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elements
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fix mistake in EMP.cpp, add license header in Probability.cpp
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2015-12-18 23:23:44 -05:00 |
simtools
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a little reorganization (maybe more later)
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2014-01-20 13:52:53 -05:00 |
Air.cpp
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gcc warning fixes (up to lua files)
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2015-01-16 17:26:13 -05:00 |
Air.h
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even more lua simulation api functions
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2013-05-30 22:28:42 -04:00 |
CoordStack.h
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Remove unnecessary pointer checks.
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2015-02-14 22:13:26 -08:00 |
Element.h
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fix visual studio std::max problem
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2012-11-15 20:23:38 -05:00 |
ElementGraphics.h
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redo spark graphics, add spark render setting
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2014-08-11 21:56:40 -04:00 |
Elements.h
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Remove .State property from all element files
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2015-12-18 01:51:22 -05:00 |
GOLMenu.h
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remove auto generated comments from all files, fix some missing tabs, remove unused variables from config.h
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2013-03-06 12:05:59 -05:00 |
Gravity.cpp
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fix some very minor memory leaks
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2015-06-30 19:06:18 -04:00 |
Gravity.h
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Decorate thread entry points in headers
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2014-08-15 22:50:28 +01:00 |
MenuSection.h
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apparently Ximon hates const; a lot;
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2013-10-30 04:38:13 +04:00 |
Particle.cpp
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pavg0 / pavg1 properties can be set through the console and prop
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2014-10-26 18:11:46 -04:00 |
Particle.h
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remove auto generated comments from all files, fix some missing tabs, remove unused variables from config.h
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2013-03-06 12:05:59 -05:00 |
Sample.h
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fix a few of the most spammy warnings (there are still hundreds of warnings though)
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2014-10-23 00:42:13 -04:00 |
SaveRenderer.cpp
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Remove unnecessary pointer checks.
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2015-02-14 22:13:26 -08:00 |
SaveRenderer.h
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Use VideoBuffer in place of thumbnail
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2013-03-15 12:59:55 +00:00 |
Sign.cpp
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ambient heat sign
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2015-08-29 23:47:21 -04:00 |
Sign.h
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allow longer signs, add 'None' justification where the pointer line isn't drawn
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2015-08-29 18:56:38 -04:00 |
Simulation.cpp
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jacksonmj: EMP lag is hereby banished. eeef50c0fcba
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2015-12-18 23:10:28 -05:00 |
Simulation.h
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jacksonmj: EMP lag is hereby banished. eeef50c0fcba
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2015-12-18 23:10:28 -05:00 |
SimulationData.cpp
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fix it being impossible to select wall menu, add wall identifiers from my mod
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2015-09-24 00:26:37 -04:00 |
SimulationData.h
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add ERASEALL wall from my mod (erases walls, particles, and signs)
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2015-08-30 00:18:06 -04:00 |
Snapshot.h
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D:
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2013-05-11 15:08:32 +04:00 |
Stickman.h
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#define MAX_FIGHTERS + some fixes
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2014-11-20 22:11:20 -05:00 |
StorageClasses.h
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D:
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2013-05-11 15:08:32 +04:00 |
StructProperty.h
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Allow old lua scripts which use state to work
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2015-12-18 02:07:16 -05:00 |
WallType.h
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fix it being impossible to select wall menu, add wall identifiers from my mod
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2015-09-24 00:26:37 -04:00 |