Cracker64
e3ef7f05f0
some more deco editor changes. Right click deletes decoration again.
2011-06-02 20:24:02 +01:00
jacksonmj
469de0cae0
Fix air-particle heat transfer
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Heat transfer rate is proportional to temperature difference.
Previously, the code caused the temperature change to be proportional to
absolute temperature.
2011-06-02 20:19:46 +01:00
jacksonmj
744854ef36
Speed up update_PIPE
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By making it call rand() once instead of 6 times.
2011-06-02 20:19:28 +01:00
jacksonmj
099ab10a37
Walls no longer limit fast particles to 2 pixels per frame
2011-06-02 20:19:18 +01:00
jacksonmj
bc44af6a0b
INVS should leave photons alone when under pressure
2011-06-02 20:19:10 +01:00
Simon Robertshaw
289f4e4e4e
Change console info
2011-06-02 20:16:43 +01:00
Simon Robertshaw
a7330b9b26
tpt.set_property implementation
2011-06-02 18:49:31 +01:00
Simon Robertshaw
c003fee63e
Ambient heat (disabled by default)
2011-06-01 20:18:19 +01:00
Simon Robertshaw
3d600c6955
Add gravity field manipulation to Lua api, move gravity processing to after the particle update (Means a delay of 1 frame, but we get the ability to manipulate the field with Lua)
2011-06-01 12:16:33 +01:00
Simon Robertshaw
2c8c4bc567
Pass mouse coordinates (mousex, mousey, mouseb, mousebq) and Lua click handling
2011-05-31 18:38:13 +01:00
Simon Robertshaw
2327d9678d
implement create and delete functions
2011-05-31 17:07:38 +01:00
Simon Robertshaw
03a048afe5
Add calm blue text colour, buffer overflow fix for richtext
2011-05-31 00:33:47 +01:00
Simon Robertshaw
7a875dd846
Fix buffer overflow with huge error message
2011-05-31 00:05:01 +01:00
Simon Robertshaw
b0659e3dd1
Step code registration, just an example at the moment
2011-05-30 20:11:34 +01:00
Simon Robertshaw
d5f1a4cfd0
Many methods for Lua console
2011-05-30 19:44:17 +01:00
Simon Robertshaw
cad644824d
Defaults for tpt.drawtext method
2011-05-30 18:25:02 +01:00
Simon Robertshaw
d8051926c8
More descriptive error messages for lua console
2011-05-30 18:15:56 +01:00
Simon Robertshaw
65252aa002
drawtext for Lua
2011-05-30 16:45:39 +01:00
Simon Robertshaw
79a27c2c90
Basics for Lua
2011-05-30 16:22:39 +01:00
Simon Robertshaw
5dcc3dbb44
Rich text syntax
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TODO: Link hovering
2011-05-29 17:00:31 +01:00
Simon Robertshaw
e35440fe59
MOTD on search page
2011-05-29 14:30:22 +01:00
jacksonmj
4fd97b93b4
Large speed improvement for QRTZ
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Also prevent growing when sparked.
2011-05-29 13:38:53 +01:00
jacksonmj
7750cf8ccd
Improve decoration in blob view, exclude from life and heat view
2011-05-29 13:38:39 +01:00
jacksonmj
f603e33e74
Small speed improvement to eval_move
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Warning: may be buggy, test thoroughly.
2011-05-29 13:36:11 +01:00
jacksonmj
5e414e64dc
Fix WIND decoration, and reset dcolour in create_part
2011-05-29 13:35:00 +01:00
jacksonmj
a2c171fbf9
Remove remaining references to old decorations buffer
2011-05-29 13:34:50 +01:00
jacksonmj
6a2f357efd
Revert "Pass decorations to saving functions (doesn't actually save yet)"
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This reverts commit 7fe99f3210
.
Conflicts:
src/main.c
2011-05-29 13:34:37 +01:00
Simon Robertshaw
a40d1dc121
Decorations saving
2011-05-28 20:37:26 +01:00
Simon Robertshaw
577ad4eb47
Gravity state now saved
2011-05-28 18:54:12 +01:00
Simon Robertshaw
232595c209
Fix image decompression
2011-05-28 18:15:05 +01:00
Simon Robertshaw
2795970639
Some debug info for image decoding
2011-05-28 18:05:05 +01:00
Simon Robertshaw
4c4b457cab
Full thumbnails for open_ui
2011-05-28 17:16:12 +01:00
Simon Robertshaw
95e51bc7f4
Render uses resample_img
2011-05-28 15:29:33 +01:00
Simon Robertshaw
edc6339369
Render changes
2011-05-28 14:57:07 +01:00
Simon Robertshaw
380a45a4c9
Image resampling for thumbnails
2011-05-28 14:19:01 +01:00
Simon Robertshaw
abb0ceb981
Use PTi for thumbnails in game browser
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TODO: Better scaling/resampling
2011-05-28 13:54:23 +01:00
Simon Robertshaw
2c7b8a6902
Fix renderer, add image decode/code methods
2011-05-28 13:49:07 +01:00
jacksonmj
ab7cd2e5f6
Skip some calls to do_move for liquids
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No liquid can occupy the same space as itself unless in E-Hole
2011-05-28 18:51:57 +08:00
jacksonmj
420f8e7442
Make NBHL/NWHL eat things in the same way as BHOL/WHOL
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Also make ANAR move opposite to Newtonian gravity
2011-05-28 18:51:57 +08:00
jacksonmj
6e9cbfdb4a
Fix STKM always going through walls
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Now behaves as normal, i.e. only occasionally goes through walls.
Walls which completely block all particles are in the pmap with type
0xFF. ptypes[] doesn't go up to 0xFF, so ptypes[0xFF].state will not
necessarily result in an answer that gives correct behaviour for walls.
2011-05-28 18:51:57 +08:00
Simon Robertshaw
5919cefa85
Decorations are per particle TODO: remove references to the decorations buffer
2011-05-27 14:44:56 +01:00
Simon Robertshaw
a6fe1a4832
Add font editor from original source
2011-05-26 11:40:08 +01:00
Simon Robertshaw
7bf0ac10f6
Add some potential HTTP response codes
2011-05-24 19:57:08 +01:00
Simon Robertshaw
2a1e51abff
temp fix for linux compilation
2011-05-24 15:11:25 +01:00
Simon Robertshaw
a52344f399
Decorations improvements
2011-05-24 15:01:18 +01:00
Simon Robertshaw
2d9e0b75e4
jacksonmj's decorations commit
2011-05-24 14:57:46 +01:00
Simon Robertshaw
453c69d39a
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
2011-05-24 14:55:29 +01:00
Simon Robertshaw
eafcdf8ec9
Improve error handling on display initialisation
2011-05-24 14:54:14 +01:00
jacksonmj
956218736b
Fix a few solids affected by n-gravity
2011-05-24 21:49:09 +08:00
jacksonmj
ee39c06152
Decorations toggle and brush size keys
2011-05-24 21:49:08 +08:00