The-Powder-Toy/src/simulation
2015-12-18 23:23:44 -05:00
..
elements fix mistake in EMP.cpp, add license header in Probability.cpp 2015-12-18 23:23:44 -05:00
simtools a little reorganization (maybe more later) 2014-01-20 13:52:53 -05:00
Air.cpp gcc warning fixes (up to lua files) 2015-01-16 17:26:13 -05:00
Air.h even more lua simulation api functions 2013-05-30 22:28:42 -04:00
CoordStack.h Remove unnecessary pointer checks. 2015-02-14 22:13:26 -08:00
Element.h fix visual studio std::max problem 2012-11-15 20:23:38 -05:00
ElementGraphics.h redo spark graphics, add spark render setting 2014-08-11 21:56:40 -04:00
Elements.h Remove .State property from all element files 2015-12-18 01:51:22 -05:00
GOLMenu.h remove auto generated comments from all files, fix some missing tabs, remove unused variables from config.h 2013-03-06 12:05:59 -05:00
Gravity.cpp fix some very minor memory leaks 2015-06-30 19:06:18 -04:00
Gravity.h Decorate thread entry points in headers 2014-08-15 22:50:28 +01:00
MenuSection.h apparently Ximon hates const; a lot; 2013-10-30 04:38:13 +04:00
Particle.cpp pavg0 / pavg1 properties can be set through the console and prop 2014-10-26 18:11:46 -04:00
Particle.h remove auto generated comments from all files, fix some missing tabs, remove unused variables from config.h 2013-03-06 12:05:59 -05:00
Sample.h fix a few of the most spammy warnings (there are still hundreds of warnings though) 2014-10-23 00:42:13 -04:00
SaveRenderer.cpp Remove unnecessary pointer checks. 2015-02-14 22:13:26 -08:00
SaveRenderer.h Use VideoBuffer in place of thumbnail 2013-03-15 12:59:55 +00:00
Sign.cpp ambient heat sign 2015-08-29 23:47:21 -04:00
Sign.h allow longer signs, add 'None' justification where the pointer line isn't drawn 2015-08-29 18:56:38 -04:00
Simulation.cpp jacksonmj: EMP lag is hereby banished. eeef50c0fcba 2015-12-18 23:10:28 -05:00
Simulation.h jacksonmj: EMP lag is hereby banished. eeef50c0fcba 2015-12-18 23:10:28 -05:00
SimulationData.cpp fix it being impossible to select wall menu, add wall identifiers from my mod 2015-09-24 00:26:37 -04:00
SimulationData.h add ERASEALL wall from my mod (erases walls, particles, and signs) 2015-08-30 00:18:06 -04:00
Snapshot.h D: 2013-05-11 15:08:32 +04:00
Stickman.h #define MAX_FIGHTERS + some fixes 2014-11-20 22:11:20 -05:00
StorageClasses.h D: 2013-05-11 15:08:32 +04:00
StructProperty.h Allow old lua scripts which use state to work 2015-12-18 02:07:16 -05:00
WallType.h fix it being impossible to select wall menu, add wall identifiers from my mod 2015-09-24 00:26:37 -04:00