Simon Robertshaw
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c2873180e2
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GOL loads gol colours for use
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2012-07-19 17:05:01 +01:00 |
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Simon Robertshaw
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2b4ec99894
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Use two functions for renderer drawing instead of several, fix alignment with Zoom Window border
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2012-07-19 16:37:56 +01:00 |
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chaos.powdertoy.co.uk
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0b5f0e9722
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Version Increment
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2012-07-19 13:36:52 +01:00 |
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Simon Robertshaw
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dd0e6e7f4d
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Add descriptions to toolbuttons, add Tooltips to Button, ToolTip event for Windows
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2012-07-18 20:34:58 +01:00 |
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Simon Robertshaw
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26dbd547d3
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Info tip for changing display modes
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2012-07-18 18:33:44 +01:00 |
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Simon Robertshaw
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80044bb0f0
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Renderer Presets and default graphics function
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2012-07-18 17:22:35 +01:00 |
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Simon Robertshaw
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a8e4221f38
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Working comment submission
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2012-07-18 13:07:33 +01:00 |
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Simon Robertshaw
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78c4aba468
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Fancy animation for textbox autosize
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2012-07-17 22:40:47 +01:00 |
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Simon Robertshaw
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d91d4223b8
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Improve spacing of multiline labels, multiline cursor for Textbox, autoresizing textbox for PreviewView comments
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2012-07-17 22:21:20 +01:00 |
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Simon Robertshaw
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2479b8664d
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Add comment box to save preview - doesn't work yet
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2012-07-17 19:14:05 +01:00 |
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Simon Robertshaw
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2329f98f0a
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Varying update notifications
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2012-07-17 16:57:12 +01:00 |
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Savely Skresanov
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dc01f09f0e
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Now stickmen can shoot plasma.
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2012-07-12 22:24:19 +07:00 |
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build.powdertoy.co.uk
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d71af3706a
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Update SConscript
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2012-07-11 21:11:13 +01:00 |
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chaos.powdertoy.co.uk
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9e07825d5c
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Version Increment
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2012-07-09 22:30:28 +01:00 |
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jacksonmj
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61f39f5464
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Add ptypes.enabled checks to a few more places
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2012-07-09 20:09:29 +01:00 |
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jacksonmj
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3e1d3cd5a6
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Salt should only melt ice that is above saltwater freezing temperature
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2012-07-09 19:21:40 +01:00 |
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build.powdertoy.co.uk
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52c9a9052a
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Update sconscript
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2012-07-08 19:26:31 +01:00 |
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Simon Robertshaw
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f5c9da236f
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Use sdl-config
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2012-07-08 14:03:51 +01:00 |
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cracker64
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e7035233fd
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Optimization for GoL, Added brush size and mouse wheel to lua!
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2012-07-08 00:00:47 -04:00 |
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cracker64
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5f3c10a684
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This should fix PLNT lag just a little bit... (mostly after shooting through NEUT)
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2012-07-07 23:15:37 -03:00 |
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Simon Robertshaw
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e66b250e99
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Fix fftw3f detection
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2012-07-07 20:13:51 +01:00 |
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Simon Robertshaw
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6d49b70df2
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SConscript
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2012-07-07 19:08:05 +01:00 |
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Simon Robertshaw
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72d98036a5
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Parsing commandline arguments
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2012-07-06 16:53:59 +01:00 |
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Simon Robertshaw
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1b1963932e
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Move array terminator for sign saving into if statement
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2012-07-06 16:08:52 +01:00 |
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Simon Robertshaw
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adc9cc0816
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Move graphics into seperate folder
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2012-07-06 16:06:26 +01:00 |
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chaos.powdertoy.co.uk
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e806277000
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Version Increment
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2012-07-06 12:51:57 +01:00 |
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Simon Robertshaw
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7294e0685a
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Ensure an array terminator is only written if the signs array actually exists.
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2012-07-06 13:23:41 +02:00 |
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Simon Robertshaw
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94c9603d0c
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Fix incorrect assignment for video buffer in renderer
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2012-07-04 16:22:22 +01:00 |
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chaos.powdertoy.co.uk
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fc3bc43ba6
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Version Increment
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2012-07-03 20:24:46 +01:00 |
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Simon Robertshaw
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c996d01228
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Make update notification a little better - correct colour. Correct multiline label for Confirm prompt
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2012-07-03 13:58:59 +01:00 |
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Simon Robertshaw
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e5f96cd3c9
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Add missing RenderFill function for brushes
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2012-07-03 13:44:34 +01:00 |
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Simon Robertshaw
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62e11c23b2
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Ignore Sublime Text 2 project/config files
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2012-07-03 13:33:10 +01:00 |
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Simon Robertshaw
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5edca6e243
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Line snapping in gameview - hold alt
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2012-07-03 13:32:08 +01:00 |
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Simon Robertshaw
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8b200ab326
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Remove unused old console class
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2012-07-03 13:31:51 +01:00 |
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Simon Robertshaw
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f3484fbd4b
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Fix errors due to typos in Renderer (VIDXRES = VIDXRES) and RasterGraphics (MOETHODS)
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2012-07-03 13:31:17 +01:00 |
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jacksonmj
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a925eea52c
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C5 should not explode when touching cold INSL
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2012-06-30 00:13:34 +01:00 |
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Simon Robertshaw
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b83c2bebbe
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Ensure any clicks on stacked save link signs only open the first found sign.
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2012-06-29 21:47:54 +02:00 |
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jacksonmj
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509b84b4f1
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Stop STKM being able to jump on the bottom of the screen
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2012-06-29 00:50:52 +01:00 |
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jacksonmj
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9144733aeb
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Prevent acid from eating broken glass
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2012-06-29 00:41:30 +01:00 |
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jacksonmj
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637ee194e0
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Prevent STKM falling through activated PVOD with a ctype that isn't STKM
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2012-06-29 00:36:38 +01:00 |
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jacksonmj
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1f4f50682c
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Make VOID and BHOL eat stickmen again
Broken by making stickmen heads pass through everything, since the eating
happened in try_move, which stickmen no longer use for head movement.
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2012-06-29 00:27:28 +01:00 |
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jacksonmj
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966f1dcc23
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Use atan2 for LIGH angle calculations
atan2 gives the actual angle (in the range -pi to pi). acos and asin just
give the principal value (in the range 0 to pi, or -pi/2 to pi/2)
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2012-06-29 00:04:46 +01:00 |
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jacksonmj
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167740e839
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Reduce rate of lightning creation by clone
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2012-06-27 00:59:07 +01:00 |
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jacksonmj
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3a946efdfd
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Lightning direction affected by Newtonian gravity
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2012-06-27 00:52:12 +01:00 |
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jacksonmj
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8de602d467
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Allow INST to be sparked directly with the brush
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2012-06-27 00:03:14 +01:00 |
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jacksonmj
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9ee316c3e9
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Fix infinite loop when flood_INST finds some INST with a non zero life value
Also fix memory leaks when flood fill functions return early.
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2012-06-26 23:42:38 +01:00 |
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Simon Robertshaw
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5a71068ba0
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Textbox now inherits from Label - gets all the fancy text selection features
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2012-06-26 22:55:52 +01:00 |
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Simon Robertshaw
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7c259c0123
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Release selection when the label component loses focus
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2012-06-26 21:05:57 +01:00 |
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Simon Robertshaw
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ab6fed71d7
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Replace textblock with new multiline label - with text selection!!!!111!!!one!!
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2012-06-26 20:57:10 +01:00 |
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Simon Robertshaw
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e26cb8ce2f
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Fix potential crash where strings fed into any of the text functions have a trailing '\b'/'\x08'
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2012-06-26 14:31:10 +01:00 |
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