jacob1
6930d830bf
shouldn't return an error in whatever case this is (reverted from commit ec99fcdf5d
)
2015-12-02 11:25:24 -05:00
jacob1
ec99fcdf5d
shouldn't return an error in whatever case this is
2015-12-01 01:15:30 -05:00
jacob1
5afb95dcf1
change shift+wind tool to not always act like alt was pressed
2015-11-30 19:19:50 -05:00
jacob1
9cab6959b6
fix flood fill delete on normal particles also deleting photons
2015-11-30 14:20:37 -05:00
jacob1
998f5a4cad
fix infinite loop error message sometimes always coming up on startup
2015-11-29 01:59:36 -05:00
jacob1
5be9773eca
fix another crash with invalid SOAP (soap was detached before SOAP update function ran)
2015-11-22 17:53:22 -05:00
jacob1
7a78b91f4f
reformat ARAY.cpp because coding style was really hard to read
2015-11-22 00:12:10 -05:00
jacksonmj
d1dcae5574
Only show wavelengths in HUD if there is at least one valid wavelength
2015-10-29 07:15:02 +00:00
jacob1
9a9f80fefa
don't add extra newlines when downloading scripts via tpt.getscript
2015-10-23 00:18:41 -04:00
jacob1
dc679d7eb0
Add more elements to .tmp2 list, use local varibles instead of constantly accessing sample.particle.type
2015-10-22 21:39:12 -04:00
jacob1
46dc5da455
fullscreen only blocked on OS X when not using SDL 1.2.15 (untested)
2015-10-22 20:14:56 -04:00
jacksonmj
d0cf82de03
PSTN: compatibility with old saves with non-PSTN particles layered on top of the starting PSTN particle
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P.S. don't use layering, this commit is exactly why it's bad. Layering makes adding new functionality without changing existing behaviour much more difficult, and makes the code more complicated than necessary.
2015-10-22 22:39:08 +01:00
jacob1
7f50529f4b
Merge pull request #271 from jBot-42/master
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Show Tmp2 in the HUD for elements that use it
2015-10-18 21:43:22 -04:00
jBot-42
6ee0bc4cda
remove stor and pipe
2015-10-18 18:36:22 -07:00
jBot-42
cf615c323f
Show Tmp2 in HUD for elements that use it
2015-10-17 18:18:19 -07:00
jacob1
c0cdb62af1
Merge pull request #270 from SopaXorzTaker/patch-1
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Also gitignore screenshot files
2015-10-17 10:32:40 -04:00
SopaXorzTaker
0514240629
Also gitignore screenshot files
2015-10-17 15:39:45 +03:00
jacob1
7fcc056cb6
fix really fast particles moving through EHOLE
2015-10-15 00:26:57 -04:00
jacksonmj
bb455ea893
Add more breaks.
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Fixes tmp values being set to 0 for CRAY.
2015-10-13 10:23:19 +01:00
jacob1
31b1e6aace
only require version 91.0, will add note on snapshot page about possibly breaking
2015-10-12 21:52:26 -04:00
jacksonmj
d0445258c5
CONV tmp value can now be used to restrict which elements get converted. Requires version bump to 92.
2015-10-13 01:33:19 +01:00
jacksonmj
d88c18adaf
Fix collision detection for liquids on top of streamlines
2015-10-13 00:49:42 +01:00
jacob1
59377e49e5
fix 'Prev' button placement
2015-10-11 02:05:49 -04:00
jacob1
f435cf3881
fix edge mode not loading properly in saves, options menu uses edge mode from Simulation and not GameModel
2015-10-10 18:10:17 -04:00
jacob1
a8c141c144
show more specific error when catching json exceptions
2015-10-10 17:39:47 -04:00
jacob1
da53e7de78
fix error parsing json with \u
2015-10-10 17:37:36 -04:00
jacob1
3cc27a7c9b
Reupload -> Re-upload (cracker64 complaint)
2015-10-10 01:22:39 -04:00
jacob1
66863b7578
update last tool and drawMode when clicking too, fixes some issues
2015-10-10 01:17:19 -04:00
jacob1
d4e3196070
fix wall brush displaying incorrectly when drawing boxes
2015-10-10 00:53:21 -04:00
jacob1
bff6dedd48
show cursor when drawing even when mouse is out of bounds
2015-10-10 00:34:27 -04:00
jacob1
286dd02dad
Ignore "Unspecified Error" when searching for saves
2015-10-10 00:32:09 -04:00
jacob1
bc112b54df
initialize GoL variables, add sim.gspeed function
2015-10-10 00:03:04 -04:00
cracker64
9a65d60c6e
Now with 100% less =( .
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Hot FWRK less laggy.
Define more constant floats.
Pump will now work at x=4,y=4.
Revert a DEUT change
2015-10-08 12:48:56 -04:00
cracker64
3263c9437a
Jacob's laziness made me do this again.
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CELL checks +-1 aren't required.
Moo
2015-10-08 01:48:44 -04:00
jacob1
63843c2bd7
add new minimumVersion setting in saves, can restrict the smallest version of TPT that is able to open the save. Uses major/minor version for this
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Also add RESTRICTVERSION macro to help when adding restrictions later
Also show errors when opening broken stamps now too
2015-10-02 21:25:15 -04:00
jacksonmj
1bd861719f
Turn "save from newer version" back into an error, until an improved method of checking compatibility can be devised
2015-10-02 21:10:06 +01:00
jacob1
cd3d54d3bd
use a ScrollPanel in ConfirmPrompt (supports longer changelogs)
2015-10-01 23:32:17 -04:00
jacob1
91cf20e521
prevent tool buttons from being longer than 7 characters
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for i=1,250 do elements.property(i,"Name",(("ALL BASE BELONG TO US "):rep(20)..(" "):rep(120)..string.char(10)):rep(70)) end
Could prevent it from lua, but too much work for no reason. Still allows SPWN2 button to work.
2015-10-01 22:55:32 -04:00
jacob1
55d20f1bb2
Adding a comment updates the comment total / number of pages
2015-10-01 22:26:23 -04:00
jacob1
b184c78cff
"Save from a newer version" is now just a warning (OPS format never changes)
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Also, actual save errors now prevent you from clicking "Open" (which allowed you to vote and do other stuff even though the save was never loaded)
2015-10-01 21:35:40 -04:00
jacob1
9c44fc641c
fix crash with sim.floodWalls(1,1,4,0)
2015-09-29 00:09:41 -04:00
jacob1
1f7b6a6bb4
fix wind line from lua changing brush size, allow setting wind tool strength
2015-09-28 23:53:14 -04:00
jacob1
0a907c5177
fix bug if the first space after the DRAY was empty, fix bug with DRAY's ctype sometimes not working
2015-09-28 11:28:19 -04:00
jacob1
93d6816740
Send username with alternate update server request
2015-09-26 16:50:02 -04:00
jacob1
cae8c9e095
fix some compile errors with last commit, remove snapshot version info from HUD and add to intro text instead, add tpt.version.snapshot
2015-09-26 14:56:37 -04:00
jacob1
908f60d47a
support alternate update servers, and optional changelogs
2015-09-26 11:47:51 -04:00
jacob1
cf5ec57ab3
prevent 'z' keypresses while doing stamp stuff, add skipDraw variable to prevent wasted drawing calls
2015-09-25 15:43:13 -04:00
jacob1
74471dcda4
DRAY only copies enery or non-energy particles, depending on the first one it sees
2015-09-25 13:52:59 -04:00
jacob1
b2840de173
mouse drawing triggered on mouse move, flood fill triggered on mouse down/move/up
2015-09-25 13:17:24 -04:00
jacob1
610cd82f0d
remove bad wind tool exception, make sure UpdateDrawMode() is called on zoom mouseups
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should be pretty easy to remove any remaining tptmp syncing issues now. There are still a few possible bugs in my list but they require a mouse to test ...
2015-09-24 02:14:56 -04:00