Walls no longer limit fast particles to 2 pixels per frame

This commit is contained in:
jacksonmj 2011-05-31 17:49:18 +01:00 committed by Simon Robertshaw
parent bc44af6a0b
commit 099ab10a37

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@ -1906,7 +1906,7 @@ killed:
clear_y = (int)(clear_yf+0.5f);
break;
}
if (fin_x<CELL || fin_y<CELL || fin_x>=XRES-CELL || fin_y>=YRES-CELL || pmap[fin_y][fin_x] || (bmap[fin_y/CELL][fin_x/CELL] && bmap[fin_y/CELL][fin_x/CELL]!=WL_STREAM))
if (fin_x<CELL || fin_y<CELL || fin_x>=XRES-CELL || fin_y>=YRES-CELL || pmap[fin_y][fin_x] || (bmap[fin_y/CELL][fin_x/CELL] && !eval_move(t,fin_x,fin_y,NULL)))
{
// found an obstacle
clear_xf = fin_xf-dx;