Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat.
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2012-06-09 14:54:58 +01:00
build/obj More stuff, need to fix memory leak 2012-01-20 22:07:49 +00:00
data Separate SDL from graphics code 2012-05-30 12:32:58 +01:00
resources Voting, fix save browser 2012-01-28 19:56:13 +00:00
src Preview: Wait for save to load before opening, Simulation: Correct block coords when reading wall data, replace existing particles when placing stamps on top, Game: Clear the simulation when loading a save 2012-06-09 14:54:58 +01:00
.gitignore Add Visual Studio project files to gitignore 2012-05-30 16:08:34 +01:00
Changelog.txt Initial 2012-01-08 17:39:03 +00:00
generator.py Tools implemented in a similar way to elements 2012-05-12 18:11:20 +01:00
LICENSE Add missing license file (GPLv3) 2012-05-24 19:01:00 +01:00
Makefile Move more SDL dependancies out of program, OpenGLCanvas for JNI and JNI methods. 2012-05-31 10:24:44 +01:00
SDLMain.h Remove QTCreator project files 2012-05-13 14:30:00 +01:00
SDLMain.m Remove QTCreator project files 2012-05-13 14:30:00 +01:00