The-Powder-Toy/src/simulation/elements
2012-07-25 18:01:15 +01:00
..
116.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
146.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
ACEL.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
ACID.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
AMTR.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
ANAR.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
ARAY.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
BANG.cpp TPT: Replace all explosion sparks with new element (EMBR) 1d5b081942 2012-07-25 17:11:36 +01:00
BCLN.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
BCOL.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
BGLA.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
BHOL.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
BIZR.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
BIZRG.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
BIZRS.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
BMTL.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
BOMB.cpp TPT: Replace all explosion sparks with new element (EMBR) 1d5b081942 2012-07-25 17:12:15 +01:00
BOYL.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
BRAY.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
BRCK.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
BREC.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
BRMT.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
BTRY.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
C5.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
CAUS.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
CBNW.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
CLNE.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
CLST.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
CNCT.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
CO2.cpp TPT: fix compression during fusion 287822229f 2012-07-25 18:01:15 +01:00
COAL.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
CONV.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
dcel.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
DESL.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
DEST.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
DEUT.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
DLAY.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
DMND.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
DRIC.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
DSTW.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
DUST.cpp TPT: Replace all explosion sparks with new element (EMBR) 1d5b081942 2012-07-25 17:12:15 +01:00
DYST.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
ELEC.cpp TPT: Replace all explosion sparks with new element (EMBR) 1d5b081942 2012-07-25 17:12:15 +01:00
Element.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
Element.h Move graphics into seperate folder 2012-07-06 16:06:26 +01:00
EMBR.cpp TPT: Replace all explosion sparks with new element (EMBR) 1d5b081942 2012-07-25 17:12:15 +01:00
EMP.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
ETRD.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
EXOT.cpp TPT: Update to EXOT that makes it permeable to neutrons as well as electro... a104696620 2012-07-25 15:05:55 +01:00
FIGH.cpp TPT: Use eval_move(PT_FIGH, ...) when fighters are checking for obstacles 79614a9719 2012-07-25 17:21:13 +01:00
FILT.cpp TPT: Add PROP_NOAMBHEAT to prevent certain elements from being heated by Ambient heat 8397b6e51a 2012-06-12 17:25:06 +01:00
FIRE.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
FIRW.cpp TPT: Gravity modes and Newtonian gravity for fireworks 31ce22f122 2012-07-25 17:44:29 +01:00
FOG.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
FRAY.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
FRZW.cpp TPT: Move INST flood fill into a separate function 36de2f19f5 2012-07-25 15:32:05 +01:00
FRZZ.cpp TPT: Move INST flood fill into a separate function 36de2f19f5 2012-07-25 15:32:05 +01:00
FSEP.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
FUSE.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
FWRK.cpp TPT: Gravity modes and Newtonian gravity for fireworks 31ce22f122 2012-07-25 17:44:29 +01:00
GAS.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
GBMB.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
GEL.cpp TPT: Fix the bug where gel didn't transfer water from sponge. 0cf636ad24 2012-06-12 18:51:38 +01:00
GLAS.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
GLOW.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
GOO.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
GPMP.cpp TPT: Remove silly copypasta from GPMP, causing gravity to depend on air pressure befd4f5ef5 2012-06-12 17:59:09 +01:00
GRAV.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
GUNP.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
H2.cpp TPT: fix compression during fusion 287822229f 2012-07-25 18:01:15 +01:00
HFLM.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
HSWC.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
ICEI.cpp TPT: Correct freezing temperature for SLTW (-21.1 C) 06d2d5267e 2012-07-25 15:36:40 +01:00
IGNT.cpp TPT: Replace all explosion sparks with new element (EMBR) 1d5b081942 2012-07-25 17:12:15 +01:00
INSL.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
INST.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
INVIS.cpp TPT: Avoid stacking in INVS and FILT, and fix pressurised INVS graphics 2012-06-13 01:28:00 +01:00
INWR.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
IRON.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
ISOZ.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
ISZS.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
LAVA.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
LCRY.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
LIFE.cpp GOL loads gol colours for use 2012-07-19 17:05:01 +01:00
LIGH.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
LNTG.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
LO2.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
LOLZ.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
LOVE.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
LRBD.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
MERC.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
METL.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
MORT.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
MWAX.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
NBHL.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
NBLE.cpp TPT: fix compression during fusion 287822229f 2012-07-25 18:01:15 +01:00
NEUT.cpp TPT: Update to EXOT that makes it permeable to neutrons as well as electro... a104696620 2012-07-25 15:05:55 +01:00
NICE.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
NITR.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
NONE.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
NSCN.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
NTCT.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
NWHL.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
O2.cpp TPT: fix compression during fusion 287822229f 2012-07-25 18:01:15 +01:00
OIL.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
PBCN.cpp TPT: Remember ctype when cloning lava 2012-06-13 01:37:32 +01:00
PCLN.cpp TPT: Remember ctype when cloning lava 2012-06-13 01:37:32 +01:00
PHOT.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
PIPE.cpp TPT: Change pipe and portal to check element type using properties instead of falldown and state 11bd67eb61 2012-06-12 17:31:32 +01:00
PLEX.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
PLNT.cpp TPT: Move INST flood fill into a separate function 36de2f19f5 2012-07-25 15:32:05 +01:00
PLSM.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
PLUT.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
PQRT.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
PRTI.cpp TPT: Change pipe and portal to check element type using properties instead of falldown and state 11bd67eb61 2012-06-12 17:31:32 +01:00
PRTO.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
PSCN.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
PSTE.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
PSTS.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
PTCT.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
PUMP.cpp TPT: Fix for PUMP 835d6bbfb9 2012-06-12 17:35:21 +01:00
PVOD.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
QRTZ.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
RBDM.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
REPL.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
RIME.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
SALT.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
SAND.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
SHLD1.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
SHLD2.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
SHLD3.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
SHLD4.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
SING.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
SLTW.cpp TPT: Correct freezing temperature for SLTW (-21.1 C) 06d2d5267e 2012-07-25 15:36:40 +01:00
SMKE.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
SNOW.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
SOAP.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
SPAWN2.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
SPAWN.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
SPNG.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
SPRK.cpp TPT: Move INST flood fill into a separate function 36de2f19f5 2012-07-25 15:32:05 +01:00
STKM2.cpp Correct Stickman appearance 2012-07-25 14:24:03 +01:00
STKM.cpp TPT: Fix STKM causing stacking and falling through some powders c14704ae49 2012-07-25 15:47:18 +01:00
STNE.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
STOR.cpp TPT: STOR should not conduct heat 2012-06-13 01:38:09 +01:00
SWCH.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
TESC.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
THDR.cpp TPT: energy type particles automatically go into photons, not pmap 2012-06-12 19:55:00 +01:00
THRM.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
TRON.cpp TPT: Tron wasn't keeping its NODIE flag 2012-06-12 21:30:08 +01:00
TTAN.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
URAN.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
VINE.cpp TPT: Move INST flood fill into a separate function 36de2f19f5 2012-07-25 15:32:05 +01:00
VOID.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
WARP.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
WATR.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
WAX.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
WHOL.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
WIFI.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
WIRE.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
WOOD.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
WTRV.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
YEST.cpp Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00