Commit Graph

1030 Commits

Author SHA1 Message Date
Simon Robertshaw
e26cb8ce2f Fix potential crash where strings fed into any of the text functions have a trailing '\b'/'\x08' 2012-06-26 14:31:10 +01:00
Simon Robertshaw
694a6ed4f2 Ammend to previous commit - the issue was not with smaller saves, but the accumulation of rendered particles on the framebuffer - fixed by clearing the fbo and pbo before rendering 2012-06-25 22:34:04 +01:00
Simon Robertshaw
2ffb45581f SaveRenderer working on OpenGL - doesn't seem to work with small saves though 2012-06-25 22:26:53 +01:00
Simon Robertshaw
7f33db1f0c Restore previously bound FBO in renderer functions 2012-06-25 21:53:31 +01:00
Simon Robertshaw
1f9cce0007 Increase comments per page to 10,000 2012-06-25 21:45:07 +01:00
Simon Robertshaw
028a779848 Increase comments per page to 20 2012-06-25 21:37:25 +01:00
Simon Robertshaw
44e41a3b28 Fix Line scaling for OpenGL inetrgsdfkjdslkfjs 2012-06-25 17:52:04 +01:00
Simon Robertshaw
dacb774ae0 Resizable window when using OpenGL interface 2012-06-25 16:10:40 +01:00
Simon Robertshaw
ab8f382acc Sign tool can now edit existing signs 2012-06-25 13:57:23 +01:00
Simon Robertshaw
04b007b36f Create FFT plan on demand instead of at startup on the main thread 2012-06-25 12:19:26 +01:00
Simon Robertshaw
ba802b3243 Element search 2012-06-24 19:22:58 +01:00
Simon Robertshaw
f5547f267b Option to use OpenGL JUST for the interface 2012-06-23 14:59:07 +01:00
Bryan Hoyle
4cf42e786b Scrollbar appearance and code changes 2012-06-22 21:09:13 -04:00
Bryan Hoyle
83c51307c4 Scrollbar added 2012-06-22 21:00:44 -04:00
Simon Robertshaw
009de99f02 Prevent tool buttons being drawn off the edge of the window when scrollable 2012-06-23 00:48:01 +01:00
Simon Robertshaw
6352888c68 Menu scrolling 2012-06-23 00:34:08 +01:00
Simon Robertshaw
333509842d Merge branch 'master' of github.com:FacialTurd/PowderToypp 2012-06-22 19:04:55 +01:00
Simon Robertshaw
eb52f759de Success/Failure return from Asyn Task, Prompt to visit website upon update failure 2012-06-22 19:04:38 +01:00
Bryan Hoyle
6fa05d1930 Merge branch 'master' of github.com:FacialTurd/PowderToypp 2012-06-22 12:00:17 -04:00
Bryan Hoyle
58f3494f6f Fixed invalid pointer cast 2012-06-22 12:00:00 -04:00
Simon Robertshaw
55d90a44a8 Remove debug code from onDraw 2012-06-22 16:36:02 +01:00
Simon Robertshaw
beee75d9d1 Multiple pages of comments 2012-06-22 16:35:32 +01:00
Simon Robertshaw
e6e23669ee Scrollable comments 2012-06-22 15:13:24 +01:00
Simon Robertshaw
2e48bd149c Stage 2 of autoupdate working 2012-06-22 01:44:30 +01:00
Simon Robertshaw
3c91e526bb Client now provides methods for reading and saving preferences - less powerful than raw access to Cajun, (no mixed type arrays, for example) but allows other save formats to be used, such as property lists on OS X 2012-06-22 01:04:55 +01:00
Simon Robertshaw
550f6e28e0 Stage 1 of update process completed 2012-06-21 15:49:32 +01:00
Simon Robertshaw
8fc3325b1c Merge branch 'master' of github.com:FacialTurd/PowderToypp 2012-06-21 13:23:04 +01:00
Simon Robertshaw
12ba6834eb Make status updates on tasks safe - add intermediate progress bar for TaskWindow 2012-06-21 13:22:52 +01:00
Bryan Hoyle
df13d96335 Forgot to actually add it 2012-06-20 15:13:18 -04:00
Bryan Hoyle
f5aeaf1038 And, standard powder-opengl for quick testing compiles 2012-06-20 15:12:44 -04:00
Bryan Hoyle
3b29a74767 fixes to code and a option for opengl building for release 2012-06-20 15:05:25 -04:00
Bryan Hoyle
b6afd854d0 Reverting makefile 2012-06-20 14:48:34 -04:00
Bryan Hoyle
c775126272 Merging 2012-06-20 14:45:06 -04:00
Simon Robertshaw
09758b9152 SaveRenderer returns a placeholder thumbnail in case of OpenGL 2012-06-20 19:43:03 +01:00
Bryan Hoyle
e5e638448c remove some debugging 2012-06-20 14:42:42 -04:00
Bryan Hoyle
9953f4518e Merge branch 'master' of github.com:FacialTurd/PowderToypp 2012-06-20 14:41:17 -04:00
Simon Robertshaw
ad76b293d8 Make Confirm dialogue less ugly 2012-06-20 19:39:33 +01:00
Bryan Hoyle
b35255b722 Renders an X in place of save icons, atm. 2012-06-20 14:25:41 -04:00
Bryan Hoyle
c9f837f21d Opengl can open saves now, just need to get it to render accurately later 2012-06-20 14:23:22 -04:00
Simon Robertshaw
0594aa5d07 More in the way of an autoupdater 2012-06-20 17:51:51 +01:00
Simon Robertshaw
088b2f678d localBrowserModel should be browserModel 2012-06-20 16:26:14 +01:00
Simon Robertshaw
e81e18238d Merge branch 'master' of github.com:FacialTurd/PowderToypp 2012-06-20 13:40:34 +01:00
Simon Robertshaw
2be9c92508 OpenGL canvas for Windows, Notifications for main Game, Update checker in Client (+ other client triggered events) 2012-06-20 13:40:18 +01:00
Simon Robertshaw
f6403958de Fix stamp and save assignment 2012-06-18 18:06:40 +01:00
Simon Robertshaw
8c608ee8b9 Use C++ allocation/freeing for text masking and multiline processing 2012-06-18 17:07:27 +01:00
Simon Robertshaw
7ffaa421d1 GameModel manages currentSave instance 2012-06-18 16:43:40 +01:00
Simon Robertshaw
5e301ba17c Controllers should free their callbacks and views 2012-06-18 16:21:13 +01:00
Simon Robertshaw
83ccd65b14 Don't rely on Window class freeing for components that may not be added 2012-06-18 16:00:34 +01:00
Simon Robertshaw
1fceab6e4a Ensure partsSimIndex is freed upon success state of OPS parsing 2012-06-18 15:57:41 +01:00
Simon Robertshaw
fc86c24027 Better freeing for memory in GameSave 2012-06-18 15:54:55 +01:00