jacob1
772148900e
Fix stamp and local save thumbnails being stretched
2019-03-03 23:45:33 -05:00
jacob1
d021cbb5cf
USE_SDL is no longer used
2019-03-01 09:58:07 -05:00
jacob1
dd3d9dfaad
change a bunch of virtual to override (should fix annoying mac compile warnings)
2019-03-01 00:07:31 -05:00
jacob1
79aef1dab6
prevent weirdness when ctrl/shift/alt key event is canceled
2019-02-24 15:29:02 -05:00
jacob1
1536736b33
allow using element names as argument 2 to tpt.set_property again
2019-02-23 18:05:11 -05:00
jacob1
768202ca9b
Version 94.1
2019-02-21 00:23:45 -05:00
jacob1
28bfa9dfc9
GoL is now affected by stasis wall
2019-02-20 23:25:28 -05:00
jacob1
45ee6780d9
Recreate window when toggling "altFullscreen" while fullscreen is enabled
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Fixes bug where half of the window gets cut off
2019-02-20 22:20:49 -05:00
jacob1
3fb134f814
Fix issue on qwertz keyboard layouts where the first key input after opening the console would be ignored
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This seems like a hack, but I think it's the intended way to do this?
2019-02-20 22:12:22 -05:00
jacob1
646935edb3
Fix local saves with "." having their name cut off, add a warning for a few invalid file names
2019-02-19 23:24:39 -05:00
jacob1
16d686e949
fix replace mode semicolon shortcut
2019-02-19 21:53:44 -05:00
jacob1
08cd32abbe
use scancode instead of keycode for most keyboard shortcuts
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keys like 0-9, tab, enter, ctrl/shift/alt, ins, and del are still looking for keys instead of scan codes, just in case (but I expect them to be always equivalent anyway)
2019-02-19 21:46:56 -05:00
jacob1
0c6ce20880
Add "Force Integer Scaling" option for fullscreen
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Also:
recreate the window when enabling resizable window, same workaround I applied to my mod for jacob1/The-Powder-Toy#24
recreate the window when toggling fullscreen, to work around some bugs where the window is sized incorrectly or the mouse position doesn't match where the cursor is
Don't capture mouse cursor when this is a debug build
2019-02-18 22:18:29 -05:00
jacob1
a979917744
Version 94.0.342
2019-02-17 14:08:04 -05:00
jacob1
a1caa44107
Linux: put old tpt icon back (128x128 version)
2019-02-16 19:44:38 -05:00
jacob1
46cd49ba24
Fix uncaught exception in console when trying to parse invalid numbers
2019-02-16 19:20:55 -05:00
jacob1
25c1b13bd4
improve find tool handling with GoL, can now find specific life elements
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Reverts most of LBPHacker's previous commit, lol
2019-02-16 19:13:05 -05:00
Tamás Bálint Misius
4ff1dc0bc3
Fix a few more random PMAPBITS issues
2019-02-16 18:57:51 -05:00
jacob1
240bb3bd92
restrict saves to version 94.0 when they use newer elements / features
2019-02-10 22:02:17 -05:00
jacob1
edba703aab
don't allow right click -> select a save when you aren't logged in
2019-02-07 23:30:09 -05:00
jacob1
6869612561
Update README date
2019-02-03 12:49:16 -05:00
wolfy1339
a2bb531c46
Remove inclusion of deprecated C++ headers
2019-01-31 20:09:15 -05:00
jacob1
abce030d5d
ignore mouse button 4/5 when drawing, fixes #626
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perhaps in the future we'll add a use to these
2019-01-31 20:06:09 -05:00
jacob1
4593a95405
going back to old icon for now. Also Windows icon is now centered, and linux icon has higher 128x128 resolution.
2019-01-26 00:46:43 -05:00
jacob1
28d7b56bda
Change MotD links to https
2019-01-24 00:03:14 -05:00
jacob1
dcd08a343e
newer icon, @Mrprocom added a gradient and I removed the shadow
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.svg files were used to generate the .png files but are both out of date
android icon will likely be a brown circle with a SAND colored pile
2019-01-23 22:56:15 -05:00
jacob1
82bdf4a777
Fix macOS data directory (for real this time, I think)
2019-01-22 00:26:29 -05:00
jacob1
af20029e08
Files for new icon
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Still not entirely final, may change android (circle) icon a bit, and not sure if the mac icon works
2019-01-20 12:53:39 -05:00
jacob1
87f17fd7c3
in mac version, download the update file using a browser
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not possible to update executable inside app packages anymore
TODO: update website to serve .dmg link instead
2019-01-19 11:54:43 -05:00
jacob1
e8b4256503
Fix gravity sometimes persisting a frame after ctrl+z / clearing sim, fixes #571
2019-01-14 21:11:06 -05:00
jacob1
50a88c9c26
Fix whitespace
2019-01-12 12:50:28 -05:00
jacob1
655f4bb6d0
chdir to data directory on mac
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May change this later if I decide to go back to using objective-c (or swift?) later to reimplement the rest of the mac features
2019-01-12 12:08:18 -05:00
jacob1
cc93479c4b
Fix incorrect time format being used sometimes when not in UTC timezone, add day of month to "previous year" time format
2018-12-31 21:49:44 -05:00
jacob1
2d838087b5
minor fix
2018-12-30 13:49:00 -05:00
jacob1
08c22031e2
Add tpt.unregister_keypress to eventcompat.lua
2018-12-30 13:47:57 -05:00
jacob1
f3f1fbf77f
switch back to normal dns (was only intended as a quick fix in a snapshot)
2018-12-29 14:00:04 -05:00
jacob1
10bee577a2
eventcompat.lua: Add shift mapping for us keyboard layout
2018-12-28 19:16:22 -05:00
jacob1
3b3775addf
Add blur lua event, called when opening another interface window
2018-12-27 21:17:24 -05:00
Caeleron
9e94abb150
Transfer properties of COAL breaking into BCOL ( Fixes #602 )
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Fixing a problem where decoration is not transferred from COAL to BCOL when broken. All properties of COAL should now be copied to the new BCOL particle, including if it is burning, decoration and discoloration caused from heating.
2018-12-25 17:12:56 -05:00
jacob1
87fb94ce94
Delete unused Thumbnail handling code
2018-11-27 22:13:29 -05:00
jacob1
d0dd9ec22f
fix sim.brush being double size, fix compile warning
2018-11-21 12:38:26 -05:00
Tamás Bálint Misius
5a57c37ae9
Make close event trigger consistently
2018-11-20 21:06:59 -05:00
jacob1
b41f228c10
fix a few cases where the rng calls were converted improperly
2018-11-20 21:02:20 -05:00
jacob1
a3eae58120
fix (msvc) compile error
2018-11-17 19:33:16 -05:00
jacob1
2929264885
embed event api compatibility lua script
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probably temporary, can't deprecate and remove an extremely common api in the same version.
lua script embed code mostly copied from my mod
2018-11-17 00:09:48 -05:00
Tamás Bálint Misius
e48bd482f6
Add close event
2018-11-16 23:02:05 -05:00
Tamás Bálint Misius
3de68c4346
Fix event objects not being freed
2018-11-16 23:02:05 -05:00
Tamás Bálint Misius
531229daa9
Move EventTypes inside LuaEvents to prevent global scope pollution
2018-11-16 23:02:05 -05:00
jacob1
a8489ba6f5
add new events api, replaces legacy event functions
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event.register(event.mousedown, function(...) print(...) end)
event.unregister(event.mousedown, somefunc)
mouseclick event split into mousedown, mouseup, mousemove, mousewheel
keypress event split into keypress, keyrelease, textinput. key* events only contain keycode and scancode, don't attempt to represent a letter (was very broken at this before). Also have helpful shift/ctrl/alt flags passed in. textinput just represents inserted text, can probably even handle foreign characters.
register_step replaced with event.tick event
All legacy register_* and unregister_ functions are removed. There is a compatibility lua script, might embed it later. tpt.set_shortcuts / tpt.test also removed. event.getmodifiers added, just a misc function to get the currently held modifiers
Lots of code duplication to handle each event is removed, it's not handled in a more generic way. Although the Event class / child classes could use some work.
2018-11-16 00:07:26 -05:00
Nikolas Ostrowski
fa0809d146
Fix missing library in build instructions ( #610 )
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Added missing libsdl2-dev package for building on Linux.
2018-11-03 21:36:58 -04:00