Simon Robertshaw
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bcb7852762
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Revert "Version increment"
This reverts commit af73fd17b2 .
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2011-06-15 13:09:26 +01:00 |
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Simon Robertshaw
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af73fd17b2
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Version increment
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2011-06-14 20:46:49 +01:00 |
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Simon Robertshaw
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7edf6378da
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Missing files from previous commit
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2011-06-12 22:59:36 +01:00 |
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Simon
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02bb96a6fb
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Version increment
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2011-06-11 18:20:50 +01:00 |
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Simon Robertshaw
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e94ed7bc11
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Version increment
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2011-06-08 13:47:41 +01:00 |
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Simon Robertshaw
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1b5ff237c0
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Version increment
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2011-06-04 19:19:34 +01:00 |
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Simon Robertshaw
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98115038c7
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Version Increment
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2011-06-04 17:44:24 +01:00 |
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Simon Robertshaw
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106dc6e097
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Version increment
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2011-06-04 12:49:40 +01:00 |
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Simon Robertshaw
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a4847e4d9e
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Version increment
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2011-06-04 12:41:12 +01:00 |
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Simon Robertshaw
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af5e2b2488
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Version increment
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2011-06-04 00:00:07 +01:00 |
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Simon Robertshaw
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623723cd60
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Version increment
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2011-06-03 16:53:07 +01:00 |
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Simon Robertshaw
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c003fee63e
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Ambient heat (disabled by default)
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2011-06-01 20:18:19 +01:00 |
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jacksonmj
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a2c171fbf9
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Remove remaining references to old decorations buffer
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2011-05-29 13:34:50 +01:00 |
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jacksonmj
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6a2f357efd
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Revert "Pass decorations to saving functions (doesn't actually save yet)"
This reverts commit 7fe99f3210 .
Conflicts:
src/main.c
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2011-05-29 13:34:37 +01:00 |
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Simon Robertshaw
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577ad4eb47
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Gravity state now saved
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2011-05-28 18:54:12 +01:00 |
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Simon Robertshaw
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eafcdf8ec9
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Improve error handling on display initialisation
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2011-05-24 14:54:14 +01:00 |
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Simon Robertshaw
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128e8c1ff8
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Version increment
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2011-05-20 13:04:52 +01:00 |
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Simon Robertshaw
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811fe61881
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Version increment
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2011-05-19 15:59:18 +01:00 |
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Simon Robertshaw
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9d70d60ee9
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New message notification on session check TODO: Clickable link to conversations on website
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2011-05-16 12:46:08 +01:00 |
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Simon Robertshaw
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1ddff1ad3b
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Runtime fullscreen toggle TODO: Fix bug that prevents from closing the window after a fullscreen toggle
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2011-05-15 20:40:08 +01:00 |
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Cracker64
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9d20d6af82
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Decoration has a color menu. GoL uses less memory(17MB less), and probably a bit faster.
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2011-05-14 13:46:10 +01:00 |
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jacksonmj
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7fe99f3210
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Pass decorations to saving functions (doesn't actually save yet)
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2011-05-14 13:44:02 +01:00 |
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Simon Robertshaw
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ee962dc8bb
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Newtonian gravity toggle, disabled by default
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2011-05-12 18:04:29 +01:00 |
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Simon Robertshaw
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061d6ba7af
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Gravity: only calculate the difference
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2011-04-26 16:15:23 +01:00 |
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Simon Robertshaw
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b26648e6ae
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Fix pause with gravity and test deuterium improvements
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2011-04-25 20:41:45 +01:00 |
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Simon Robertshaw
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28d9328959
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Dialog box for changing simulation options, gravity toggle needs implementing
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2011-04-25 16:39:28 +01:00 |
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jacksonmj
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7b82eae82e
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Jacksonmj: Move console functions into seperate file
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2011-04-25 12:07:55 +01:00 |
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Simon Robertshaw
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55301b70dc
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Forgot something for gravity
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2011-04-22 17:06:44 +01:00 |
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Simon
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5c8a6f3af8
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Increment version
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2011-04-17 14:07:51 +01:00 |
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Simon
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67531c2434
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Game save renderer
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2011-04-12 12:19:21 +01:00 |
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Simon
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9d71597df9
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Increment version
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2011-04-10 12:10:11 +01:00 |
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Simon
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7277175da0
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Increment version
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2011-04-08 13:57:05 +01:00 |
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Simon
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812798d70d
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64bit fixes and other
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2011-03-29 17:47:53 +01:00 |
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Lieuwe
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3d71ab5582
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64bit fixes, thanks a ton jacksonmj :D
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2011-03-26 16:45:38 +01:00 |
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Simon
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635ad0afdc
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M_PI for those who aren't awesome enough for Pi
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2011-03-24 20:01:15 +00:00 |
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Simon
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2e401babb7
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Python console
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2011-03-22 17:58:52 +00:00 |
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Simon
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c096b2b14a
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More cracker fixes
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2011-03-22 17:25:29 +00:00 |
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Simon
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7d56b33589
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Fix some WIND bugs
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2011-03-22 17:14:45 +00:00 |
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Lieuwe
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7e27282b92
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you can now disable(tpt.disable_python) or enable(python) the python console :D
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2011-03-18 19:42:23 +01:00 |
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Lieuwe
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96959503cd
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now warns about a disabled python console.
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2011-03-18 19:02:09 +01:00 |
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jacksonmj
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56f966b4db
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Add some arguments to save build/parse functions
To make clipboard manipulation easier.
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2011-03-18 12:41:36 +00:00 |
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Lieuwe
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34051303cf
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no need to include tpt_console.py on 64bit anymore.
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2011-03-15 19:18:31 +01:00 |
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Lieuwe
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c33f6adae7
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added #define PYEXT so you can use an external tpt_console.py on 64bit OSes
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2011-03-13 18:45:40 +01:00 |
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Cracker64
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3b048f8a06
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merge merge merge
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2011-03-10 15:43:27 -05:00 |
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Lieuwe
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db07c1ee0c
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added #define to disable PYCONSOLE
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2011-03-09 15:41:50 +01:00 |
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Lieuwe
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eab871c774
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getheader now compiles python files
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2011-03-03 20:33:48 +01:00 |
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jacksonmj
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ded7bdf30d
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Merge branch 'upstream' into dev
Conflicts:
src/main.c
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2011-02-26 19:32:51 +00:00 |
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Simon
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fa76c4b45c
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Increase minor version
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2011-02-23 17:16:13 +00:00 |
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Cracker64
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a8439f221e
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updating
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2011-02-22 20:55:09 -05:00 |
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jacksonmj
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c9725c6004
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Merge branch 'upstream' into dev
Conflicts:
src/main.c
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2011-02-22 15:18:04 +00:00 |
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Simon
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ff1aca9524
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Update version
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2011-02-22 00:15:48 +00:00 |
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jacksonmj
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b3278cf888
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Fix some compiler warnings
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2011-02-20 20:46:26 +00:00 |
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Simon
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c6e2d17ffe
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Minor version
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2011-02-19 18:36:08 +00:00 |
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jacksonmj
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a2091ede76
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Move reset code to own function
Also clear persistent view when loading a save or clearing the screen.
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2011-02-19 15:41:44 +00:00 |
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jacksonmj
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d57c5ef5e0
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Visual Studio compatibility
Also fix two compiler warnings
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2011-02-13 00:30:54 +00:00 |
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Cracker64
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e882dfecf9
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update with latest
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2011-02-10 19:46:34 -05:00 |
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jacksonmj
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6bbc5328fc
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Sound device not compulsory
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2011-02-08 14:30:02 +00:00 |
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Simon
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9469a3b46a
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Merge with cracker, also fix version
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2011-02-04 10:24:35 +00:00 |
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Cracker64
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9064cabf28
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merge jacksonmj's and much better string parsing because of a function i found.
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2011-02-04 01:00:03 -05:00 |
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Cracker64
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b6f1ba977c
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missed some corrections, fixes GoL
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2011-02-03 17:28:08 -05:00 |
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Cracker64
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fea297b2ac
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Update with simon, and drawing SPRK on walls crash fix.
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2011-01-31 22:53:32 -05:00 |
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Simon
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b033a9655d
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Fix for liquids - jacksonmj
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2011-01-31 22:10:34 +00:00 |
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Simon
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76e2193318
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Fix version for Login
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2011-01-31 20:16:12 +00:00 |
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jacksonmj
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f97990fedd
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Merge branch 'upstream' into dev
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2011-01-30 22:36:15 +00:00 |
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Cracker64
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e18337a70a
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Added a console! it is pretty self explanitory
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2011-01-30 01:23:24 -05:00 |
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jacksonmj
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5d34cae2e4
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Consistent use of NGOL, better NSCN description
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2011-01-29 11:20:34 +00:00 |
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Cracker64
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880ed33fc7
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oops, silly copy file, and fixed the new GoL from simon's fail merging.
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2011-01-28 19:58:54 -05:00 |
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Cracker64
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bcea95c5ca
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update to latest
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2011-01-28 18:54:50 -05:00 |
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Cracker64
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1b35811bd4
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revert all limit changes, a little too glitchy, can be done later when current limit is reached.
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2011-01-19 14:25:56 -05:00 |
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Cracker64
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ff01973658
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made all the shifts and type checks use defines, so it can be changed easier, and put it back to normal with a shift of 8.
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2011-01-19 13:48:59 -05:00 |
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Cracker64
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926450a9a3
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more life types using states, put them in new menu. Maybe get some way to switch to new menu on mouseover of last spot of current life menu
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2011-01-16 20:54:41 -05:00 |
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Cracker64
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b1e09d4216
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Made GoL code work with more advanced rules with different life states, giving more interesting rules.
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2011-01-16 01:29:49 -05:00 |
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Cracker64
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f242566e30
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fix QRTZ spot saving, rotate should change FAN vector as well
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2011-01-10 09:43:16 -05:00 |
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Cracker64
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6b06d37ca5
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update with simon, and some other changes from jacksonmj.
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2011-01-08 21:23:46 -05:00 |
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Cracker64
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5a37f32ca1
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update with simon, and shift-v now does every other frame properly
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2011-01-04 13:26:28 -05:00 |
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Cracker64
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6519fc167e
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7 more gol types, fixed gol code to work with it.
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2010-12-31 00:52:40 -05:00 |
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Cracker64
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e5ebf1fb41
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updated with latest, and FWRK crash fix, INST looks for INSL, wifi lines only show in debug mode.
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2010-12-22 00:13:01 -05:00 |
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Cracker64
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2dad930818
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added spawnpoints for stickmen, so they respawn.
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2010-12-18 23:22:10 -05:00 |
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Cracker64
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039a4e2f31
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Added second stickman for Lulz, it works great though, controlled by wasd. 's' was moved to ctrl-s and d is ctrl-d
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2010-12-18 02:14:53 -05:00 |
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Cracker64
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5b2c689394
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another swch fix, desl fire fix, shift-g will make grid go down, BIZR glows from velocity in FIRE,ect. METL/BRMT/BMTL change color when heated in heat gradient view. other small changes.
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2010-12-14 17:23:27 -05:00 |
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Cracker64
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23f828135a
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updated with icons, and some more fixes.
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2010-12-12 20:13:05 -05:00 |
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Cracker64
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dc318fa14a
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more small changes/fixes. Generation count for GoL in debug, resets with 'r'.
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2010-12-11 23:31:08 -05:00 |
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Cracker64
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95c4e49f53
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Lots of small changes/fixes mentioned in my mod post.
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2010-12-10 14:05:06 -05:00 |
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Cracker64
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d017764fbe
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Photons no longer give heat to insulation type things. is basically the same as official besides a few bug fixes.
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2010-12-08 14:53:53 -05:00 |
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Cracker64
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cbf41389a2
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Bugfix for wifi, would cause a double spark if timed just right. updated to
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2010-12-08 12:14:02 -05:00 |
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Cracker64
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2cf25c8a6a
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FILT, a photon color filter, not really a filter right now, but it changes the color. Other small changes
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2010-12-04 23:29:41 -05:00 |
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Cracker64
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d56684312d
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WIFI, a wireless SPRK transmitter, has 25 'channels' controlled by temp. starting at 0C, every 100 degrees is a different channel, they are colored as well. Heat-gradient display, colors of elements is slightly changed based on temp. maybe some other fixes.
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2010-12-04 12:24:54 -05:00 |
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Cracker64
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01a2dcaf41
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lots and lots of small changes/fixes. fixed typo for water movement, made parts_avg kinda better? electronics still work.
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2010-12-03 00:13:00 -05:00 |
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Cracker64
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656b5ff496
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SHLD, element that grows from spark and will regrow if damaged. Lots of other small changes and fixes. replace mode ONLY draws on the element to be replaced.
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2010-12-01 15:27:13 -05:00 |
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Cracker64
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491016eaf4
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Fixed love crash on mac, added adjustable grid mode, hit 'g', goes up to 9.
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2010-11-30 14:43:42 -05:00 |
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Philip
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60e4c076cb
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floodfill fix, @_@ elements, grav changes color
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2010-11-22 15:36:24 -05:00 |
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Philip
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3d2292890b
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Fixed ehole, made wall code use defines, wall specific deletion.
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2010-11-21 01:08:33 -05:00 |
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Philip
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435f71c781
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Added FRZZ FRZW GRAV. add square brush, hit tab to switch between the two. pipe ctype saves.
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2010-11-18 23:27:24 -05:00 |
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Philip
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5e56850682
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Added element replacement ability. hit insert. capslock is shift-alt so you can do lines/boxes with specific element erase. read post for other changes
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2010-11-18 16:23:24 -05:00 |
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Philip
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5d0da4b138
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Added PIPE, yay. Added whole menu sections to be able to be specifically deleted.
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2010-11-18 00:01:46 -05:00 |
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Philip
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663db5374f
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Added BCLN LOVE WTF. description on forum post. A fix for loading COAL. made everything use the #defines for cmode (ex. CM_HEAT instead of 5).
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2010-11-15 11:57:37 -05:00 |
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Philip
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179a9f731a
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Updating with all new changes
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2010-11-10 19:42:42 -05:00 |
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Philip
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febd9be627
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Added 3 more life types
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2010-11-09 01:04:59 -05:00 |
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Philip
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16265e3736
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made faster
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2010-11-08 19:59:03 -05:00 |
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Philip
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3de06dea86
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Increased efficiency a lot, GoL only runs when there is a GoL particle, and other small checks to make it faster. Blank screen fps went from 44 to 60, with a few particles, 44 to 55.
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2010-11-07 17:55:25 -05:00 |
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Philip
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ea1c44aba4
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slight change
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2010-11-07 01:03:57 -05:00 |
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Philip
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3ad216f953
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added amoeba, move, pseudo life, and diamoeba particles
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2010-11-06 20:45:36 -04:00 |
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Philip
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75922ae31d
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added Day&Night life particles
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2010-11-06 19:03:35 -04:00 |
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Philip
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a2c8443c36
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Added high life, assimilation, and 2x2 to life particles, and put it in its own menu section.
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2010-11-06 17:13:43 -04:00 |
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Philip
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a23d46a9f6
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GOL works 100% now. todo: make some way to set GSPEED from ingame, and is the number of frames per generation.
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2010-11-05 21:25:02 -04:00 |
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Philip
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068076a4ae
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Made it go faster, once per frame, and cool heat colors.
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2010-11-05 01:22:43 -04:00 |
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Philip
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4ed5b47bff
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LOL GOL WORKS
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2010-11-04 22:12:51 -04:00 |
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Philip
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4e46f51bcf
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changed moving sign code so it doesn't modify the sign itself.
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2010-11-01 23:56:06 -04:00 |
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Philip
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8f397f3a03
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moving signs! i think everything still works, click the weird random extra button, someone can add an icon later.
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2010-10-29 23:37:15 -04:00 |
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Philip
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bff5961d60
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updating
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2010-10-28 19:18:06 -04:00 |
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Philip
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e4f9f77de9
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Updating
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2010-10-04 00:29:37 -04:00 |
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