Simon Robertshaw
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5da70ef8a6
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Ensure errors are caught and displayed during tag operations. Fix some issues with the Tag ui. Fixes #157
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2012-09-05 19:47:03 +01:00 |
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Simon Robertshaw
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09c266f252
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Perform pointtranslate (zoom) only in GameView. Fixes point line issue in #175
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2012-09-05 18:44:53 +01:00 |
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Simon Robertshaw
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1ac964d9ba
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Ensure saves are expanded in memory when performing translate operations. Fixes #174
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2012-09-03 12:38:09 +01:00 |
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Simon Robertshaw
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ba55da77a9
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!load command for old console
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2012-09-01 18:13:13 +01:00 |
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Simon Robertshaw
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618e29d5d4
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Colour picker and presets for decorations
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2012-09-01 17:55:27 +01:00 |
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Simon Robertshaw
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493a32a1b2
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Some Lua interface API stuff
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2012-08-31 19:39:11 +01:00 |
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Simon Robertshaw
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6dbcd3cc59
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Fix cursour falling just out zoom window
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2012-08-30 00:18:42 +01:00 |
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Simon Robertshaw
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beb0e80849
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Prevent key overlap for Stickman movement and Gravity/Debug/Stamp actions, fixes #81
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2012-08-24 17:34:36 +01:00 |
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Simon Robertshaw
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cb05bc67c6
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Ensure localBrowser is NULL when starting to prevent crash
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2012-08-20 18:52:37 +01:00 |
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Simon Robertshaw
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43ed72b4c5
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Fix a few small (a lot of big) memory leaks associated with the stamps browser
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2012-08-19 21:31:24 +01:00 |
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Simon Robertshaw
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edad8f46af
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Undo/Snapshots, fixes #118
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2012-08-16 22:03:40 +01:00 |
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Simon Robertshaw
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f19c7f62c7
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Air invert and grid mode switching
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2012-08-16 12:15:29 +01:00 |
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Simon Robertshaw
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e13476a406
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Cut region, fixes #105
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2012-08-14 16:28:44 +01:00 |
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Simon Robertshaw
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4f3e03e317
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Update gitignore, show votes correctly, fixes #97
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2012-08-14 13:06:10 +01:00 |
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Simon Robertshaw
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074dcd0b42
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Precompile some headers. Fix sconscript to prevent recompiling everything
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2012-08-13 15:43:57 +01:00 |
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Simon Robertshaw
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ca7b02dbfd
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Don't set tool strength when there's no tool
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2012-08-10 23:11:37 +01:00 |
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Simon Robertshaw
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92311a38c0
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Change zoom size with [ and ], fixes #90
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2012-08-10 22:09:04 +01:00 |
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Simon Robertshaw
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98209da0a5
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Save Open signs working
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2012-08-10 20:50:36 +01:00 |
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Simon Robertshaw
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3499cb3035
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Wall brush, fixes #63
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2012-08-10 18:59:05 +01:00 |
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Simon Robertshaw
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cd051924d9
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Installation with Ctrl+I, fixes #77
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2012-08-10 15:41:39 +01:00 |
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Simon Robertshaw
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810ea42f99
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Only render gravity lensing if it's enabled, Ctrl and Shift to alter tool strength (Shift = x10, Ctrl = x0.1)
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2012-08-10 14:03:23 +01:00 |
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Simon Robertshaw
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fd40ed234a
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Impose limit on cursor radius (Limit is radius 128, somewhat smaller than TPT, but I don't think a larger size is necessary), fixes #88
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2012-08-10 13:17:19 +01:00 |
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Simon Robertshaw
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bd29667355
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Do not delete given savefile in GameModel::SetSaveFile, behaviour should be similar to GameModel::SetSave in terms of managing memory in given pointer
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2012-08-08 20:21:59 +01:00 |
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Simon Robertshaw
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46b2def193
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Save as current name complete, resolves #5
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2012-08-07 01:58:46 +01:00 |
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Simon Robertshaw
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51657b8575
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Prevent save as current name from showing if there is no save loaded
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2012-08-06 22:27:09 +01:00 |
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Simon Robertshaw
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a8dcc7a070
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Started work on save as current name
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2012-08-06 22:24:10 +01:00 |
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Simon Robertshaw
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662640c96c
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Fix previous merge with SOAP.cpp that created a bug in SOAP. add debug lines for PRTI, PRTO, WIFI and lines for SOAP.
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2012-08-06 16:14:08 +01:00 |
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Simon Robertshaw
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ed270d8dbf
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Draw gravity zones when using grav wall
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2012-08-05 15:26:17 +01:00 |
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Simon Robertshaw
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18e1890590
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Stickman keys working, fixes first half of issue #50
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2012-08-04 14:34:43 +01:00 |
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Simon Robertshaw
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ab8466e990
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Search window is persistent, issue #66
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2012-08-04 12:09:07 +01:00 |
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Simon Robertshaw
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f586a5585f
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Add shortcuts for things like gravity, air and air reset, issues #85 and #57
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2012-08-03 19:25:28 +01:00 |
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Simon Robertshaw
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36b2aa0191
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QuickOptions!! #46
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2012-08-03 15:29:18 +01:00 |
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Simon Robertshaw
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cbefea85d7
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Local Saving, Server Saving rewrite
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2012-08-01 22:29:22 +01:00 |
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Simon Robertshaw
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6d5388b221
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Faster brush adjusting with [ and ], use alt to change to 1 pixel
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2012-07-30 11:25:32 +01:00 |
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Simon Robertshaw
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fc93b71485
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Resize brush X and Y axis seperately using Shift and Control, Addresses issue #27
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2012-07-28 14:13:28 +01:00 |
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Simon Robertshaw
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5befe5c25f
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Local file browser + some more interesting things like Progress bar UI component
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2012-07-27 20:06:17 +01:00 |
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Simon Robertshaw
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f8766201a6
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TPT: Optimization for GoL, Added brush size and mouse wheel to lua! e7035233fd
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2012-07-25 19:32:36 +01:00 |
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Simon Robertshaw
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9b1fb64e16
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WIND tool
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2012-07-25 13:37:04 +01:00 |
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Simon Robertshaw
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26dbd547d3
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Info tip for changing display modes
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2012-07-18 18:33:44 +01:00 |
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Simon Robertshaw
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80044bb0f0
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Renderer Presets and default graphics function
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2012-07-18 17:22:35 +01:00 |
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Simon Robertshaw
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2329f98f0a
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Varying update notifications
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2012-07-17 16:57:12 +01:00 |
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Simon Robertshaw
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c996d01228
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Make update notification a little better - correct colour. Correct multiline label for Confirm prompt
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2012-07-03 13:58:59 +01:00 |
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Simon Robertshaw
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ba802b3243
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Element search
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2012-06-24 19:22:58 +01:00 |
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Simon Robertshaw
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550f6e28e0
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Stage 1 of update process completed
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2012-06-21 15:49:32 +01:00 |
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Simon Robertshaw
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0594aa5d07
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More in the way of an autoupdater
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2012-06-20 17:51:51 +01:00 |
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Simon Robertshaw
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e81e18238d
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Merge branch 'master' of github.com:FacialTurd/PowderToypp
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2012-06-20 13:40:34 +01:00 |
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Simon Robertshaw
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2be9c92508
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OpenGL canvas for Windows, Notifications for main Game, Update checker in Client (+ other client triggered events)
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2012-06-20 13:40:18 +01:00 |
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Simon Robertshaw
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7ffaa421d1
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GameModel manages currentSave instance
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2012-06-18 16:43:40 +01:00 |
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Simon Robertshaw
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5e301ba17c
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Controllers should free their callbacks and views
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2012-06-18 16:21:13 +01:00 |
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Simon Robertshaw
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6f814528fc
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Correct save reloading, add Vac and NGrav tools
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2012-06-12 15:37:46 +01:00 |
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