Make zoom Window switch sides to avoid getting in the way

This commit is contained in:
Simon Robertshaw 2012-01-28 14:56:52 +00:00
parent b5728a9e3e
commit 28d4aecb6c

View File

@ -215,7 +215,13 @@ void GameController::SetZoomPosition(ui::Point position)
zoomPosition.X = XRES-gameModel->GetZoomSize();
if(zoomPosition.Y >= YRES-gameModel->GetZoomSize())
zoomPosition.Y = YRES-gameModel->GetZoomSize();
ui::Point zoomWindowPosition = ui::Point(0, 0);
if(position.X < XRES/2)
zoomWindowPosition.X = XRES-(gameModel->GetZoomSize()*gameModel->GetZoomFactor());
gameModel->SetZoomPosition(zoomPosition);
gameModel->SetZoomWindowPosition(zoomWindowPosition);
}
void GameController::SetPaused(bool pauseState)