Commit Graph

715 Commits

Author SHA1 Message Date
jacksonmj
ee39c06152 Decorations toggle and brush size keys 2011-05-24 21:49:08 +08:00
jacksonmj
fc4de9640c Fix sim options description, GOO and DEUT 2011-05-24 21:49:08 +08:00
Simon Robertshaw
dadac37264 Move Diamond into solids menu, add gravity elements 2011-05-20 13:00:34 +01:00
Simon Robertshaw
c932552aed Message notifications on login 2011-05-20 12:42:36 +01:00
Simon Robertshaw
1622974c0a Fix message notifications for non-elevated users 2011-05-19 21:41:13 +01:00
jacksonmj
603844f97f Fix DEUT explosion 2011-05-19 22:53:24 +08:00
jacksonmj
7482e4d071 Small fix for liquid and powder movement 2011-05-19 22:53:23 +08:00
jacksonmj
68c4d6d621 Make sure WIND can't be created
Revert this if the element number is reused for something useful
2011-05-19 22:53:23 +08:00
jacksonmj
e4b03fb2e2 Photons and neutrons go through portal instead of reflecting 2011-05-19 22:53:23 +08:00
Simon Robertshaw
af68469f6a pthread Win32 static linking 2011-05-19 15:32:50 +01:00
Simon Robertshaw
3ff800ec9a Message notification changes 2011-05-19 08:08:59 +01:00
Simon Robertshaw
9d70d60ee9 New message notification on session check TODO: Clickable link to conversations on website 2011-05-16 12:46:08 +01:00
Simon Robertshaw
1ddff1ad3b Runtime fullscreen toggle TODO: Fix bug that prevents from closing the window after a fullscreen toggle 2011-05-15 20:40:08 +01:00
Simon Robertshaw
d8e7c82f1c Fix n-gravity toggle 2011-05-15 19:45:45 +01:00
Cracker64
9d20d6af82 Decoration has a color menu. GoL uses less memory(17MB less), and probably a bit faster. 2011-05-14 13:46:10 +01:00
jacksonmj
e675fb3cc1 Fix crash with negative lava ctype
E.g. "set type prti lava"
2011-05-14 13:44:44 +01:00
jacksonmj
203c3a0151 Translate invisible particles to decorated diamond when loading 2011-05-14 13:44:22 +01:00
jacksonmj
7fe99f3210 Pass decorations to saving functions (doesn't actually save yet) 2011-05-14 13:44:02 +01:00
jacksonmj
cbfc73d8d6 Turn WIND into a tool 2011-05-14 13:43:51 +01:00
jacksonmj
26dbf70709 Fix overlapping particles 2011-05-14 13:39:40 +01:00
jacksonmj
882a839205 Fix high speed photons when reflecting near glass 2011-05-14 13:39:14 +01:00
Simon Robertshaw
fa54c005b2 Use properties for life decrement/kill 2011-05-14 13:38:52 +01:00
Simon Robertshaw
73f2f9f57f fix neutron cloning 2011-05-14 13:34:06 +01:00
jacksonmj
c23124e0d7 Shrink draw_tool_xy 2011-05-14 13:28:24 +01:00
Simon Robertshaw
16f014b06a Move wall drawing to graphics.c 2011-05-14 13:28:02 +01:00
Simon Robertshaw
d0f236d6b9 Condition variable instead of busy wait 2011-05-14 13:21:44 +01:00
Simon Robertshaw
33eb485c9f Revert "-a"
This reverts commit 550d270af2.
2011-05-14 13:09:46 +01:00
Simon Robertshaw
550d270af2 -a 2011-05-14 13:02:36 +01:00
Simon Robertshaw
3196690b03 Runtime scale switching 2011-05-13 10:44:39 +01:00
Simon Robertshaw
351565c6e2 Fix some thread sync and gravity sync issues 2011-05-12 18:45:14 +01:00
Simon Robertshaw
ee962dc8bb Newtonian gravity toggle, disabled by default 2011-05-12 18:04:29 +01:00
Cracker64
59bd280fad ANAR changes, WHOL absorbs ANAR and gets colder. ANAR burns with CFLM strangely. 2011-05-05 20:38:30 +01:00
jacksonmj
b5a334c2af Improve piling of powders 2011-05-05 20:36:14 +01:00
jacksonmj
59d9071e87 Make damp sponge much less flammable
Also make evaporation cool the sponge better
2011-05-05 20:35:17 +01:00
jacksonmj
0aa4970b33 Remove some unnecessary checks 2011-05-05 20:35:08 +01:00
jacksonmj
892a2b11c7 Make middle click work with photon map 2011-05-05 20:34:22 +01:00
jacksonmj
9a3836879e H2 burns from spark, lava, plasma; O2 burns from plasma 2011-05-05 20:34:05 +01:00
jacksonmj
a7b5718c6a Fixes for previous commit
Previous commit caused buggy movement in walls
2011-05-05 20:33:42 +01:00
jacksonmj
ddaed2ad69 Slight speed improvement for liquids and powders 2011-05-05 20:33:09 +01:00
jacksonmj
7543a3d05e Fix plut lava
type already set to ctype and ctype already cleared, whoops.
2011-05-05 20:31:46 +01:00
savask
f0c5960b56 Some work on bubbles. Added "bubble x,y" command to console.
Also made them save like regular soap.
2011-05-05 20:24:42 +01:00
savask
3ea306cc77 Some changes to soap. 2011-05-05 20:24:21 +01:00
Simon Robertshaw
5aefd0cb01 Initial soap commit 2011-05-05 20:14:35 +01:00
Simon Robertshaw
fb408ab82b Revert "Dem bubbles"
This reverts commit 607572cf0d.
2011-05-05 20:08:13 +01:00
unknown
607572cf0d Dem bubbles 2011-05-05 19:58:30 +01:00
Simon Robertshaw
981e17927b Fix BMTL and gravity breaking 2011-04-26 16:57:04 +01:00
Simon Robertshaw
06c0949beb Gravity breaks elements like pressure does (Doesn't work for broken metal and needs tweaking a little) 2011-04-26 16:46:57 +01:00
Simon Robertshaw
75d5cc3d04 Fix for non-diff mode 2011-04-26 16:18:43 +01:00
Simon Robertshaw
061d6ba7af Gravity: only calculate the difference 2011-04-26 16:15:23 +01:00
Simon Robertshaw
b26648e6ae Fix pause with gravity and test deuterium improvements 2011-04-25 20:41:45 +01:00
Cracker64
24f5905020 portal now uses particles as storage, so it keeps everything. 2011-04-25 19:00:27 +01:00
Simon Robertshaw
4c153d2f34 gravmutex = NULL not liked by some compilers (It's not actually correct anyway) 2011-04-25 16:59:04 +01:00
Simon Robertshaw
28d9328959 Dialog box for changing simulation options, gravity toggle needs implementing 2011-04-25 16:39:28 +01:00
jacksonmj
7b82eae82e Jacksonmj: Move console functions into seperate file 2011-04-25 12:07:55 +01:00
Simon Robertshaw
aef09292ee Allow negative gravity 2011-04-24 20:18:00 +01:00
Cracker64
3a541dfcbb visual studio fixes 2011-04-24 20:04:16 +01:00
Cracker64
0ccd04b848 More decoration improvements. still TODO: text boxes that will change current color, as well as display current color. A menu with some basic color swatches. 2011-04-24 20:04:05 +01:00
Cracker64
88995a5910 line/box tool for decorations, some other things. 2011-04-24 20:04:01 +01:00
Simon Robertshaw
3acf9aae2a Asynchronous thread for gravity processing 2011-04-24 17:49:33 +01:00
Simon Robertshaw
db427e4cdd Dear PSTE
Nobody likes you
Sincerely, Everyone
2011-04-23 21:20:32 +01:00
Cracker64
085ea571b8 fix in RGB_to_HSV. 2011-04-23 14:01:03 +01:00
Cracker64
bd8de4c842 Decorations! ,still messing with it. It does not save currently. TODO: fix typing in boxes to update the color. Line/box tools. Some basic color selections like an element menu. 2011-04-23 14:00:51 +01:00
jacksonmj
aa3f475edc Stricter frame rate limiting 2011-04-23 07:52:59 +08:00
jacksonmj
3e1ff2094c Fix WTRV formed from burning firework dust 2011-04-23 07:52:59 +08:00
jacksonmj
3bfa39ecf3 Fix crash when setting fan direction with caps lock on 2011-04-23 07:52:59 +08:00
jacksonmj
f3b341c7b2 Remove limit on size of console scripts
Also fix regex to work with x,y instead of needing x+0,y+0
2011-04-23 07:52:59 +08:00
jacksonmj
9fb965f59d Restrict temperature in DEUT explosion 2011-04-23 07:52:58 +08:00
Simon Robertshaw
13ff21bb22 Gravitaaaay (Needs tweeking for performance) 2011-04-22 17:06:09 +01:00
Simon Robertshaw
31d76df948 Fix returns for Coal code 2011-04-21 14:15:15 +01:00
Cate
635be04c16 Added the same IF to COAL for consistency, seems to work. Changed Ctypes to PT_Names instead of equivilent numbers. 2011-04-19 18:10:03 +01:00
Simon
743b7dffce bcol Catelite merge 2011-04-19 18:09:36 +01:00
Simon
d37bd56eb6 'M' For selected element swap, 'dae' var for showing a selected element box upon element change (not implemented) 2011-04-17 20:34:54 +01:00
jacksonmj
8d8cc909bb Ensure invisible photons get killed 2011-04-16 17:27:25 +01:00
jacksonmj
96d2587f29 Make high life lcry, pcln, pump, hswc graphics more boring 2011-04-16 17:27:03 +01:00
jacksonmj
1c771d1ea4 Photons and neutrons through portal 2011-04-16 17:26:54 +01:00
jacksonmj
466a6b2ccb Whoops, missing header for exe_name 2011-04-16 17:26:29 +01:00
jacksonmj
24808344f4 Fix some memory leaks in save build/parse 2011-04-16 17:26:18 +01:00
jacksonmj
d6a28b6427 Use malloc in transform_save
Should fix crashes on Windows caused by stack overflow
2011-04-16 17:26:07 +01:00
Simon
605c957955 <.< >.> Nobody saw that... 2011-04-13 21:39:46 +01:00
Simon
f20bedd3de info_box for renderer 2011-04-12 12:51:43 +01:00
Simon
664b578d13 Fix segfault with renderer 2011-04-12 12:39:28 +01:00
Simon
67531c2434 Game save renderer 2011-04-12 12:19:21 +01:00
Simon
7be136ddee Distilled water instead of water from H2+O2 2011-04-10 11:47:49 +01:00
Simon
422fcc68ec Better Oxygen/Hydrogen burning 2011-04-10 11:38:29 +01:00
Simon
9216675f41 And that's the last of the warnings 2011-04-08 15:44:13 +01:00
Simon
6c3ac2af5c Remove more warnings 2011-04-08 15:39:55 +01:00
Simon
626cc8fa6a Remove a TON of warnings 2011-04-08 15:28:57 +01:00
Simon
60039b531e Bizarre solid uses Bizarre colour system 2011-04-08 15:13:19 +01:00
Simon
92b2cb70bd Revert "Portal orbital effects stop more smoothly"
This reverts commit 29e41a0a0c.
2011-04-08 14:33:13 +01:00
Simon
f8f8b71869 Re-add install hotkey, removed in astyle commit 2011-04-08 13:10:35 +01:00
jacksonmj
c36c90e800 Workaround for some argument parsing bugginess 2011-04-08 11:11:48 +01:00
jacksonmj
40c4dde34a Document icons for linux 2011-04-08 11:11:30 +01:00
jacksonmj
6ac508a5de Start register_extension support for linux
Also fix a limitation on the length of open: paths
2011-04-08 11:11:20 +01:00
jacksonmj
75f6ea610a More sensible types for path lengths
Now uses the types given in the path function declarations
2011-04-08 11:11:03 +01:00
jacksonmj
4aeac8b316 Also register .stm extension in Windows 2011-04-08 11:10:52 +01:00
jacksonmj
29e41a0a0c Portal orbital effects stop more smoothly
When fe==0, dots finish moving to destinations before disappearing
2011-04-08 11:10:41 +01:00
jacksonmj
63f3f90c55 Improve PRTI orbital effects
Prevent ugly positioning of orbital effects when PRTI is surrounded but still taking in particles
2011-04-08 11:10:28 +01:00
jacksonmj
cbbce662cc Electrolysis produces H2 2011-04-08 11:10:16 +01:00
jacksonmj
30f2b3217c More accurate H2O ratio when forming water 2011-04-08 11:10:01 +01:00
Simon
767d73c5fc astyle 2011-04-08 11:09:42 +01:00