jacob1
5ce60b5f5f
clean up massive repeated code in GameSave.cpp
2017-04-24 23:59:47 -04:00
jacob1
c98f63bd89
save ambient heat in saves, if it is enabled
2017-04-24 22:29:45 -04:00
jacob1
184777ed12
GameSave.cpp 2D array cleanup
2017-04-23 22:44:31 -04:00
jacob1
ddd326eafd
fix LSNS
2017-04-23 12:51:40 -04:00
jacob1
6d6a615a37
msvc min/max fixes
2017-04-23 12:30:39 -04:00
QuanTech0
f9b512a502
New Element: LSNS ( #367 )
2017-04-23 11:34:24 -04:00
Tamás Bálint Misius
0fe596f741
Make RFGL and RFRG a bit more realistic ( #366 )
...
* Make RFGL and RFRG a bit more realistic.
This means that they both more or less follow Gay-Lussac's law: T2 = T1 * P2 / P1. Simple heat transer mechanism, no playing around with .life, shared update function.
* Ditch weird pressure scale
* No /0 pls
2017-04-23 11:25:42 -04:00
jacob1
40972f9434
pressure and air velocity are now saved in saves
2017-04-22 17:06:28 -04:00
jacob1
0dd1cbf050
Add C5 to phot HUD list, fixes #401
2017-04-21 20:32:12 -04:00
jacob1
866289c179
remove duplicate function, fix Simulation::GetParticleType, fixes #402
2017-04-21 20:24:24 -04:00
jacob1
01d17cb860
remove unused PSTN code (is this a sign of a bug?)
2017-04-20 21:16:25 -04:00
Nickolay
7078d7e528
Customizable FRAY and INVS ( #390 )
2017-04-20 17:37:09 -04:00
LBPHacker
3fbfb83b0e
Fix cache value from Lua graphics functions being ignored
2017-04-17 23:46:03 -04:00
jacob1
e712a8dbec
make last 3 arguments to sim.brush optional, for convenience
2017-04-17 23:28:12 -04:00
LBPHacker
e9d80fe52a
sizeof(unsigned char)
2017-04-17 23:28:12 -04:00
LBPHacker
5cf3fa3f5b
More parameters for sim.brush
2017-04-17 23:28:12 -04:00
krawthekrow
c2642f35f8
fix FRME breaking when partially blocked
2017-04-17 22:58:11 -04:00
krawthekrow
446d4412ea
fix pstn oddity
2017-04-17 22:58:11 -04:00
jacob1
076ec711a9
fix photon refraction on windows
2017-04-16 21:41:50 -04:00
jacob1
cf03731dc3
Skylark: make GRAV prettier
2017-04-11 23:15:23 -04:00
jacob1
d3f0896599
Changes by Skylark:
...
Double the preciseness of photon refracting
photon refracting efficiency improvement on GCC
CRMC now slightly scatters photons when reflecting
BGLA now scatters photons
PQRT scatters photons like QRTZ does
C5 frequency doubling, id:2087410
*slight styling changes by jacob1*
2017-04-11 23:15:01 -04:00
jacob1
bcebe7560e
fix typo in Air.cpp
2017-04-10 23:30:56 -04:00
jacob1
1af4fa912f
fix debug portal lines to the highest ID particle not working, fixes #393
2017-04-08 09:54:45 -04:00
Me4502
bda17dd62e
Fixed favorites being able to be added multiple times.
2017-04-08 09:51:50 -04:00
LBPHacker
804b33f389
Fix WIFI cooldown
...
For some reason WIFI would only add sparks to the spark queue
(sim->wireless[1]) if there was no spark added to it in the previous
frame (sim->wireless[0] in the current frame). Fixed.
2017-03-20 23:04:28 -04:00
Matthias Mailänder
9bb471d741
Create powdertoy-save.xml
2017-03-19 23:18:12 -04:00
LBPHacker
becd92bfc2
Fix downvote button not being reset when opening a local save
2017-03-19 23:16:39 -04:00
Mark Theng
1c12d1ec16
Take history snapshot before setting save ( #358 )
2017-03-19 23:15:08 -04:00
Capacitor Set
e13e31ce64
Fix vid_buf memory leak in editor.c
2017-03-19 23:05:39 -04:00
Capacitor Set
2d4c195c86
Fix memory leaks
2017-03-19 23:05:39 -04:00
jacob1
2d5d9287c6
fixing merge conflict reintroduced a typo ...
2017-03-19 23:04:11 -04:00
CapacitorSet
74d67070f0
Update documentation ( #355 )
...
* Add build instructions
* Update README with Markdown syntax
2017-03-19 23:00:13 -04:00
jacob1
0832caa4f9
fix typo, gasses -> gases
2017-03-18 00:35:33 -04:00
jacob1
680c47ae3c
proper fix for "MODVER" in intro text
...
previous fix actually was due to an incorrect compile flag
2017-03-05 11:07:42 -05:00
jacob1
287d5f9534
minor text fixes
2017-03-05 10:56:11 -05:00
jacob1
83657e8773
disable experimental elements in mods, intro text fix for mods
2017-03-04 23:54:03 -05:00
jacob1
cd448a5747
fix Misc.cpp file_load (this function isn't used anywhere)
2017-02-27 22:28:03 -05:00
jacob1
d5347b0906
Fix test error
2017-02-26 14:02:38 -05:00
jacob1
57e7196e56
fix sconscript fail
2017-02-20 19:20:21 -05:00
jacob1
b01e7a6a36
put #ifdef around denormal functions, they only exist when using SSE/SSE3
2017-02-20 19:15:41 -05:00
jacob1
ca792f12b5
misc compiler warning fixes (multiple compilers)
2017-02-20 19:14:50 -05:00
Issue tracking bot
d9115fc3fe
Fix -Werror=misleading-indentation ( #369 )
2017-02-20 18:51:10 -05:00
jacob1
ac8c01ae57
ensure floating point denormals aren't used, they can massively lag the air sim
2017-02-19 19:29:41 -05:00
jacob1
08a7dfebea
move undohistorylimit config pref, change default to 5
2017-02-18 23:58:14 -05:00
jacob1
61e19a3237
fix crash when undoing if there were no snapshots
2017-02-18 23:41:52 -05:00
jacob1
2967cde4c0
fix font editor being unable to display chars > \x7F, c++ & warning fixes
2017-02-18 10:55:31 -05:00
jacob1
51eeaf218d
fix crash when doing Textbox.new()
2017-02-13 17:43:48 -05:00
jacob1
6040ccd27e
ugly fix for two empty snapshots being created on startup
2017-02-09 23:08:44 -05:00
jacob1
787939db3d
add ctrl+shift+z alternate shortcut for redo
2017-02-09 22:57:31 -05:00
jacob1
8f4e3a56bd
reduce ctrl+z snapshot memory usage
2017-02-09 22:55:05 -05:00