Merge branch 'master' of github.com:FacialTurd/PowderToypp

This commit is contained in:
Bryan Hoyle 2012-06-20 14:41:17 -04:00
commit 9953f4518e
10 changed files with 164 additions and 25 deletions

View File

@ -6,24 +6,30 @@
*/
#include "ConfirmPrompt.h"
#include "interface/Label.h"
#include "interface/Textblock.h"
#include "interface/Button.h"
ConfirmPrompt::ConfirmPrompt(std::string title, std::string message, ConfirmDialogueCallback * callback_):
ui::Window(ui::Point(-1, -1), ui::Point(200, 75)),
ui::Window(ui::Point(-1, -1), ui::Point(200, 50)),
callback(callback_)
{
ui::Label * titleLabel = new ui::Label(ui::Point(2, 1), ui::Point(Size.X-4, 16), title);
int width, height;
ui::Label * titleLabel = new ui::Label(ui::Point(4, 5), ui::Point(Size.X-8, 15), title);
titleLabel->SetTextColour(ui::Colour(220, 220, 50));
titleLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft;
titleLabel->Appearance.VerticalAlign = ui::Appearance::AlignBottom;
titleLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
AddComponent(titleLabel);
ui::Label * messageLabel = new ui::Label(ui::Point(4, 18), ui::Point(Size.X-8, 60), message);
ui::Textblock * messageLabel = new ui::Textblock(ui::Point(4, 25), ui::Point(Size.X-8, 60), message);
Graphics::textsize(messageLabel->GetDisplayText().c_str(), width, height);
messageLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft;
messageLabel->Appearance.VerticalAlign = ui::Appearance::AlignTop;
AddComponent(messageLabel);
Size.Y += height;
Position.Y = (ui::Engine::Ref().GetHeight()-Size.Y)/2;
class CloseAction: public ui::ButtonAction
{
public:
@ -34,21 +40,21 @@ ConfirmPrompt::ConfirmPrompt(std::string title, std::string message, ConfirmDial
{
ui::Engine::Ref().CloseWindow();
prompt->callback->ConfirmCallback(result);
prompt->SelfDestruct(); //TODO: Fix component disposal
prompt->SelfDestruct();
}
};
ui::Button * cancelButton = new ui::Button(ui::Point(0, Size.Y-16), ui::Point(Size.X-50, 16), "Cancel");
cancelButton->Appearance.HorizontalAlign = ui::Appearance::AlignLeft;
cancelButton->Appearance.VerticalAlign = ui::Appearance::AlignBottom;
cancelButton->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
cancelButton->Appearance.BorderInactive = ui::Colour(200, 200, 200);
cancelButton->SetActionCallback(new CloseAction(this, ResultCancel));
AddComponent(cancelButton);
ui::Button * okayButton = new ui::Button(ui::Point(Size.X-50, Size.Y-16), ui::Point(50, 16), "Continue");
ui::Button * okayButton = new ui::Button(ui::Point(Size.X-76, Size.Y-16), ui::Point(76, 16), "Continue");
okayButton->Appearance.HorizontalAlign = ui::Appearance::AlignLeft;
okayButton->Appearance.VerticalAlign = ui::Appearance::AlignBottom;
okayButton->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
okayButton->Appearance.TextInactive = ui::Colour(220, 220, 50);
okayButton->SetActionCallback(new CloseAction(this, ResultOkay));
AddComponent(okayButton);

View File

@ -10,6 +10,7 @@
#include "login/LoginController.h"
#include "interface/Point.h"
#include "dialogues/ErrorMessage.h"
#include "dialogues/ConfirmPrompt.h"
#include "GameModelException.h"
#include "simulation/Air.h"
#include "Notification.h"
@ -121,7 +122,8 @@ GameController::GameController():
ssave(NULL),
console(NULL),
tagsWindow(NULL),
options(NULL)
options(NULL),
HasDone(false)
{
gameView = new GameView();
gameModel = new GameModel();
@ -391,6 +393,13 @@ void GameController::Tick()
commandInterface->OnTick();
}
void GameController::Exit()
{
if(ui::Engine::Ref().GetWindow() == gameView)
ui::Engine::Ref().CloseWindow();
HasDone = true;
}
void GameController::Update()
{
ui::Point pos = gameView->GetMousePosition();
@ -629,6 +638,19 @@ std::string GameController::ElementResolve(int type)
void GameController::NotifyUpdateAvailable(Client * sender)
{
class UpdateConfirmation: public ConfirmDialogueCallback {
public:
GameController * c;
UpdateConfirmation(GameController * c_) { c = c_; }
virtual void ConfirmCallback(ConfirmPrompt::DialogueResult result) {
if (result == ConfirmPrompt::ResultOkay)
{
c->RunUpdater();
}
}
virtual ~UpdateConfirmation() { }
};
class UpdateNotification : public Notification
{
GameController * c;
@ -638,7 +660,7 @@ void GameController::NotifyUpdateAvailable(Client * sender)
virtual void Action()
{
c->RemoveNotification(this);
new ConfirmPrompt("Run Updater", "Are you sure you want to run the updater, please save any changes before updating", new UpdateConfirmation(c));
}
};
@ -650,3 +672,8 @@ void GameController::RemoveNotification(Notification * notification)
gameModel->RemoveNotification(notification);
}
void GameController::RunUpdater()
{
Exit();
}

View File

@ -42,6 +42,7 @@ private:
OptionsController * options;
CommandInterface * commandInterface;
public:
bool HasDone;
class LoginCallback;
class SearchCallback;
class RenderCallback;
@ -60,6 +61,7 @@ public:
bool KeyPress(int key, Uint16 character, bool shift, bool ctrl, bool alt);
bool KeyRelease(int key, Uint16 character, bool shift, bool ctrl, bool alt);
void Tick();
void Exit();
void SetZoomEnabled(bool zoomEnable);
void SetZoomPosition(ui::Point position);
@ -107,6 +109,7 @@ public:
void RemoveNotification(Notification * notification);
virtual void NotifyUpdateAvailable(Client * sender);
void RunUpdater();
};
#endif // GAMECONTROLLER_H

View File

@ -25,6 +25,7 @@ public:
Textblock(Point position, Point size, std::string textboxText);
virtual void TextPosition() {}
virtual void SetText(std::string text);
virtual std::string GetDisplayText() { return textLines; }
virtual void Draw(const Point& screenPos);
virtual ~Textblock();
};

View File

@ -17,6 +17,8 @@ void Task::SetTaskListener(TaskListener * listener)
void Task::Start()
{
pthread_mutex_init (&taskMutex, NULL);
pthread_cond_init(&taskCond, NULL);
pthread_create(&doWorkThread, 0, &Task::doWork_helper, this);
}
@ -35,6 +37,42 @@ bool Task::GetDone()
return done;
}
void Task::Poll()
{
int newProgress;
bool newDone;
std::string newStatus;
pthread_mutex_lock(&taskMutex);
newProgress = thProgress;
newDone = thDone;
newStatus = std::string(thStatus);
pthread_cond_signal(&taskCond);
pthread_mutex_unlock(&taskMutex);
if(newProgress!=progress) {
progress = newProgress;
if(listener)
listener->NotifyProgress(this);
}
if(newStatus!=status) {
status = newStatus;
if(listener)
listener->NotifyStatus(this);
}
if(newDone!=done)
{
done = newDone;
if(listener)
listener->NotifyDone(this);
}
if(done)
{
pthread_join(doWorkThread, NULL);
pthread_mutex_destroy(&taskMutex);
}
}
Task::~Task()
{
@ -59,26 +97,24 @@ void * Task::doWork_helper(void * ref)
void Task::notifyProgress(int progress)
{
if(this->progress!=progress) {
this->progress = progress;
if(listener)
listener->NotifyProgress(this);
}
pthread_mutex_lock(&taskMutex);
pthread_cond_wait(&taskCond, &taskMutex);
thProgress = progress;
pthread_mutex_unlock(&taskMutex);
}
void Task::notifyStatus(std::string status)
{
if(this->status!=status) {
this->status = status;
if(listener)
listener->NotifyStatus(this);
}
pthread_mutex_lock(&taskMutex);
pthread_cond_wait(&taskCond, &taskMutex);
thStatus = status;
pthread_mutex_unlock(&taskMutex);
}
void Task::notifyDone()
{
if(listener)
{
done = true; listener->NotifyDone(this);
}
pthread_mutex_lock(&taskMutex);
pthread_cond_wait(&taskCond, &taskMutex);
thDone = true;
pthread_mutex_unlock(&taskMutex);
}

View File

@ -20,16 +20,26 @@ public:
int GetProgress();
bool GetDone();
std::string GetStatus();
void Poll();
Task() {}
virtual ~Task();
protected:
int progress;
bool done;
std::string status;
int thProgress;
bool thDone;
std::string thStatus;
TaskListener * listener;
pthread_t doWorkThread;
pthread_mutex_t taskMutex;
pthread_cond_t taskCond;
virtual void doWork();
static void * doWork_helper(void * ref);
void notifyProgress(int progress);
void notifyStatus(std::string status);
void notifyDone();

View File

@ -48,6 +48,11 @@ void TaskWindow::NotifyProgress(Task * task)
progress = task->GetProgress();
}
void TaskWindow::OnTick(float dt)
{
task->Poll();
}
void TaskWindow::OnDraw()
{
Graphics * g = ui::Engine::Ref().g;

View File

@ -25,6 +25,7 @@ public:
virtual void NotifyStatus(Task * task);
virtual void NotifyDone(Task * task);
virtual void NotifyProgress(Task * task);
virtual void OnTick(float dt);
virtual void OnDraw();
virtual ~TaskWindow();
};

View File

@ -0,0 +1,28 @@
/*
* UpdateActivity.cpp
*
* Created on: Jun 20, 2012
* Author: Simon
*/
#include "UpdateActivity.h"
#include "tasks/Task.h"
class UpdateDownloadTask : public Task
{
UpdateDownloadTask() {};
/*virtual void doWork()
{
while(1)
}*/
};
UpdateActivity::UpdateActivity() {
// TODO Auto-generated constructor stub
}
UpdateActivity::~UpdateActivity() {
// TODO Auto-generated destructor stub
}

View File

@ -0,0 +1,22 @@
/*
* UpdateActivity.h
*
* Created on: Jun 20, 2012
* Author: Simon
*/
#ifndef UPDATEACTIVITY_H_
#define UPDATEACTIVITY_H_
#include "interface/Window.h"
#include "tasks/TaskWindow.h"
class UpdateActivity {
Task * updateDownloadTask;
TaskWindow * updateWindow;
public:
UpdateActivity();
virtual ~UpdateActivity();
};
#endif /* UPDATEACTIVITY_H_ */