savask
f93a829672
Fix sponge bug.
2012-04-19 21:42:25 +07:00
savask
64629df1af
Fix the bug where you could set "bad" temp to insulators.
2012-04-18 16:50:24 +07:00
Simon Robertshaw
ffa5ccb666
Alterations to TRON and fancy effects
2012-04-17 22:38:27 +01:00
cracker64
eccf5658d2
TRON element, needs to glow and fancy explosion on crash
2012-04-17 15:55:58 -04:00
savask
ff8ce0ef3a
A small fix for convection.
2012-04-17 21:28:42 +07:00
savask
c9bcc11d35
Viscosity change for gel. Water diffusion among sponge and gel (but with
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flying cake effect)
2012-04-15 21:48:24 +07:00
savask
8523da398f
Added gel - a liquid with variable heat conductivity and viscosity.
2012-04-15 17:56:55 +07:00
jacksonmj
7a844f51ff
Fix crash when flood fill deleting life
2012-04-14 19:12:08 +01:00
savask
e4448dc1d6
No unmeltable ice anymore.
2012-04-14 17:30:57 +07:00
savask
e52f730969
A fix for ice with ctype = 0.
2012-04-07 14:53:00 +07:00
Simon Robertshaw
57d8335ca5
Allow DEST to be cloned with CLNE, PCLN, BCLN and PBCN. Add icon for Force elements, minor edits to Gas and Atomic element icons
2012-04-03 23:54:51 +01:00
savask
4b4830b5a4
REALISTIC - Latent heat. It may be buggy, and enthalpy table isn't
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filled, but it works.
2012-04-01 00:27:01 +07:00
jacksonmj
57aa7b88f1
More brush fixes
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Fixes a problem with the triangle brush caused by InCurrentBrush
calculating the bottom left or bottom right points to be outside the
triangle at certain brush sizes.
Also fixes some points in the brush outline being heated twice when a
line is drawn with the heat tool.
2012-03-30 16:32:51 +01:00
jacksonmj
19968dbaab
Brush fixes
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Heat tool was heating a vertical line in the middle of the brush twice.
When drawing a vertical line with the triangle brush, it was one pixel
too thin.
2012-03-29 11:02:10 +01:00
Jacob1
5a3faa0584
Fix ELEC being put into pmap instead of photons
2012-03-26 16:18:13 +01:00
Jacob1
2d1c5696a4
triangle brush fixes
2012-03-26 16:12:53 +01:00
jacksonmj
2c3a2e2519
Remove squares.h, since it doesn't seem to give any speed advantage over sqrtf
2012-03-26 16:09:58 +01:00
Simon Robertshaw
12270f1ef3
Fix Replacemode delete on Tools
2012-03-23 10:22:46 +00:00
Jacob1
4fcfb05f25
fix 10000 compiler warnings, put nble.c in right spot, delete create_moving_solid
2012-03-14 20:43:53 -04:00
Jacob1
96ec3486e8
Fix major update_particles_i bug, do_move was being called on nonexistant particles, causing kill_part to kill another particle
2012-03-14 19:46:56 -04:00
Jacob1
dc688470a6
soap lines, create_parts fix, compiling fixes
2012-03-14 19:20:27 -04:00
Jacob1
134869d5e2
Fix rx = 0 crash
2012-03-14 18:58:52 -04:00
Jacob1
5a98d30a8f
Make create_parts smaller/make cirlce code not repeat 3 times
2012-03-14 18:56:17 -04:00
Jacob1
75efca472c
When creating a line, only fill in the first circle, and draw outlines the rest of the line
2012-03-14 18:52:24 -04:00
Jacob1
dea920680b
Specific delete speed increase, delete useless(?) if statement
2012-03-14 18:50:29 -04:00
Jacob1
5f51cb3042
Way faster deleting
2012-03-14 18:49:57 -04:00
Jacob1
2f16a59998
Fixed triangle brush, but maybe I could keep it in as diamond brush
2012-03-14 18:49:24 -04:00
Jacob1
1cfcd25c36
Increase drawing speed
2012-03-14 18:49:19 -04:00
jacksonmj
b4a06df0b2
Remove 2 pixels per frame speed limit in detector wall
2012-03-14 21:57:47 +00:00
savask
71acd578b6
(REALISTIC) Better air<->body heat conduction. Air density now
...
influences on it (things don't heat vacuum).
2012-03-09 23:45:36 +07:00
savask
290cac8b7e
Volume from heat change (for REALISTIC)
2012-03-02 21:31:48 +07:00
savask
f41f96f598
A new unstable REALISTIC option. No guarantees - but more realistic behaviour.
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Better diffusion and heat transition.
2012-02-25 19:55:03 +07:00
jacksonmj
3702438482
Prevent gaps in beams of photons from powered clone
2012-02-19 00:49:04 +00:00
jacksonmj
a722d7a396
Change wifi so that it always takes one frame to transmit
2012-02-05 22:45:29 +08:00
jacksonmj
6bdc05cc40
Separate loop for updating life, and add SPRK life checks to most electronics
2012-02-05 22:45:29 +08:00
jacksonmj
eaf2af6d40
Another change to the eval_move check in create_part
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Creating a particle where there was a wall but no existing particle was
broken, since eval_move returns 1 for moving into empty space.
2012-01-26 22:15:56 +08:00
jacksonmj
a9c198dd46
Fix WARP destroying DMND
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If WARP moved in its update function, then the x/y variables in the main
loop were out of date. When the normal movement code ran, changes were
made to the wrong place in the pmap. This resulted in some particles
with low IDs being destroyed by the addition of WARP+SING.
This change might also fix the WARP+PRTI crash that I never managed to
reproduce.
2012-01-25 21:33:22 +08:00
jacksonmj
748a528fe0
Only check the bits actually used for wavelength in photon ctype
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Fixes black photons not being killed after passing through pipe
2012-01-25 21:33:22 +08:00
jacksonmj
edcf6d7b2f
Whoops, eval_move returning 1 should not allow particle creation
2012-01-25 21:33:20 +08:00
jacksonmj
bdf277e687
Implement PROP_NEUTABSORB
2012-01-25 21:33:20 +08:00
jacksonmj
16ea042bab
Make transform_save work with new save functions
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Conflicts:
src/powder.c
2012-01-25 13:31:05 +00:00
jacksonmj
56b45c982b
eval_move in create_part if a particle already exists in the requested position
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To allow Lua tpt.create to create photons in glass
2012-01-05 08:46:11 +08:00
jacksonmj
f04577598b
Fix creation of invalid wall tiles by sign tool
2011-12-29 06:39:59 +08:00
Simon Robertshaw
a716c59610
Added some heat to TNT and IGNC
2011-12-21 17:39:53 +00:00
Simon Robertshaw
810adc81fe
Use reduced resolution gravity maps for improved performance
2011-12-19 21:35:40 +00:00
Simon Robertshaw
d6953be3a8
New element: Ignition cord
2011-12-19 14:29:01 +00:00
jacksonmj
934d1da66e
Move Newtonian gravity into a new file
2011-12-18 22:04:47 +08:00
jacksonmj
20dd54f36e
Set BIZR/G/S ctype when loading a save, set BIZS ctype in create_part
2011-12-10 23:53:42 +08:00
Jacob1
939a599b80
Fix tnt/prop crash, it was using up all the memory on the computer
2011-12-06 16:08:05 +08:00
Simon Robertshaw
d17336b467
Allow pipe to grab from photon map, BRAY beam takes temp from ARAY
2011-11-26 12:44:52 +00:00