Commit Graph

680 Commits

Author SHA1 Message Date
Simon Robertshaw
96132ee1c1 Stop returning luaL_error from drawing functions for no reason, addresses
issue #29
2012-08-03 00:52:46 +01:00
Simon Robertshaw
b165619266 Update menus on element change from lua, addresses issue #42 2012-08-03 00:47:39 +01:00
Simon Robertshaw
94bb1ad2df Fix OpenGL check in sconscript 2012-08-02 15:31:40 +01:00
ntoskrnl
a4eee2e2b6 Fix description of --64bit 2012-08-02 15:21:55 +01:00
ntoskrnl
18bf7ce155 Build fixes for WIN64 2012-08-02 15:21:43 +01:00
ntoskrnl
4343faa10f Some modifications for WIN64. SConscript not ready for that yet. 2012-08-02 15:21:31 +01:00
ntoskrnl
f94fabd999 Rename WIN32 preprocessor definition to WIN 2012-08-02 15:21:16 +01:00
ntoskrnl
87dfc47c97 Separate operating system and architecture preprocessor definitions
Conflicts:

	SConscript
2012-08-02 15:20:14 +01:00
Simon Robertshaw
cbefea85d7 Local Saving, Server Saving rewrite 2012-08-01 22:29:22 +01:00
Simon Robertshaw
29ac6380ba Prevent newlines being inserted into the begining of a multiline label/textbox 2012-08-01 19:13:31 +01:00
Simon Robertshaw
1d258eab6b ThumbnailBroker for background retrieval and rendering 2012-07-31 19:49:08 +01:00
Simon Robertshaw
303b546ceb Ensure CTRL, SHIFT and ALT states are reset when Window falls into background 2012-07-30 11:51:42 +01:00
Simon Robertshaw
6d5388b221 Faster brush adjusting with [ and ], use alt to change to 1 pixel 2012-07-30 11:25:32 +01:00
Simon Robertshaw
9c67d41ad6 Neaten a little bit of code 2012-07-29 20:34:20 +01:00
Simon Robertshaw
f36dafd9d3 Merge branch 'master' of github.com:FacialTurd/PowderToypp 2012-07-29 20:27:59 +01:00
Simon Robertshaw
011a65f793 Improvements to textbox, prevent selection loss on non modifying keypresses 2012-07-29 20:27:18 +01:00
Simon Robertshaw
d138b2de54 Number type for text fields, addresses some of issue #39 2012-07-29 20:17:51 +01:00
cracker64
cbf7ca22b0 FAG, please get out of there 2012-07-29 15:02:26 -03:00
Simon Robertshaw
418373a3cd HUD toggle, addresses "h should toggle the HUD" in issue #23 2012-07-29 15:08:38 +01:00
Simon Robertshaw
f8a6d2ea1f Textboxes for decoration, addresses "No text boxes in deco editor to directly edit the values" in issue #23 2012-07-29 14:58:56 +01:00
Simon Robertshaw
716ac44c29 Fix crash on Component::IsFocused if the component has been detached from the Window 2012-07-29 13:17:09 +01:00
Simon Robertshaw
90ad1fd856 Restart N. Grav when needed (somewhat effects issue #31) and fix shitty logic when setting paused state on loading save (Fixes issue #34) 2012-07-29 12:29:19 +01:00
Simon Robertshaw
824bde4ceb clear_sim now clears air and gravity maps better, fixes issue #31 2012-07-29 12:18:07 +01:00
Simon Robertshaw
1f914561b2 Better syncing for elementCount, fixes issue #21 2012-07-29 02:07:04 +01:00
Simon Robertshaw
0b3724215e Remove blockair update in Air.cpp function to fix TTAN - solves issue #30 2012-07-29 01:40:42 +01:00
Simon Robertshaw
6cc4648929 Filebrowser search, cleaner filenames 2012-07-29 01:33:28 +01:00
Simon Robertshaw
df3b1e2a62 Implement search for DirectoryList 2012-07-28 22:14:38 +01:00
Simon Robertshaw
c14a008d46 Corrections to GameSave to prevent conflicts in the Expanded state, improve Save preview comments display 2012-07-28 18:38:34 +01:00
Simon Robertshaw
ca1f81a264 Add debug option to sconscript 2012-07-28 18:37:49 +01:00
Simon Robertshaw
dddc04e412 Move cursor to the end of the insertion after pasing in a Textbox 2012-07-28 14:24:15 +01:00
Simon Robertshaw
fc93b71485 Resize brush X and Y axis seperately using Shift and Control, Addresses issue #27 2012-07-28 14:13:28 +01:00
Simon Robertshaw
f9eeebb910 Draw brush using renderer, fixes issue #25 2012-07-28 13:09:35 +01:00
Simon Robertshaw
30b11a7724 Air heat is not rendered if ambient heat is disabled 2012-07-28 12:48:34 +01:00
Simon Robertshaw
4b1c388995 Update ambient heat when enabled, fixes issue #28 2012-07-28 12:30:41 +01:00
Simon Robertshaw
aa774771a0 Collapse gamesave to save space in memory 2012-07-28 02:23:21 +01:00
Simon Robertshaw
385552ceab Correct blending of SetPixel without alpha channel 2012-07-27 21:04:00 +01:00
Simon Robertshaw
b612c076eb Prevent crash when drawing an image out of mounts on a pixel grid 2012-07-27 20:53:09 +01:00
Simon Robertshaw
5befe5c25f Local file browser + some more interesting things like Progress bar UI component 2012-07-27 20:06:17 +01:00
Simon Robertshaw
f8ca8af387 Scroll Panel 2012-07-26 21:51:30 +01:00
Simon Robertshaw
121e7c772c Rename .inc files to inl 2012-07-26 15:06:06 +01:00
Simon Robertshaw
d8903206a1 Update version number 2012-07-25 20:06:50 +01:00
Simon Robertshaw
8c7755d5d2 TPT: Now stickmen can shoot plasma. dc01f09f0e 2012-07-25 20:04:47 +01:00
Simon Robertshaw
79727c9193 Fix for previous commits 2012-07-25 19:47:27 +01:00
Simon Robertshaw
a033fe7e49 TPT: Add ptypes.enabled checks to a few more places 61f39f5464 2012-07-25 19:42:53 +01:00
Simon Robertshaw
a5d6c56f8c TPT: Salt should only melt ice that is above saltwater freezing temperature 3e1d3cd5a6 2012-07-25 19:33:40 +01:00
Simon Robertshaw
f8766201a6 TPT: Optimization for GoL, Added brush size and mouse wheel to lua! e7035233fd 2012-07-25 19:32:36 +01:00
Simon Robertshaw
76070f99e0 TPT: This should fix PLNT lag just a little bit... (mostly after shooting though NEUT) 5f3c10a684 2012-07-25 18:46:15 +01:00
Simon Robertshaw
fad2311c36 TPT: C5 should not explode when touching cold INSL a925eea52c 2012-07-25 18:44:30 +01:00
Simon Robertshaw
67d449df3d Fix typo in EMBR gravity 2012-07-25 18:43:19 +01:00
Simon Robertshaw
b9e16d4bc6 TPT: Prevent STKM falling through activated PVOD with a ctype that isn't STKM 637ee194e0 2012-07-25 18:32:10 +01:00