Commit Graph

217 Commits

Author SHA1 Message Date
Simon Robertshaw
7480442c67 Move SING back to where it belongs, acid heats up when dissolving materials 2011-07-12 18:10:10 +01:00
Cate
45fe00bef9 Added Cracker changes for adding a triangle brush! :DDD Seems to work without any issues. 2011-07-12 23:29:22 +08:00
Cate
812acd6663 Increased CLST's Advec, after noticing that with 0 advec, it has no air influence, and so cannot be dragged by air XD One digit change. 2011-07-12 21:00:21 +08:00
Cate
0ce4104c7a Added CLST element, which is Clay dust, for making concrete with water. :D Neat due to element cohesion with itself, which causes it to sludge downwards in a way very uncharacteristic of any current powder. Cohesion is very easy to modify. Thanks to Savask for help with cohesion code. :D 2011-07-12 21:00:21 +08:00
Cate
0858b18255 Fixed a typo (?) in Powder.h that made oil turn to oil all over again anywhere below -6 pressure. Not sure why this was set to do this, but fixed anyway. 2011-07-12 21:00:21 +08:00
Simon Robertshaw
d42e06f37a Merge all GOL types into PT_LIFE, behaviour is determined by ctype 2011-07-09 18:22:25 +01:00
Cate
d2eb6f1cb3 Deleted whole repository due to weirdness with recognizing folder. From current source, added Cracker64's changes that make 1px pipe several times faster than thicker pipe. Doesn't break saves. :D 2011-07-08 18:09:16 +01:00
Simon Robertshaw
25a2b52b64 Savask experimental heat transfer 2011-07-01 11:32:10 +01:00
Simon Robertshaw
437f13f424 Powered Breakable clone, Gravity Pump, New menu section for powered elements (needs icon) 2011-06-28 13:58:16 +01:00
Simon Robertshaw
3fe82bf525 Jagged arcs 2011-06-27 18:16:25 +01:00
Simon Robertshaw
5a8c52aeee Revert "Changed thunder and plasma to work as before."
This reverts commit fe9fd28b70.
2011-06-15 13:11:03 +01:00
savask
fe9fd28b70 Changed thunder and plasma to work as before. 2011-06-14 17:13:33 +01:00
jacksonmj
93316a9f1d Fix a load of memory leaks
Also fix some compiler warnings (missing headers, wrong pointer type for
modf, etc) and move variable declarations for Visual Studio.
2011-06-11 13:00:42 +01:00
Simon Robertshaw
1f7106acb1 Gravity zoning 2011-06-09 22:35:00 +01:00
savask
f5af89fb43 Added detach to powder.h. 2011-06-04 19:14:15 +01:00
Simon Robertshaw
97cc3488eb Mercury 2011-06-04 14:05:22 +01:00
jacksonmj
f603e33e74 Small speed improvement to eval_move
Warning: may be buggy, test thoroughly.
2011-05-29 13:36:11 +01:00
jacksonmj
5e414e64dc Fix WIND decoration, and reset dcolour in create_part 2011-05-29 13:35:00 +01:00
Simon Robertshaw
5919cefa85 Decorations are per particle TODO: remove references to the decorations buffer 2011-05-27 14:44:56 +01:00
jacksonmj
956218736b Fix a few solids affected by n-gravity 2011-05-24 21:49:09 +08:00
jacksonmj
fc4de9640c Fix sim options description, GOO and DEUT 2011-05-24 21:49:08 +08:00
Simon Robertshaw
dadac37264 Move Diamond into solids menu, add gravity elements 2011-05-20 13:00:34 +01:00
jacksonmj
c4140955de Life decrement property for soap 2011-05-14 13:44:33 +01:00
jacksonmj
cbfc73d8d6 Turn WIND into a tool 2011-05-14 13:43:51 +01:00
jacksonmj
26dbf70709 Fix overlapping particles 2011-05-14 13:39:40 +01:00
Simon Robertshaw
fa54c005b2 Use properties for life decrement/kill 2011-05-14 13:38:52 +01:00
jacksonmj
c23124e0d7 Shrink draw_tool_xy 2011-05-14 13:28:24 +01:00
Simon Robertshaw
16f014b06a Move wall drawing to graphics.c 2011-05-14 13:28:02 +01:00
Cracker64
59bd280fad ANAR changes, WHOL absorbs ANAR and gets colder. ANAR burns with CFLM strangely. 2011-05-05 20:38:30 +01:00
Simon Robertshaw
5aefd0cb01 Initial soap commit 2011-05-05 20:14:35 +01:00
Cracker64
24f5905020 portal now uses particles as storage, so it keeps everything. 2011-04-25 19:00:27 +01:00
Cate
5fd31116a0 Added IRON to Prop_heatglowsomething. :D So it doesn't look as weird when it comes out of lava. Just a visual touch. 2011-04-19 18:09:46 +01:00
Simon
626cc8fa6a Remove a TON of warnings 2011-04-08 15:28:57 +01:00
Simon
c51c31c12d IRON now in menu 2011-04-08 14:47:08 +01:00
Simon
767d73c5fc astyle 2011-04-08 11:09:42 +01:00
AntB
db406494bd Added H2:
Will reduce DESL to WATR and OIL under pressure
	Will fuse with O2 under pressure to make WATR
2011-04-04 23:18:26 +08:00
Simon
d48f7fc73a O2 header changes 2011-03-29 19:20:46 +01:00
Cracker64
53bc3b817d QRTZ grow changes, uses ctype. 2011-03-29 18:25:11 +01:00
Simon
a589f78429 ... and wood 2011-03-25 11:46:17 +00:00
Simon
eb5826c3da Fix neutron penetration for PLANT 2011-03-25 11:44:20 +00:00
Simon
a186714a7f Move thunder to explosive 2011-03-24 21:11:46 +00:00
Simon
3639fd96b1 Move Portal to special and Photons to nuclear 2011-03-24 20:19:26 +00:00
Simon
3ab47ae9d7 Effects for PRTO and PRTI 2011-03-24 19:41:45 +00:00
Simon
c096b2b14a More cracker fixes 2011-03-22 17:25:29 +00:00
jacksonmj
d46a3bdcb0 Better rotation and inversion, also does single pixel translation 2011-03-18 19:33:38 +00:00
Cracker64
3b048f8a06 merge merge merge 2011-03-10 15:43:27 -05:00
Simon
fd6f6c5406 WIND from cracker! 2011-02-24 17:11:05 +00:00
Cracker64
bf24a26139 forgot powder.h, and renamed drag to wind 2011-02-24 00:51:09 -05:00
Simon
5d4d815ad3 Fancier glow, now affected by Velocity, Pressure and Heat 2011-02-23 20:35:02 +00:00
Cracker64
a8439f221e updating 2011-02-22 20:55:09 -05:00