Merge with new lua functionality

This commit is contained in:
Simon Robertshaw 2011-12-18 15:14:07 +00:00
commit 61e86ca72d
10 changed files with 613 additions and 49 deletions

3
.gitignore vendored
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@ -15,4 +15,5 @@ src/python/stdlib/*
*.dll
*.srv
*.bat
*.o
*.o
*.me

Binary file not shown.

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@ -9,12 +9,12 @@
//VersionInfoStart
#define SAVE_VERSION 69
#define MINOR_VERSION 1
#define MINOR_VERSION 2
#define BETA
#define BUILD_NUM 118
#define BUILD_NUM 120
//VersionInfoEnd
#define IDENT_VERSION "G" //Change this if you're not Simon! It should be a single letter.
#define IDENT_VERSION "G" //Change this if you're not Simon! It should be a single letter
#define MTOS_EXPAND(str) #str
#define MTOS(str) MTOS_EXPAND(str)

View File

@ -222,13 +222,13 @@ char font_data[] = {
0x05, 0x6F, 0xBC, 0xF1, 0xC6, 0x1B, 0x6F, 0xBC, 0xF1, 0xC6, 0x1B, 0x6F, 0x00, 0x00,
0x08, 0xE4, 0x6F, 0xE4, 0x6F, 0xE4, 0x6F, 0xE4, 0x6F, 0xE4, 0x6F, 0xE4, 0x6F, 0xE4, 0x6F, 0xE4, 0x6F, 0xE4, 0x6F, 0x00, 0x00,
0x09, 0x00, 0xE4, 0x03, 0x90, 0x0F, 0x40, 0x3E, 0x00, 0xF9, 0x00, 0xE4, 0x03, 0x90, 0x0F, 0x40, 0x3E, 0x00, 0xF9, 0x00, 0xE4, 0x03, 0x00, 0x00,
0x06, 0x74, 0xC0, 0x0C, 0xDC, 0xC0, 0x0C, 0xDC, 0xC0, 0x0C, 0x99, 0x31, 0x30, 0x89, 0x41, 0x07,
0x06, 0x74, 0xC0, 0x0C, 0xDC, 0xC0, 0x0C, 0xDC, 0xC0, 0x0C, 0x99, 0x31, 0x30, 0x89, 0x41, 0x07,
0x06, 0x74, 0xC0, 0x0C, 0xDC, 0xC0, 0x0C, 0xDC, 0xC0, 0x0C, 0x99, 0x31, 0x30, 0x89, 0x41, 0x07,
0x06, 0x74, 0xC0, 0x0C, 0xDC, 0xC0, 0x0C, 0xDC, 0xC0, 0x0C, 0x99, 0x31, 0x30, 0x89, 0x41, 0x07,
0x06, 0x74, 0xC0, 0x0C, 0xDC, 0xC0, 0x0C, 0xDC, 0xC0, 0x0C, 0x99, 0x31, 0x30, 0x89, 0x41, 0x07,
0x06, 0x74, 0xC0, 0x0C, 0xDC, 0xC0, 0x0C, 0xDC, 0xC0, 0x0C, 0x99, 0x31, 0x30, 0x89, 0x41, 0x07,
0x06, 0x74, 0xC0, 0x0C, 0xDC, 0xC0, 0x0C, 0xDC, 0xC0, 0x0C, 0x99, 0x31, 0x30, 0x89, 0x41, 0x07,
0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x3F, 0x00, 0xFF, 0x03, 0xF0, 0x3F, 0x00, 0xFF, 0x03, 0xF0, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x0A, 0x08, 0x82, 0xE0, 0xBA, 0x2E, 0x08, 0x82, 0x80, 0x20, 0x08, 0xAE, 0xEB, 0x82, 0x20, 0x08, 0x08, 0x82, 0xE0, 0xBA, 0x2E, 0x08, 0x82, 0x00, 0x00, 0x00,
0x0A, 0x00, 0x30, 0x00, 0x00, 0x03, 0x30, 0xFC, 0x00, 0x43, 0x07, 0xFC, 0x20, 0x40, 0x07, 0x30, 0x20, 0x00, 0x03, 0x00, 0xFC, 0x00, 0x40, 0x07, 0x00, 0x20,
0x0A, 0x00, 0x43, 0xC0, 0x20, 0x1D, 0x20, 0x61, 0x00, 0x44, 0x00, 0x00, 0x00, 0x00, 0x84, 0x01, 0x24, 0xB4, 0xF1, 0x01, 0xFE, 0x0F, 0xD0, 0x0F, 0x00, 0xFC,
0x0A, 0x00, 0x00, 0x00, 0x54, 0x00, 0x90, 0x1A, 0x40, 0xFE, 0x06, 0xE4, 0x6F, 0x40, 0xFE, 0x06, 0x90, 0x1A, 0x00, 0x54, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x10, 0x10, 0x88, 0x88, 0x88, 0x55, 0x55, 0x55, 0xFF, 0x00, 0x54, 0x55, 0x55, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x0A, 0x00, 0x01, 0x00, 0x10, 0x00, 0x00, 0x02, 0x00, 0x64, 0x00, 0xA5, 0x6B, 0x01, 0x64, 0x00, 0x00, 0x02, 0x00, 0x10, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
0x06, 0x74, 0xC0, 0x0C, 0xDC, 0xC0, 0x0C, 0xDC, 0xC0, 0x0C, 0x99, 0x31, 0x30, 0x89, 0x41, 0x07,
0x06, 0x74, 0xC0, 0x0C, 0xDC, 0xC0, 0x0C, 0xDC, 0xC0, 0x0C, 0x99, 0x31, 0x30, 0x89, 0x41, 0x07,
0x06, 0x74, 0xC0, 0x0C, 0xDC, 0xC0, 0x0C, 0xDC, 0xC0, 0x0C, 0x99, 0x31, 0x30, 0x89, 0x41, 0x07,
@ -288,11 +288,11 @@ short font_ptrs[] = {
0x0CA8, 0x0CC2, 0x0CDC, 0x0CF6, 0x0D10, 0x0D2A, 0x0D44, 0x0D5E,
0x0D78, 0x0D92, 0x0DAC, 0x0DC6, 0x0DE0, 0x0DFA, 0x0E14, 0x0E2E,
0x0E46, 0x0E60, 0x0E7A, 0x0E94, 0x0EAE, 0x0EC8, 0x0EE2, 0x0EFC,
0x0F16, 0x0F24, 0x0F39, 0x0F51, 0x0F61, 0x0F71, 0x0F81, 0x0F91,
0x0FA1, 0x0FB1, 0x0FC1, 0x0FD1, 0x0FE1, 0x0FF1, 0x1001, 0x1011,
0x1021, 0x1031, 0x1041, 0x1051, 0x1061, 0x1071, 0x1081, 0x1091,
0x10A1, 0x10B1, 0x10C1, 0x10D1, 0x10E1, 0x10F1, 0x1101, 0x1111,
0x1121, 0x1131, 0x1141, 0x1151, 0x1161, 0x1171, 0x1181, 0x1191,
0x0F16, 0x0F24, 0x0F39, 0x0F51, 0x0F6B, 0x0F85, 0x0F9F, 0x0FB9,
0x0FD3, 0x0FF0, 0x100A, 0x101A, 0x102A, 0x103A, 0x104A, 0x105A,
0x106A, 0x107A, 0x108A, 0x109A, 0x10AA, 0x10BA, 0x10CA, 0x10DA,
0x10EA, 0x10FA, 0x110A, 0x111A, 0x112A, 0x113A, 0x114A, 0x115A,
0x116A, 0x117A, 0x118A, 0x119A, 0x11AA, 0x11BA, 0x11CA, 0x11DA,
};
#endif
#endif

View File

@ -29,6 +29,17 @@ int luacon_eval(char *command);
int luacon_part_update(int t, int i, int x, int y, int surround_space, int nt);
char *luacon_geterror();
void luacon_close();
int luacon_partsread(lua_State* l);
int luacon_partswrite(lua_State* l);
int luacon_partread(lua_State* l);
int luacon_partwrite(lua_State* l);
int luacon_elementread(lua_State* l);
int luacon_elementwrite(lua_State* l);
int luacon_transitionread(lua_State* l);
int luacon_transitionwrite(lua_State* l);
int luacon_particle_getproperty(char * key, int * format);
int luacon_transition_getproperty(char * key, int * format);
int luacon_element_getproperty(char * key, int * format);
int process_command_lua(pixel *vid_buf, char *console, char *console_error);
int getPartIndex_curIdx;

View File

@ -438,7 +438,7 @@ void STKM_interact(playerst* playerp, int i, int x, int y);
struct part_type
{
const char *name;
char *name;
pixel pcolors;
float advection;
float airdrag;

View File

@ -20,14 +20,14 @@ int console_parse_type(char *txt, int *element, char *err)
else if (strcasecmp(txt,"NONE")==0) i = PT_NONE;
if (i>=0 && i<PT_NUM && ptypes[i].enabled)
{
*element = i;
if (element) *element = i;
if (err) strcpy(err,"");
return 1;
}
for (i=1; i<PT_NUM; i++) {
if (strcasecmp(txt,ptypes[i].name)==0 && ptypes[i].enabled)
{
*element = i;
if (element) *element = i;
if (err) strcpy(err,"");
return 1;
}

View File

@ -6261,41 +6261,48 @@ void drawIcon(pixel * vid_buf, int x, int y, int cmode)
{
switch (cmode)
{
case CM_VEL:
case 0x98:
drawtext(vid_buf, x, y, "\x98", 128, 160, 255, 255);
break;
case CM_PRESS:
case 0x99:
drawtext(vid_buf, x, y, "\x99", 255, 212, 32, 255);
break;
case CM_PERS:
case 0x9A:
drawtext(vid_buf, x, y, "\x9A", 212, 212, 212, 255);
break;
case CM_FIRE:
case 0x9B:
drawtext(vid_buf, x+1, y, "\x9B", 255, 0, 0, 255);
drawtext(vid_buf, x+1, y, "\x9C", 255, 255, 64, 255);
break;
case CM_BLOB:
case 0xBF:
drawtext(vid_buf, x, y, "\xBF", 55, 255, 55, 255);
break;
case CM_HEAT:
case 0xBE:
drawtext(vid_buf, x+2, y, "\xBE", 255, 0, 0, 255);
drawtext(vid_buf, x+2, y, "\xBD", 255, 255, 255, 255);
break;
case CM_FANCY:
case 0xC4:
drawtext(vid_buf, x, y, "\xC4", 100, 150, 255, 255);
break;
case CM_NOTHING:
//drawtext(vid_buf, x, y, "\xD1", 100, 150, 255, 255);
drawtext(vid_buf, x, y, "\x00", 100, 150, 255, 255);
break;
case CM_GRAD:
case 0xD3:
drawtext(vid_buf, x, y, "\xD3", 255, 50, 255, 255);
break;
case CM_LIFE:
//drawtext(vid_buf, x, y, "\xD1", 255, 50, 255, 255);
drawtext(vid_buf, x, y, "\x00", 255, 50, 255, 255);
case 0xE0:
drawtext(vid_buf, x, y, "\xE0", 255, 255, 255, 255);
break;
case CM_CRACK:
case 0xE1:
drawtext(vid_buf, x, y, "\xE1", 255, 255, 160, 255);
break;
case 0xDF:
drawtext(vid_buf, x, y, "\xDF", 200, 255, 255, 255);
break;
case 0xDE:
drawtext(vid_buf, x, y, "\xDE", 255, 255, 255, 255);
break;
case 0xDB:
drawtext(vid_buf, x, y, "\xDB", 255, 255, 200, 255);
break;
case 0xD4:
drawtext(vid_buf, x, y, "\xD4", 255, 55, 55, 255);
drawtext(vid_buf, x, y, "\xD5", 55, 255, 55, 255);
break;
@ -6318,17 +6325,17 @@ void render_ui(pixel * vid_buf, int xcoord, int ycoord, int orientation)
int render_optioncount = 6;
int render_options[] = {RENDER_EFFE, RENDER_GLOW, RENDER_FIRE, RENDER_BLUR, RENDER_BLOB, RENDER_BASC};
int render_optionicons[] = {-1, -1, 3, 6, 4, -1};
int render_optionicons[] = {0xE1, 0xDF, 0x9B, 0xC4, 0xBF, 0xDB};
char * render_desc[] = {"Effects", "Glow", "Fire", "Blur", "Blob", "Basic"};
int display_optioncount = 7;
int display_options[] = {DISPLAY_AIRC, DISPLAY_AIRP, DISPLAY_AIRV, DISPLAY_AIRH, DISPLAY_WARP, DISPLAY_PERS, DISPLAY_EFFE};
int display_optionicons[] = {10, 1, 0, 5, -1, 2, -1};
int display_optionicons[] = {0xD4, 0x99, 0x98, 0xBE, 0xDE, 0x9A, -1};
char * display_desc[] = {"Air: Cracker", "Air: Pressure", "Air: Velocity", "Air: Heat", "Warp effect", "Persistent", "Effects"};
int colour_optioncount = 3;
int colour_options[] = {COLOUR_LIFE, COLOUR_HEAT, COLOUR_GRAD};
int colour_optionicons[] = {9, 5, 8};
int colour_optionicons[] = {0xE0, 0xBE, 0xD3};
char * colour_desc[] = {"Life", "Heat", "Heat Gradient"};
yoffset = 16;

View File

@ -14,6 +14,7 @@ int *mouseclick_functions = NULL;
int tptProperties; //Table for some TPT properties
int tptPropertiesVersion;
int tptElements; //Table for TPT element names
int tptParts, tptPartsMeta, tptElementTransitions;
void luacon_open(){
int i = 0, j;
char tmpname[12];
@ -101,24 +102,105 @@ void luacon_open(){
lua_setfield(l, tptPropertiesVersion, "build");
lua_setfield(l, tptProperties, "version");
#ifdef FFI
//LuaJIT's ffi gives us direct access to parts data, no need for nested metatables. HOWEVER, this is in no way safe, it's entirely possible for someone to try to read parts[-10]
lua_pushlightuserdata(l, parts);
lua_setfield(l, tptProperties, "partsdata");
luaL_dostring (l, "ffi = require(\"ffi\")\n\
ffi.cdef[[\n\
typedef struct { int type; int life, ctype; float x, y, vx, vy; float temp; float pavg[2]; int flags; int tmp; int tmp2; unsigned int dcolour; } particle;\n\
]]\n\
tpt.parts = ffi.cast(\"particle *\", tpt.partsdata)\n\
ffi = nil\n\
tpt.partsdata = nil");
//Since ffi is REALLY REALLY dangrous, we'll remove it from the environment completely (TODO)
#else
//This uses a lot of memory (60MB+), but very good performance
lua_newtable(l);
tptParts = lua_gettop(l);
for(i = 0; i < NPART; i++)
{
int currentPart, currentPartMeta;
lua_newtable(l);
currentPart = lua_gettop(l);
lua_newtable(l);
currentPartMeta = lua_gettop(l);
lua_pushinteger(l, i);
lua_setfield(l, currentPart, "id");
lua_pushcfunction(l, luacon_partwrite);
lua_setfield(l, currentPartMeta, "__newindex");
lua_pushcfunction(l, luacon_partread);
lua_setfield(l, currentPartMeta, "__index");
lua_setmetatable(l, currentPart);
lua_rawseti (l, tptParts, i);
}
lua_setfield(l, tptProperties, "parts");
//Poor performance (nested metatabled created on get/set) but good little memory usage
/*lua_newtable(l);
tptParts = lua_gettop(l);
lua_newtable(l);
tptPartsMeta = lua_gettop(l);
lua_pushcfunction(l, luacon_partswrite);
lua_setfield(l, tptPartsMeta, "__newindex");
lua_pushcfunction(l, luacon_partsread);
lua_setfield(l, tptPartsMeta, "__index");
lua_setmetatable(l, tptParts);
lua_setfield(l, tptProperties, "parts");*/
#endif
lua_newtable(l);
tptElements = lua_gettop(l);
lua_pushinteger(l, PT_NONE);
lua_setfield(l, tptElements, "none");
lua_pushinteger(l, PT_PLEX);
lua_setfield(l, tptElements, "c4");
lua_pushinteger(l, PT_C5);
lua_setfield(l, tptElements, "c5");
for(i = 1; i < PT_NUM; i++)
{
for(j = 0; j < strlen(ptypes[i].name); j++)
tmpname[j] = tolower(ptypes[i].name[j]);
tmpname[strlen(ptypes[i].name)] = 0;
lua_newtable(l);
currentElement = lua_gettop(l);
lua_pushinteger(l, i);
lua_setfield(l, currentElement, "id");
lua_newtable(l);
currentElementMeta = lua_gettop(l);
lua_pushcfunction(l, luacon_elementwrite);
lua_setfield(l, currentElementMeta, "__newindex");
lua_pushcfunction(l, luacon_elementread);
lua_setfield(l, currentElementMeta, "__index");
lua_setmetatable(l, currentElement);
lua_setfield(l, tptElements, tmpname);
}
lua_setfield(l, tptProperties, "el");
//lua_setglobal(l, "pel");
lua_newtable(l);
tptElementTransitions = lua_gettop(l);
for(i = 1; i < PT_NUM; i++)
{
int currentElementMeta, currentElement;
for(j = 0; j < strlen(ptypes[i].name); j++)
tmpname[j] = tolower(ptypes[i].name[j]);
tmpname[strlen(ptypes[i].name)] = 0;
lua_newtable(l);
currentElement = lua_gettop(l);
lua_newtable(l);
currentElementMeta = lua_gettop(l);
lua_pushinteger(l, i);
lua_setfield(l, currentElement, "value");
lua_pushcfunction(l, luacon_transitionwrite);
lua_setfield(l, currentElementMeta, "__newindex");
lua_pushcfunction(l, luacon_transitionread);
lua_setfield(l, currentElementMeta, "__index");
lua_setmetatable(l, currentElement);
lua_setfield(l, tptElementTransitions, tmpname);
}
lua_setfield(l, tptProperties, "eltransition");
lua_el_func = calloc(PT_NUM, sizeof(int));
lua_el_mode = calloc(PT_NUM, sizeof(int));
@ -127,6 +209,464 @@ void luacon_open(){
lua_el_mode[i] = 0;
}
}
#ifndef FFI
int luacon_partread(lua_State* l){
int format, offset;
char * tempstring;
int tempinteger;
float tempfloat;
int i;
char * key = mystrdup(luaL_optstring(l, 2, ""));
offset = luacon_particle_getproperty(key, &format);
free(key);
//Get Raw Index value for particle
lua_pushstring(l, "id");
lua_rawget(l, 1);
i = lua_tointeger (l, lua_gettop(l));
lua_pop(l, 1);
if(i < 0 || i >= NPART || offset==-1)
{
if(i < 0 || i >= NPART)
return luaL_error(l, "Out of range");
else
return luaL_error(l, "Invalid property");
}
switch(format)
{
case 0:
tempinteger = *((int*)(((void*)&parts[i])+offset));
lua_pushnumber(l, tempinteger);
break;
case 1:
tempfloat = *((float*)(((void*)&parts[i])+offset));
lua_pushnumber(l, tempfloat);
break;
}
return 1;
}
int luacon_partwrite(lua_State* l){
int format, offset;
char * tempstring;
int tempinteger;
float tempfloat;
int i;
char * key = mystrdup(luaL_optstring(l, 2, ""));
offset = luacon_particle_getproperty(key, &format);
free(key);
//Get Raw Index value for particle
lua_pushstring(l, "id");
lua_rawget(l, 1);
i = lua_tointeger (l, lua_gettop(l));
lua_pop(l, 1);
if(i < 0 || i >= NPART || offset==-1)
{
if(i < 0 || i >= NPART)
return luaL_error(l, "Out of range");
else
return luaL_error(l, "Invalid property");
}
switch(format)
{
case 0:
*((int*)(((void*)&parts[i])+offset)) = luaL_optinteger(l, 3, 0);
break;
case 1:
*((float*)(((void*)&parts[i])+offset)) = luaL_optnumber(l, 3, 0);
break;
}
return 1;
}
int luacon_partsread(lua_State* l){
int format, offset;
char * tempstring;
int tempinteger;
float tempfloat;
int i, currentPart, currentPartMeta;
i = luaL_optinteger(l, 2, 0);
if(i<0 || i>=NPART)
return luaL_error(l, "Out of range");
lua_newtable(l);
currentPart = lua_gettop(l);
lua_newtable(l);
currentPartMeta = lua_gettop(l);
lua_pushinteger(l, i);
lua_setfield(l, currentPart, "id");
lua_pushcfunction(l, luacon_partwrite);
lua_setfield(l, currentPartMeta, "__newindex");
lua_pushcfunction(l, luacon_partread);
lua_setfield(l, currentPartMeta, "__index");
lua_setmetatable(l, currentPart);
return 1;
}
int luacon_partswrite(lua_State* l){
return luaL_error(l, "Not writable");
}
#endif
int luacon_particle_getproperty(char * key, int * format)
{
int offset;
if (strcmp(key, "type")==0){
offset = offsetof(particle, type);
*format = 0;
} else if (strcmp(key, "life")==0){
offset = offsetof(particle, life);
*format = 0;
} else if (strcmp(key, "ctype")==0){
offset = offsetof(particle, ctype);
*format = 0;
} else if (strcmp(key, "temp")==0){
offset = offsetof(particle, temp);
*format = 1;
} else if (strcmp(key, "tmp")==0){
offset = offsetof(particle, tmp);
*format = 0;
} else if (strcmp(key, "tmp2")==0){
offset = offsetof(particle, tmp2);
*format = 0;
} else if (strcmp(key, "vy")==0){
offset = offsetof(particle, vy);
*format = 1;
} else if (strcmp(key, "vx")==0){
offset = offsetof(particle, vx);
*format = 1;
} else if (strcmp(key, "x")==0){
offset = offsetof(particle, x);
*format = 1;
} else if (strcmp(key, "y")==0){
offset = offsetof(particle, y);
*format = 1;
} else if (strcmp(key, "dcolour")==0){
offset = offsetof(particle, dcolour);
*format = 0;
} else if (strcmp(key, "dcolor")==0){
offset = offsetof(particle, dcolour);
*format = 0;
} else {
offset = -1;
}
return offset;
}
int luacon_transition_getproperty(char * key, int * format)
{
int offset;
if (strcmp(key, "presHighValue")==0){
offset = offsetof(part_transition, phv);
*format = 1;
} else if (strcmp(key, "presHighType")==0){
offset = offsetof(part_transition, pht);
*format = 0;
} else if (strcmp(key, "presLowValue")==0){
offset = offsetof(part_transition, plv);
*format = 1;
} else if (strcmp(key, "presLowType")==0){
offset = offsetof(part_transition, plt);
*format = 0;
} else if (strcmp(key, "tempHighValue")==0){
offset = offsetof(part_transition, thv);
*format = 1;
} else if (strcmp(key, "tempHighType")==0){
offset = offsetof(part_transition, tht);
*format = 0;
} else if (strcmp(key, "tempLowValue")==0){
offset = offsetof(part_transition, tlv);
*format = 1;
} else if (strcmp(key, "tempLowType")==0){
offset = offsetof(part_transition, tlt);
*format = 0;
} else {
offset = -1;
}
return offset;
}
int luacon_transitionread(lua_State* l){
int format, offset;
int tempinteger;
float tempfloat;
int i;
char * key = mystrdup(luaL_optstring(l, 2, ""));
offset = luacon_transition_getproperty(key, &format);
free(key);
//Get Raw Index value for element
lua_pushstring(l, "value");
lua_rawget(l, 1);
i = lua_tointeger(l, lua_gettop(l));
lua_pop(l, 1);
if(i < 0 || i >= PT_NUM || offset==-1)
{
return luaL_error(l, "Invalid property");
}
switch(format)
{
case 0:
tempinteger = *((int*)(((void*)&ptransitions[i])+offset));
lua_pushnumber(l, tempinteger);
break;
case 1:
tempfloat = *((float*)(((void*)&ptransitions[i])+offset));
lua_pushnumber(l, tempfloat);
break;
}
return 1;
}
int luacon_transitionwrite(lua_State* l){
int format, offset;
int tempinteger;
float tempfloat;
int i;
char * key = mystrdup(luaL_optstring(l, 2, ""));
offset = luacon_transition_getproperty(key, &format);
free(key);
//Get Raw Index value for element
lua_pushstring(l, "value");
lua_rawget(l, 1);
i = lua_tointeger (l, lua_gettop(l));
lua_pop(l, 1);
if(i < 0 || i >= PT_NUM || offset==-1)
{
return luaL_error(l, "Invalid property");
}
switch(format)
{
case 0:
*((int*)(((void*)&ptransitions[i])+offset)) = luaL_optinteger(l, 3, 0);
break;
case 1:
*((float*)(((void*)&ptransitions[i])+offset)) = luaL_optnumber(l, 3, 0);
break;
}
return 0;
}
int luacon_element_getproperty(char * key, int * format)
{
int offset;
if (strcmp(key, "name")==0){
offset = offsetof(part_type, name);
*format = 2;
}
else if (strcmp(key, "color")==0){
offset = offsetof(part_type, pcolors);
*format = 0;
}
else if (strcmp(key, "colour")==0){
offset = offsetof(part_type, pcolors);
*format = 0;
}
else if (strcmp(key, "advection")==0){
offset = offsetof(part_type, advection);
*format = 1;
}
else if (strcmp(key, "airdrag")==0){
offset = offsetof(part_type, airdrag);
*format = 1;
}
else if (strcmp(key, "airloss")==0){
offset = offsetof(part_type, airloss);
*format = 1;
}
else if (strcmp(key, "loss")==0){
offset = offsetof(part_type, loss);
*format = 1;
}
else if (strcmp(key, "collision")==0){
offset = offsetof(part_type, collision);
*format = 1;
}
else if (strcmp(key, "gravity")==0){
offset = offsetof(part_type, gravity);
*format = 1;
}
else if (strcmp(key, "diffusion")==0){
offset = offsetof(part_type, diffusion);
*format = 1;
}
else if (strcmp(key, "hotair")==0){
offset = offsetof(part_type, hotair);
*format = 1;
}
else if (strcmp(key, "falldown")==0){
offset = offsetof(part_type, falldown);
*format = 0;
}
else if (strcmp(key, "flammable")==0){
offset = offsetof(part_type, flammable);
*format = 0;
}
else if (strcmp(key, "explosive")==0){
offset = offsetof(part_type, explosive);
*format = 0;
}
else if (strcmp(key, "meltable")==0){
offset = offsetof(part_type, meltable);
*format = 0;
}
else if (strcmp(key, "hardness")==0){
offset = offsetof(part_type, hardness);
*format = 0;
}
else if (strcmp(key, "menu")==0){
offset = offsetof(part_type, menu);
*format = 0;
}
else if (strcmp(key, "enabled")==0){
offset = offsetof(part_type, enabled);
*format = 0;
}
else if (strcmp(key, "weight")==0){
offset = offsetof(part_type, weight);
*format = 0;
}
else if (strcmp(key, "menusection")==0){
offset = offsetof(part_type, menusection);
*format = 0;
}
else if (strcmp(key, "heat")==0){
offset = offsetof(part_type, heat);
*format = 1;
}
else if (strcmp(key, "hconduct")==0){
offset = offsetof(part_type, hconduct);
*format = 3;
}
else if (strcmp(key, "state")==0){
offset = offsetof(part_type, state);
*format = 3;
}
else if (strcmp(key, "properties")==0){
offset = offsetof(part_type, properties);
*format = 0;
}
else if (strcmp(key, "description")==0){
offset = offsetof(part_type, descs);
*format = 2;
}
else {
return -1;
}
return offset;
}
int luacon_elementread(lua_State* l){
int format, offset;
char * tempstring;
int tempinteger;
float tempfloat;
int i;
char * key = mystrdup(luaL_optstring(l, 2, ""));
offset = luacon_element_getproperty(key, &format);
free(key);
//Get Raw Index value for element
lua_pushstring(l, "id");
lua_rawget(l, 1);
i = lua_tointeger (l, lua_gettop(l));
lua_pop(l, 1);
if(i < 0 || i >= PT_NUM || offset==-1)
{
return luaL_error(l, "Invalid property");
}
switch(format)
{
case 0:
tempinteger = *((int*)(((void*)&ptypes[i])+offset));
lua_pushnumber(l, tempinteger);
break;
case 1:
tempfloat = *((float*)(((void*)&ptypes[i])+offset));
lua_pushnumber(l, tempfloat);
break;
case 2:
tempstring = *((char**)(((void*)&ptypes[i])+offset));
lua_pushstring(l, tempstring);
break;
case 3:
tempinteger = *((unsigned char*)(((void*)&ptypes[i])+offset));
lua_pushnumber(l, tempinteger);
break;
}
return 1;
}
int luacon_elementwrite(lua_State* l){
int format, offset;
char * tempstring;
int tempinteger;
float tempfloat;
int i;
char * key = mystrdup(luaL_optstring(l, 2, ""));
offset = luacon_element_getproperty(key, &format);
//Get Raw Index value for element
lua_pushstring(l, "id");
lua_rawget(l, 1);
i = lua_tointeger (l, lua_gettop(l));
lua_pop(l, 1);
if(i < 0 || i >= PT_NUM || offset==-1)
{
free(key);
return luaL_error(l, "Invalid property");
}
switch(format)
{
case 0:
*((int*)(((void*)&ptypes[i])+offset)) = luaL_optinteger(l, 3, 0);
break;
case 1:
*((float*)(((void*)&ptypes[i])+offset)) = luaL_optnumber(l, 3, 0);
break;
case 2:
tempstring = mystrdup(luaL_optstring(l, 3, ""));
if(strcmp(key, "name")==0)
{
int j = 0;
//Convert to upper case
for(j = 0; j < strlen(tempstring); j++)
tempstring[j] = toupper(tempstring[j]);
if(strlen(tempstring)>4)
{
free(tempstring);
free(key);
return luaL_error(l, "Name too long");
}
if(console_parse_type(tempstring, NULL, NULL))
{
free(tempstring);
free(key);
return luaL_error(l, "Name in use");
}
}
*((char**)(((void*)&ptypes[i])+offset)) = tempstring;
//Need some way of cleaning up previous values
break;
case 3:
*((unsigned char*)(((void*)&ptypes[i])+offset)) = luaL_optinteger(l, 3, 0);
break;
}
free(key);
return 0;
}
int luacon_keyevent(int key, int modifier, int event){
int i = 0, kpcontinue = 1;
char tempkey[] = {key, 0};
@ -277,7 +817,9 @@ int luatpt_element_func(lua_State *l)
{
int element = luaL_optint(l, 2, 0);
int replace = luaL_optint(l, 3, 0);
int function = luaL_ref(l, LUA_REGISTRYINDEX);
int function;
lua_pushvalue(l, 1);
function = luaL_ref(l, LUA_REGISTRYINDEX);
if(element > 0 && element < PT_NUM)
{
lua_el_func[element] = function;
@ -545,6 +1087,7 @@ int luatpt_set_property(lua_State* l)
h = abs(luaL_optint(l, 6, -1));
else
h = -1;
//TODO: Use particle_getproperty
if (strcmp(prop,"type")==0){
offset = offsetof(particle, type);
format = 3;
@ -686,6 +1229,7 @@ int luatpt_get_property(lua_State* l)
return luaL_error(l, "Invalid particle ID '%d'", i);
if (parts[i].type)
{
//TODO: Use particle_getproperty
if (strcmp(prop,"type")==0){
lua_pushinteger(l, parts[i].type);
return 1;

View File

@ -1589,9 +1589,6 @@ int main(int argc, char *argv[])
fmt.callback = mixaudio;
fmt.userdata = NULL;
#ifdef LUACONSOLE
luacon_open();
#endif
#ifdef MT
numCores = core_count();
#endif
@ -1602,6 +1599,10 @@ int main(int argc, char *argv[])
init_can_move();
clear_sim();
#ifdef LUACONSOLE
luacon_open();
#endif
colour_mode = COLOUR_DEFAULT;
init_display_modes();