Commit Graph

3730 Commits

Author SHA1 Message Date
Jacob1
0212099041 delete stamps when you delete stamps 2012-03-14 19:02:39 -04:00
Jacob1
134869d5e2 Fix rx = 0 crash 2012-03-14 18:58:52 -04:00
Jacob1
5a98d30a8f Make create_parts smaller/make cirlce code not repeat 3 times 2012-03-14 18:56:17 -04:00
Jacob1
75efca472c When creating a line, only fill in the first circle, and draw outlines the rest of the line 2012-03-14 18:52:24 -04:00
Jacob1
7742586639 large cursor size doesn't cause any lag at all 2012-03-14 18:51:31 -04:00
Jacob1
dea920680b Specific delete speed increase, delete useless(?) if statement 2012-03-14 18:50:29 -04:00
Jacob1
5f51cb3042 Way faster deleting 2012-03-14 18:49:57 -04:00
Jacob1
2f16a59998 Fixed triangle brush, but maybe I could keep it in as diamond brush 2012-03-14 18:49:24 -04:00
Jacob1
1cfcd25c36 Increase drawing speed 2012-03-14 18:49:19 -04:00
Jacob1
b765edb981 Update Powder Toy README 2012-03-14 18:25:48 -04:00
jacksonmj
b4a06df0b2 Remove 2 pixels per frame speed limit in detector wall 2012-03-14 21:57:47 +00:00
jacksonmj
f41af45620 Fix fighters not going through portals correctly 2012-03-13 18:27:47 +00:00
jacksonmj
e83a1a21ae Display decor in heat gradient view 2012-03-10 18:27:01 +00:00
savask
71acd578b6 (REALISTIC) Better air<->body heat conduction. Air density now
influences on it (things don't heat vacuum).
2012-03-09 23:45:36 +07:00
Simon Robertshaw
7e3d45bbfb Tag UI - actually more of a box at the moment 2012-03-05 19:55:39 +00:00
Simon Robertshaw
81f3114cb2 Better sliders for Decoration editor 2012-03-05 17:10:18 +00:00
Simon Robertshaw
55acb6aa80 More fancy Sliders for deco colour 2012-03-05 15:24:52 +00:00
Simon Robertshaw
644e6770e4 Slider and decoration colour changer 2012-03-04 16:26:03 +00:00
Simon Robertshaw
3bbaa1a111 Decoration tools - no way to set colour yet 2012-03-03 21:38:22 +00:00
Simon Robertshaw
732b9d6a0d Disable key repeat 2012-03-03 17:58:33 +00:00
savask
290cac8b7e Volume from heat change (for REALISTIC) 2012-03-02 21:31:48 +07:00
jacksonmj
830629be3f Rotate/reflect particle, air, and fan velocities in transform_save 2012-02-29 22:25:50 +00:00
jacksonmj
d21c61aa52 Prevent ARAY passing through some non-conductive materials, and let normal ARAY pass through sparked INWR 2012-02-29 21:54:35 +00:00
savask
2b4d0442b5 Fixed the bug with fighters running away from stick mans, but now
boundary check is worser so fighters won't usually notice holes on
their way.
2012-02-28 19:35:59 +07:00
Simon Robertshaw
fe82685257 Old nothing display mode in the form of Basic colour mode 2012-02-25 22:29:43 +00:00
savask
f41f96f598 A new unstable REALISTIC option. No guarantees - but more realistic behaviour.
Better diffusion and heat transition.
2012-02-25 19:55:03 +07:00
chaos.powdertoy.co.uk
30e20300b4 Version Increment 2012-02-25 11:25:22 +00:00
Simon Robertshaw
f6696282e1 Added FRAY - Force-ray and RPEL - Repeller 2012-02-25 10:26:02 +00:00
Simon Robertshaw
1c4bce1f22 Lua methods for reading/writing the bmap and emap (no mapped walltypes yet 2012-02-20 12:02:52 +00:00
jacksonmj
3702438482 Prevent gaps in beams of photons from powered clone 2012-02-19 00:49:04 +00:00
jacksonmj
c960c29f72 Make DEUT compress when Newtonian gravity is applied to it 2012-02-18 23:46:08 +00:00
jacksonmj
e769f3feb8 Allow BRAY from PSCN to pass through sparked INWR
(it currently passes through INWR only when not sparked)
2012-02-16 21:39:29 +00:00
jacksonmj
9001508623 Draw pixels for the entire fire_alpha array
Makes fire glow look slightly less blocky
2012-02-16 21:28:43 +00:00
Simon Robertshaw
afe9e061e1 Better names for sort, allow showing own saves 2012-02-12 16:47:01 +00:00
jacksonmj
3042b53e11 End sign movement when a save is loaded 2012-02-12 15:54:03 +00:00
Simon Robertshaw
d25384c36c Add -p to makedir in makefile 2012-02-12 15:32:04 +00:00
Simon Robertshaw
5546f7d01e Fixed some lua methods, set decorations enabled by default, allow toggling of decorations with ctrl+b, saving and loading of render, display and colour modes for the renderer 2012-02-12 15:09:25 +00:00
Simon Robertshaw
ec6d1012b2 Somewhat working lua console, no element function overrides, no keyboard, mouse or tick events 2012-02-12 12:53:11 +00:00
Simon Robertshaw
d604fac18f Slight appearence changes to save buttons 2012-02-11 17:11:07 +00:00
Simon Robertshaw
725f1aff85 Fix thumbnail alignment for save buttons, add code for building PSv format 2012-02-11 17:04:39 +00:00
Simon Robertshaw
9f7b06ff47 Comments on save preview and some minor changes for vote bars 2012-02-11 16:08:59 +00:00
Simon Robertshaw
54aa1ec42a Fix save reloading when saving to file 2012-02-11 12:38:06 +00:00
jacksonmj
91163c44ab Fix stationary photons being created by PCLN/PBCN 2012-02-11 02:18:09 +08:00
Simon Robertshaw
54741c79ef Merge branch 'master' of github.com:FacialTurd/PowderToypp 2012-02-05 16:37:48 +00:00
Simon Robertshaw
7ae5eaab79 Started intrepreter for tpt script and various things for console 2012-02-05 16:37:36 +00:00
chaos.powdertoy.co.uk
161452783b Version Increment 2012-02-05 14:47:56 +00:00
jacksonmj
ccb88b6b3b Prevent ambient heat going through walls
Still doesn't conserve energy, it might disappear when blown towards a wall,
but it will no longer go through the wall.
2012-02-05 22:45:30 +08:00
jacksonmj
06cb98f705 INSL blocks DLAY conduction, and raise DLAY temperature limit 2012-02-05 22:45:30 +08:00
jacksonmj
72a4358eee Make ARAY fire once per spark 2012-02-05 22:45:30 +08:00
jacksonmj
68ab3ca3ca More SPRK life checks for electronic elements
Check life>0, because SPRK changes back to its ctype when life==0. This
could result in SPRK being found/not found depending on particle order,
so pretend SPRK is not there if life==0 (it will disappear during the
current frame).
2012-02-05 22:45:30 +08:00