Tamás Bálint Misius
4f01130ecc
Restrict saved version to 95.0 if signs with macros are present
2020-02-23 23:37:01 +01:00
Tamás Bálint Misius
5dfda0c528
Only make the request a POST if POST parameters are present
...
This is a compatibility thing, eww. This also fixes handling ptsave from the command line.
2020-01-21 22:54:52 +01:00
Tamás Bálint Misius
7330d0412a
Fix random warnings from clang 8.0.0
2020-01-21 14:43:22 +01:00
jacob1
467be1dcb9
change to 1L because technically the argument is a long
2020-01-20 11:16:33 -05:00
jacob1
0c588c48fe
allow making POST requests with empty body
2020-01-20 11:11:56 -05:00
Tamás Bálint Misius
194c50ae3c
Much good #defining ENFORCE_HTTPS does if we don't include Config.h
2020-01-16 20:33:54 +01:00
Tamás Bálint Misius
fe87203eb4
Add HTTP API for Lua
...
Also fix a bug with Requests where any connection that took
longer to finish than 15 seconds would be killed. Should have
used CURLOPT_CONNECTTIMEOUT instead of CURLOPT_TIMEOUT when
specifying the timeout, oops.
2020-01-16 20:05:31 +01:00
Tamás Bálint Misius
4d52531889
Ditch element and tool classes
2020-01-09 19:22:11 +01:00
jacob1
bf7d182de5
Add CreateAllowed and ChangeType events
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Used in create_part, kill_part, and part_change_type, allows us to remove element-specific stuff in those functions
Note: difference between Create and ChangeType is that Create is called when we want to initialize default element properties, but ChangeType is called every time a particle is changed to that type, even if it doesn't need default properties set. ChangeType is mainly used for things that need accurate state tracking, like the stkm spawn status.
ChangeType is called every time a particle is changed to or from its type, which includes if the particle is deleted, and also Lua.
Neither of these functions are called when loading saves, that's probably an oversight, will fix later
2019-11-29 19:32:33 -05:00
jacob1
0078fb4c6f
Add DefaultProperties, replaces some of the case statements in create_part
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The rest will will in a commit soon that adds the Create event and some other stuff
Lua events will come after that
PLSM default temp lowered to MAX_TEMP
2019-11-25 22:08:18 -05:00
jacob1
7af51b55ac
Fix STK2 rocket boots not saving in saves
2019-11-03 10:31:18 -05:00
jacob1
5dd4897fa4
Add somewhat ugly --nohttp option
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used for the renderer to not include libcurl, because it isn't installed on the tpt server
2019-08-29 23:33:45 -04:00
jacob1
41d54857f2
Fix cipher list on Windows. Lock cipher changes behind a define, not going to define it for now
2019-08-09 22:52:29 -04:00
jacob1
ec0be1cdc9
Fix CELL size check when loading OPS saves
2019-08-05 00:22:37 -04:00
Tamás Bálint Misius
ee2a765758
Only allow strong ciphers to be used
...
How fun it will be to keep this list up to date...
2019-08-03 00:16:12 +02:00
Tamás Bálint Misius
7158a00f44
Prevent protocol downgrade attacks
2019-08-02 01:31:02 +02:00
jacob1
a73d1f97f6
Fix stamps not saving properly to stamps.def. Make "Rescan Stamps" sort stamps by time created
2019-07-26 23:09:27 -04:00
Ian Bastos
4383de7ad5
Implement file drop handler ( #666 )
2019-07-24 00:04:41 -04:00
jacob1
9faf95a858
misc whitespace changes
2019-07-23 00:11:48 -04:00
jacob1
fb06e0028b
Add disable-network command line argument
2019-07-23 00:11:26 -04:00
Tamás Bálint Misius
23337862a4
Use current rendering modes when placing a save ( fixes #446 )
2019-07-22 10:38:13 +02:00
Tamás Bálint Misius
c193e88c28
Leave only the 'wants pressure' check in Simulation::Load for QRTZ/GLAS/TUNG
2019-05-07 21:15:41 +02:00
Tamás Bálint Misius
0179cefc78
Flatten include trees
2019-04-20 15:36:11 +02:00
Tamás Bálint Misius
5810a19dbc
Get GetUserName out of the way on Windows
2019-04-17 01:16:45 +02:00
Tamás Bálint Misius
2e76b10619
Use C++11 threads
2019-04-17 00:23:57 +02:00
Tamás Bálint Misius
ff39c82e48
Print libcurl error buffer to stderr on client error
2019-04-05 21:22:51 +02:00
jacob1
ea4c355748
better capitalization
2019-04-03 20:19:25 -04:00
Tamás Bálint Misius
6468a51ac1
Add more SSL client error strings
2019-04-04 01:39:11 +02:00
Tamás Bálint Misius
c8960d1358
Add more sign macros ( fixes #578 )
2019-03-31 21:44:54 +02:00
Tamás Bálint Misius
3de92f5ef4
Fix pavg loading behaviour of QRTZ/GLAS/TUNG ( fixes #607 )
...
Those particles now save/load pavg if pressure is being saved/loaded.
This means they won't ever break again when being loaded as part of
a stamp.
They actually save pavg01 * 64 because pavg is saved as an integer and
these elements are too sensitive to pressure changes for integer pavg
values to be adequate.
2019-03-31 12:18:41 +02:00
jacob1
d22d22e662
Fix pressure / ambient heat being saved as 0 instead of not at all when shift is held
2019-03-30 20:25:51 -04:00
jacob1
4cf0fe5aab
Fix sim.deleteStamp not updating stamps.def
2019-03-25 23:52:48 -04:00
jacob1
c7ae820f1c
Add MotD when using a broken alternate update server
2019-03-23 11:01:32 -04:00
Tamás Bálint Misius
e07b133e5a
Another curl version-dependent feature thing
...
Seriously, who thought doubles were a good idea?
2019-03-23 10:30:26 +01:00
Tamás Bálint Misius
bd7aa33286
Only use curl mime feature if it actually exists
2019-03-22 22:27:11 +01:00
jacob1
ed2eac627b
Fix msvc compile
2019-03-18 23:50:38 -04:00
Tamás Bálint Misius
296b758193
Follow redirects and fix save loading by ptsave parameter
2019-03-18 23:50:38 -04:00
Tamás Bálint Misius
341e75cdfe
Fix thumbnails sometimes not being resized in the save browser
...
This was because ImageRequest::Finish used its Width and Height members after calling Request::Finish,
after which the ImageRequest object may get deleted at any time by RequestManager. One solution to this
is to copy (or preferably move) important members to local variables in the Finish functions of
objects derived from Request and use only those after calling Request::Finish (or anything that
in turn calls that).
2019-03-18 23:50:38 -04:00
Tamás Bálint Misius
5916c9db9c
Fix a bunch of threading-related issues
2019-03-18 23:50:38 -04:00
Tamás Bálint Misius
263f756a20
Add STATICSCHEME macro to be used with requests to STATICSERVER
...
Make up your mind, jacob1!
2019-03-18 23:50:38 -04:00
Tamás Bálint Misius
5bc3c03082
Change scheme to https everywhere
2019-03-18 23:50:38 -04:00
Tamás Bálint Misius
fc8740f7d5
Add curl, rework Request and RequestManager a bit
2019-03-18 23:50:38 -04:00
Tamás Bálint Misius
3d22c1ed4e
Fix dumb things that aren't necessarily lethal but are eyesores
2019-03-18 23:50:38 -04:00
Tamás Bálint Misius
d3fe7e39a5
Turn ThumbnailRendererTask into an AbandonableTask
2019-03-09 20:40:11 -05:00
jacob1
c09a7bb8d9
Fix compile error in some older versions of clang
2019-03-08 00:05:05 -05:00
Tamás Bálint Misius
7fb0b52d79
More renaming, remove a few useless .c_str()s and fix a URL that had previously contained Download and thus fell victim to my mindless text replacement tricks
2019-03-07 22:56:08 -05:00
Tamás Bálint Misius
d958adf487
Fix filename field in multipart content-disposition headers
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All the multipart stuff is going to be handled by curl so this split-by-':' code is going to move into Request.cpp later.
2019-03-07 22:56:08 -05:00
Tamás Bálint Misius
30c7f6ded7
Rename Download* to Request* and move HTTP stuff inside src/client/http
2019-03-07 22:56:08 -05:00
Tamás Bálint Misius
1864a8649d
Turn RequestBroker::Get/SaveUserInfoAsync into a request derived from Download
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Also move everything http_ into Download and DownloadManager and nuke RequestBroker.
2019-03-07 22:56:08 -05:00
Tamás Bálint Misius
af4d022087
Add RequestMonitor
2019-03-07 22:56:08 -05:00
Tamás Bálint Misius
66c49203f2
Use the new thumbnail renderer task everywhere
2019-03-07 22:56:08 -05:00
Tamás Bálint Misius
3a76a3a514
Turn RequestBroker::RetrieveThumbnail into a request derived from Download
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Also start moving RenderThumbnail out of RequestBroker into its own Task. Add mutex to SaveRenderer to guard Render().
2019-03-07 22:56:08 -05:00
Tamás Bálint Misius
53f2018c7e
Turn RequestBroker::RetrieveAvatar into a request derived from Download
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Also add http namespace because classes clashed a lot.
2019-03-07 22:56:08 -05:00
Tamás Bálint Misius
8b5cf394e0
Replace http_* calls with Download calls in non-RequestBroker stuff
2019-03-07 22:56:08 -05:00
jacob1
772148900e
Fix stamp and local save thumbnails being stretched
2019-03-03 23:45:33 -05:00
jacob1
768202ca9b
Version 94.1
2019-02-21 00:23:45 -05:00
jacob1
0c6ce20880
Add "Force Integer Scaling" option for fullscreen
...
Also:
recreate the window when enabling resizable window, same workaround I applied to my mod for jacob1/The-Powder-Toy#24
recreate the window when toggling fullscreen, to work around some bugs where the window is sized incorrectly or the mouse position doesn't match where the cursor is
Don't capture mouse cursor when this is a debug build
2019-02-18 22:18:29 -05:00
jacob1
240bb3bd92
restrict saves to version 94.0 when they use newer elements / features
2019-02-10 22:02:17 -05:00
wolfy1339
a2bb531c46
Remove inclusion of deprecated C++ headers
2019-01-31 20:09:15 -05:00
jacob1
87fb94ce94
Delete unused Thumbnail handling code
2018-11-27 22:13:29 -05:00
jacob1
48bc6e02ba
Fix gcc 8 warnings
2018-11-03 19:36:07 -04:00
nunom2005
31b45312b2
Add a message a message while fetching the motd ( #603 )
2018-10-30 21:01:17 -04:00
jacob1
3707ecd563
fix "publish" button in save browser
2018-08-24 23:11:09 -04:00
krawthekrow
11d33d5b77
call rayt linear detector
2018-06-24 10:37:11 -04:00
jacob1
38fac7046a
add #define NOMINMAX before windows.h includes
2018-05-17 21:49:46 -04:00
jacob1
6ef0f065a6
fix .what methods on exceptions
2018-05-17 20:55:29 -04:00
mniip
30dd49235d
Add ToLower/ToUpper
2018-05-14 05:12:32 +03:00
mniip
32aaafee94
Move data into either cpp files or const arrays
2018-05-08 07:38:55 +03:00
mniip
f8586ea3a2
Remove ByteString::Stream
2018-05-04 23:10:39 +03:00
mniip
1485ae5a21
Fix incorrect uses of String(char[])
2018-05-04 20:05:26 +03:00
mniip
6c9cb174fb
Change some uses of String::Stream to StringBuilder
2018-05-02 22:11:41 +03:00
mniip
a121c62c3b
Add some helper methods and rewrite some of the string manipulation code
2018-05-02 01:32:04 +03:00
mniip
ff27d69424
Switch from std::string to String/ByteString in most of the code
...
Also switch SimulationData from weird arrays to std::vector
2018-04-30 21:13:24 +03:00
jacob1
de757bc2c3
made sure the windows version actually compiled
2018-04-23 22:32:03 -04:00
jacob1
6731fa16b7
fix memory leaks when loading stamps ('l') and viewing saves
2018-04-21 00:15:15 -04:00
moonheart08
22b9bf4953
Adds RAYT ( #540 )
2018-04-10 21:32:19 -04:00
wolfy1339
27f6a6b297
Strip whitespace from files in repo ( #553 )
2018-04-03 21:46:01 -04:00
jacob1
dfc5bd1d85
don't restrict containing certain new 93.0 features to 93.0 (so renderer can render them)
2018-04-01 15:28:54 -04:00
jacob1
67bc12de97
Fix issue where TPT was bought by EA
2018-04-01 15:26:13 -04:00
jacob1
40d2850ff7
TPT has now gone free to play! Many elements are unlocked by default, but by using Powdercoins you can unlock new elements and promote your saves to front page!
2018-03-31 22:40:23 -04:00
jacob1
b89ea68acd
remove fromNewerVersion TODOs in GameSave.cpp
2018-03-24 14:38:26 -04:00
jacob1
fac996722b
save stickmen rocket boots / fan flag in saves
2018-03-24 13:09:02 -04:00
jacob1
3bd35ce83f
fix STKM + fan wall
2018-03-21 23:58:27 -04:00
jacob1
126acb7db5
change TSNS/HSWC/PSNS/PUMP .tmp to 0 in older saves
2018-03-18 19:59:48 -04:00
jacob1
f45d0d1683
save palette now works for elements stored in ctype/tmp/tmp2
2018-03-17 21:46:35 -04:00
jacob1
01741b05ce
betas should still look for stable updates
2018-03-12 23:32:37 -04:00
jacob1
6d515c3009
remove debug thing, blame jacob1
2018-03-11 23:03:11 -04:00
jacob1
138410c41f
blame simon
...
render compatibility stuff, allow renderer to open saves with elements it doesn't understand, because something is better than nothing
2018-03-11 23:02:12 -04:00
jacob1
3b95ff7983
93.0 save loading fix (todo: remove this stuff on 93.0 release)
2018-03-10 20:30:20 -05:00
jacob1
c861d69f9c
add RESTRICT_VERSION check to digitation stuff, update readme date
2018-03-10 17:03:44 -05:00
jacob1
3d66b7e263
remove hardcoded op
2018-02-03 17:38:47 -05:00
jacob1
5012c3cfe6
fix build error when UPDATESERVER is defined
2018-01-01 12:12:43 -05:00
jacob1
b5159ab74e
Changes to save format and PIPE
...
Update save format to optionally store type as two bits
PIPE now stores element in ctype
Disallow uploading saves using two bytes in type or other fields
update save format to store pmapbits and automatically convert data
2017-12-31 23:55:41 -05:00
jacob1
ac24810da5
add some defines to reduce usages of hardcoded r>>8
2017-12-28 12:03:26 -05:00
jacob1
c31267b06f
use unique_ptr in GameSave::readPsv, rename variables
2017-12-27 16:57:32 -05:00
jacob1
ae9b416f2f
use c++11 (unique_ptr) in GameSave::readOPS
2017-12-27 13:00:48 -05:00
jacob1
887d60628d
use c++11, use unique_ptr in GameSave::SerializeOPS
2017-12-27 11:50:09 -05:00
jacob1
3529f6f468
fix ambient heat not loading in ctrl+c paste, fix pressure resetting to 0 when loading saves without pressure
2017-11-23 22:09:33 -05:00
wolfy1339
255ca13fab
Remove unused code in src/Config.h ( Fixes #516 )
...
- Remove commented out code as it was not used anywhere in the code
2017-11-23 00:18:44 -05:00
jacob1
97c4123533
translate wall grids when shifting stamps by more than 4 pixels
2017-10-04 21:07:00 -04:00