Commit Graph

1339 Commits

Author SHA1 Message Date
savask
f93a829672 Fix sponge bug. 2012-04-19 21:42:25 +07:00
Simon Robertshaw
62ecf1d87e Ensure TRON head doesn't fade 2012-04-18 16:06:43 +01:00
cracker64
c0947d9fea Should fix any border crashes 2012-04-18 11:57:27 -03:00
savask
64629df1af Fix the bug where you could set "bad" temp to insulators. 2012-04-18 16:50:24 +07:00
cracker64
d4a9f86503 Better description for tron 2012-04-17 19:54:45 -03:00
Simon Robertshaw
ffa5ccb666 Alterations to TRON and fancy effects 2012-04-17 22:38:27 +01:00
cracker64
eccf5658d2 TRON element, needs to glow and fancy explosion on crash 2012-04-17 15:55:58 -04:00
savask
ff8ce0ef3a A small fix for convection. 2012-04-17 21:28:42 +07:00
savask
c9bcc11d35 Viscosity change for gel. Water diffusion among sponge and gel (but with
flying cake effect)
2012-04-15 21:48:24 +07:00
savask
8523da398f Added gel - a liquid with variable heat conductivity and viscosity. 2012-04-15 17:56:55 +07:00
jacksonmj
7a844f51ff Fix crash when flood fill deleting life 2012-04-14 19:12:08 +01:00
savask
e4448dc1d6 No unmeltable ice anymore. 2012-04-14 17:30:57 +07:00
Simon Robertshaw
9f067224b8 Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy 2012-04-13 15:36:05 +01:00
Simon Robertshaw
d601608623 'Report' icon at 0xE3 2012-04-13 15:35:49 +01:00
jacksonmj
a1bd20db91 Use graphics function for BCOL 2012-04-11 16:50:35 +01:00
jacksonmj
76f49dd024 Stop walls next to pipe triggering automatic pattern generation 2012-04-10 17:26:14 +01:00
savask
e52f730969 A fix for ice with ctype = 0. 2012-04-07 14:53:00 +07:00
Simon Robertshaw
2976936cfd Glowing BRAY 2012-04-05 23:17:24 +01:00
Simon Robertshaw
57d8335ca5 Allow DEST to be cloned with CLNE, PCLN, BCLN and PBCN. Add icon for Force elements, minor edits to Gas and Atomic element icons 2012-04-03 23:54:51 +01:00
savask
4b4830b5a4 REALISTIC - Latent heat. It may be buggy, and enthalpy table isn't
filled, but it works.
2012-04-01 00:27:01 +07:00
jacksonmj
57aa7b88f1 More brush fixes
Fixes a problem with the triangle brush caused by InCurrentBrush
calculating the bottom left or bottom right points to be outside the
triangle at certain brush sizes.

Also fixes some points in the brush outline being heated twice when a
line is drawn with the heat tool.
2012-03-30 16:32:51 +01:00
jacksonmj
19968dbaab Brush fixes
Heat tool was heating a vertical line in the middle of the brush twice.

When drawing a vertical line with the triangle brush, it was one pixel
too thin.
2012-03-29 11:02:10 +01:00
savask
00839a3b14 Fixed burning temp. for fire. 2012-03-27 18:39:36 +07:00
Jacob1
5a3faa0584 Fix ELEC being put into pmap instead of photons 2012-03-26 16:18:13 +01:00
Jacob1
2d1c5696a4 triangle brush fixes 2012-03-26 16:12:53 +01:00
jacksonmj
2c3a2e2519 Remove squares.h, since it doesn't seem to give any speed advantage over sqrtf 2012-03-26 16:09:58 +01:00
jacksonmj
156d50d903 Remove duplicate information in set_cmode
Calculating render_mode and display_mode variables from the arrays means
less chance of mistakes (e.g. blob mode RENDER_EFFE was set in
render_modes array but not in render_mode)
2012-03-26 16:03:27 +01:00
Simon Robertshaw
7f433013e0 Enable realistic heat and put a build info thingy into welcome screen 2012-03-23 10:41:29 +00:00
Simon Robertshaw
12270f1ef3 Fix Replacemode delete on Tools 2012-03-23 10:22:46 +00:00
Simon Robertshaw
6bd6c9772b Missing icon include 2012-03-23 00:12:51 +00:00
Simon Robertshaw
47ed75e99e Fix Linux icon variable declaration sitting inside a Windows Platform block 2012-03-23 00:03:03 +00:00
Simon Robertshaw
001c4502e8 Fix firework glow 2012-03-17 18:37:22 +00:00
Simon Robertshaw
4d45bbedb3 Fix glow for deut at ligh 2012-03-17 18:15:45 +00:00
Simon Robertshaw
9913e499fd Add icon again for Windows and Linux 2012-03-17 17:09:06 +00:00
Simon Robertshaw
5e30c0c668 No "min" and "max" in stdlib :( 2012-03-15 02:26:12 +00:00
Jacob1
bf5484ca63 newtonian gravity only put in HUD when on 2012-03-14 21:06:32 -04:00
Jacob1
51c8dfcef4 ngrav/amb. heat quickoptions, amb. heat drawn in heat display when on, fix render_ui position 2012-03-14 21:03:00 -04:00
Jacob1
a27d97124c wifi/portal lines 2012-03-14 20:44:17 -04:00
Jacob1
4fcfb05f25 fix 10000 compiler warnings, put nble.c in right spot, delete create_moving_solid 2012-03-14 20:43:53 -04:00
Jacob1
8ed861fb7e all wall types drawn in PSV and OPS formats 2012-03-14 20:07:21 -04:00
Jacob1
94b8ed193f Fix portals being ugly and PRTO effects not being random at first 2012-03-14 19:51:13 -04:00
Jacob1
96ec3486e8 Fix major update_particles_i bug, do_move was being called on nonexistant particles, causing kill_part to kill another particle 2012-03-14 19:46:56 -04:00
Jacob1
8db6230414 fusion step 3 2012-03-14 19:37:10 -04:00
Jacob1
803ded3b33 fusion step 2 + modify temp/pressure of step 1 2012-03-14 19:35:28 -04:00
Jacob1
83d4658589 prevent ionizing NBLE and burning H2 during fusion 2012-03-14 19:33:10 -04:00
Jacob1
446f773542 Fusion, step 1 2012-03-14 19:30:07 -04:00
Jacob1
4f176ba7c3 cursor changes to correct shape as soon as you click element/wall 2012-03-14 19:26:08 -04:00
Jacob1
0825324469 fix spark color in nothing display 2012-03-14 19:22:14 -04:00
Jacob1
dc688470a6 soap lines, create_parts fix, compiling fixes 2012-03-14 19:20:27 -04:00
Jacob1
d74e281003 change smudge tool + make it use alpha layer 2012-03-14 19:08:13 -04:00