Commit Graph

582 Commits

Author SHA1 Message Date
Simon Robertshaw
640d4e9e3a Fix Air inversion 2011-11-02 19:37:52 +00:00
savask
7de6526a1e CAUS now kills stick man. Also stick mans can have gas power now. 2011-11-02 22:22:27 +07:00
chaos.powdertoy.co.uk
f53fdaa1c2 Version Increment 2011-11-02 06:42:50 -04:00
Simon Robertshaw
3723147a1d ACEL and DCEL, need to be in a better section 2011-11-01 20:44:49 +00:00
savask
3e5fb5942d Made fighters shoot anything deadly. 2011-11-01 23:44:17 +07:00
Simon Robertshaw
6de8346cdb Fix Wireworld graphics 2011-11-01 13:35:18 +00:00
Simon Robertshaw
ec3fdfed1c Deco apply to fire mode 2011-10-31 21:57:13 +00:00
chaos.powdertoy.co.uk
5207c6f7c0 Version Increment 2011-10-31 11:40:15 -04:00
Simon Robertshaw
856f9574b6 Change LCRy workings and add ELEC (wip) 2011-10-30 16:22:33 +00:00
chaos.powdertoy.co.uk
cb05f5c77e Version Increment 2011-10-29 16:22:04 -04:00
chaos.powdertoy.co.uk
33fc44d78b Version Increment 2011-10-28 18:50:23 -04:00
Simon Robertshaw
e46f26684b Fix Life and heat display, implement alpha, blend and add, fix FILT, INVS and BRAY + others 2011-10-28 23:48:57 +01:00
Simon Robertshaw
41448e92bf Add Decorations toggle to quick menu 2011-10-28 22:35:50 +01:00
chaos.powdertoy.co.uk
eab192c605 Version Increment 2011-10-26 17:05:16 -04:00
Simon Robertshaw
e2c9882692 Merge latest FIGH additions 2011-10-26 17:10:21 +01:00
savask
03902ec9a4 Made a special structure for stick mans. 2011-10-26 15:36:00 +01:00
savask
a075fd5a9a Fix one merging error, and adjusted fighters' array. 2011-10-26 15:34:54 +01:00
savask
00d604820d Added fighters. 2011-10-26 15:31:55 +01:00
Simon Robertshaw
18ca4024c1 Remove references to python console 2011-10-26 14:55:26 +01:00
Simon Robertshaw
e46ef289e1 Remove Python console stuff 2011-10-26 14:50:50 +01:00
Simon Robertshaw
6fc1ec3749 Fixes to EMP and speed/zoom for FBO texture 2011-10-25 12:13:45 +01:00
Simon Robertshaw
ef3bab249a Fix syntax errors 2011-10-25 11:40:41 +01:00
Simon Robertshaw
07a1f21df4 Merge latest with graphicstest 2011-10-25 11:31:21 +01:00
Simon Robertshaw
c3b9c698d2 Prevent UI text from overlapping intro message 2011-10-24 18:43:45 +01:00
Simon Robertshaw
8f91f948c1 Generate fire/plasma gradients at runtime, makes editing easier 2011-10-24 17:20:18 +01:00
Simon Robertshaw
b04c20e747 More MSVC fixes 2011-10-23 18:24:51 +01:00
chaos.powdertoy.co.uk
aca5faed90 Version Increment 2011-10-23 12:06:11 -04:00
Simon Robertshaw
1c7b9d9949 Pass particle pointer to graphics update function instead of index. Make PIPE use subcall to get graphics info. Cache for particle graphics properties. Stickman PSPEC_STICKMAN added and implemented 2011-10-23 13:52:26 +01:00
chaos.powdertoy.co.uk
b84371357a Version Increment 2011-10-22 14:40:23 -04:00
Simon Robertshaw
58d667281f Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy 2011-10-22 19:39:48 +01:00
Simon Robertshaw
84522d2594 Fix Options meny in scale:2 and make tooltip more readable 2011-10-22 19:39:24 +01:00
Simon Robertshaw
014c1fbad6 Embed shaders 2011-10-22 19:24:32 +01:00
chaos.powdertoy.co.uk
c20e248764 Version Increment 2011-10-22 13:07:49 -04:00
Simon Robertshaw
9cf65de1c3 Quick options menu 2011-10-21 19:41:12 +01:00
Simon Robertshaw
08009ebbaa Screenshot for lua 2011-10-21 17:37:26 +01:00
Simon Robertshaw
09d3cacf9c Implement Blur mode and embed shaders 2011-10-20 16:28:49 +01:00
Simon Robertshaw
2b56d31610 Rendering, Glow and UI alpha fixes 2011-10-20 15:37:21 +01:00
chaos.powdertoy.co.uk
447b8b9d2e Version Increment 2011-10-19 06:03:06 -04:00
chaos.powdertoy.co.uk
813f833cfc Version Increment 2011-10-19 05:48:09 -04:00
Simon Robertshaw
8052c4bfdf Some testing with OpenGL 2011-10-18 21:56:32 +01:00
Simon Robertshaw
7d9d504abf Debug performance/time graph 2011-10-17 00:28:01 +01:00
Simon Robertshaw
44a0008d4e Debug performance/time graph 2011-10-17 00:16:43 +01:00
chaos.powdertoy.co.uk
cae9ad50d0 Version Increment 2011-10-14 13:08:55 -04:00
jacksonmj
3f4d55fbcc Remove unused pixel buffer 2011-10-15 01:05:01 +08:00
jacksonmj
8e877594c9 Allow STKM to use lightning 2011-10-15 01:04:58 +08:00
chaos.powdertoy.co.uk
b32663f667 Version Increment 2011-10-14 12:55:29 -04:00
chaos.powdertoy.co.uk
83b4f7e1ec Version Increment 2011-10-14 05:58:35 -04:00
Simon Robertshaw
bbe5aabf4f Allow use of OpenGL enabled surface for future use 2011-10-13 22:25:06 +01:00
jacksonmj
2f46dca7c1 Some work on DEST, EMP, LIGH
Change indentation to tabs, respect temperature limit (if a hotter
reaction is required, should raise temp limit instead of ignoring it).

DEST: fix TYPE_SOLID check, and prevent it displacing DMND
EMP: randomise DLAY delay instead of heating it (since DLAY does not melt
and does not transfer heat)

Fix nearest_part so that t=-1 does not include dead particles
2011-10-14 00:33:20 +08:00
Simon Robertshaw
7a62500eb3 Implement remaining graphics functions for particles 2011-10-12 18:40:00 +01:00
Simon Robertshaw
2cf9ef60aa Implement more particle graphics 2011-10-12 12:37:04 +01:00
Simon Robertshaw
8dad37bf00 New part rendering completed 2011-10-11 18:35:26 +01:00
chaos.powdertoy.co.uk
265ce68e81 Version Increment 2011-10-11 05:35:37 -04:00
chaos.powdertoy.co.uk
51aab692e9 Version Increment 2011-10-10 19:26:21 -04:00
Simon Robertshaw
aaf17208a2 Version Increment 2011-10-11 00:02:29 +01:00
Simon Robertshaw
a87407f0df More functionality for LIGH, better english on element descriptions 2011-10-10 23:55:42 +01:00
Simon Robertshaw
bf8258ee30 Elements, LIGH, TESC, EMP and DEST thanks to MaksProg 2011-10-10 23:41:19 +01:00
Simon Robertshaw
2901eefa32 Smoke Graphics 2011-10-10 22:01:10 +01:00
Simon Robertshaw
948fd376b4 Starting on jumptable/function pointers for graphics, only FIRE is implemented 2011-10-10 20:42:55 +01:00
Simon Robertshaw
ee47b2dd68 Pretty effect when drawing powders, activate with 'n' 2011-10-09 13:55:16 +01:00
jacksonmj
4abefaf1ec tpt.drawline 2011-10-06 21:59:41 +01:00
Simon Robertshaw
f5a9f43b77 Added extra functions to FILT (determined by tmp, modes are convert, filter and add, convert is default). Added property edit tool, changes the properties of materials 2011-09-30 13:57:32 +01:00
Simon Robertshaw
3ecb2ee39b Add JSON parser file (cJSON) and move preference saving to JSON format 2011-09-27 18:44:35 +01:00
Simon Robertshaw
4514c5e619 Make changes to prefs file regarding build_num and updated 2011-09-24 17:13:28 +01:00
Simon Robertshaw
5a824850b3 Detect updates by build number, make confirm box autosize, also fix bug where config file is read before data dir is set (Therefore reading the wrong file) 2011-09-24 16:57:01 +01:00
cracker64
789049b269 Can see selected elements from Lua, tpt.selectedl or tpt.selectedr 2011-09-23 23:25:50 -04:00
Simon Robertshaw
24b4478136 Added Caustic gas, similar to acid, created with acid and water vapour 2011-09-23 12:48:24 +01:00
cracker64
a73fc9db06 Water level equalization test! In options menu, or tpt.watertest() . 2011-09-21 18:36:35 -04:00
Simon Robertshaw
592fe333ea Fix missing header changes from cracker's colour tools commit 2011-09-21 12:38:47 +01:00
cracker64
b926341d80 Merge remote-tracking branch 'origin/master' 2011-09-19 17:05:05 -04:00
cracker64
f0379c5418 Tool menu in deco editor, Lighten/Darken tools. 2011-09-19 17:02:04 -04:00
Simon Robertshaw
f535f8dce4 Game installer launches game with data directory for Windows (AppData) 2011-09-19 21:31:10 +01:00
Simon Robertshaw
8084ae388e Version Increment 2011-09-08 12:14:21 +01:00
Simon Robertshaw
63dd1cfd4b Add energy-only wall and make STOR show when it's holding a particle 2011-09-08 11:54:50 +01:00
jacksonmj
5892c74595 Visual Studio fixes 2011-09-05 08:40:17 +08:00
Simon Robertshaw
3d5d10b1ed Missing changes from previous commit 2011-09-03 21:00:23 +01:00
Simon Robertshaw
78efe39642 Version incremenet 2011-09-03 14:41:38 +01:00
Simon Robertshaw
ea68100724 Added Powered Void 2011-09-03 14:06:36 +01:00
Simon Robertshaw
d84abca852 Improvements to CBNW and BIZR act as a dye 2011-08-30 13:44:18 +01:00
jacksonmj
741014770c Add tpt.setwindowsize(scale, fullscreen) 2011-08-30 19:34:28 +08:00
Simon Robertshaw
323f3c1415 Save ctype of STOR, also Version Increment 2011-08-30 01:02:41 +01:00
Simon Robertshaw
343376e8f1 Version Increment 2011-08-29 16:59:01 +01:00
Simon Robertshaw
26269ff052 Added STOR, a block that can store a single particle and release when charged 2011-08-29 16:34:53 +01:00
Simon Robertshaw
efc7565b6f More stuff for CO2 2011-08-26 11:56:46 +01:00
Simon Robertshaw
caf0ee76e3 CO2, WIP 2011-08-25 23:06:05 +01:00
Simon Robertshaw
e9331794bd Improvements to getscript 2011-08-25 12:20:00 +01:00
Bryan Hoyle
578144c48a Merge remote branch 'origin/master' 2011-08-23 20:29:26 -04:00
Bryan Hoyle
f577c319db Working tpt.getscriptid(<string: id>). Retrieves and runs a script from online 2011-08-23 20:28:55 -04:00
savask
6581c29bf7 An icon for tools. 2011-08-23 23:45:18 +07:00
savask
021168ad1b Added "Tools" menu. 2011-08-23 23:45:01 +07:00
Simon Robertshaw
42938cc2ea Lua keyevents bug, int keycode is cast to a char 2011-08-22 21:22:21 +01:00
Simon Robertshaw
ac6feec874 Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy 2011-08-22 01:02:27 +01:00
jacksonmj
75cb924bd9 Fix electrode when in replace mode or specific delete mode
Also fix bomb when SLALT != 0
2011-08-22 01:02:02 +01:00
jacksonmj
5f8fba12c8 Change portal so that randomness never causes a particle to exit the same side it came in 2011-08-21 02:37:25 +08:00
Simon Robertshaw
99b67598aa Changes to unify mouse and keyboard events for Lua 2011-08-20 18:18:09 +01:00
jacksonmj
a96afc863e Stickman go through portals 2011-08-20 18:29:02 +08:00
Simon Robertshaw
2e2694e0fb Revert "Move version check out of main()"
This reverts commit 97da8593d9.
2011-08-19 23:44:09 +01:00
Simon Robertshaw
799c99257c Version Increment 2011-08-19 22:56:07 +01:00
jacksonmj
2bbfdc72fb Fix DEBUG_DRAWTOOL to work with line snapping 2011-08-19 20:30:32 +01:00
jacksonmj
97da8593d9 Move version check out of main() 2011-08-19 13:55:07 +01:00