Tamás Bálint Misius
a637a619c9
Disable exe icons in mingw ghactions builds
...
So 1ef0c1a3e0
didn't help at all, great. Either I'm terrible enough at C++ to get the same thing wrong twice, or this is a mingw bug, in which case I'm not willing to waste time trying to figure it out.
2024-01-21 13:49:26 +01:00
Tamás Bálint Misius
5839657806
Snapshot 359
2024-01-21 12:59:18 +01:00
Tamás Bálint Misius
1ef0c1a3e0
Rewrite MakeIco
...
There is some cursed memory problem that only ever manifests in ghactions workflows and for cursed people. I'm neither so I just rewrote the whole thing from scratch, slightly better than last time.
2024-01-21 12:57:36 +01:00
Tamás Bálint Misius
452b553350
Fix various warnings that had piled up
2024-01-21 12:46:04 +01:00
Tamás Bálint Misius
8e6faddd2f
Sanitize the Lua API
...
Mostly in terms of consistency of spelling (o/ou, z/s, upper/lowercase), placement (which table a function/variable is in), and getter/setter functionality (a ton of settings weren't possible to query). All of this is done, or at least is intended to be done, in a backwards-compatible manner; code that worked without errors in 97.0 should work correctly from now on also.
Also punt off duplicated and deprecated features to eventcompat.lua, renamed to just compat.lua, where they are more concisely implemented and more maintainable than on the C++ side.
Note that this means that functionality added since 97.0 is not necessarily preserved, and also that code that worked with errors may or may not keep working with errors, and it highly likely will not produce the same errors. In the future, errors coming from compat.lua should be attempted to be resolved first and foremost by migrating user code to new APIs.
List of notable, included, but not entirely relevant changes, which should probably have been done in separate commits:
- add an enum for simulation deco spaces, there still are a few things that need such enums though
- move clamping to Brush::SetRadius, meaning that nothing can set bogus brush sizes from now on, not even Lua
- have LuaLuna install constructor functions in the interface table, rather than pollute _G with equivalent callable tables
The old APIs now work in accordance with existing documentation on the Wiki, though they retain weird unintended behaviour, such as accepting fewer arguments than documented. I also intend to give new APIs a thorough look later, and possibly organize C++-side code into separate TUs based on which API table it implements.
A list list of API changes follows. "status" is to be interpreted thus:
- added: new API, the "related" API may be the limited functionality deprecated equivalent the new one is meant to extend
- deprecated: retained for compatibility (see above), implemented in compat.lua via the "related" API, possibly meant to be removed from existing documentation, or at least very visibly marked deprecated
- aliases: retained for compatibility (see above), implemented in compat.lua as an alias to the "related" API, possibly meant to be removed from existing documentation, or at least very visibly marked deprecated
- renamed: not retained for compatibility because it was added after 97.0, the replacement is the "related" API
- removed: no replacement available, see "note" for reason
- unchanged: unchanged but noteworthy
name | status | related | note
---------------------------|------------|-------------------------|--------------
Button | deprecated | ui.button |
Checkbox | deprecated | ui.checkbox |
Label | deprecated | ui.label |
ProgressBar | deprecated | ui.progressBar |
Slider | deprecated | ui.slider |
Textbox | deprecated | ui.textbox |
Window | deprecated | ui.window |
bz2.COMPRESS_LIMIT | added | bz2.compressLimit | identical
bz2.COMPRESS_NOMEM | added | bz2.compressNomem | identical
bz2.DECOMPRESS_BAD | added | bz2.decompressBad | identical
bz2.DECOMPRESS_EOF | added | bz2.decompressEof | identical
bz2.DECOMPRESS_LIMIT | added | bz2.decompressLimit | identical
bz2.DECOMPRESS_NOMEM | added | bz2.decompressNomem | identical
bz2.DECOMPRESS_TYPE | added | bz2.decompressType | identical
bz2.compressLimit | deprecated | bz2.COMPRESS_NOMEM |
bz2.compressNomem | deprecated | bz2.COMPRESS_LIMIT |
bz2.compressOk | removed | | bz2.compress never actually returned this
bz2.decompressBad | deprecated | bz2.DECOMPRESS_NOMEM |
bz2.decompressEof | deprecated | bz2.DECOMPRESS_LIMIT |
bz2.decompressLimit | deprecated | bz2.DECOMPRESS_TYPE |
bz2.decompressNomem | deprecated | bz2.DECOMPRESS_BAD |
bz2.decompressOk | removed | | bz2.decompress never actually returned this
bz2.decompressType | deprecated | bz2.DECOMPRESS_EOF |
elem.FLAG_MOVABLE | deprecated | sim.FLAG_MOVABLE |
elem.FLAG_PHOTDECO | deprecated | sim.FLAG_PHOTDECO |
elem.FLAG_SKIPMOVE | deprecated | sim.FLAG_SKIPMOVE |
elem.FLAG_STAGNANT | deprecated | sim.FLAG_STAGNANT |
elem.PROP_DRAWONCTYPE | deprecated | 0 |
elem.ST_GAS | deprecated | 0 |
elem.ST_LIQUID | deprecated | 0 |
elem.ST_NONE | deprecated | 0 |
elem.ST_SOLID | deprecated | 0 |
elem.getByName | added | tpt.element | only converts names to IDs
evt.AFTERSIM | added | evt.aftersim | identical
evt.AFTERSIMDRAW | added | evt.aftersimdraw | identical
evt.BEFORESIM | added | evt.beforesim | identical
evt.BEFORESIMDRAW | added | evt.beforesimdraw | identical
evt.BLUR | added | evt.blur | identical
evt.CLOSE | added | evt.close | identical
evt.KEYPRESS | added | evt.keypress | identical
evt.KEYRELEASE | added | evt.keyrelease | identical
evt.MOUSEDOWN | added | evt.mousedown | identical
evt.MOUSEMOVE | added | evt.mousemove | identical
evt.MOUSEUP | added | evt.mouseup | identical
evt.MOUSEWHEEL | added | evt.mousewheel | identical
evt.TEXTEDITING | added | evt.textediting | identical
evt.TEXTINPUT | added | evt.textinput | identical
evt.TICK | added | evt.tick | identical
evt.aftersim | deprecated | evt.AFTERSIM |
evt.aftersimdraw | deprecated | evt.AFTERSIMDRAW |
evt.beforesim | deprecated | evt.BEFORESIM |
evt.beforesimdraw | deprecated | evt.BEFORESIMDRAW |
evt.blur | deprecated | evt.BLUR |
evt.close | deprecated | evt.CLOSE |
evt.getModifiers | added | evt.getmodifiers | identical
evt.getmodifiers | deprecated | evt.getModifiers |
evt.keypress | deprecated | evt.KEYPRESS |
evt.keyrelease | deprecated | evt.KEYRELEASE |
evt.mousedown | deprecated | evt.MOUSEDOWN |
evt.mousemove | deprecated | evt.MOUSEMOVE |
evt.mouseup | deprecated | evt.MOUSEUP |
evt.mousewheel | deprecated | evt.MOUSEWHEEL |
evt.textediting | deprecated | evt.TEXTEDITING |
evt.textinput | deprecated | evt.TEXTINPUT |
evt.tick | deprecated | evt.TICK |
ren.FIRE_SPARK | added | | was missing
ren.colourMode | deprecated | ren.colorMode |
ren.debugHUD | deprecated | ren.debugHud |
ren.decorations | added | tpt.decorations_enable | works with booleans
ren.fireSize | added | tpt.setfire | also a getter, takes intensity only
ren.hud | added | tpt.hud | works with booleans
ren.useDisplayPreset | added | tpt.display_mode | identical
sim.AIR_NOUPDATE | added | sim.AIR_NO_UPDATE | identical
sim.AIR_NO_UPDATE | renamed | sim.AIR_NOUPDATE |
sim.AIR_PRESSUREOFF | added | sim.AIR_PRESSURE_OFF | identical
sim.AIR_PRESSURE_OFF | renamed | sim.AIR_PRESSUREOFF |
sim.AIR_VELOCITYOFF | added | sim.AIR_VELOCITY_OFF | identical
sim.AIR_VELOCITY_OFF | renamed | sim.AIR_VELOCITYOFF |
sim.BRUSH_CIRCLE | added | sim.CIRCLE_BRUSH | identical
sim.BRUSH_NUM | renamed | sim.NUM_DEFAULTBRUSHES |
sim.BRUSH_SQUARE | added | sim.SQUARE_BRUSH | identical
sim.BRUSH_TRIANGLE | added | sim.TRI_BRUSH | identical
sim.CIRCLE_BRUSH | renamed | sim.BRUSH_CIRCLE |
sim.FLAG_MOVABLE | added | elem.FLAG_MOVABLE | identical
sim.FLAG_PHOTDECO | added | elem.FLAG_PHOTDECO | identical
sim.FLAG_SKIPMOVE | added | elem.FLAG_SKIPMOVE | identical
sim.FLAG_STAGNANT | added | elem.FLAG_STAGNANT | identical
sim.MAX_PARTS | added | sim.NPART | identical
sim.NPART | renamed | sim.MAX_PARTS |
sim.NUM_AIRMODES | added | sim.NUM_AIR_MODES | identical
sim.NUM_AIR_MODES | renamed | sim.NUM_AIRMODES |
sim.NUM_BRUSHES | added | | specifies the range of valid ui.brushID inputs
sim.NUM_DEFAULTBRUSHES | added | sim.BRUSH_NUM | identical
sim.NUM_EDGEMODES | added | sim.NUM_EDGE_MODES | identical
sim.NUM_EDGE_MODES | renamed | sim.NUM_EDGEMODES |
sim.NUM_GRAVMODES | added | sim.NUM_GRAV_MODES | identical
sim.NUM_GRAV_MODES | renamed | sim.NUM_GRAVMODES |
sim.NUM_PARTS | deprecated | sim.partCount |
sim.NUM_WALLS | added | | specifies the range of valid sim.wallMap inputs
sim.SQUARE_BRUSH | renamed | sim.BRUSH_SQUARE |
sim.TRI_BRUSH | renamed | sim.BRUSH_TRIANGLE |
sim.ambientHeatSim | added | tpt.ambient_heat | works with booleans
sim.canMove | added | sim.can_move | identical
sim.can_move | deprecated | sim.canMove |
sim.decoColour | deprecated | sim.decoColor |
sim.decoSpace | added | tpt.decoSpace | identical, but a function
sim.elecMap | added | tpt.set_elecmap | also a getter
sim.ensureDeterminism | unchanged | | undocumented
sim.fanVelocityX | added | tpt.set_wallmap | also a getter, sets fan velocity separately
sim.fanVelocityY | added | tpt.set_wallmap | also a getter, sets fan velocity separately
sim.frameRender | added | sim.framerender | identical
sim.framerender | deprecated | sim.frameRender |
sim.golSpeedRatio | added | sim.gspeed | identical
sim.gravMap | deprecated | various |
sim.gravityField | added | sim.graMap | gravity simulation output
sim.gravityMass | added | sim.graMap | also a getter, gravity simulation input
sim.gspeed | deprecated | sim.golSpeedRatio |
sim.hash | unchanged | | undocumented
sim.heatSim | added | tpt.heat | works with booleans
sim.neighbours | deprecated | sim.neighbors |
sim.newtonianGravity | added | tpt.newtonian_gravity | works with booleans
sim.partCount | added | tpt.NUM_PARTS | identical, but a function
sim.partNeighbours | deprecated | see sim.partNeighbors |
sim.paused | added | tpt.set_pause | works with booleans
sim.randomSeed | added | sim.randomseed | identical, undocumented
sim.randomseed | renamed | sim.randomSeed | undocumented
sim.resetGravityField | added | tpt.reset_gravity_field | identical
sim.resetSpark | added | tpt.reset_spark | identical
sim.resetVelocity | added | tpt.reset_velocity | identical
sim.wallMap | added | tpt.set_wallmap | also a getter, doesn't set fan velocity
sim.waterEqualisation | deprecated | sim.waterEqualization |
sim.waterEqualization | unchanged | | still works with ints, not worth the trouble
socket.getTime | added | socket.gettime | identical
socket.gettime | deprecated | socket.getTime |
tpt.active_menu | deprecated | ui.activeMenu |
tpt.ambient_heat | deprecated | sim.ambientHeatSim |
tpt.brushID | deprecated | ui.brushID |
tpt.brushx | deprecated | ui.brushRadius |
tpt.brushy | deprecated | ui.brushRadius |
tpt.create | deprecated | various |
tpt.debug | added | tpt.setdebug | identical
tpt.decoSpace | deprecated | sim.decoSpace |
tpt.decorations_enable | deprecated | ren.decorations |
tpt.delete | deprecated | various |
tpt.display_mode | deprecated | ren.useDisplayPreset |
tpt.drawCap | added | tpt.setdrawcap | identical
tpt.drawline | deprecated | gfx.drawLine |
tpt.drawpixel | deprecated | gfx.drawPixel |
tpt.drawrect | deprecated | gfx.drawRect |
tpt.drawtext | deprecated | gfx.drawText |
tpt.el | deprecated | various |
tpt.element | deprecated | various |
tpt.element_func | deprecated | elem.property |
tpt.eltransition | deprecated | various |
tpt.fillrect | deprecated | gfx.fillRect |
tpt.fpsCap | added | tpt.setfpscap | identical
tpt.getPartIndex | deprecated | various |
tpt.getUserName | added | tpt.get_name | identical
tpt.get_clipboard | deprecated | plat.clipboardCopy |
tpt.get_elecmap | deprecated | sim.elecMap |
tpt.get_name | deprecated | tpt.getUserName |
tpt.get_numOfParts | deprecated | sim.partCount |
tpt.get_property | deprecated | sim.partProperty |
tpt.get_wallmap | deprecated | sim.wallMap |
tpt.graphics_func | deprecated | elem.property |
tpt.heat | deprecated | sim.heatSim |
tpt.hud | deprecated | ren.hud |
tpt.menu_enabled | deprecated | ui.menuEnabled |
tpt.mousex | deprecated | ui.mousePosition |
tpt.mousey | deprecated | ui.mousePosition |
tpt.newtonian_gravity | deprecated | sim.newtonianGravity |
tpt.next_getPartIndex | deprecated | various |
tpt.num_menus | deprecated | ui.numMenus |
tpt.parts | deprecated | various |
tpt.perfectCircleBrush | deprecated | ui.perfectCircleBrush |
tpt.reset_gravity_field | deprecated | sim.resetGravityField |
tpt.reset_spark | deprecated | sim.resetSpark |
tpt.reset_velocity | deprecated | sim.resetVelocity |
tpt.selecteda | deprecated | ui.activeTool |
tpt.selectedl | deprecated | ui.activeTool |
tpt.selectedr | deprecated | ui.activeTool |
tpt.selectedreplace | deprecated | ui.activeTool |
tpt.set_clipboard | deprecated | plat.clipboardPaste |
tpt.set_console | deprecated | ui.console |
tpt.set_elecmap | deprecated | sim.elecMap |
tpt.set_gravity | deprecated | sim.gravityMass |
tpt.set_pause | deprecated | sim.paused |
tpt.set_pressure | deprecated | sim.pressure |
tpt.set_property | deprecated | sim.partProperty |
tpt.set_wallmap | deprecated | sim.wallMap |
tpt.setdebug | deprecated | tpt.debug |
tpt.setdrawcap | deprecated | tpt.drawCap |
tpt.setfire | deprecated | ren.fireSize |
tpt.setfpscap | deprecated | tpt.fpsCap |
tpt.setwindowsize | deprecated | ui.windowSize |
tpt.start_getPartIndex | deprecated | various |
tpt.textwidth | deprecated | gfx.textSize |
tpt.toggle_pause | deprecated | sim.paused |
tpt.watertest | deprecated | sim.waterEqualization |
ui.MOUSEUP_BLUR | added | ui.MOUSE_UP_BLUR | identical
ui.MOUSEUP_DRAWEND | added | ui.MOUSE_UP_DRAW_END | identical
ui.MOUSEUP_NORMAL | added | ui.MOUSE_UP_NORMAL | identical
ui.MOUSE_UP_BLUR | deprecated | ui.MOUSEUP_BLUR |
ui.MOUSE_UP_DRAW_END | deprecated | ui.MOUSEUP_DRAWEND |
ui.MOUSE_UP_NORMAL | deprecated | ui.MOUSEUP_NORMAL |
ui.NUM_TOOLINDICES | added | | specifies the range of valid ui.activeTool inputs
ui.activeMenu | added | tpt.active_menu | identical
ui.activeTool | added | tpt.selectedl, ... | identical, but a function
ui.brushID | added | tpt.brushID | identical, but a function
ui.brushRadius | added | tpt.brushx, tpt.brushy | identical, but a function
ui.button | added | Slider:new | standalone function
ui.checkbox | added | Textbox:new | standalone function
ui.console | added | tpt.set_console | works with booleans
ui.label | added | ProgressBar:new | standalone function
ui.menuEnabled | added | tpt.menu_enabled | identical
ui.mousePosition | added | tpt.mousex, tpt.mousey | identical, but a function
ui.numMenus | added | tpt.num_menus | identical
ui.perfectCircleBrush | added | tpt.perfectCircleBrush | identical
ui.progressBar | added | Window:new | standalone function
ui.slider | added | Button:new | standalone function
ui.textbox | added | Label:new | standalone function
ui.window | added | Checkbox:new | standalone function
ui.windowSize | added | tpt.setwindowsize | also a getter
2024-01-21 11:30:24 +01:00
Tamás Bálint Misius
5e60b53a3b
Hopefully fix msys2 workflows
...
Apparently updating msys2 causes it to exit completely, great.
2024-01-20 23:35:53 +01:00
Tamás Bálint Misius
5eb5383f08
Fix Platform::ExecutableName on freebsd
...
Also fix release (but somehow only release) builds failing to link because execinfo is a library on freebsd.
2024-01-15 19:54:32 +01:00
Cracker1000
708d543d29
Make LDTC copy BIZR, BIZRG and BIZRG's wavelength too. ( #936 )
2024-01-15 07:18:16 +01:00
Tamás Bálint Misius
00602f58a0
Don't use quick_exit with emscripten
...
This is a temporary fix, that line of code needs to be given some consideration. Maybe a Platform:: function?
2024-01-14 21:52:07 +01:00
Tamás Bálint Misius
a2b5dddb83
Snapshot 358
2024-01-14 21:26:45 +01:00
catsoften
137e4038b6
Allow setting ETRD min and max distance with tmp and tmp2 ( #883 )
2024-01-14 20:51:27 +01:00
catsoften
b711b2935b
Make TESC create LIGH with same deco color ( #901 )
2024-01-14 20:48:50 +01:00
Tamás Bálint Misius
66a09ababd
Remove meson warning about mingw and lto
...
Because msys2 ucrt64 mingw seems to do lto just fine.
2024-01-13 22:51:32 +01:00
Tamás Bálint Misius
d21c23b46e
Don't export everything for nice stack traces in release builds
...
Because this blows up the size of the executable. This was meant to be done only with debug builds anyway. The release stack traces are all sorts of wonky anyway, no need to complicate them further.
2024-01-13 22:47:59 +01:00
Tamás Bálint Misius
45df2ba080
Auto-detect lldb client/server paths
...
Probably needs some tweaking before it's actually generic enough to work for everyone though. Absolutely not going to work for windows people in its current form.
2024-01-13 22:47:07 +01:00
Saveliy Skresanov
e314e99c4c
Merge branch 'resist'
2024-01-13 13:47:37 +07:00
Tamás Bálint Misius
ee2e53958a
Make android/install-apk always stale
...
This effectively leaves the staleness checking to adb install, as it should be done: adb has insight into the state of the system, we don't. Newer versions of android can do incremental installs too, so reinstalling the same thing is essentially free.
Also invoke android/install-apk in the debug script to make sure that the app being debugged is up to date.
2024-01-12 20:11:03 +01:00
Saveliy Skresanov
c5034dd01a
Fix clone producing RSST(RSST).
2024-01-12 23:34:34 +07:00
Tamás Bálint Misius
5e35ce42b5
Add android debug helper script
...
Needs some documentation though. Anyway, works on my machine(tm).
2024-01-12 17:16:32 +01:00
Tamás Bálint Misius
aff12209d3
Use gh cli for managing releases
...
Rather than my bespoke forks of the unmaintained actions that used to do this.
2024-01-12 17:05:00 +01:00
Tamás Bálint Misius
5da4c04f35
Remove THREAD_LOCAL hack, use thread_local
...
We dropped support for the buggy toolchains that needed this hack.
2024-01-12 17:05:00 +01:00
Tamás Bálint Misius
bc9d43bb10
Migrate mingw builds to msys2 ucrt, update tpt-libs
2024-01-12 17:05:00 +01:00
Gyo-hyeon Lee
8a7a36bb85
Add global characters
...
Add Latin Extended-B, IPA Extensions, Spacing Modifier Letters, Greek and Coptic, Cyrillic Supplement, Runic, Box Drawing, CJK Symbols and Punctuation
Signed-off-by: Gyo-hyeon Lee <perssphere07@outlook.com>
2024-01-11 18:30:35 +01:00
Tamás Bálint Misius
2f302fa586
Make sure the correct android SDK and platform are installed
...
Make sure by checking check whether android.jar from the SDK exists.
2024-01-10 08:48:32 +01:00
Tamás Bálint Misius
608f037e68
Explain platform clipboard external dependencies in OptionsView
2024-01-10 07:41:22 +01:00
Tamás Bálint Misius
d05b0093b9
Attempt to show and demangle symbols in bluescreen stack traces
2024-01-10 07:41:11 +01:00
Saveliy Skresanov
9a05e56f15
Restore old SOAP foam behaviour and make it work with nonstandard gravity.
2024-01-09 23:59:31 +07:00
jacob1
1dc641d13f
Fix signs loading in wrong position in PSv saves
2024-01-07 17:13:19 -05:00
jacob1
99566c8003
LogoutRequest - set checkStatus to true
2024-01-06 23:31:28 -05:00
Saveliy Skresanov
c352b08d86
More resist-related comments.
2024-01-02 18:23:19 +07:00
Tamás Bálint Misius
5411269fb2
Fix bluescreen stack trace not showing exception frames
2024-01-02 10:02:03 +01:00
Tamás Bálint Misius
ba056746b8
Bump macos runner version to 12
...
macos-11 runners took ages to finish the macos jobs because homebrew built everything from source on them.
2024-01-01 21:06:28 +01:00
Tamás Bálint Misius
98f5a56b76
Snapshot 357
2024-01-01 20:02:55 +01:00
Tamás Bálint Misius
4a99004327
Fix requests not being marked done when they fail early
...
They were marked done as far as Libcurl.cpp semantics went, but they weren't noticed by the Worker loop and thus weren't actually marked done with MarkDone.
Broken by 0cc179ae4e
where I quietly (i.e. no mention of this in the commit message >_>) replaced curl_multi_wait with curl_multi_poll, the former of which would return after some time even if nothing happened and the latter of which doesn't. Thus, the request manager loop kept iterating, if slowly, and masked this issue: these half-baked requests ended up being noticed in the iteration of the Worker loop that came after the one during which they were marked done.
Also fix the MotD being finalized improperly in Client.
2024-01-01 17:17:43 +01:00
Tamás Bálint Misius
70f6b68fc5
Add platform clipboard option to settings
2024-01-01 12:29:03 +01:00
Tamás Bálint Misius
6160a6b7d5
Add stack trace to bluescreen on some systems
...
This is still complete nonsense on posix systems where bluescreen runs in a signal handler, but what can you do.
2024-01-01 09:34:44 +01:00
Saveliy Skresanov
929b7ee525
Resist and bcoal now make fuse powder.
2023-12-31 22:53:56 +07:00
jacob1
c60e87870a
Add includePressure to saveStamp as well
...
Also removed in a407aba087
, as part of cleanup. Restoring it now that loadStamp also has this same parameter.
2023-12-30 21:10:28 -05:00
jacob1
cdc3eb8663
Fix "does not exist" showing up when loading stamps by id or filepath in console
...
SetLastError will always cause the error to show up in the console. Use tempfile->GetError() instead, which will return the same error message anyway unless the stamp doesn't exist.
2023-12-30 20:34:22 -05:00
jacob1
2619050824
sim.loadStamp: default includePressure to 1
...
It doesn't make much sense for a Lua function to vary depending on whether the user holds shift or not.
This restores the original behavior of includePressure in 6931f35520
, which was accidentally removed later in a407aba087
. Since I doubt anyone used this parameter, I'll just keep it at position 6 instead of moving it back to 4.
2023-12-30 19:46:12 -05:00
jacob1
a471a0de1f
Fix http.post using wrong argument as POST data
2023-12-30 16:03:45 -05:00
jacob1
5a762524b8
Fix header return value from HTTPRequest:finish, now returns both name and value again
2023-12-30 15:40:46 -05:00
Tamás Bálint Misius
25c65310bd
Clear stamp browser selection when page contents change
2023-12-29 14:35:59 +01:00
git4rker
7623f45e6e
Implement stamp renaming
2023-12-29 10:20:55 +01:00
Tamás Bálint Misius
d84e0a0c3e
Sample properties when shift is held
...
Rather than when the active tool is the property tool. Solves the problem of not being able to sample "away" from the property tool when it's already selected. Also bring up the property window after each such sampling of properties.
2023-12-26 13:17:21 +01:00
Tamás Bálint Misius
c5b72b213b
Add beforesimdraw and aftersimdraw events
...
These fire just after RenderBegin (read: really early) and just before RenderEnd (read: really late, but before the zoom window is drawn), respectively.
Lua graphics calls now also decide whether they should draw using simulation graphics or user interface graphics based on which event is being handled. This fixes element graphics functions being unable to draw with graphics calls.
2023-12-24 13:37:54 +01:00
Tamás Bálint Misius
ccd7bef1ed
Snapshot 356
2023-12-23 22:00:33 +01:00
Tamás Bálint Misius
eececdbc83
Fix label sizes in PreviewView
...
Enabling clipping in 151bc4c9cd
made the ill-sized nature of these labels visible.
2023-12-23 21:31:52 +01:00
Tamás Bálint Misius
24fb11aed6
Add tpt.version.beta
2023-12-23 19:33:48 +01:00
Tamás Bálint Misius
bbe84e3505
Add sim.listStamps
2023-12-23 19:26:19 +01:00