cracker64
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a73fc9db06
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Water level equalization test! In options menu, or tpt.watertest() .
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2011-09-21 18:36:35 -04:00 |
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Simon Robertshaw
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592fe333ea
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Fix missing header changes from cracker's colour tools commit
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2011-09-21 12:38:47 +01:00 |
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cracker64
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b926341d80
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Merge remote-tracking branch 'origin/master'
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2011-09-19 17:05:05 -04:00 |
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cracker64
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f0379c5418
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Tool menu in deco editor, Lighten/Darken tools.
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2011-09-19 17:02:04 -04:00 |
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Simon Robertshaw
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f535f8dce4
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Game installer launches game with data directory for Windows (AppData)
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2011-09-19 21:31:10 +01:00 |
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Simon Robertshaw
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8084ae388e
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Version Increment
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2011-09-08 12:14:21 +01:00 |
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Simon Robertshaw
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63dd1cfd4b
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Add energy-only wall and make STOR show when it's holding a particle
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2011-09-08 11:54:50 +01:00 |
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jacksonmj
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5892c74595
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Visual Studio fixes
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2011-09-05 08:40:17 +08:00 |
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Simon Robertshaw
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3d5d10b1ed
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Missing changes from previous commit
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2011-09-03 21:00:23 +01:00 |
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Simon Robertshaw
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78efe39642
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Version incremenet
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2011-09-03 14:41:38 +01:00 |
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Simon Robertshaw
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ea68100724
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Added Powered Void
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2011-09-03 14:06:36 +01:00 |
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Simon Robertshaw
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d84abca852
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Improvements to CBNW and BIZR act as a dye
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2011-08-30 13:44:18 +01:00 |
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jacksonmj
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741014770c
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Add tpt.setwindowsize(scale, fullscreen)
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2011-08-30 19:34:28 +08:00 |
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Simon Robertshaw
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323f3c1415
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Save ctype of STOR, also Version Increment
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2011-08-30 01:02:41 +01:00 |
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Simon Robertshaw
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343376e8f1
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Version Increment
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2011-08-29 16:59:01 +01:00 |
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Simon Robertshaw
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26269ff052
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Added STOR, a block that can store a single particle and release when charged
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2011-08-29 16:34:53 +01:00 |
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Simon Robertshaw
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efc7565b6f
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More stuff for CO2
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2011-08-26 11:56:46 +01:00 |
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Simon Robertshaw
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caf0ee76e3
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CO2, WIP
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2011-08-25 23:06:05 +01:00 |
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Simon Robertshaw
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e9331794bd
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Improvements to getscript
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2011-08-25 12:20:00 +01:00 |
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Bryan Hoyle
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578144c48a
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Merge remote branch 'origin/master'
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2011-08-23 20:29:26 -04:00 |
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Bryan Hoyle
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f577c319db
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Working tpt.getscriptid(<string: id>). Retrieves and runs a script from online
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2011-08-23 20:28:55 -04:00 |
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savask
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6581c29bf7
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An icon for tools.
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2011-08-23 23:45:18 +07:00 |
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savask
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021168ad1b
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Added "Tools" menu.
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2011-08-23 23:45:01 +07:00 |
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Simon Robertshaw
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42938cc2ea
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Lua keyevents bug, int keycode is cast to a char
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2011-08-22 21:22:21 +01:00 |
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Simon Robertshaw
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ac6feec874
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Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
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2011-08-22 01:02:27 +01:00 |
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jacksonmj
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75cb924bd9
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Fix electrode when in replace mode or specific delete mode
Also fix bomb when SLALT != 0
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2011-08-22 01:02:02 +01:00 |
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jacksonmj
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5f8fba12c8
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Change portal so that randomness never causes a particle to exit the same side it came in
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2011-08-21 02:37:25 +08:00 |
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Simon Robertshaw
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99b67598aa
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Changes to unify mouse and keyboard events for Lua
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2011-08-20 18:18:09 +01:00 |
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jacksonmj
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a96afc863e
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Stickman go through portals
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2011-08-20 18:29:02 +08:00 |
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Simon Robertshaw
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2e2694e0fb
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Revert "Move version check out of main()"
This reverts commit 97da8593d9 .
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2011-08-19 23:44:09 +01:00 |
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Simon Robertshaw
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799c99257c
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Version Increment
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2011-08-19 22:56:07 +01:00 |
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jacksonmj
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2bbfdc72fb
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Fix DEBUG_DRAWTOOL to work with line snapping
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2011-08-19 20:30:32 +01:00 |
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jacksonmj
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97da8593d9
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Move version check out of main()
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2011-08-19 13:55:07 +01:00 |
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Simon Robertshaw
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88823cf604
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Reorganise a lot of Python console stuff
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2011-08-19 13:16:49 +01:00 |
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Bryan Hoyle
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161eb60cfa
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Added PGRV and NGRV for positive and negative gravity tools (sortof like air and vac, but with gravity)
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2011-08-16 18:07:12 -04:00 |
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Bryan Hoyle
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e2df8e2c16
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Version incriment
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2011-08-16 16:51:50 -04:00 |
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Bryan Hoyle
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e55e52c460
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added gbmb which is an element that makes large amounts of gravity when it hits a particle
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2011-08-16 14:39:50 -04:00 |
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Bryan Hoyle
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ad09f3040e
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Revert "Revert "added lua command: tpt.setfpscap(int FPSCap)""
This reverts commit a5db1d53da .
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2011-08-16 12:45:44 -04:00 |
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Bryan Hoyle
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a5db1d53da
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Revert "added lua command: tpt.setfpscap(int FPSCap)"
This reverts commit aa56eca5c0 .
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2011-08-16 12:43:50 -04:00 |
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Bryan Hoyle
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aa56eca5c0
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added lua command: tpt.setfpscap(int FPSCap)
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2011-08-15 21:44:37 -04:00 |
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Simon Robertshaw
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d3153aae85
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Extended info for line drawing
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2011-08-14 18:31:48 +01:00 |
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Simon Robertshaw
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11843a8ee0
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Fix movable WIRE
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2011-08-11 20:22:08 +01:00 |
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Simon Robertshaw
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d5435c50a9
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Debug info for particles allocation
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2011-08-11 20:12:52 +01:00 |
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Simon Robertshaw
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9e634b95cc
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Fire intensity from Lua
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2011-08-11 13:02:00 +01:00 |
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Simon Robertshaw
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3ed6a44a24
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Add FRZZ to Powders menu
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2011-08-11 00:43:35 +01:00 |
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jacksonmj
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1713604233
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Skip unused particles at end of parts[]
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2011-08-11 07:38:56 +08:00 |
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Simon Robertshaw
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61bbc36cfa
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Fix Gol with Wire placed
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2011-08-08 16:19:23 +01:00 |
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Simon Robertshaw
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7b968a1f37
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Version increment
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2011-08-08 15:06:57 +01:00 |
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Simon Robertshaw
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9b9d628374
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Improvements to Wire
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2011-08-08 14:57:32 +01:00 |
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lieuwe
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50c4bfd86d
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Y U NO WORK. added logic for WIRE but it's not being called.
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2011-08-08 20:32:04 +08:00 |
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