The-Powder-Toy/src/simulation
jacksonmj 91e871d0ea PSTN: allow zero or negative contributions towards movement amount
Note that final movement amount < 0 means no movement, it will not reverse the movement direction. This is to keep interpretation of inputs simple - PSCN always extends, other conductors always retract.
2015-02-24 22:48:31 +00:00
..
elements PSTN: allow zero or negative contributions towards movement amount 2015-02-24 22:48:31 +00:00
simtools a little reorganization (maybe more later) 2014-01-20 13:52:53 -05:00
Air.cpp gcc warning fixes (up to lua files) 2015-01-16 17:26:13 -05:00
Air.h even more lua simulation api functions 2013-05-30 22:28:42 -04:00
CoordStack.h Fix TNT floodfill crash 2014-05-22 15:27:18 +01:00
Element.h fix visual studio std::max problem 2012-11-15 20:23:38 -05:00
ElementGraphics.h redo spark graphics, add spark render setting 2014-08-11 21:56:40 -04:00
Elements.h Allow PHOT deco, in old saves only 2014-08-05 22:11:07 +01:00
GOLMenu.h remove auto generated comments from all files, fix some missing tabs, remove unused variables from config.h 2013-03-06 12:05:59 -05:00
Gravity.cpp Force stack re-alignment for entry-points from phread_create with mingw & windows to fix SSE crashes in child threads 2014-08-15 21:42:33 +01:00
Gravity.h Decorate thread entry points in headers 2014-08-15 22:50:28 +01:00
MenuSection.h apparently Ximon hates const; a lot; 2013-10-30 04:38:13 +04:00
Particle.cpp pavg0 / pavg1 properties can be set through the console and prop 2014-10-26 18:11:46 -04:00
Particle.h remove auto generated comments from all files, fix some missing tabs, remove unused variables from config.h 2013-03-06 12:05:59 -05:00
Sample.h fix a few of the most spammy warnings (there are still hundreds of warnings though) 2014-10-23 00:42:13 -04:00
SaveRenderer.cpp Fix some problems noted in http://www.viva64.com/en/b/0298/ 2014-12-25 17:09:35 +00:00
SaveRenderer.h Use VideoBuffer in place of thumbnail 2013-03-15 12:59:55 +00:00
Sign.cpp fix a ton more errors in the interface code, including all the -Wreorder ones 2015-01-16 19:58:39 -05:00
Sign.h remove auto generated comments from all files, fix some missing tabs, remove unused variables from config.h 2013-03-06 12:05:59 -05:00
Simulation.cpp Allow TUNG melting point to be changed from Lua 2015-02-23 13:24:27 +00:00
Simulation.h PARTICLEDEBUG define which turns on some particle debugging key shortcuts 2015-02-06 20:33:10 -05:00
SimulationData.cpp add airblock wall 2014-07-03 14:30:12 -04:00
SimulationData.h add airblock wall 2014-07-03 14:30:12 -04:00
Snapshot.h D: 2013-05-11 15:08:32 +04:00
Stickman.h #define MAX_FIGHTERS + some fixes 2014-11-20 22:11:20 -05:00
StorageClasses.h D: 2013-05-11 15:08:32 +04:00
StructProperty.h implement generic property value as a union instead of void* 2014-01-16 11:00:47 -05:00
WallType.h remove auto generated comments from all files, fix some missing tabs, remove unused variables from config.h 2013-03-06 12:05:59 -05:00