jacksonmj
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961a393c7a
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Modify GBMB to only use life
tmp not needed, since it doesn't create powder during an explosion like BOMB does.
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2011-08-19 12:23:38 +01:00 |
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jacksonmj
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34abbcc84c
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Prevent GBMB reacting with walls
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2011-08-19 12:22:44 +01:00 |
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jacksonmj
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31b6e6a3cf
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Move multiple STKM loading check
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2011-08-19 12:22:34 +01:00 |
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jacksonmj
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de820e36f8
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Only do grav lensing when N-grav is on, and round coordinates correctly
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2011-08-19 12:22:12 +01:00 |
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Bryan Hoyle
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161eb60cfa
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Added PGRV and NGRV for positive and negative gravity tools (sortof like air and vac, but with gravity)
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2011-08-16 18:07:12 -04:00 |
|
Bryan Hoyle
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e2df8e2c16
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Version incriment
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2011-08-16 16:51:50 -04:00 |
|
Bryan Hoyle
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16aa349e77
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SPRK now makes electrons in WIRE
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2011-08-16 16:12:43 -04:00 |
|
Bryan Hoyle
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0cbf66a495
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GBMB now has cool flicker graphics.
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2011-08-16 15:22:11 -04:00 |
|
Bryan Hoyle
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53d2c2d42f
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GBMB changes
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2011-08-16 15:18:15 -04:00 |
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Bryan Hoyle
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d0291e73bc
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I'm an idiot, had to replace the blendpixel because I forgot about fire mode.
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2011-08-16 14:51:59 -04:00 |
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Bryan Hoyle
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60c6aab523
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Accedentally put in a blendpixel, it is now removed
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2011-08-16 14:44:48 -04:00 |
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Bryan Hoyle
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e55e52c460
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added gbmb which is an element that makes large amounts of gravity when it hits a particle
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2011-08-16 14:39:50 -04:00 |
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Bryan Hoyle
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e7ce51d420
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Revert "Fixed a bug with clne having its ctype overridden by manually placed particles."
This reverts commit ed392c9724 .
Sorry about the reverts, I accedentally reverted the wrong one originally.
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2011-08-16 12:46:45 -04:00 |
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Bryan Hoyle
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ad09f3040e
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Revert "Revert "added lua command: tpt.setfpscap(int FPSCap)""
This reverts commit a5db1d53da .
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2011-08-16 12:45:44 -04:00 |
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Bryan Hoyle
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a5db1d53da
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Revert "added lua command: tpt.setfpscap(int FPSCap)"
This reverts commit aa56eca5c0 .
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2011-08-16 12:43:50 -04:00 |
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Bryan Hoyle
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ed392c9724
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Fixed a bug with clne having its ctype overridden by manually placed particles.
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2011-08-16 12:38:12 -04:00 |
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Bryan Hoyle
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aa56eca5c0
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added lua command: tpt.setfpscap(int FPSCap)
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2011-08-15 21:44:37 -04:00 |
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Simon Robertshaw
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dcd3af9440
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Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
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2011-08-14 18:32:10 +01:00 |
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Simon Robertshaw
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d3153aae85
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Extended info for line drawing
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2011-08-14 18:31:48 +01:00 |
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Bryan Hoyle
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ca66525bea
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I thought Rand_max was smaller, fixed h2 burn temp down to about 2200 Celcius instead of 9000...
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2011-08-12 12:25:16 -04:00 |
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Bryan Hoyle
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89605f3deb
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More realistic H2/air burn temp
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2011-08-12 12:21:24 -04:00 |
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Bryan Hoyle
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acebad0744
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Made the WTVR coolign only for teh H2/O2 reaction (To keep save compatavbility)
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2011-08-12 12:18:41 -04:00 |
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Bryan Hoyle
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345c183ee3
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Merge remote branch 'origin/master'
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2011-08-12 12:08:12 -04:00 |
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Bryan Hoyle
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8824bcc609
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Made wtrv cool down over 1000 C
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2011-08-12 12:08:05 -04:00 |
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savask
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f1908bab0c
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Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
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2011-08-12 23:01:01 +07:00 |
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Bryan Hoyle
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6cdffe9cc2
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Merge remote branch 'origin/master'
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2011-08-12 11:57:23 -04:00 |
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Bryan Hoyle
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f5cb03d424
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Realistic burn temp for O2 and H2 reaction ~~3200 Celcius
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2011-08-12 11:56:52 -04:00 |
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Simon Robertshaw
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2749285134
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LCRY can be coloured by decoration tool
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2011-08-12 16:54:44 +01:00 |
|
Simon Robertshaw
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62bd61edae
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Better graphics for H2 and O2
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2011-08-12 16:34:20 +01:00 |
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Simon Robertshaw
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2d7c75c026
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More fancy debug
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2011-08-12 16:15:42 +01:00 |
|
savask
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86e9a6eeff
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Fixed a bug where you were able to create multiply stickmans by copying it.
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2011-08-12 14:52:02 +07:00 |
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savask
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d31b140f8e
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Fixed my mistake in names.
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2011-08-12 14:51:25 +07:00 |
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savask
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15dab3daad
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Imporved walking in a gravity field.
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2011-08-12 14:51:05 +07:00 |
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savask
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65c8e27538
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New walking code (WIP)
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2011-08-12 14:50:41 +07:00 |
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savask
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fd38838b51
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Added a recoil when stick man is spawning.
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2011-08-12 14:49:39 +07:00 |
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savask
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c37f3b1eba
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New stick mans collisions code.
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2011-08-12 14:49:20 +07:00 |
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Simon Robertshaw
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11843a8ee0
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Fix movable WIRE
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2011-08-11 20:22:08 +01:00 |
|
Simon Robertshaw
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d5435c50a9
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Debug info for particles allocation
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2011-08-11 20:12:52 +01:00 |
|
Simon Robertshaw
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4f8720eecc
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OS X doesn't like the 'd' suffix
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2011-08-11 17:10:38 +01:00 |
|
Simon Robertshaw
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0938b561e6
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Missing file from previous commit
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2011-08-11 14:41:43 +01:00 |
|
Simon Robertshaw
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9e634b95cc
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Fire intensity from Lua
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2011-08-11 13:02:00 +01:00 |
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jacksonmj
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806e1933a2
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Fix segfault when there are no unused particles before parts_lastActiveIndex
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2011-08-11 18:49:42 +08:00 |
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Simon Robertshaw
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3ed6a44a24
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Add FRZZ to Powders menu
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2011-08-11 00:43:35 +01:00 |
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jacksonmj
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2e323ea018
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Update parts_lastActiveIndex when creating neut/phot
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2011-08-11 07:38:56 +08:00 |
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jacksonmj
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1713604233
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Skip unused particles at end of parts[]
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2011-08-11 07:38:56 +08:00 |
|
Simon Robertshaw
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61bbc36cfa
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Fix Gol with Wire placed
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2011-08-08 16:19:23 +01:00 |
|
Simon Robertshaw
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950f5c34a3
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Save Wire ctype
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2011-08-08 15:14:11 +01:00 |
|
Simon Robertshaw
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7b968a1f37
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Version increment
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2011-08-08 15:06:57 +01:00 |
|
Simon Robertshaw
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9b9d628374
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Improvements to Wire
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2011-08-08 14:57:32 +01:00 |
|
lieuwe
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dd2d06425e
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you can now charge WIRE with pscn and it'll create only one
electron.
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2011-08-08 20:37:28 +08:00 |
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