Commit Graph

328 Commits

Author SHA1 Message Date
Cracker64
a8439f221e updating 2011-02-22 20:55:09 -05:00
jacksonmj
c9725c6004 Merge branch 'upstream' into dev
Conflicts:
	src/main.c
2011-02-22 15:18:04 +00:00
Simon
ff1aca9524 Update version 2011-02-22 00:15:48 +00:00
Simon
bb0b4e6802 UI improvements for elements menu 2011-02-21 17:57:17 +00:00
jacksonmj
6f2965d0d0 Zoom key conflict with international keyboards
Change zoom key to only use keysym.sym, like all the other keyboard
controls. This may mean it is no longer the 'z' key on all
systems, but will prevent it conflicting with the
other keyboard controls.
2011-02-22 00:08:20 +08:00
jacksonmj
ac7eda80a5 Zoom key conflict with international keyboards
Change zoom key to only use keysym.sym, like all the other keyboard
controls. This may mean it is no longer the 'z' key on all
systems, but will prevent it conflicting with the
other keyboard controls.
2011-02-20 22:47:08 +00:00
jacksonmj
b3278cf888 Fix some compiler warnings 2011-02-20 20:46:26 +00:00
Simon
1307af5c57 Fix saving of display mode from keys and fix persistent display 2011-02-19 18:59:07 +00:00
Simon
c6e2d17ffe Minor version 2011-02-19 18:36:08 +00:00
jacksonmj
a2091ede76 Move reset code to own function
Also clear persistent view when loading a save or clearing the screen.
2011-02-19 15:41:44 +00:00
jacksonmj
d57c5ef5e0 Visual Studio compatibility
Also fix two compiler warnings
2011-02-13 00:30:54 +00:00
Cracker64
e882dfecf9 update with latest 2011-02-10 19:46:34 -05:00
Simon
3de4d163a5 Merge branch 'dev' of git://github.com/jacksonmj/The-Powder-Toy 2011-02-09 15:56:30 +00:00
Cate
d5fe05d760 "Added Air modes using Gravitymode code" 2011-02-09 23:52:28 +08:00
jacksonmj
6bbc5328fc Sound device not compulsory 2011-02-08 14:30:02 +00:00
jacksonmj
b85c29dee4 Prevent crashes in the event of ridiculous temperatures 2011-02-07 20:29:11 +00:00
jacksonmj
cb74b0bacf Improve console element parsing
GOL, 34, 2x2 now work. Element types can no longer be referred to by
number, to remove ambiguity between type and particle number.
2011-02-07 17:13:31 +00:00
Simon
bb3964138c Fix Antimatter 2011-02-04 13:09:48 +00:00
Simon
9469a3b46a Merge with cracker, also fix version 2011-02-04 10:24:35 +00:00
Cracker64
9064cabf28 merge jacksonmj's and much better string parsing because of a function i found. 2011-02-04 01:00:03 -05:00
Cracker64
b6f1ba977c missed some corrections, fixes GoL 2011-02-03 17:28:08 -05:00
Cracker64
fea297b2ac Update with simon, and drawing SPRK on walls crash fix. 2011-01-31 22:53:32 -05:00
Simon
b033a9655d Fix for liquids - jacksonmj 2011-01-31 22:10:34 +00:00
Simon
76e2193318 Fix version for Login 2011-01-31 20:16:12 +00:00
Cracker64
c1ca8bae29 merge jacksonmj's and simon's changes, and made mouse coords show up in debug so it is easier to get them. 2011-01-31 13:12:29 -05:00
Simon
8363a21f23 ALL GLORY TO THE SAVASK 2011-01-31 16:54:13 +00:00
jacksonmj
5bf8755655 Console improvements
Can use x,y coordinates to specify which particle.
ctype now also accepts element names.
More sanity checking of input.
delete command added.
2011-01-31 16:36:40 +00:00
Cracker64
b7f768e4b3 Moved console commands into own function. Added running script files so console commands can be run instantly. Added create command. element names work, from jacksonmj. 2011-01-31 00:12:47 -05:00
jacksonmj
cdd7399cc1 Make console recognise element names 2011-01-31 02:42:34 +00:00
jacksonmj
f97990fedd Merge branch 'upstream' into dev 2011-01-30 22:36:15 +00:00
Cracker64
8ed2947b4c update with latest 2011-01-30 16:46:50 -05:00
Simon
8510421b37 Merge with crackers console 2011-01-30 20:05:47 +00:00
Cracker64
fcf958da21 added 'load' command, and a basic error message. 2011-01-30 15:00:54 -05:00
Cracker64
e18337a70a Added a console! it is pretty self explanitory 2011-01-30 01:23:24 -05:00
Simon
f391b896d4 Use Sessions instead of saving password 2011-01-29 12:16:13 +00:00
jacksonmj
5d34cae2e4 Consistent use of NGOL, better NSCN description 2011-01-29 11:20:34 +00:00
jacksonmj
9938378c0d Merge remote branch 'cracker64' into dev
Conflicts:
	includes/element.h
	includes/powder.h
	src/elements/firw.c
	src/elements/legacy.c
	src/elements/phot.c
	src/elements/sprk.c
	src/graphics.c
	src/main.c
	src/powder.c
2011-01-29 10:50:43 +00:00
Cracker64
4b5337c03a finally fixed visual studio compiling, yay 2011-01-28 21:57:20 -05:00
Cracker64
964ecf2ecf Other things overwritten, and changes from jacksonmj 2011-01-28 20:13:29 -05:00
Cracker64
880ed33fc7 oops, silly copy file, and fixed the new GoL from simon's fail merging. 2011-01-28 19:58:54 -05:00
Cracker64
bcea95c5ca update to latest 2011-01-28 18:54:50 -05:00
jacksonmj
fe033ce859 INWR should cool after being sparked; and correct function parameters
Also correct grule size and replicate existing freezing point behaviour for lava
with strange ctypes.
2011-01-28 23:14:46 +00:00
jacksonmj
a5ff51f5a5 Restore cracker64 changes overwritten by merge 2011-01-28 21:46:40 +00:00
Simon
079d35f1a0 Merge branch 'dev' of git://github.com/jacksonmj/The-Powder-Toy 2011-01-28 19:56:44 +00:00
jacksonmj
086e3151ad Fix some problems with restrict_flt
This change fixes pressure glitches, burning substances cooling by themselves to absolute
zero, and SING having temperatures of minus several million Kelvin.
2011-01-28 19:41:00 +00:00
jacksonmj
bdfbc7c409 Change include file for element update functions 2011-01-28 19:36:26 +00:00
Simon
e9ae32b0cc Merge with jacksonmj, Warning: potential for lot of bugs 2011-01-27 20:32:34 +00:00
Simon
aedb16efb9 Fixes from cracker 2011-01-27 20:14:20 +00:00
Cracker64
60d3f0047b quartz shouldn't have prop_conducts, and fixed visual studio compiling 2011-01-20 14:10:34 -05:00
Cracker64
1b35811bd4 revert all limit changes, a little too glitchy, can be done later when current limit is reached. 2011-01-19 14:25:56 -05:00
Cracker64
ff01973658 made all the shifts and type checks use defines, so it can be changed easier, and put it back to normal with a shift of 8. 2011-01-19 13:48:59 -05:00
Cracker64
e1eeaf9e9a test with increased element limit, there seems to be no performace decrease to me anyway. element limit of 4096 2011-01-17 19:11:30 -05:00
Simon
ce0708eccd Cracker merge 2011-01-17 14:06:27 +00:00
Cracker64
926450a9a3 more life types using states, put them in new menu. Maybe get some way to switch to new menu on mouseover of last spot of current life menu 2011-01-16 20:54:41 -05:00
Cracker64
b1e09d4216 Made GoL code work with more advanced rules with different life states, giving more interesting rules. 2011-01-16 01:29:49 -05:00
jacksonmj
1833be451f Merge branch 'cracker64' into dev
Conflicts:
	includes/powder.h
	src/graphics.c
	src/main.c
	src/powder.c
2011-01-15 16:23:51 +00:00
jacksonmj
42d7b56602 Attempt fix for some cases of fast particles going through obstacles
Also change direction_to_map again, to revert to original version
(which has problems with some diagonal surfaces, but doesn't have noticeable inaccuracies)
for refraction.
2011-01-15 15:25:39 +00:00
Cracker64
b673be0ac2 a fix so photons can be deleted and show up on HUD :) 2011-01-14 00:29:32 -05:00
jacksonmj
0221cdd355 Split elements/misc.c into separate functions 2011-01-13 22:51:55 +00:00
jacksonmj
7fb086065a Correct spelling 2011-01-13 21:56:17 +00:00
jacksonmj
9707443b24 Merge element state into ptypes.
All of the pstates array except .state was replaced by ptransitions.
2011-01-13 21:31:24 +00:00
jacksonmj
def10c41ae Exaggerate convection, misc rearrangement + fixes 2011-01-13 15:24:01 +00:00
jacksonmj
4006bdf4c2 Merge branch 'upstream' into dev 2011-01-11 13:44:52 +00:00
Cracker64
f242566e30 fix QRTZ spot saving, rotate should change FAN vector as well 2011-01-10 09:43:16 -05:00
jacksonmj
54f9f872b9 Finish update function cleanup 2011-01-10 14:41:03 +00:00
jacksonmj
88d107f18a Better channel handling 2011-01-09 21:12:25 +00:00
jacksonmj
144e4bdb69 Begin cleanup of update functions 2011-01-09 19:23:05 +00:00
Simon
b3735bb84b Version change 2011-01-09 12:20:15 +00:00
Cracker64
6b06d37ca5 update with simon, and some other changes from jacksonmj. 2011-01-08 21:23:46 -05:00
Simon
75e898e45b Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy 2011-01-08 21:05:52 +00:00
Simon
764e3966bb Improvements to fancy display 2011-01-08 21:03:43 +00:00
Cracker64
0958a6e6da add ctype transfer to portal 2011-01-08 15:33:54 -05:00
jacksonmj
7f83cb1061 Function pointers + minor adjustments. 2011-01-08 19:39:17 +00:00
Simon
4a046e77c2 Verson 2011-01-08 19:01:43 +00:00
Simon
548d052018 New Element from cracker - BOYL 2011-01-08 18:51:22 +00:00
Cracker64
b4fb2bf20a forgot BOYL description 2011-01-08 13:21:09 -05:00
Cracker64
76304bac8d BOYL, a gas that evens out pressure related to its temp, kind of a gas PUMP, but not really, BOYL+WATR=FOG BOYL+O2=WATR, possibly hydrogen in the future? 2011-01-08 13:16:14 -05:00
Simon
cd08a7102c Changes from cracker 2011-01-08 17:40:30 +00:00
jacksonmj
d17758cc08 Yet more function pointers. 2011-01-08 09:00:59 +00:00
jacksonmj
9af0072b21 Further function pointers. 2011-01-07 23:05:26 +00:00
jacksonmj
685ede0643 More electricity rewrite. 2011-01-07 22:20:47 +00:00
jacksonmj
6908f3dd0b Tidy up. 2011-01-07 20:26:09 +00:00
jacksonmj
b69712bbdb Some more function pointers 2011-01-07 20:03:58 +00:00
jacksonmj
cb02bdfe21 Rewrite electricity code. 2011-01-07 18:00:31 +00:00
jacksonmj
aebcc0ebe4 Use PROP_CONDUCTS more. 2011-01-07 16:56:15 +00:00
jacksonmj
f3ded5f08c More function pointers. 2011-01-07 16:18:22 +00:00
jacksonmj
b661418d7e Replace pstates and some pressure ifs with array. 2011-01-07 14:47:10 +00:00
jacksonmj
1ab4d328a6 Start function pointers 2011-01-07 14:14:35 +00:00
jacksonmj
ed8c0031f4 Astyle. 2011-01-06 22:26:31 +00:00
Simon
2a3af54e92 Kiosk mode, full screen. requested by dante3rd 2011-01-06 08:55:10 +00:00
Cracker64
45078b5933 update, and another small ARAY feature, goes through SWCH. 2011-01-05 18:34:39 -05:00
Simon
7e3530a705 Few changes and fixes from cracker for ptypes 2011-01-05 20:41:20 +00:00
Simon
5d7c0194f1 INST enabled. INST modifier for ARAY - makes it not stop 2011-01-05 17:42:39 +00:00
Cracker64
fd2f0c905b better liquid movement in radial gravity, '=' resets pressure, cannot draw stickman on clone anymore, 'w' does not work when stickman2 is out, use shift-w. 2011-01-04 20:53:24 -05:00
Simon
0eb4089b08 Easier fancy effects, by Mur 2011-01-04 19:42:50 +00:00
Cracker64
5a37f32ca1 update with simon, and shift-v now does every other frame properly 2011-01-04 13:26:28 -05:00
Simon
3a2bc76643 Gravity control by Moach 2011-01-04 13:35:16 +00:00
Simon
6340ff2ac9 Merged new life types from cracker 2010-12-31 11:26:52 +00:00
Cracker64
6519fc167e 7 more gol types, fixed gol code to work with it. 2010-12-31 00:52:40 -05:00
Simon
c98099f8df Small changes to SING from cracker 2010-12-30 22:38:27 +00:00
Cracker64
2b253cf73c simon update and small SING change to make it betterer. 2010-12-30 16:55:02 -05:00
Simon
b92e6b391f Merge recent cracker changes 2010-12-30 09:55:43 +00:00
Cracker64
2212d04fb0 added SING, QRTZ and PQRT, see mod thread on forum. 2010-12-30 00:46:35 -05:00
Simon
3715925dd9 Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy 2010-12-29 21:15:40 +00:00
Cracker64
25b95e211e new display, Life, shows life in a grayscale gradient, will ONLY show up in debug mode, on shift-1, fix filt floodfill, portal has bigger storage, other fixes. 2010-12-29 09:44:12 -05:00
Simon
713034ed61 Cracker Merge 2010-12-27 23:21:26 +00:00
Cracker64
761ea03882 added a basic coldflame explosive, ignites from CFLM or something cold. 2010-12-27 17:29:05 -05:00
Cracker64
0dbb53606b forgot PROP thing in powder.h, adjustments to heat glow and BOMB 2010-12-24 15:59:27 -05:00
Cracker64
65a60b3812 updated with BOMB 2010-12-24 15:00:59 -05:00
Simon
b86e6d96d0 Forgot to change particle states table 2010-12-24 15:38:14 +00:00
Simon
8f22758990 More awesome 2010-12-24 15:04:48 +00:00
Simon
1983512b3d Hot metal glow for more views 2010-12-24 13:51:09 +00:00
Simon
db364c549f You know, stuff. 2010-12-24 12:51:39 +00:00
Felix Wallin
2e57ba16f3 small fix for indention 2010-12-23 21:53:18 +01:00
Simon
bd9b01c3e2 Cracker Merge 2010-12-22 18:17:06 +00:00
Cracker64
321c570581 forgot to delete a note. 2010-12-22 01:31:22 -05:00
Cracker64
e5ebf1fb41 updated with latest, and FWRK crash fix, INST looks for INSL, wifi lines only show in debug mode. 2010-12-22 00:13:01 -05:00
Simon
5026bfa105 Revert "nice"
This reverts commit 14b4dfef87.
2010-12-20 18:11:11 +00:00
Felix Wallin
14b4dfef87 nice 2010-12-20 14:34:55 +01:00
Simon
1e4e7ea475 Invis can now be used to turn photons into neutrons 2010-12-19 19:07:23 +00:00
Simon
314e937ec8 Allow building with Visual Studio, at the loss of some functionality, also, updates to version number 2010-12-19 18:39:39 +00:00
Simon
e380237cbc Fix merge 2010-12-19 17:29:30 +00:00
Simon
92d22ac590 Nibble is a noob, also fix for persistent mode bug 2010-12-19 14:20:38 +00:00
Cracker64
2dad930818 added spawnpoints for stickmen, so they respawn. 2010-12-18 23:22:10 -05:00
Cracker64
039a4e2f31 Added second stickman for Lulz, it works great though, controlled by wasd. 's' was moved to ctrl-s and d is ctrl-d 2010-12-18 02:14:53 -05:00
Cracker64
809676a1dc added invertion to rotate, ctrl-shift-r, will invert x-axis. NEUT+ACID=ISOZ,GLOW+WATR=DEUT. added ` to toggle replace mode for people without insert keys 2010-12-17 01:35:27 -05:00
Cracker64
327ccb7bba a rotate tool! ctrl-r, then select the area, it will rotate counterclockwise, no properties are saved right now, it deletes and recreates. 2010-12-16 00:17:08 -05:00
Cracker64
5b2c689394 another swch fix, desl fire fix, shift-g will make grid go down, BIZR glows from velocity in FIRE,ect. METL/BRMT/BMTL change color when heated in heat gradient view. other small changes. 2010-12-14 17:23:27 -05:00
Felix Wallin
9c805f8643 there we go 2010-12-14 21:59:37 +01:00
Felix Wallin
fae101b1df we obviously need the particle index 2010-12-14 21:43:28 +01:00
Felix Wallin
4220fd8e35 The only thing it broke was compilation, fixed 2010-12-14 17:10:34 +01:00
Felix Wallin
455b27e3ce started on function pointers. Pushing to master because of otherwise impossible merges 2010-12-14 17:08:37 +01:00
FacialTurd
d20ba9f342 2010-12-13 04:11:38 -08:00
Cracker64
23f828135a updated with icons, and some more fixes. 2010-12-12 20:13:05 -05:00
Simon
dc25b3a811 Added glyphs for GOL, Heat gradient view and alternate pressure view 2010-12-12 13:47:30 +00:00
Simon
f1df4cae6a Merge latest cracker changes 2010-12-12 12:24:38 +00:00
Cracker64
af72702434 few thingies before i go 2010-12-12 01:46:40 -05:00
Cracker64
dc318fa14a more small changes/fixes. Generation count for GoL in debug, resets with 'r'. 2010-12-11 23:31:08 -05:00
Simon
be7acfd99b Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy 2010-12-11 03:46:34 +00:00
Simon
d8cd71f912 cracker merge 2010-12-11 03:46:21 +00:00
Cracker64
95c4e49f53 Lots of small changes/fixes mentioned in my mod post. 2010-12-10 14:05:06 -05:00
Cracker64
d017764fbe Photons no longer give heat to insulation type things. is basically the same as official besides a few bug fixes. 2010-12-08 14:53:53 -05:00
Cracker64
cbf41389a2 Bugfix for wifi, would cause a double spark if timed just right. updated to 2010-12-08 12:14:02 -05:00
Felix Wallin
c9f852085b Revert "function pointers, not doing anything yet"
This reverts commit 048a0672c7.
2010-12-08 17:34:18 +01:00
Felix Wallin
1b5f6b2dc0 Merge branches 'master' and 'function_pointers' 2010-12-08 17:14:12 +01:00
Felix Wallin
81d6cae1f2 test 2010-12-08 17:12:54 +01:00
Felix Wallin
048a0672c7 function pointers, not doing anything yet 2010-12-08 17:08:15 +01:00
Simon
96da331601 Improved pause flag, will now only pause, not unpause the game 2010-12-08 01:15:00 +00:00
Simon
4355b8b2d5 Fix for prerender save and fan drawing 2010-12-07 21:48:03 +00:00
Simon
58b85e19b4 Change version number 2010-12-07 17:47:48 +00:00