Commit Graph

685 Commits

Author SHA1 Message Date
Lieuwe
9f8811159c pulled some code by cracker which makes output even more awesome :P 2011-03-03 19:38:06 +01:00
Cracker64
9e8b7440ba a get_pmap and get_prop function for python so fancier scripts can be made. Made a demo of increasing element type by one, import example, example.increment() 2011-03-02 23:30:04 -05:00
Simon
920e589d62 Enable key repeat for console 2011-03-02 22:22:46 +00:00
Cracker64
57d24f3ffa update readme for console 2011-03-02 16:00:49 -05:00
Lieuwe
364759ff08 python console 2011-03-03 04:54:19 +08:00
Cracker64
9fffbb88da console things, set commands use keywords for arguments. 2011-03-02 15:43:20 -05:00
jacksonmj
647ff2bff0 Fix some potential crashes, better handling of empty server responses 2011-03-03 04:07:12 +08:00
jacksonmj
e055eb5893 Fix ETRD not conducting correctly to adjacent particles 2011-03-03 04:07:12 +08:00
Cracker64
20edfacae5 fix "water spark bounce" 2011-03-03 04:05:51 +08:00
Cracker64
4f4796b469 INST works with caps lock/replace mode, and fix some replace mode out of screen crashes. 2011-03-03 04:05:51 +08:00
Cracker64
13e90886c1 fix "water spark bounce" 2011-03-01 13:33:10 -05:00
Cracker64
30ceffa46d INST works with caps lock/replace mode, and fix some replace mode out of screen crashes. 2011-02-28 19:48:53 -05:00
jacksonmj
57630e561d Fix some potential crashes, better handling of empty server responses 2011-02-26 20:58:22 +00:00
jacksonmj
ded7bdf30d Merge branch 'upstream' into dev
Conflicts:
	src/main.c
2011-02-26 19:32:51 +00:00
Lieuwe
5387f235f9 python console 2011-02-26 11:49:23 +01:00
jacksonmj
a972644c4f Fix ETRD not conducting correctly to adjacent particles 2011-02-24 19:24:37 +00:00
Simon
669a672b3d Pretty transparent console 2011-02-24 18:04:08 +00:00
Simon
fd6f6c5406 WIND from cracker! 2011-02-24 17:11:05 +00:00
Cracker64
83d89ad4cd rename drag to wind 2011-02-24 00:52:37 -05:00
Cracker64
bf24a26139 forgot powder.h, and renamed drag to wind 2011-02-24 00:51:09 -05:00
Cracker64
98a61e0e20 a drag tool! 2011-02-24 00:26:37 -05:00
Cracker64
a53d956d8d transparent console.... 2011-02-23 21:55:33 -05:00
Cracker64
879dd43e31 Fix GoL to not set gol2 on other things 2011-02-24 09:16:17 +08:00
jacksonmj
3011367eb0 Fix particles displaced by liquids moving to overlapping positions 2011-02-24 09:15:39 +08:00
jacksonmj
a64c202834 Fix lava freezing point 2011-02-24 09:15:39 +08:00
jacksonmj
71a6654c03 Fix particles displaced by liquids moving to overlapping positions 2011-02-24 00:57:13 +00:00
jacksonmj
7ecaa16362 Fix lava freezing point 2011-02-23 21:15:54 +00:00
Simon
1b9b1752a7 Switch life to ctype for, photons apparently use the GLOW ctype for something 2011-02-23 20:54:11 +00:00
Simon
5d4d815ad3 Fancier glow, now affected by Velocity, Pressure and Heat 2011-02-23 20:35:02 +00:00
Cracker64
cf80586ddc Fix GoL to not set gol2 on other things 2011-02-23 13:33:36 -05:00
Simon
0028dc8431 Increase debug coords string buffer to prevent crashes 2011-02-23 17:15:25 +00:00
Cracker64
9b3c25227a Reduce GoL lag 2011-02-24 01:04:43 +08:00
Cracker64
bdcc6e3fba Reduce GoL lag 2011-02-22 20:55:50 -05:00
Cracker64
a8439f221e updating 2011-02-22 20:55:09 -05:00
Simon
417b740d46 Make the help screen a bit cleaner 2011-02-22 17:51:51 +00:00
jacksonmj
c9725c6004 Merge branch 'upstream' into dev
Conflicts:
	src/main.c
2011-02-22 15:18:04 +00:00
Simon
a84234dcd4 Improvement to scrolling menu 2011-02-22 00:51:01 +00:00
Simon
bb0b4e6802 UI improvements for elements menu 2011-02-21 17:57:17 +00:00
Simon
383eaff5b2 Sound and scripts are opt-in, to speed up loading and closing 2011-02-21 16:24:03 +00:00
Simon
064579c9e4 Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy 2011-02-21 16:10:05 +00:00
jacksonmj
6f2965d0d0 Zoom key conflict with international keyboards
Change zoom key to only use keysym.sym, like all the other keyboard
controls. This may mean it is no longer the 'z' key on all
systems, but will prevent it conflicting with the
other keyboard controls.
2011-02-22 00:08:20 +08:00
jacksonmj
1419337374 Reduce overlap of HUD text when in debug/beta mode
Also reduce duplication of some HUD code
2011-02-22 00:08:20 +08:00
jacksonmj
dc35feeac9 Fix console preventing window from closing 2011-02-22 00:05:52 +08:00
jacksonmj
ac7eda80a5 Zoom key conflict with international keyboards
Change zoom key to only use keysym.sym, like all the other keyboard
controls. This may mean it is no longer the 'z' key on all
systems, but will prevent it conflicting with the
other keyboard controls.
2011-02-20 22:47:08 +00:00
jacksonmj
317ddab617 Reduce overlap of HUD text when in debug/beta mode
Also reduce duplication of some HUD code
2011-02-20 20:55:47 +00:00
jacksonmj
b3278cf888 Fix some compiler warnings 2011-02-20 20:46:26 +00:00
jacksonmj
1ae599d63e Fix console preventing window from closing 2011-02-20 19:08:50 +00:00
Simon
9002a87d61 Notication of authentication improvement 2011-02-19 19:28:39 +00:00
Simon
1307af5c57 Fix saving of display mode from keys and fix persistent display 2011-02-19 18:59:07 +00:00
jacksonmj
e640e2dd42 Always save last display mode 2011-02-19 15:51:10 +00:00
jacksonmj
a2091ede76 Move reset code to own function
Also clear persistent view when loading a save or clearing the screen.
2011-02-19 15:41:44 +00:00
jacksonmj
72e6fdd9f6 Preventing creation of invalid types also prevented use of air/temp tools 2011-02-19 07:07:08 +08:00
jacksonmj
df8c13cc58 create_box improvements
Boxes now have sharp corners - they fill only the specified rectangle and not 1 pixel extra
on all sides.
2011-02-19 07:06:22 +08:00
jacksonmj
81ce5d74cc Crash when element with invalid type is created
Generally due to an invalid ctype for clone.
2011-02-19 07:06:22 +08:00
jacksonmj
1b23302513 FLAG_STAGNANT usage lost during rewrite 2011-02-19 07:06:21 +08:00
jacksonmj
dab9f85024 Fix incorrect liquids movement 2011-02-19 07:06:21 +08:00
Cracker64
7c123cdb00 NEUT fixed to dust and fwrk reaction. 2011-02-19 07:04:54 +08:00
Cracker64
89b19bcbee NEUT fixed to dust and fwrk reaction. 2011-02-17 19:03:14 -05:00
Cracker64
b08c37342b Commands in signs, some don't fit 2011-02-14 20:32:01 -05:00
Simon
809289b13d ALL GLORY TO THE SAVASK 2011-02-13 14:38:42 +00:00
Simon
e6ab5b0f36 Fix Clickable signs 2011-02-13 14:03:06 +00:00
Simon
b0b736d49e Moved Gravity identifiers, added gravity mode and air mode to save format 2011-02-13 13:42:38 +00:00
jacksonmj
d57c5ef5e0 Visual Studio compatibility
Also fix two compiler warnings
2011-02-13 00:30:54 +00:00
Cracker64
e882dfecf9 update with latest 2011-02-10 19:46:34 -05:00
jacksonmj
457ceeff0a BCLN and GOO advection fix 2011-02-09 17:19:48 +00:00
Simon
3de4d163a5 Merge branch 'dev' of git://github.com/jacksonmj/The-Powder-Toy 2011-02-09 15:56:30 +00:00
Cate
d5fe05d760 "Added Air modes using Gravitymode code" 2011-02-09 23:52:28 +08:00
jacksonmj
7c100f29c0 gol2 not resetting properly
Causes life to malfunction severely in some cases
2011-02-08 22:32:06 +00:00
jacksonmj
6bbc5328fc Sound device not compulsory 2011-02-08 14:30:02 +00:00
jacksonmj
b85c29dee4 Prevent crashes in the event of ridiculous temperatures 2011-02-07 20:29:11 +00:00
jacksonmj
cb74b0bacf Improve console element parsing
GOL, 34, 2x2 now work. Element types can no longer be referred to by
number, to remove ambiguity between type and particle number.
2011-02-07 17:13:31 +00:00
jacksonmj
29bd6e42f5 Correct some fancy mode graphics 2011-02-07 16:19:14 +00:00
jacksonmj
5fbb37ba60 Fix console particle number, coordinate parsing 2011-02-07 15:56:10 +00:00
jacksonmj
ee100cb4f0 Fix GoL deleting particle 0 2011-02-07 15:24:08 +00:00
jacksonmj
6749eb1960 More flood_parts fixes
kill_part needs to update photon map, otherwise delete_part keeps
deleting the same photon, leading to infinite flood_parts recursion.
2011-02-06 20:24:20 +00:00
Cracker64
30d86813fc hidden menu shows up correctly 2011-02-06 13:29:37 -05:00
jacksonmj
e791e21c3e Fix x,y not always updating and particle # not showing when BETA defined 2011-02-06 17:52:35 +00:00
Cracker64
9844636593 particle # shows up again 2011-02-06 12:50:04 -05:00
jacksonmj
b7e50f521c Fix flood_parts crashes
Crashes due to infinite recursion in flood_parts, which seemed to be caused by
the pmap being incorrect.
2011-02-06 17:16:49 +00:00
FacialTurd
3a4b7f6983 Uninitialised pointer segfault if not previously logged in - jacksonmj 2011-02-06 04:41:48 -08:00
jacksonmj
21d0dd0ca2 Better text wrapping 2011-02-05 15:44:29 +00:00
jacksonmj
196ccd1e36 Uninitialised pointer segfault if not previously logged in 2011-02-04 20:53:15 +00:00
jacksonmj
2569d244d4 Merge branch 'upstream' into dev
Conflicts:
	src/powder.c
2011-02-04 19:59:50 +00:00
Simon
0d863dce94 Nobody likes extra line breaks] 2011-02-04 12:17:24 +00:00
Simon
aef66fbfe3 Session checking on startup and compatibility fixes 2011-02-04 12:16:45 +00:00
Simon
dd5ca12223 We don't want any buffer overflow, especially when reading file and user input 2011-02-04 11:42:11 +00:00
Simon
9469a3b46a Merge with cracker, also fix version 2011-02-04 10:24:35 +00:00
Cracker64
9064cabf28 merge jacksonmj's and much better string parsing because of a function i found. 2011-02-04 01:00:03 -05:00
Cracker64
1755f08e44 variables and if statements for scripts, GoL is glitchy for me, i don't know why 2011-02-03 16:38:58 -05:00
jacksonmj
d21d1f7ba5 Merge branch 'upstream' into dev 2011-02-03 18:47:23 +00:00
Simon
525a59e280 Fixes from cracker64, also lolsounds 2011-02-03 15:37:55 +00:00
jacksonmj
54caad7a69 Possible fix for liquids transferring spark through INSL 2011-02-03 12:04:11 +00:00
jacksonmj
8aaaae1daf Make PTCT/NTCT cool down even when covered with spark
Also fix typo in update_PHOT
2011-02-03 00:08:56 +00:00
jacksonmj
5b1210714d More fixes
Fix PHOT and FWRK.
Fix QRTZ conductivity (broken by removing PROP_CONDUCTS)
Add some things lost during rewrite: NTCT/PTCT not heated if INSL in the way;
boiling point varies with pressure.
2011-02-02 17:49:56 +00:00
Cracker64
db038e9643 HERE are the doubled memsets 2011-02-02 00:18:22 -05:00
Cracker64
2fb7c944cd fix a few things, some memsets were doubled. 2011-02-02 00:15:57 -05:00
Cracker64
5383311cba testing playing .wav files. lol sounds 2011-02-01 20:35:41 -05:00
jacksonmj
77bcac1a56 Small fixes
Fix nearest_part distance calculation
Rename air constants to avoid PLOSS clash with math.h
Prevent crashes due to bad lava ctype.
2011-02-01 16:06:48 +00:00
Cracker64
c558df240b made set work with all of one type of a particle (set type dust deut) turns all dust into deut 2011-01-31 23:30:53 -05:00
Cracker64
fea297b2ac Update with simon, and drawing SPRK on walls crash fix. 2011-01-31 22:53:32 -05:00
Simon
c78d4203ee Small changes from cracker 2011-01-31 22:17:44 +00:00
Simon
b033a9655d Fix for liquids - jacksonmj 2011-01-31 22:10:34 +00:00
jacksonmj
d52fa30a45 Attempt fix for liquids 2011-01-31 22:00:12 +00:00
Simon
5ec884993f Fix login for non-elevated users 2011-01-31 20:25:27 +00:00
Cracker64
c1ca8bae29 merge jacksonmj's and simon's changes, and made mouse coords show up in debug so it is easier to get them. 2011-01-31 13:12:29 -05:00
Simon
8363a21f23 ALL GLORY TO THE SAVASK 2011-01-31 16:54:13 +00:00
jacksonmj
5bf8755655 Console improvements
Can use x,y coordinates to specify which particle.
ctype now also accepts element names.
More sanity checking of input.
delete command added.
2011-01-31 16:36:40 +00:00
jacksonmj
363a3e38f1 Merge branch 'cracker64' into dev
Conflicts:
	src/interface.c
	src/main.c
2011-01-31 14:05:05 +00:00
Cracker64
3babc0586c stupid git, didn't take description change 2011-01-31 00:49:50 -05:00
Cracker64
b7f768e4b3 Moved console commands into own function. Added running script files so console commands can be run instantly. Added create command. element names work, from jacksonmj. 2011-01-31 00:12:47 -05:00
jacksonmj
cdd7399cc1 Make console recognise element names 2011-01-31 02:42:34 +00:00
jacksonmj
f85ef31b1f Merge branch 'upstream' into dev 2011-01-31 02:25:55 +00:00
Simon
61292f5355 Fix bugs with console. 2011-01-30 23:20:12 +00:00
Cracker64
6aaa9e78cd possible fix from jacksonmj, cursor gets set to end while changing commands with up/down 2011-01-30 18:15:53 -05:00
jacksonmj
e2b916a91f Console segfault fix
ed.str is deallocated when console_ui returns. Dereferencing the
returned pointer to ed.str therefore results in bad things.
2011-01-30 22:37:59 +00:00
jacksonmj
f97990fedd Merge branch 'upstream' into dev 2011-01-30 22:36:15 +00:00
Cracker64
8ed2947b4c update with latest 2011-01-30 16:46:50 -05:00
Simon
bcbcb0063b Command buffer, limit is 9, I think 2011-01-30 21:38:24 +00:00
Simon
c6db32f829 Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy 2011-01-30 20:11:10 +00:00
Simon
8510421b37 Merge with crackers console 2011-01-30 20:05:47 +00:00
Cracker64
fcf958da21 added 'load' command, and a basic error message. 2011-01-30 15:00:54 -05:00
Cracker64
e18337a70a Added a console! it is pretty self explanitory 2011-01-30 01:23:24 -05:00
FacialTurd
d61efca4e5 Missing header for CM_COUNT 2011-01-29 09:42:01 -08:00
Simon
7522e95a9d Missing file, also fix cmode saving 2011-01-29 12:19:48 +00:00
Simon
f391b896d4 Use Sessions instead of saving password 2011-01-29 12:16:13 +00:00
jacksonmj
5d34cae2e4 Consistent use of NGOL, better NSCN description 2011-01-29 11:20:34 +00:00
jacksonmj
9938378c0d Merge remote branch 'cracker64' into dev
Conflicts:
	includes/element.h
	includes/powder.h
	src/elements/firw.c
	src/elements/legacy.c
	src/elements/phot.c
	src/elements/sprk.c
	src/graphics.c
	src/main.c
	src/powder.c
2011-01-29 10:50:43 +00:00
Cracker64
4b5337c03a finally fixed visual studio compiling, yay 2011-01-28 21:57:20 -05:00
Cracker64
01304db892 fix some visual studio issues. 2011-01-28 20:53:02 -05:00
Cracker64
964ecf2ecf Other things overwritten, and changes from jacksonmj 2011-01-28 20:13:29 -05:00
Cracker64
880ed33fc7 oops, silly copy file, and fixed the new GoL from simon's fail merging. 2011-01-28 19:58:54 -05:00
Cracker64
bcea95c5ca update to latest 2011-01-28 18:54:50 -05:00
jacksonmj
fe033ce859 INWR should cool after being sparked; and correct function parameters
Also correct grule size and replicate existing freezing point behaviour for lava
with strange ctypes.
2011-01-28 23:14:46 +00:00
jacksonmj
a5ff51f5a5 Restore cracker64 changes overwritten by merge 2011-01-28 21:46:40 +00:00
Simon
079d35f1a0 Merge branch 'dev' of git://github.com/jacksonmj/The-Powder-Toy 2011-01-28 19:56:44 +00:00
jacksonmj
bdfbc7c409 Change include file for element update functions 2011-01-28 19:36:26 +00:00
jacksonmj
2654996599 Fix disappearing WTRV
If water is sparked then quickly heated past 100C, the resulting
WTRV will disappear after a few frames.
2011-01-27 22:38:47 +00:00
Simon
e9ae32b0cc Merge with jacksonmj, Warning: potential for lot of bugs 2011-01-27 20:32:34 +00:00
jacksonmj
58a700fbb0 Fix SIGFPE when opening creations with exactly 50 up/down votes
Only occurs on optimised (using $(OFLAGS) in Makefile) builds
2011-01-23 15:40:01 +00:00
Cracker64
60d3f0047b quartz shouldn't have prop_conducts, and fixed visual studio compiling 2011-01-20 14:10:34 -05:00
Cracker64
e7f2eb92c5 ctrl-'=' will reset sparks 2011-01-19 17:56:55 -05:00
Cracker64
b25a6ecd59 some photon fixes, and better resets on reload/clear 2011-01-19 16:24:54 -05:00
Cracker64
1b35811bd4 revert all limit changes, a little too glitchy, can be done later when current limit is reached. 2011-01-19 14:25:56 -05:00
Cracker64
ff01973658 made all the shifts and type checks use defines, so it can be changed easier, and put it back to normal with a shift of 8. 2011-01-19 13:48:59 -05:00
Cracker64
5c65d69dac missed some bitshifts, which caused a few glitches. Everything seems normal 2011-01-18 00:45:14 -05:00
Cracker64
e1eeaf9e9a test with increased element limit, there seems to be no performace decrease to me anyway. element limit of 4096 2011-01-17 19:11:30 -05:00
Cracker64
926450a9a3 more life types using states, put them in new menu. Maybe get some way to switch to new menu on mouseover of last spot of current life menu 2011-01-16 20:54:41 -05:00
Cracker64
db5bb618c1 fix loading of old GoL saves, and fix wall crash 2011-01-16 13:54:36 -05:00
Cracker64
b1e09d4216 Made GoL code work with more advanced rules with different life states, giving more interesting rules. 2011-01-16 01:29:49 -05:00
jacksonmj
c5670d39c1 Misc small fixes and tidyup 2011-01-15 20:21:22 +00:00
jacksonmj
de58e9a2e7 Fix E-hole
Was broken for powders by fixing fast moving particles going through obstacles.
For gasses, was broken in upstream.
2011-01-15 17:01:20 +00:00
jacksonmj
1833be451f Merge branch 'cracker64' into dev
Conflicts:
	includes/powder.h
	src/graphics.c
	src/main.c
	src/powder.c
2011-01-15 16:23:51 +00:00
jacksonmj
c7213127e5 Temporarily undo photon reflection fix (causes inaccuracies). 2011-01-15 15:36:42 +00:00
jacksonmj
42d7b56602 Attempt fix for some cases of fast particles going through obstacles
Also change direction_to_map again, to revert to original version
(which has problems with some diagonal surfaces, but doesn't have noticeable inaccuracies)
for refraction.
2011-01-15 15:25:39 +00:00
Cracker64
2d79fa5cfe fix photon causing infinite sparks 2011-01-14 21:23:23 -05:00
Cracker64
e33fb40e2d oops, didn't need the floodfill thing there. 2011-01-14 11:05:08 -05:00
Cracker64
b673be0ac2 a fix so photons can be deleted and show up on HUD :) 2011-01-14 00:29:32 -05:00
jacksonmj
0221cdd355 Split elements/misc.c into separate functions 2011-01-13 22:51:55 +00:00
jacksonmj
7fb086065a Correct spelling 2011-01-13 21:56:17 +00:00
jacksonmj
9707443b24 Merge element state into ptypes.
All of the pstates array except .state was replaced by ptransitions.
2011-01-13 21:31:24 +00:00
jacksonmj
a23138fbbe Fix permanent stickman death. 2011-01-13 20:17:05 +00:00
jacksonmj
def10c41ae Exaggerate convection, misc rearrangement + fixes 2011-01-13 15:24:01 +00:00
Cracker64
225dab24ea fix some rare SWCH problems 2011-01-12 19:11:46 -05:00
Cracker64
1c8df0f09e fix photon heating particle number 0 2011-01-12 16:36:08 -05:00
Cracker64
6083b64b72 portal was invisible in debug, oops 2011-01-12 13:22:27 -05:00
Cracker64
cc4489ff29 line for portals. wifi channels reset on reload. 2011-01-12 12:15:50 -05:00
jacksonmj
daa6af0cc2 Small fixes and cleanup 2011-01-11 21:17:02 +00:00
Cracker64
c7f1e2e423 fix 1px brush replace mode 2011-01-11 10:45:16 -05:00
jacksonmj
4006bdf4c2 Merge branch 'upstream' into dev 2011-01-11 13:44:52 +00:00
jacksonmj
cf1ef72584 Rearrange some code, make heat transfer run faster 2011-01-10 23:33:58 +00:00
Cracker64
f242566e30 fix QRTZ spot saving, rotate should change FAN vector as well 2011-01-10 09:43:16 -05:00
jacksonmj
54f9f872b9 Finish update function cleanup 2011-01-10 14:41:03 +00:00
jacksonmj
855281295f More update functions cleanup. 2011-01-10 00:46:34 +00:00
Cracker64
d6837437f2 fix c-5 floodfill 2011-01-09 16:16:59 -05:00
jacksonmj
88d107f18a Better channel handling 2011-01-09 21:12:25 +00:00
jacksonmj
6094753eb1 Fix photon reflection (second attempt).
Previous attempt broke photons in glass.
2011-01-09 20:42:52 +00:00
jacksonmj
134d8a6874 Prevent cloning PSCN/NSCN by PCLN. 2011-01-09 19:31:34 +00:00
jacksonmj
144e4bdb69 Begin cleanup of update functions 2011-01-09 19:23:05 +00:00
jacksonmj
56a3ad373c Fix photon reflection.
In cases such as photons travelling horizontally left towards a line
with a shallow slope downwards from left to right.

Direction map now includes directions parallel to photon
velocity in these cases.
2011-01-09 14:15:09 +00:00
Cracker64
6b06d37ca5 update with simon, and some other changes from jacksonmj. 2011-01-08 21:23:46 -05:00
Cracker64
a6fe456cd0 only add .15 to PUMP, so that things at absolute 0 load at 0. 2011-01-08 18:12:26 -05:00
Cracker64
164681f4e6 GoL speed improvements from jacksonmj (thank you very much) 2011-01-08 17:55:14 -05:00
Simon
75e898e45b Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy 2011-01-08 21:05:52 +00:00
Simon
764e3966bb Improvements to fancy display 2011-01-08 21:03:43 +00:00
Cracker64
0958a6e6da add ctype transfer to portal 2011-01-08 15:33:54 -05:00
jacksonmj
7f83cb1061 Function pointers + minor adjustments. 2011-01-08 19:39:17 +00:00
Simon
548d052018 New Element from cracker - BOYL 2011-01-08 18:51:22 +00:00
Simon
ad7dc345d2 Fix 2 stickman bug 2011-01-08 18:30:29 +00:00
Cracker64
76304bac8d BOYL, a gas that evens out pressure related to its temp, kind of a gas PUMP, but not really, BOYL+WATR=FOG BOYL+O2=WATR, possibly hydrogen in the future? 2011-01-08 13:16:14 -05:00
Simon
cd08a7102c Changes from cracker 2011-01-08 17:40:30 +00:00
Simon
b83b2f1d27 Convection 2011-01-08 17:38:36 +00:00
jacksonmj
692e2ba86d Revert PCLN switching to original version.
For compatibility with some saves relying on the exact time
taken for a switch on/off to spread through adjacent PCLN dots.
2011-01-08 11:17:44 +00:00
jacksonmj
f53826b150 Speed up heat transfer calculations. 2011-01-08 11:00:43 +00:00
jacksonmj
d17758cc08 Yet more function pointers. 2011-01-08 09:00:59 +00:00
jacksonmj
9af0072b21 Further function pointers. 2011-01-07 23:05:26 +00:00
jacksonmj
685ede0643 More electricity rewrite. 2011-01-07 22:20:47 +00:00
jacksonmj
74f6ee8eb5 Oops, fix INWR conductivity. 2011-01-07 20:37:51 +00:00
jacksonmj
6908f3dd0b Tidy up. 2011-01-07 20:26:09 +00:00
jacksonmj
b69712bbdb Some more function pointers 2011-01-07 20:03:58 +00:00
jacksonmj
fa1868314c Shrink GOL wrapping code. GSPEED now works. 2011-01-07 18:15:36 +00:00
Cracker64
52573e94f9 two red BRAYS will toggle SWCH, could be used for something... 2011-01-07 13:07:46 -05:00
jacksonmj
cb02bdfe21 Rewrite electricity code. 2011-01-07 18:00:31 +00:00
jacksonmj
aebcc0ebe4 Use PROP_CONDUCTS more. 2011-01-07 16:56:15 +00:00
jacksonmj
f3ded5f08c More function pointers. 2011-01-07 16:18:22 +00:00
jacksonmj
b661418d7e Replace pstates and some pressure ifs with array. 2011-01-07 14:47:10 +00:00
jacksonmj
1ab4d328a6 Start function pointers 2011-01-07 14:14:35 +00:00
jacksonmj
ed8c0031f4 Astyle. 2011-01-06 22:26:31 +00:00
Simon
6eafb157de Kiosk mode improvements 2011-01-06 08:56:28 +00:00
Simon
2a3af54e92 Kiosk mode, full screen. requested by dante3rd 2011-01-06 08:55:10 +00:00
Cracker64
45078b5933 update, and another small ARAY feature, goes through SWCH. 2011-01-05 18:34:39 -05:00
Simon
a46a484f2e Fix acid drawing and 'purple acid' 2011-01-05 20:36:09 +00:00
Simon
e2d4ae5763 Damn it git, WHAT ARE YOU DOING? 2011-01-05 20:05:40 +00:00
Simon
71c5d53f7f Changes by cracker 2011-01-05 19:42:31 +00:00
Cracker64
cf2489916c some ARAY changes so that more complex things can be made, http://powdertoy.co.uk/Browse/View.html?ID=103300 2011-01-05 14:12:31 -05:00
Simon
5d7c0194f1 INST enabled. INST modifier for ARAY - makes it not stop 2011-01-05 17:42:39 +00:00
Cracker64
fd2f0c905b better liquid movement in radial gravity, '=' resets pressure, cannot draw stickman on clone anymore, 'w' does not work when stickman2 is out, use shift-w. 2011-01-04 20:53:24 -05:00
Simon
0eb4089b08 Easier fancy effects, by Mur 2011-01-04 19:42:50 +00:00
Cracker64
5a37f32ca1 update with simon, and shift-v now does every other frame properly 2011-01-04 13:26:28 -05:00
Simon
43065ba94c Fixes crappiness 2011-01-04 18:05:31 +00:00
Simon
85138b970d Make frame-capture a little more noob-friendly 2011-01-04 18:00:28 +00:00
Simon
3a2bc76643 Gravity control by Moach 2011-01-04 13:35:16 +00:00
Simon
c3eb6e11f9 Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy 2011-01-01 12:43:44 +00:00
Cracker64
5b86cd5c21 QRTZ and powder will have heat glow, also changed heat glow code a bit. 2011-01-01 01:31:25 -05:00
Cracker64
28f1b88ea0 fix INST crash, forgot to change PCLN to work with all GoL. 2011-01-01 01:01:19 -05:00
Simon
6340ff2ac9 Merged new life types from cracker 2010-12-31 11:26:52 +00:00
Cracker64
6519fc167e 7 more gol types, fixed gol code to work with it. 2010-12-31 00:52:40 -05:00
Simon
c98099f8df Small changes to SING from cracker 2010-12-30 22:38:27 +00:00
Cracker64
97e7850de5 oops, was testing 2010-12-30 16:56:11 -05:00
Cracker64
2b253cf73c simon update and small SING change to make it betterer. 2010-12-30 16:55:02 -05:00
Simon
265b360078 Less laggy SDEUT 2010-12-30 21:42:50 +00:00
Cracker64
8604d27c7a simon updates, and SING improvements 2010-12-30 14:59:39 -05:00
FacialTurd
e561aeb321 Whoops 2010-12-30 04:26:48 -08:00
Simon
99e8ce0542 Testing Some DEUT 2010-12-30 11:48:32 +00:00
Simon
e8c6b37550 Bit of readability 2010-12-30 10:04:20 +00:00
Simon
b92e6b391f Merge recent cracker changes 2010-12-30 09:55:43 +00:00
Cracker64
2212d04fb0 added SING, QRTZ and PQRT, see mod thread on forum. 2010-12-30 00:46:35 -05:00
Cracker64
081ad28435 updated with simons small changes 2010-12-29 17:55:14 -05:00
Simon
b57b017907 Disable key repeat, this breaks Zoom and other things 2010-12-29 22:30:20 +00:00
Simon
c913fd55d3 Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy 2010-12-29 22:24:29 +00:00
Cracker64
8df470662f ARAY gets colored by FILT, woo 2010-12-29 17:22:18 -05:00
Simon
b2129bd129 Fix a bit of code readability 2010-12-29 21:33:21 +00:00
Simon
3715925dd9 Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy 2010-12-29 21:15:40 +00:00
Cracker64
5766f9aa7e 'd' and 's' will work normally if there is no stickman, otherwise shift-d and shift-s, corrected silly mistake 2010-12-29 14:35:38 -05:00
Cracker64
25b95e211e new display, Life, shows life in a grayscale gradient, will ONLY show up in debug mode, on shift-1, fix filt floodfill, portal has bigger storage, other fixes. 2010-12-29 09:44:12 -05:00
Simon
713034ed61 Cracker Merge 2010-12-27 23:21:26 +00:00
Cracker64
761ea03882 added a basic coldflame explosive, ignites from CFLM or something cold. 2010-12-27 17:29:05 -05:00
Cracker64
c5c88529c2 slight temp loading change so PUMP will load with 0C if saved at 0C. fix visual studio compiling 2010-12-26 09:47:25 -05:00
Cracker64
0dbb53606b forgot PROP thing in powder.h, adjustments to heat glow and BOMB 2010-12-24 15:59:27 -05:00
Cracker64
65a60b3812 updated with BOMB 2010-12-24 15:00:59 -05:00
Simon
16f7cdaef6 Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy 2010-12-24 18:13:13 +00:00
Simon
8f22758990 More awesome 2010-12-24 15:04:48 +00:00
Simon
1983512b3d Hot metal glow for more views 2010-12-24 13:51:09 +00:00
Simon
db364c549f You know, stuff. 2010-12-24 12:51:39 +00:00
Cracker64
41d9dca73f oops, that wasn't needed 2010-12-23 15:48:11 -05:00
Cracker64
ff1255afd2 a fix for 1 pixel brush and flood fill crashing in certain builds. 2010-12-23 15:46:06 -05:00
Simon
bd9b01c3e2 Cracker Merge 2010-12-22 18:17:06 +00:00
Cracker64
e5ebf1fb41 updated with latest, and FWRK crash fix, INST looks for INSL, wifi lines only show in debug mode. 2010-12-22 00:13:01 -05:00
Simon
5026bfa105 Revert "nice"
This reverts commit 14b4dfef87.
2010-12-20 18:11:11 +00:00
Felix Wallin
14b4dfef87 nice 2010-12-20 14:34:55 +01:00
Simon
1e4e7ea475 Invis can now be used to turn photons into neutrons 2010-12-19 19:07:23 +00:00
Simon
314e937ec8 Allow building with Visual Studio, at the loss of some functionality, also, updates to version number 2010-12-19 18:39:39 +00:00
Simon
e380237cbc Fix merge 2010-12-19 17:29:30 +00:00
Simon
24e662bc2d BRAY is not blocked by INWR or ARAY 2010-12-19 15:46:02 +00:00
Simon
49a1baffe2 Correct file 2010-12-19 14:32:40 +00:00
Simon
92d22ac590 Nibble is a noob, also fix for persistent mode bug 2010-12-19 14:20:38 +00:00
Cracker64
ee4bb84395 missed some parenthesis, caused some creating problems 2010-12-19 00:51:25 -05:00
Cracker64
2dad930818 added spawnpoints for stickmen, so they respawn. 2010-12-18 23:22:10 -05:00
Cracker64
039a4e2f31 Added second stickman for Lulz, it works great though, controlled by wasd. 's' was moved to ctrl-s and d is ctrl-d 2010-12-18 02:14:53 -05:00
Cracker64
809676a1dc added invertion to rotate, ctrl-shift-r, will invert x-axis. NEUT+ACID=ISOZ,GLOW+WATR=DEUT. added ` to toggle replace mode for people without insert keys 2010-12-17 01:35:27 -05:00
Cracker64
d1ca1af825 improved rotate, no longer deletes particles, and works with walls. 2010-12-16 13:40:01 -05:00
Cracker64
327ccb7bba a rotate tool! ctrl-r, then select the area, it will rotate counterclockwise, no properties are saved right now, it deletes and recreates. 2010-12-16 00:17:08 -05:00
Cracker64
5b2c689394 another swch fix, desl fire fix, shift-g will make grid go down, BIZR glows from velocity in FIRE,ect. METL/BRMT/BMTL change color when heated in heat gradient view. other small changes. 2010-12-14 17:23:27 -05:00
Felix Wallin
9c805f8643 there we go 2010-12-14 21:59:37 +01:00
FacialTurd
6f928009ed Possible crash, fix from cracker64. 2010-12-13 04:34:57 -08:00
FacialTurd
cd8ec28e18 Added missing ui_edit->multiline to older textboxes to fix text edit bug. 2010-12-13 04:10:36 -08:00
Cracker64
23f828135a updated with icons, and some more fixes. 2010-12-12 20:13:05 -05:00
Simon
dc25b3a811 Added glyphs for GOL, Heat gradient view and alternate pressure view 2010-12-12 13:47:30 +00:00
Simon
f1df4cae6a Merge latest cracker changes 2010-12-12 12:24:38 +00:00
Cracker64
af72702434 few thingies before i go 2010-12-12 01:46:40 -05:00
Cracker64
dc318fa14a more small changes/fixes. Generation count for GoL in debug, resets with 'r'. 2010-12-11 23:31:08 -05:00
Simon
2bdb662825 Fix merging errors 2010-12-11 03:49:32 +00:00
Simon
be7acfd99b Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy 2010-12-11 03:46:34 +00:00
Simon
d8cd71f912 cracker merge 2010-12-11 03:46:21 +00:00
Cracker64
d4f0b2295d compiles for vilsual studio now 2010-12-10 20:45:33 -05:00
Cracker64
137b96244d forgot to add channel resets for higher than 25 2010-12-10 14:17:11 -05:00
Cracker64
95c4e49f53 Lots of small changes/fixes mentioned in my mod post. 2010-12-10 14:05:06 -05:00
Cracker64
d017764fbe Photons no longer give heat to insulation type things. is basically the same as official besides a few bug fixes. 2010-12-08 14:53:53 -05:00
Cracker64
cbf41389a2 Bugfix for wifi, would cause a double spark if timed just right. updated to 2010-12-08 12:14:02 -05:00
Felix Wallin
c9f852085b Revert "function pointers, not doing anything yet"
This reverts commit 048a0672c7.
2010-12-08 17:34:18 +01:00
Felix Wallin
d0732c1f92 Revert "Fix delete button in the search screen"
This reverts commit b4f2ddf585.
2010-12-08 17:34:12 +01:00
Felix Wallin
048a0672c7 function pointers, not doing anything yet 2010-12-08 17:08:15 +01:00
Simon
96da331601 Improved pause flag, will now only pause, not unpause the game 2010-12-08 01:15:00 +00:00
Simon
b4f2ddf585 Fix delete button in the search screen 2010-12-07 22:22:11 +00:00
Simon
4355b8b2d5 Fix for prerender save and fan drawing 2010-12-07 21:48:03 +00:00
Simon
9486b96368 Mystery bug, just to make sure 2010-12-07 21:45:12 +00:00
Simon
918e5ab4ee Guh, typos 2010-12-07 21:42:05 +00:00
Simon
ac8701eb30 Fix fan loading and remove delete button on favourite view 2010-12-07 21:40:17 +00:00
Simon
2bd851e148 Fixes for potential crashes 2010-12-07 21:16:04 +00:00
Simon
76b6a886b3 Fix BCLN saving 2010-12-07 21:05:26 +00:00
Simon
7968e37b4e Fix 'Nothing' display' 2010-12-07 18:00:55 +00:00