newtonian gravity only put in HUD when on

This commit is contained in:
Jacob1 2012-03-14 21:06:32 -04:00
parent 51c8dfcef4
commit bf5484ca63

View File

@ -1839,7 +1839,10 @@ int main(int argc, char *argv[])
sprintf(heattext, "Empty, Pressure: %3.2f", pv[(y/sdl_scale)/CELL][(x/sdl_scale)/CELL]);
if (DEBUG_MODE)
{
sprintf(coordtext, "X:%d Y:%d. GX: %.2f GY: %.2f", x/sdl_scale, y/sdl_scale, gravx[(((y/sdl_scale)/CELL)*(XRES/CELL))+((x/sdl_scale)/CELL)], gravy[(((y/sdl_scale)/CELL)*(XRES/CELL))+((x/sdl_scale)/CELL)]);
if (ngrav_enable)
sprintf(coordtext, "X:%d Y:%d. GX: %.2f GY: %.2f", x/sdl_scale, y/sdl_scale, gravx[(((y/sdl_scale)/CELL)*(XRES/CELL))+((x/sdl_scale)/CELL)], gravy[(((y/sdl_scale)/CELL)*(XRES/CELL))+((x/sdl_scale)/CELL)]);
else
sprintf(coordtext, "X:%d Y:%d", x/sdl_scale, y/sdl_scale);
}
}
}