Add tpt.version.beta
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@ -413,6 +413,8 @@ LuaScriptInterface::LuaScriptInterface(GameController * c, GameModel * m):
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lua_setfield(l, tptPropertiesVersion, "upstreamBuild");
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lua_pushboolean(l, SNAPSHOT);
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lua_setfield(l, tptPropertiesVersion, "snapshot");
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lua_pushboolean(l, BETA);
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lua_setfield(l, tptPropertiesVersion, "beta");
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lua_pushinteger(l, MOD_ID);
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lua_setfield(l, tptPropertiesVersion, "modid");
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auto vcsTag = ByteString(VCS_TAG);
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