Catelite
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6d465b207d
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omg EXOT element, made from BREL element sparked repeatedly while under >10 pressure. Not at all finished, but looks cool :D
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2012-06-07 14:03:00 +01:00 |
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Savely Skresanov
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7f5408f196
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Moved soap and stick men graphics things to special functions.
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2012-06-02 21:59:25 +07:00 |
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Jacob1
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4da9a26502
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remove lastx/lasty variables when OGLR is disabled
Conflicts:
src/graphics.c
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2012-05-24 19:57:29 +01:00 |
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jacksonmj
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9a30a580d2
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Spelling
("gases" seems to be the more popular version of the plural noun)
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2012-05-17 21:56:20 +01:00 |
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Simon Robertshaw
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d69fc052fa
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Fancy motion blur for OpenGL, fix a lot of dialogues in OpenGL, fix gravity lensing in OpenGL, ensure Phot and Neut are PMODE_ADD, not FLAT
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2012-05-12 01:35:55 +01:00 |
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Simon Robertshaw
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d7fa0b139e
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New element: Titanium, absorbs some neutrons, acts as a solid wall to air. Move blockair filling into update_particles so it can be used by elements
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2012-05-11 21:02:58 +01:00 |
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jacksonmj
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a1aeabeee4
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Change license from GPLv2+ to GPLv3+
Also add headers stating the license to some more of the source files
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2012-05-06 02:20:57 +01:00 |
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Simon Robertshaw
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211770e818
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Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
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2012-04-30 21:49:40 +01:00 |
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Simon Robertshaw
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8397b6e51a
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Add PROP_NOAMBHEAT to prevent certain elements from being heated by Ambient heat, Add PROP_NOAMBHEAT to FILT to fix http://powdertoy.co.uk/Discussions/Thread/View.html?Thread=13579
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2012-04-30 21:49:33 +01:00 |
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jacksonmj
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6101c04ff9
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Use an array instead of ctype to cache tron colour
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2012-04-27 18:09:54 +01:00 |
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jacksonmj
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1d59194bfc
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Fix compiler warning, GRAPHICS_FUNC_ARGS is not declared in graphics.h
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2012-04-27 11:39:11 +01:00 |
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savask
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f93a829672
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Fix sponge bug.
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2012-04-19 21:42:25 +07:00 |
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Simon Robertshaw
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ffa5ccb666
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Alterations to TRON and fancy effects
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2012-04-17 22:38:27 +01:00 |
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cracker64
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a7e1774d41
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Took wrong update function
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2012-04-17 15:58:12 -04:00 |
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cracker64
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eccf5658d2
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TRON element, needs to glow and fancy explosion on crash
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2012-04-17 15:55:58 -04:00 |
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savask
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8523da398f
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Added gel - a liquid with variable heat conductivity and viscosity.
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2012-04-15 17:56:55 +07:00 |
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savask
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4b4830b5a4
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REALISTIC - Latent heat. It may be buggy, and enthalpy table isn't
filled, but it works.
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2012-04-01 00:27:01 +07:00 |
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Jacob1
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803ded3b33
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fusion step 2 + modify temp/pressure of step 1
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2012-03-14 19:35:28 -04:00 |
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Jacob1
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dc688470a6
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soap lines, create_parts fix, compiling fixes
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2012-03-14 19:20:27 -04:00 |
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Simon Robertshaw
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f6696282e1
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Added FRAY - Force-ray and RPEL - Repeller
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2012-02-25 10:26:02 +00:00 |
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jacksonmj
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3702438482
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Prevent gaps in beams of photons from powered clone
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2012-02-19 00:49:04 +00:00 |
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jacksonmj
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44545d4c96
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Solids wall description, and check build_save was successful when saving a stamp
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2012-01-25 21:33:21 +08:00 |
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jacksonmj
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bdf277e687
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Implement PROP_NEUTABSORB
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2012-01-25 21:33:20 +08:00 |
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jacksonmj
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16ea042bab
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Make transform_save work with new save functions
Conflicts:
src/powder.c
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2012-01-25 13:31:05 +00:00 |
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Simon Robertshaw
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e41a3af8c5
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BRMT + BREL = THRM at high temperatures
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2012-01-01 16:32:02 +00:00 |
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Simon Robertshaw
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d6953be3a8
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New element: Ignition cord
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2011-12-19 14:29:01 +00:00 |
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Simon Robertshaw
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9d73a5f5bf
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Revert "Directly read/write element type properties"
This reverts commit 0da91a783f .
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2011-12-19 12:43:28 +00:00 |
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Simon Robertshaw
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61e86ca72d
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Merge with new lua functionality
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2011-12-18 15:14:07 +00:00 |
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jacksonmj
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934d1da66e
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Move Newtonian gravity into a new file
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2011-12-18 22:04:47 +08:00 |
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Simon Robertshaw
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03352ca1f4
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Fix memory leaks, allow changing of element name (To fix: element names in some arrays out of sync)
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2011-12-10 19:03:31 +00:00 |
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Simon Robertshaw
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55cc6e3b05
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Revert "Directly read/write element type properties"
This reverts commit 0da91a783f .
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2011-12-08 09:56:18 +00:00 |
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Simon Robertshaw
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0da91a783f
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Directly read/write element type properties
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2011-12-08 09:52:44 +00:00 |
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Simon Robertshaw
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cb75e1d924
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Fix spark effect on BOMB, another attempt at TNT (Explosive with more pressure)
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2011-12-03 00:11:19 +00:00 |
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Simon Robertshaw
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d17336b467
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Allow pipe to grab from photon map, BRAY beam takes temp from ARAY
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2011-11-26 12:44:52 +00:00 |
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savask
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7de6526a1e
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CAUS now kills stick man. Also stick mans can have gas power now.
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2011-11-02 22:22:27 +07:00 |
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Simon Robertshaw
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3723147a1d
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ACEL and DCEL, need to be in a better section
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2011-11-01 20:44:49 +00:00 |
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savask
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3e5fb5942d
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Made fighters shoot anything deadly.
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2011-11-01 23:44:17 +07:00 |
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Simon Robertshaw
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6de8346cdb
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Fix Wireworld graphics
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2011-11-01 13:35:18 +00:00 |
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Simon Robertshaw
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856f9574b6
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Change LCRy workings and add ELEC (wip)
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2011-10-30 16:22:33 +00:00 |
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Simon Robertshaw
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e46f26684b
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Fix Life and heat display, implement alpha, blend and add, fix FILT, INVS and BRAY + others
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2011-10-28 23:48:57 +01:00 |
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Simon Robertshaw
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e2c9882692
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Merge latest FIGH additions
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2011-10-26 17:10:21 +01:00 |
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savask
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03902ec9a4
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Made a special structure for stick mans.
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2011-10-26 15:36:00 +01:00 |
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savask
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a075fd5a9a
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Fix one merging error, and adjusted fighters' array.
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2011-10-26 15:34:54 +01:00 |
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savask
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00d604820d
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Added fighters.
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2011-10-26 15:31:55 +01:00 |
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Simon Robertshaw
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6fc1ec3749
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Fixes to EMP and speed/zoom for FBO texture
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2011-10-25 12:13:45 +01:00 |
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Simon Robertshaw
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ef3bab249a
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Fix syntax errors
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2011-10-25 11:40:41 +01:00 |
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Simon Robertshaw
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07a1f21df4
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Merge latest with graphicstest
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2011-10-25 11:31:21 +01:00 |
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Simon Robertshaw
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b04c20e747
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More MSVC fixes
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2011-10-23 18:24:51 +01:00 |
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Simon Robertshaw
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1c7b9d9949
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Pass particle pointer to graphics update function instead of index. Make PIPE use subcall to get graphics info. Cache for particle graphics properties. Stickman PSPEC_STICKMAN added and implemented
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2011-10-23 13:52:26 +01:00 |
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jacksonmj
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8e877594c9
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Allow STKM to use lightning
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2011-10-15 01:04:58 +08:00 |
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