Commit Graph

3730 Commits

Author SHA1 Message Date
jacksonmj
1a5cd45eb8 Fix switch not activating completely while being sparked
Check life>=10 so that activation still spreads just after the switch has
been sparked. Copy other particle's life value instead of setting to 10
to avoid spark loops.
2012-02-05 22:45:30 +08:00
jacksonmj
24335704b5 Prevent particle creation when clicking in the menu area 2012-02-05 22:45:29 +08:00
jacksonmj
a722d7a396 Change wifi so that it always takes one frame to transmit 2012-02-05 22:45:29 +08:00
jacksonmj
6bdc05cc40 Separate loop for updating life, and add SPRK life checks to most electronics 2012-02-05 22:45:29 +08:00
savask
54c8dbb250 Fix pointer errors for linux. 2012-02-05 20:29:52 +08:00
Simon Robertshaw
8024caec55 Flood fill 2012-02-02 12:09:11 +00:00
Simon Robertshaw
6641f1d541 Frame stepping 2012-02-02 11:55:43 +00:00
Simon Robertshaw
f5dd32b284 Working GOL (No graphics 2012-02-02 00:33:10 +00:00
Simon Robertshaw
f86091d421 Use useragent for version, fix URl encoding 2012-02-01 21:20:27 +00:00
Simon Robertshaw
038da72c61 Console UI, open in browser button, tab and enter shortcut for Login UI, various 2012-02-01 18:45:59 +00:00
Simon Robertshaw
857b0cc1fc Load user information from preferences, fps display for testing 2012-01-31 18:49:14 +00:00
Simon Robertshaw
a4ad6ee428 Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy 2012-01-31 12:35:31 +00:00
Simon Robertshaw
a6b03ddfd6 Font editor makefile for Windows 2012-01-31 12:35:18 +00:00
Simon Robertshaw
1d297cb57a Line and rect drawing 2012-01-30 16:03:18 +00:00
Simon Robertshaw
259fc2bcf7 ASCII for key events, save and Textarea (no caret, yet) 2012-01-30 00:40:28 +00:00
chaos.powdertoy.co.uk
125f40496f Version Increment 2012-01-29 18:04:33 +00:00
Simon Robertshaw
fe329e9127 Stop printing crap from BRMT update method 2012-01-29 18:01:39 +00:00
Simon Robertshaw
d11039fb36 Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy 2012-01-29 18:00:49 +00:00
Simon Robertshaw
0a2cf1b1c8 Stop printing crap from BRMT function 2012-01-29 18:00:30 +00:00
Simon Robertshaw
5efec88797 Nice Icon settings for Windows 2012-01-29 17:54:53 +00:00
Simon Robertshaw
80aa7219a2 Vote view in save preview, better handling of controller destruction 2012-01-29 17:12:35 +00:00
Simon Robertshaw
680a36549a Background retrieval of save info and save list. 2012-01-29 14:44:36 +00:00
Simon Robertshaw
7c53ca7799 Voting, fix save browser 2012-01-28 19:56:13 +00:00
Simon Robertshaw
28d4aecb6c Make zoom Window switch sides to avoid getting in the way 2012-01-28 14:56:52 +00:00
Simon Robertshaw
b5728a9e3e Zoom 2012-01-28 14:51:39 +00:00
Simon Robertshaw
58ba7f8800 Stop freeing memory twice, also clear signs correctly 2012-01-27 22:01:22 +00:00
Simon Robertshaw
07525180c2 Icon management, fix element menu order, fix renderer crash 2012-01-27 20:19:42 +00:00
Simon Robertshaw
597d11f9f7 Icon for Windows 2012-01-27 13:41:35 +00:00
Simon Robertshaw
66c5332294 Release option, which should encourage the compiler to inline more performance critical functions 2012-01-27 13:28:46 +00:00
Simon Robertshaw
2a7628dfd0 Render options 2012-01-27 13:27:40 +00:00
Simon Robertshaw
1c971e4b42 Functional checkbox on render options screen 2012-01-27 11:05:26 +00:00
Simon Robertshaw
ebd80c73de Some inlines and Checkbox ui component 2012-01-27 09:38:56 +00:00
Simon Robertshaw
e84f0fc6e5 Ellipse cursor 2012-01-26 18:06:23 +00:00
Simon Robertshaw
824d3c069b Clear air properly 2012-01-26 16:23:18 +00:00
Simon Robertshaw
d520a70acf Save loading and reloading 2012-01-26 16:18:43 +00:00
chaos.powdertoy.co.uk
f19e57e35c Version Increment 2012-01-26 14:17:26 +00:00
Simon Robertshaw
22acb277c0 Save PSv for now 2012-01-26 14:16:59 +00:00
Jacob1
fff85989e1 stickmen load correctly and are drawn in new save format, and fighters are drawn correctly in both
Conflicts:

	src/save.c
2012-01-26 22:15:57 +08:00
jacksonmj
7593f01389 Fix deco colour in prerender_save to work with other pixel formats 2012-01-26 22:15:57 +08:00
Jacob1
35270d1e37 save tmp2, show decoration color on stamps 2012-01-26 22:15:57 +08:00
jacksonmj
eaf2af6d40 Another change to the eval_move check in create_part
Creating a particle where there was a wall but no existing particle was
broken, since eval_move returns 1 for moving into empty space.
2012-01-26 22:15:56 +08:00
chaos.powdertoy.co.uk
ed2132b7d8 Version Increment 2012-01-26 14:08:05 +00:00
Simon Robertshaw
01fe58e20e Retrieve thumbnails, saves and info from caching server (static.powdertoy.co.uk) 2012-01-26 14:05:56 +00:00
Simon Robertshaw
9e1be78bc2 I've got to a point where I can no longer be bothered to think of a proper commit comment 2012-01-26 01:13:33 +00:00
Simon Robertshaw
b2d3257ae9 Better way of managing Controllers 2012-01-25 19:18:24 +00:00
Simon Robertshaw
c5cc1870f3 Fix some memory leaks 2012-01-25 18:42:35 +00:00
Simon Robertshaw
8b80942b16 Login working, segfaults sometimes 2012-01-25 17:21:55 +00:00
chaos.powdertoy.co.uk
5b527e7a9d Version Increment 2012-01-25 13:37:47 +00:00
jacksonmj
38124c5f6f Fix crash when JSON parsing fails 2012-01-25 21:33:22 +08:00
jacksonmj
a9c198dd46 Fix WARP destroying DMND
If WARP moved in its update function, then the x/y variables in the main
loop were out of date. When the normal movement code ran, changes were
made to the wrong place in the pmap. This resulted in some particles
with low IDs being destroyed by the addition of WARP+SING.

This change might also fix the WARP+PRTI crash that I never managed to
reproduce.
2012-01-25 21:33:22 +08:00