Textbox now inherits from Label - gets all the fancy text selection features
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7c259c0123
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5a71068ba0
@ -125,20 +125,58 @@ void Label::Tick(float dt)
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{
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if(!this->IsFocused() && (selecting || (selectionIndex0 != -1 && selectionIndex1 != -1)))
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{
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selecting = false;
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selectionIndex0 = -1;
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selectionIndex1 = -1;
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updateSelection();
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ClearSelection();
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}
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}
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int Label::getLowerSelectionBound()
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{
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return (selectionIndex0 > selectionIndex1) ? selectionIndex1 : selectionIndex0;
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}
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int Label::getHigherSelectionBound()
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{
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return (selectionIndex0 > selectionIndex1) ? selectionIndex0 : selectionIndex1;
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}
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bool Label::HasSelection()
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{
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if(selectionIndex0 != -1 && selectionIndex1 != -1 && selectionIndex0 != selectionIndex1)
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return true;
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return false;
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}
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void Label::ClearSelection()
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{
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selecting = false;
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selectionIndex0 = -1;
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selectionIndex1 = -1;
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updateSelection();
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}
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void Label::updateSelection()
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{
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std::string currentText;
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if(selectionIndex0 < 0) selectionIndex0 = 0;
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if(selectionIndex0 > text.length()) selectionIndex0 = text.length();
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if(selectionIndex1 < 0) selectionIndex1 = 0;
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if(selectionIndex1 > text.length()) selectionIndex1 = text.length();
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if(selectionIndex0 == -1 || selectionIndex1 == -1)
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{
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selectionXH = -1;
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selectionXL = -1;
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textFragments = std::string(currentText);
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return;
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}
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if(multiline)
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currentText = textLines;
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else
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currentText = text;
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if(selectionIndex1 > selectionIndex0) {
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selectionLineH = Graphics::PositionAtCharIndex((char*)currentText.c_str(), selectionIndex1, selectionXH, selectionYH);
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selectionLineL = Graphics::PositionAtCharIndex((char*)currentText.c_str(), selectionIndex0, selectionXL, selectionYL);
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@ -34,6 +34,9 @@ namespace ui
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void updateMultiline();
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void updateSelection();
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int getLowerSelectionBound();
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int getHigherSelectionBound();
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public:
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//Label(Window* parent_state, std::string labelText);
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Label(Point position, Point size, std::string labelText);
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@ -41,11 +44,14 @@ namespace ui
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virtual ~Label();
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virtual void SetMultiline(bool status);
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virtual void SetText(std::string text);
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virtual std::string GetText();
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void SetTextColour(Colour textColour) { this->textColour = textColour; }
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virtual bool HasSelection();
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virtual void ClearSelection();
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void SetTextColour(Colour textColour) { this->textColour = textColour; }
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virtual void OnMouseClick(int x, int y, unsigned button);
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virtual void OnMouseUp(int x, int y, unsigned button);
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@ -8,6 +8,234 @@
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using namespace ui;
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Textbox::Textbox(Point position, Point size, std::string textboxText):
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Label(position, size, ""),
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actionCallback(NULL),
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masked(false),
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border(true),
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mouseDown(false)
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{
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SetText(textboxText);
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cursor = text.length();
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}
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Textbox::~Textbox()
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{
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if(actionCallback)
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delete actionCallback;
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}
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void Textbox::SetText(std::string newText)
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{
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backingText = newText;
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if(masked)
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{
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std::string maskedText = std::string(newText);
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std::fill(maskedText.begin(), maskedText.end(), '\x8D');
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Label::SetText(maskedText);
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}
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else
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Label::SetText(newText);
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if(cursor)
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{
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cursorPosition = Graphics::textnwidth((char *)text.c_str(), cursor);
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}
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else
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{
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cursorPosition = 0;
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}
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}
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void Textbox::SetDisplayText(std::string newText)
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{
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Label::SetText(text);
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}
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std::string Textbox::GetText()
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{
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return backingText;
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}
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void Textbox::OnKeyPress(int key, Uint16 character, bool shift, bool ctrl, bool alt)
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{
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bool changed = false;
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try
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{
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switch(key)
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{
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case KEY_HOME:
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cursor = 0;
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break;
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case KEY_END:
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cursor = backingText.length();
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break;
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case KEY_LEFT:
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if(cursor > 0)
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cursor--;
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break;
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case KEY_RIGHT:
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if(cursor < backingText.length())
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cursor++;
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break;
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case KEY_DELETE:
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if(HasSelection())
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{
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if(getLowerSelectionBound() < 0 || getHigherSelectionBound() > backingText.length())
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return;
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backingText.erase(backingText.begin()+getLowerSelectionBound(), backingText.begin()+getHigherSelectionBound());
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cursor = getLowerSelectionBound();
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changed = true;
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}
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else if(backingText.length() && cursor < backingText.length())
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{
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if(ctrl)
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backingText.erase(cursor, backingText.length()-cursor);
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else
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backingText.erase(cursor, 1);
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changed = true;
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}
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break;
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case KEY_BACKSPACE:
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if(HasSelection())
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{
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if(getLowerSelectionBound() < 0 || getHigherSelectionBound() > backingText.length())
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return;
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backingText.erase(backingText.begin()+getLowerSelectionBound(), backingText.begin()+getHigherSelectionBound());
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cursor = getLowerSelectionBound();
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changed = true;
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}
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else if(backingText.length() && cursor > 0)
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{
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if(ctrl)
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{
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backingText.erase(0, cursor);
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cursor = 0;
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}
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else
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{
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backingText.erase(cursor-1, 1);
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cursor--;
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}
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changed = true;
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}
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break;
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}
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if(character >= ' ' && character < 127)
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{
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if(HasSelection())
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{
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if(getLowerSelectionBound() < 0 || getHigherSelectionBound() > backingText.length())
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return;
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backingText.erase(backingText.begin()+getLowerSelectionBound(), backingText.begin()+getHigherSelectionBound());
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cursor = getLowerSelectionBound();
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}
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if(cursor == backingText.length())
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{
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backingText += character;
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}
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else
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{
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backingText.insert(cursor, 1, (char)character);
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}
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cursor++;
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changed = true;
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}
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ClearSelection();
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}
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catch(std::out_of_range &e)
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{
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cursor = 0;
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backingText = "";
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}
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if(changed)
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{
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if(masked)
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{
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std::string maskedText = std::string(backingText);
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std::fill(maskedText.begin(), maskedText.end(), '\x8D');
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Label::SetText(maskedText);
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}
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else
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{
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text = backingText;
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}
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if(actionCallback)
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actionCallback->TextChangedCallback(this);
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}
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if(multiline)
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updateMultiline();
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updateSelection();
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TextPosition(text);
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if(cursor)
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{
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cursorPosition = Graphics::textnwidth((char *)text.c_str(), cursor);
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}
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else
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{
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cursorPosition = 0;
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}
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}
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void Textbox::OnMouseClick(int x, int y, unsigned button)
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{
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mouseDown = true;
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cursor = Graphics::CharIndexAtPosition((char*)text.c_str(), x-textPosition.X, y-textPosition.Y);
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if(cursor)
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{
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cursorPosition = Graphics::textnwidth((char *)text.c_str(), cursor);
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}
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else
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{
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cursorPosition = 0;
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}
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Label::OnMouseClick(x, y, button);
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}
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void Textbox::OnMouseUp(int x, int y, unsigned button)
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{
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mouseDown = false;
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Label::OnMouseUp(x, y, button);
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}
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void Textbox::OnMouseMoved(int localx, int localy, int dx, int dy)
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{
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if(mouseDown)
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{
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cursor = Graphics::CharIndexAtPosition((char*)text.c_str(), localx-textPosition.X, localy-textPosition.Y);
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if(cursor)
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{
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cursorPosition = Graphics::textnwidth((char *)text.c_str(), cursor);
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}
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else
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{
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cursorPosition = 0;
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}
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}
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Label::OnMouseMoved(localx, localy, dx, dy);
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}
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void Textbox::Draw(const Point& screenPos)
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{
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Label::Draw(screenPos);
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Graphics * g = Engine::Ref().g;
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if(IsFocused())
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{
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if(border) g->drawrect(screenPos.X, screenPos.Y, Size.X, Size.Y, 255, 255, 255, 255);
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g->draw_line(screenPos.X+textPosition.X+cursorPosition, screenPos.Y+3, screenPos.X+textPosition.X+cursorPosition, screenPos.Y+12, 255, 255, 255, XRES+BARSIZE);
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}
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else
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{
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if(border) g->drawrect(screenPos.X, screenPos.Y, Size.X, Size.Y, 160, 160, 160, 255);
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}
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}
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/*
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Textbox::Textbox(Point position, Point size, std::string textboxText):
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Component(position, size),
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text(textboxText),
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@ -165,4 +393,4 @@ void Textbox::Draw(const Point& screenPos)
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g->drawtext(screenPos.X+textPosition.X, screenPos.Y+textPosition.Y, displayText, 255, 255, 255, 255);
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if(Appearance.icon)
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g->draw_icon(screenPos.X+iconPosition.X, screenPos.Y+iconPosition.Y, Appearance.icon);
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}
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}*/
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@ -3,7 +3,7 @@
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#include <string>
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#include "Component.h"
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#include "Label.h"
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#include "Misc.h"
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namespace ui
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@ -15,7 +15,37 @@ public:
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virtual void TextChangedCallback(ui::Textbox * sender) {}
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virtual ~TextboxAction() {}
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};
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class Textbox : public Component
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class Textbox : public Label
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{
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friend class TextboxAction;
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protected:
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bool mouseDown;
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bool masked, border;
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int cursor, cursorPosition;
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TextboxAction *actionCallback;
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std::string backingText;
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public:
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Textbox(Point position, Point size, std::string textboxText);
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virtual ~Textbox();
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virtual void SetDisplayText(std::string text);
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virtual void SetText(std::string text);
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virtual std::string GetText();
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void SetBorder(bool border) { this->border = border; };
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void SetHidden(bool hidden) { masked = hidden; }
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bool GetHidden() { return masked; }
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void SetActionCallback(TextboxAction * action) { actionCallback = action; }
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virtual void OnMouseClick(int x, int y, unsigned button);
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virtual void OnMouseUp(int x, int y, unsigned button);
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virtual void OnMouseMoved(int localx, int localy, int dx, int dy);
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virtual void OnKeyPress(int key, Uint16 character, bool shift, bool ctrl, bool alt);
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virtual void Draw(const Point& screenPos);
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};
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/*class Textbox : public Component
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{
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friend class TextboxAction;
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protected:
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@ -44,6 +74,8 @@ public:
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virtual void Draw(const Point& screenPos);
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};
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}*/
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}
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#endif // TEXTBOX_H
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