Simon Robertshaw
|
6178bb4605
|
Fixes for LIGH and TESC, LIGH observes gravity setting
|
2011-10-11 10:34:33 +01:00 |
|
Simon Robertshaw
|
e1cd3cc180
|
Fix erronous assignment and add MaksProg to contributors list
|
2011-10-11 00:25:43 +01:00 |
|
Simon Robertshaw
|
a87407f0df
|
More functionality for LIGH, better english on element descriptions
|
2011-10-10 23:55:42 +01:00 |
|
Simon Robertshaw
|
bf8258ee30
|
Elements, LIGH, TESC, EMP and DEST thanks to MaksProg
|
2011-10-10 23:41:19 +01:00 |
|
Simon Robertshaw
|
ee47b2dd68
|
Pretty effect when drawing powders, activate with 'n'
|
2011-10-09 13:55:16 +01:00 |
|
jacksonmj
|
cb30cbcce7
|
Fix typo allowing liquids to teleport through solids
|
2011-10-07 20:18:07 +01:00 |
|
jacksonmj
|
ae3241ec80
|
Fix WHOL/VENT not eating ANAR, and fix PVOD eating PHOT/NEUT when off
|
2011-10-07 04:57:09 +08:00 |
|
Simon Robertshaw
|
f5a9f43b77
|
Added extra functions to FILT (determined by tmp, modes are convert, filter and add, convert is default). Added property edit tool, changes the properties of materials
|
2011-09-30 13:57:32 +01:00 |
|
cracker64
|
07f8087907
|
Prevent water equalization from moving onto particles.
|
2011-09-23 10:17:41 -04:00 |
|
Simon Robertshaw
|
24b4478136
|
Added Caustic gas, similar to acid, created with acid and water vapour
|
2011-09-23 12:48:24 +01:00 |
|
cracker64
|
848fa77a82
|
Fix walls with water equalization.
Also annoying inlines for visual studio.
|
2011-09-21 22:05:19 -04:00 |
|
cracker64
|
a73fc9db06
|
Water level equalization test! In options menu, or tpt.watertest() .
|
2011-09-21 18:36:35 -04:00 |
|
jacksonmj
|
baef6f20c2
|
Fix disappearing particles, e.g. with a box of CONV (ctype DEUT) containing neutrons
|
2011-09-19 03:49:45 +08:00 |
|
Simon Robertshaw
|
16ae9a9b59
|
Small changes to STOR, prevent setting Ctype to solid from cursor, allow any type when ctype not set and correct discharge location bias
|
2011-09-10 19:37:33 +01:00 |
|
Simon Robertshaw
|
63dd1cfd4b
|
Add energy-only wall and make STOR show when it's holding a particle
|
2011-09-08 11:54:50 +01:00 |
|
Simon Robertshaw
|
456a8df31e
|
Convert Element
|
2011-09-03 14:41:07 +01:00 |
|
Simon Robertshaw
|
ea68100724
|
Added Powered Void
|
2011-09-03 14:06:36 +01:00 |
|
jacksonmj
|
180d3ea60f
|
Limit particle-air heat transfer rate
|
2011-09-02 18:39:14 +08:00 |
|
jacksonmj
|
e506934655
|
Always check bmap when creating particles
|
2011-08-30 19:34:28 +08:00 |
|
Simon Robertshaw
|
26269ff052
|
Added STOR, a block that can store a single particle and release when charged
|
2011-08-29 16:34:53 +01:00 |
|
Simon Robertshaw
|
9c458b8851
|
Some element interactions for CBNW and CO2, also fixes Gas only wall
|
2011-08-29 13:34:59 +01:00 |
|
jacksonmj
|
65445c51f1
|
Fix rapid decrease in pressure with GAS/NBLE
|
2011-08-29 19:28:11 +08:00 |
|
jacksonmj
|
42cfb74c2b
|
Remove blocking walls from pmap
2.5% speed increase on a screen full of water
|
2011-08-27 18:37:03 +08:00 |
|
Bryan Hoyle
|
4340b84499
|
Fixed some possible coding errors
|
2011-08-26 10:19:43 -04:00 |
|
Bryan Hoyle
|
1c291ac31d
|
Fixed wall glitch with >1px making holes
|
2011-08-25 18:45:11 -04:00 |
|
Simon Robertshaw
|
ac6feec874
|
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
|
2011-08-22 01:02:27 +01:00 |
|
jacksonmj
|
75cb924bd9
|
Fix electrode when in replace mode or specific delete mode
Also fix bomb when SLALT != 0
|
2011-08-22 01:02:02 +01:00 |
|
jacksonmj
|
54ee10936d
|
Fix photons conducting heat to turned off HSWC
|
2011-08-22 07:53:28 +08:00 |
|
jacksonmj
|
5f8fba12c8
|
Change portal so that randomness never causes a particle to exit the same side it came in
|
2011-08-21 02:37:25 +08:00 |
|
jacksonmj
|
a96afc863e
|
Stickman go through portals
|
2011-08-20 18:29:02 +08:00 |
|
jacksonmj
|
961a393c7a
|
Modify GBMB to only use life
tmp not needed, since it doesn't create powder during an explosion like BOMB does.
|
2011-08-19 12:23:38 +01:00 |
|
Bryan Hoyle
|
161eb60cfa
|
Added PGRV and NGRV for positive and negative gravity tools (sortof like air and vac, but with gravity)
|
2011-08-16 18:07:12 -04:00 |
|
Bryan Hoyle
|
16aa349e77
|
SPRK now makes electrons in WIRE
|
2011-08-16 16:12:43 -04:00 |
|
Bryan Hoyle
|
e55e52c460
|
added gbmb which is an element that makes large amounts of gravity when it hits a particle
|
2011-08-16 14:39:50 -04:00 |
|
Bryan Hoyle
|
e7ce51d420
|
Revert "Fixed a bug with clne having its ctype overridden by manually placed particles."
This reverts commit ed392c9724 .
Sorry about the reverts, I accedentally reverted the wrong one originally.
|
2011-08-16 12:46:45 -04:00 |
|
Bryan Hoyle
|
ed392c9724
|
Fixed a bug with clne having its ctype overridden by manually placed particles.
|
2011-08-16 12:38:12 -04:00 |
|
savask
|
65c8e27538
|
New walking code (WIP)
|
2011-08-12 14:50:41 +07:00 |
|
jacksonmj
|
806e1933a2
|
Fix segfault when there are no unused particles before parts_lastActiveIndex
|
2011-08-11 18:49:42 +08:00 |
|
jacksonmj
|
2e323ea018
|
Update parts_lastActiveIndex when creating neut/phot
|
2011-08-11 07:38:56 +08:00 |
|
jacksonmj
|
1713604233
|
Skip unused particles at end of parts[]
|
2011-08-11 07:38:56 +08:00 |
|
Simon Robertshaw
|
61bbc36cfa
|
Fix Gol with Wire placed
|
2011-08-08 16:19:23 +01:00 |
|
Simon Robertshaw
|
9b9d628374
|
Improvements to Wire
|
2011-08-08 14:57:32 +01:00 |
|
lieuwe
|
8f92829aab
|
IT WOOOOOORKS :D (fixed WIRE logic.)
|
2011-08-08 20:32:53 +08:00 |
|
jacksonmj
|
75d7853a74
|
Fix persistent mode photon lines bug
|
2011-08-06 18:13:22 +08:00 |
|
Simon Robertshaw
|
eecf5ad352
|
Revert "DLAY temp fix"
This reverts commit 108e5643d7 .
|
2011-07-27 13:07:23 +01:00 |
|
Simon Robertshaw
|
6fbf48f2e6
|
Revert "DLAY temp, actually fixed :D"
This reverts commit 94e316af85 .
|
2011-07-27 13:07:05 +01:00 |
|
tridiaq
|
94e316af85
|
DLAY temp, actually fixed :D
|
2011-07-27 01:24:09 +08:00 |
|
tridiaq
|
108e5643d7
|
DLAY temp fix
|
2011-07-27 01:14:59 +08:00 |
|
savask
|
dbd3272933
|
Generalized stick man's update functions. Got rid of some unnecessary
variables.
|
2011-07-25 12:47:38 +07:00 |
|
jacksonmj
|
89cc8d4ded
|
Fix life cloning
|
2011-07-24 20:10:43 +08:00 |
|