turned on
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2011-07-24 20:07:14 +08:00 |
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tridiaq
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38c920714c
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Fix
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2011-07-24 20:02:08 +08:00 |
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Simon Robertshaw
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68f2310d2d
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Allow flood_parts to cope with Life types
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2011-07-12 14:03:01 -07:00 |
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Cate
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d3452b01c8
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OMG FIXES. Lots of fixes for triangle brush to make sure it works, from Cracker. Edited CLST to prevent "popcorning" when its float hits weird numbers. Also fixed it so it freezes nicely when cooled. Fingers are back! :DDD
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2011-07-12 18:46:33 +01:00 |
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Cate
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45fe00bef9
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Added Cracker changes for adding a triangle brush! :DDD Seems to work without any issues.
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2011-07-12 23:29:22 +08:00 |
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Simon Robertshaw
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d7053422f1
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fix potential crashes with LIFE - jacksonmj
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2011-07-12 06:54:47 -07:00 |
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jacksonmj
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1be79e581d
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Line snapping (hold down Alt when drawing a line)
Specific element select changed to Ctrl+Alt
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2011-07-12 21:48:54 +08:00 |
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Cate
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0ce4104c7a
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Added CLST element, which is Clay dust, for making concrete with water. :D Neat due to element cohesion with itself, which causes it to sludge downwards in a way very uncharacteristic of any current powder. Cohesion is very easy to modify. Thanks to Savask for help with cohesion code. :D
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2011-07-12 21:00:21 +08:00 |
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Simon Robertshaw
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d42e06f37a
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Merge all GOL types into PT_LIFE, behaviour is determined by ctype
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2011-07-09 18:22:25 +01:00 |
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Cate
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d2eb6f1cb3
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Deleted whole repository due to weirdness with recognizing folder. From current source, added Cracker64's changes that make 1px pipe several times faster than thicker pipe. Doesn't break saves. :D
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2011-07-08 18:09:16 +01:00 |
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Simon Robertshaw
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25a2b52b64
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Savask experimental heat transfer
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2011-07-01 11:32:10 +01:00 |
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