Simon Robertshaw
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1b1963932e
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Move array terminator for sign saving into if statement
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2012-07-06 16:08:52 +01:00 |
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Simon Robertshaw
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adc9cc0816
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Move graphics into seperate folder
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2012-07-06 16:06:26 +01:00 |
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chaos.powdertoy.co.uk
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e806277000
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Version Increment
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2012-07-06 12:51:57 +01:00 |
|
Simon Robertshaw
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7294e0685a
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Ensure an array terminator is only written if the signs array actually exists.
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2012-07-06 13:23:41 +02:00 |
|
Simon Robertshaw
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94c9603d0c
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Fix incorrect assignment for video buffer in renderer
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2012-07-04 16:22:22 +01:00 |
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chaos.powdertoy.co.uk
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fc3bc43ba6
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Version Increment
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2012-07-03 20:24:46 +01:00 |
|
Simon Robertshaw
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c996d01228
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Make update notification a little better - correct colour. Correct multiline label for Confirm prompt
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2012-07-03 13:58:59 +01:00 |
|
Simon Robertshaw
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e5f96cd3c9
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Add missing RenderFill function for brushes
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2012-07-03 13:44:34 +01:00 |
|
Simon Robertshaw
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62e11c23b2
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Ignore Sublime Text 2 project/config files
|
2012-07-03 13:33:10 +01:00 |
|
Simon Robertshaw
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5edca6e243
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Line snapping in gameview - hold alt
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2012-07-03 13:32:08 +01:00 |
|
Simon Robertshaw
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8b200ab326
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Remove unused old console class
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2012-07-03 13:31:51 +01:00 |
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Simon Robertshaw
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f3484fbd4b
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Fix errors due to typos in Renderer (VIDXRES = VIDXRES) and RasterGraphics (MOETHODS)
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2012-07-03 13:31:17 +01:00 |
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jacksonmj
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a925eea52c
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C5 should not explode when touching cold INSL
|
2012-06-30 00:13:34 +01:00 |
|
Simon Robertshaw
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b83c2bebbe
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Ensure any clicks on stacked save link signs only open the first found sign.
|
2012-06-29 21:47:54 +02:00 |
|
jacksonmj
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509b84b4f1
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Stop STKM being able to jump on the bottom of the screen
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2012-06-29 00:50:52 +01:00 |
|
jacksonmj
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9144733aeb
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Prevent acid from eating broken glass
|
2012-06-29 00:41:30 +01:00 |
|
jacksonmj
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637ee194e0
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Prevent STKM falling through activated PVOD with a ctype that isn't STKM
|
2012-06-29 00:36:38 +01:00 |
|
jacksonmj
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1f4f50682c
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Make VOID and BHOL eat stickmen again
Broken by making stickmen heads pass through everything, since the eating
happened in try_move, which stickmen no longer use for head movement.
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2012-06-29 00:27:28 +01:00 |
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jacksonmj
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966f1dcc23
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Use atan2 for LIGH angle calculations
atan2 gives the actual angle (in the range -pi to pi). acos and asin just
give the principal value (in the range 0 to pi, or -pi/2 to pi/2)
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2012-06-29 00:04:46 +01:00 |
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jacksonmj
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167740e839
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Reduce rate of lightning creation by clone
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2012-06-27 00:59:07 +01:00 |
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jacksonmj
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3a946efdfd
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Lightning direction affected by Newtonian gravity
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2012-06-27 00:52:12 +01:00 |
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jacksonmj
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8de602d467
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Allow INST to be sparked directly with the brush
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2012-06-27 00:03:14 +01:00 |
|
jacksonmj
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9ee316c3e9
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Fix infinite loop when flood_INST finds some INST with a non zero life value
Also fix memory leaks when flood fill functions return early.
|
2012-06-26 23:42:38 +01:00 |
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Simon Robertshaw
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5a71068ba0
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Textbox now inherits from Label - gets all the fancy text selection features
|
2012-06-26 22:55:52 +01:00 |
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Simon Robertshaw
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7c259c0123
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Release selection when the label component loses focus
|
2012-06-26 21:05:57 +01:00 |
|
Simon Robertshaw
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ab6fed71d7
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Replace textblock with new multiline label - with text selection!!!!111!!!one!!
|
2012-06-26 20:57:10 +01:00 |
|
Simon Robertshaw
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e26cb8ce2f
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Fix potential crash where strings fed into any of the text functions have a trailing '\b'/'\x08'
|
2012-06-26 14:31:10 +01:00 |
|
Simon Robertshaw
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694a6ed4f2
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Ammend to previous commit - the issue was not with smaller saves, but the accumulation of rendered particles on the framebuffer - fixed by clearing the fbo and pbo before rendering
|
2012-06-25 22:34:04 +01:00 |
|
Simon Robertshaw
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2ffb45581f
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SaveRenderer working on OpenGL - doesn't seem to work with small saves though
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2012-06-25 22:26:53 +01:00 |
|
Simon Robertshaw
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7f33db1f0c
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Restore previously bound FBO in renderer functions
|
2012-06-25 21:53:31 +01:00 |
|
Simon Robertshaw
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1f9cce0007
|
Increase comments per page to 10,000
|
2012-06-25 21:45:07 +01:00 |
|
Simon Robertshaw
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028a779848
|
Increase comments per page to 20
|
2012-06-25 21:37:25 +01:00 |
|
Simon Robertshaw
|
44e41a3b28
|
Fix Line scaling for OpenGL inetrgsdfkjdslkfjs
|
2012-06-25 17:52:04 +01:00 |
|
Simon Robertshaw
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dacb774ae0
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Resizable window when using OpenGL interface
|
2012-06-25 16:10:40 +01:00 |
|
Simon Robertshaw
|
ab8f382acc
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Sign tool can now edit existing signs
|
2012-06-25 13:57:23 +01:00 |
|
Simon Robertshaw
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04b007b36f
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Create FFT plan on demand instead of at startup on the main thread
|
2012-06-25 12:19:26 +01:00 |
|
Simon Robertshaw
|
ba802b3243
|
Element search
|
2012-06-24 19:22:58 +01:00 |
|
Simon Robertshaw
|
526dc8746c
|
Version incremenet
|
2012-06-24 12:10:44 +01:00 |
|
jacksonmj
|
9988dc17aa
|
FIRW: less advection, and don't go faster when multiple fire particles are touching it
|
2012-06-23 16:54:38 +01:00 |
|
Simon Robertshaw
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f5547f267b
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Option to use OpenGL JUST for the interface
|
2012-06-23 14:59:07 +01:00 |
|
Bryan Hoyle
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4cf42e786b
|
Scrollbar appearance and code changes
|
2012-06-22 21:09:13 -04:00 |
|
Bryan Hoyle
|
83c51307c4
|
Scrollbar added
|
2012-06-22 21:00:44 -04:00 |
|
Simon Robertshaw
|
009de99f02
|
Prevent tool buttons being drawn off the edge of the window when scrollable
|
2012-06-23 00:48:01 +01:00 |
|
Simon Robertshaw
|
6352888c68
|
Menu scrolling
|
2012-06-23 00:34:08 +01:00 |
|
jacksonmj
|
81771d8672
|
Completely remove SING formation from fusion
|
2012-06-23 00:24:36 +01:00 |
|
jacksonmj
|
29aab750e5
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Only create one NBLE particle for each fusing H2 particle
|
2012-06-23 00:10:39 +01:00 |
|
Jacob1
|
287822229f
|
fix compression during fusion
Conflicts:
src/powder.c
|
2012-06-23 00:10:39 +01:00 |
|
jacksonmj
|
135e91b84d
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Reset particle flags in create_part
|
2012-06-23 00:10:39 +01:00 |
|
jacksonmj
|
95ca29cc64
|
Allow stickman head to go through everything
|
2012-06-23 00:03:50 +01:00 |
|
Simon Robertshaw
|
333509842d
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Merge branch 'master' of github.com:FacialTurd/PowderToypp
|
2012-06-22 19:04:55 +01:00 |
|