Commit Graph

482 Commits

Author SHA1 Message Date
Simon Robertshaw
391165409d TPT: New flood_parts function, should fix crashing due to too much recursion a11202313d 2012-06-12 18:41:36 +01:00
Simon Robertshaw
10f51cb586 TPT: Make TTAN block pressure when framestepping 58ea2b2acf 2012-06-12 18:22:25 +01:00
Simon Robertshaw
95a9b96dc9 TPT: Don't hide stickman when energy particles pass through his head 9f0c4857e 2012-06-12 18:21:21 +01:00
Simon Robertshaw
e0ab8c5810 Correct TTAN high temperature transition 2012-06-12 18:18:26 +01:00
Simon Robertshaw
5f68a41742 TPT: Allow TTAN to conduct more than once 81f84c4678 2012-06-12 18:17:51 +01:00
Simon Robertshaw
7c5e74410b TPT: New element: Titanium, absorbs some neutrons, acts as a solid wall to air d7fa0b139e 2012-06-12 18:16:40 +01:00
Simon Robertshaw
6ae650d04c TPT: Fix TNT not exploding if multiple TNT particles are in the same place de6203e049 2012-06-12 18:00:03 +01:00
Simon Robertshaw
e3634e3b5f TPT: Remove silly copypasta from GPMP, causing gravity to depend on air pressure befd4f5ef5 2012-06-12 17:59:09 +01:00
Simon Robertshaw
a1a0fb5c02 TPT: Fix for PUMP 835d6bbfb9 2012-06-12 17:35:21 +01:00
Simon Robertshaw
cc8ae0dc44 TPT: Limit gel tmp value 1c5381662d 2012-06-12 17:32:43 +01:00
Simon Robertshaw
6af88ee7da TPT: Change pipe and portal to check element type using properties instead of falldown and state 11bd67eb61 2012-06-12 17:31:32 +01:00
Simon Robertshaw
20e85066dc TPT: Fix crash when pasting text on platforms which don't support it d0b57d7d99 2012-06-12 17:27:21 +01:00
Simon Robertshaw
50a587813e TPT: Add PROP_NOAMBHEAT to prevent certain elements from being heated by Ambient heat… 8397b6e51a 2012-06-12 17:25:06 +01:00
Simon Robertshaw
318499350d TPT: strncpy for loading sign text in OPS 433c1881bc 2012-06-12 17:13:30 +01:00
Simon Robertshaw
80bb49ca12 TPT: One gel particle can't absorb more than 100 water particles now. 74979102b3 2012-06-12 17:08:15 +01:00
Simon Robertshaw
f2e1d38b58 TPT: Save soap bubbles 6717f4ff32 2012-06-12 17:06:38 +01:00
Simon Robertshaw
2633af01d7 TPT: Fix bounds checking for SING and make explosion pressure area smaller d7f798da60 2012-06-12 16:34:39 +01:00
Simon Robertshaw
a270acfc54 OPS loading: don't replace existing particles twice, and clear soap c… 2012-06-12 16:30:27 +01:00
Simon Robertshaw
ad677189cb TPT: Use an array instead of ctype to cache tron colour 6101c04ff9 2012-06-12 16:20:35 +01:00
Simon Robertshaw
74d7fb59c3 TPT: Save tmp2 for tron c8a1524d6b 2012-06-12 16:11:34 +01:00
Simon Robertshaw
ca42a081ec TPT: Add tmp2 support to old console 418bdf0892 2012-06-12 16:07:02 +01:00
Simon Robertshaw
117b1fb5c4 TPT: Fix includes for OSX and BSD a75da2c4c3 2012-06-12 16:05:02 +01:00
Simon Robertshaw
573035ac10 TPT: It's hard to be a fool (fix for the fix) ffee9df8e6 2012-06-12 16:03:26 +01:00
Simon Robertshaw
14cb5cf765 TPT: Gel won't move solids any more 68ab2e3148 2012-06-12 16:02:09 +01:00
Simon Robertshaw
96ec616442 TPT: BSD Platform, -DBSD 9e18556ae6 2012-06-12 16:00:18 +01:00
Simon Robertshaw
311190c148 Use stdint for 32bit Linux in BSON.h 2012-06-12 15:42:09 +01:00
Simon Robertshaw
6f814528fc Correct save reloading, add Vac and NGrav tools 2012-06-12 15:37:46 +01:00
Simon Robertshaw
f6f83cc276 Correct overlapping rectangles with translucent stamp selection 2012-06-11 13:48:34 +01:00
Simon Robertshaw
3205df3a21 Saving and loading other flags from GameSave, remove old saveloader 2012-06-11 13:39:39 +01:00
Simon Robertshaw
5eb9370fc1 Uncomment bounds checking for stamp loading 2012-06-10 19:53:46 +01:00
Simon Robertshaw
fd572e9da6 Change stamp storage to a list, insert new stamps at the begining, 'l' loads the first stamp or the previously used stamp, 'k' shows the stamp browser 2012-06-10 19:52:24 +01:00
Simon Robertshaw
cdc4b4df86 Fix save rotation 2012-06-09 20:16:47 +01:00
Simon Robertshaw
26dbb9d309 Missing 'delete' on old blockMap data in save Tranformation 2012-06-09 19:43:35 +01:00
Simon Robertshaw
050ad82155 Unify stamp and clipboard placement code, GameSave translation and transoformation working (not particularly well) 2012-06-09 19:42:07 +01:00
Simon Robertshaw
c408e035fa Preview: Wait for save to load before opening, Simulation: Correct block coords when reading wall data, replace existing particles when placing stamps on top, Game: Clear the simulation when loading a save 2012-06-09 14:54:58 +01:00
Simon Robertshaw
46614017c8 Close the preview dialogue when the model throws an exception 2012-06-08 22:55:11 +01:00
Simon Robertshaw
0ee1e1875d Load save data when showing the save preview 2012-06-08 22:04:14 +01:00
Simon Robertshaw
1dadb11fc2 Remove unneeded files 2012-06-07 16:16:54 +01:00
Simon Robertshaw
61ed6e0276 Rename Save class to SaveInfo, introduce SaveFile for hanlding of local data (stamps and local saves). Rename Stamps browser to LocalBrowser, ready for sharing code with the local save browser 2012-06-07 14:23:26 +01:00
Simon Robertshaw
2e48fc6115 'No Image' icon when save rendering fails 2012-06-06 01:54:27 +01:00
Simon Robertshaw
8fae7dbade Saving and loading at position, yuse exceptions for parsing saves 2012-06-06 01:46:13 +01:00
Simon Robertshaw
7063587706 Fix bmap reading error caused by signed/unsigned comparison 2012-06-05 22:55:39 +01:00
Simon Robertshaw
49dafbfd26 Use a different method for decoding saves with uncompressed object in memory for stamps and clipboard, also allows for transformation (rotation), missing failure states and code for loading it into a Simulation 2012-06-05 20:08:35 +01:00
Simon Robertshaw
bc35d622ad OpenGL JNI Canvas compiled only when needed 2012-06-04 12:21:07 +01:00
Simon Robertshaw
a247951115 Add missing header includer for C libraries. 2012-06-02 16:51:01 +01:00
Simon Robertshaw
e0c9dab8cb Move more SDL dependancies out of program, OpenGLCanvas for JNI and JNI methods. 2012-05-31 10:24:44 +01:00
Simon Robertshaw
708d52bcc5 Add Visual Studio project files to gitignore 2012-05-30 16:08:34 +01:00
Simon Robertshaw
ab82847cd6 Fix minor syntax error, move all OpenGL includes into a new file that can detect the OS X version. 2012-05-30 13:17:40 +01:00
Simon Robertshaw
86746f38b0 Separate SDL from graphics code
Also remove OS X specific project files and update Makefile to ensure
the Element class generator only runs when necessary
2012-05-30 12:32:58 +01:00
Simon Robertshaw
7074036b89 Add missing license file (GPLv3) 2012-05-24 19:01:00 +01:00