jacob1
7dc5139b66
toolTips on search / save simulation buttons change when ctrl is held
2014-03-11 14:04:05 -04:00
jacob1
7ce9907f82
fix textbox key repeat issue, fix numpad issue (in two ways)
2014-03-11 12:53:42 -04:00
jacob1
3f65b47a5e
small change to sim.partProperty
2014-03-10 17:20:50 -04:00
jacob1
7603da0242
fix tpt.set_property again
2014-03-09 15:31:32 -04:00
jacksonmj
e5941950ba
Make FILT tmp=6 ("no effect" mode) work with CRAY
...
(Other FILT modes still don't work with CRAY, only tmp=0 or 6)
2014-03-09 09:41:43 +00:00
jacksonmj
9531de49ec
Vertical flip when pasting stamps (Ctrl+shift+r)
2014-03-08 13:41:45 +00:00
jacksonmj
55fbf13157
Display numeric value of ctype instead of element name translation for elements which use it as wavelengths
2014-03-08 13:34:03 +00:00
jacob1
21854df9f3
lots of random fixes to the legacy lua api
2014-03-04 20:44:25 -05:00
jacksonmj
a5ea6555f1
Fix more bugs in the Lua API
...
Crash with sim.partKill(large number).
sim.neighbours() looking for particles in completely the wrong place.
Impossible to tell from sim.partID whether a particle exists, since it returns 0 both if there is no particle there and if particle 0 is there.
2014-03-04 23:34:51 +00:00
mniip
4152bb560e
Do not use loadstring to load autorun (who even wrote this?). Also print a message in case of successful autorun load
2014-03-04 15:26:35 +04:00
jacksonmj
64e16025d8
Fix bug in Lua API sim.neighbours() causing some particles to be missed out
...
Was excluding all particles with the same x or y as the centre instead of just the centre particle.
2014-03-03 22:42:21 +00:00
jacksonmj
224b25fae5
Fix Lua API sim.partNeighbours with 4 arguments
2014-03-03 20:09:35 +00:00
jacob1
4158581b21
fix error logging in lua key events
2014-03-03 13:46:46 -05:00
mniip
43bff37279
fix numpad behavior: movement keys are no longer triggered with numlock on
2014-02-27 20:39:16 +04:00
jacob1
d59253cfc7
fix sim.deleteStamp and sim.loadStamp (couldn't load/delete stamps with names like 530e908700)
2014-02-26 20:29:15 -05:00
mniip
55284e6313
Fix most of clipboard-related memory leaks and potential crashes; Fixes jacob#23
2014-02-25 18:44:44 +04:00
Simon Robertshaw
8bc03dbe1c
Update version number (89.1.278 -> 89.2.281)
2014-02-24 22:11:11 +00:00
mniip
96c889bcab
fix gettime compilation on OS X
2014-02-25 01:12:26 +04:00
nucular
8561976121
Fix (hopefully) most of the R/W errors inside the new Lua API
2014-02-22 10:13:09 -05:00
jacob1
71f90b5d59
new function: sim.deleteStamp
...
mostly for use in tpt multiplayer
2014-02-20 16:02:32 -05:00
jacob1
13766bf6db
fix weird STKM bug at high life
2014-02-15 10:24:25 -05:00
mniip
a105ed9df8
Use system clock instead of used CPU time. Fixes key repeat and some
...
other stuff. close #206
2014-02-13 00:26:34 +04:00
jacob1
d38b7b9b11
pressing tab switches between textboxes in the deco editor
2014-02-06 12:15:48 -05:00
mniip
1266307070
stop neut from dragging particles inside energy walls, fixes jacob#18
2014-01-30 22:55:55 +04:00
mniip
250b522221
map numpad keys to movement keys where applicable
2014-01-30 22:22:04 +04:00
jacob1
5b886fc51e
boxmein: Added clipboard support to Lua
2014-01-29 17:57:18 -05:00
jacksonmj
cf503a29f4
Bounds check before interpolation to find walls
2014-01-26 10:18:01 +00:00
jacksonmj
09e7418aae
Prevent air going through walls in cases of extreme velocity
2014-01-26 01:27:46 +00:00
jacksonmj
216b336eaf
Use new src/simulation/simtools path in SConscript
2014-01-26 01:27:13 +00:00
mniip
09beafed3a
Fix ParseExceptions falling through;
...
Apparently since when the RequestBroker was added, the logic has been changed,
and the exception no longer comes through PreviewController's try{} block.
2014-01-25 15:39:44 +04:00
jacob1
f66679e551
a little reorganization (maybe more later)
2014-01-20 13:52:53 -05:00
jacob1
c5989605a5
fix compiling in visual studio
2014-01-20 11:43:12 -05:00
jacob1
add45b4e60
fix crash with gfx.drawText()
2014-01-20 11:33:33 -05:00
jacob1
0409d93789
signs can be moved onto the zoom window, fixes #89
2014-01-17 23:27:57 -05:00
jacob1
4e9a5bdaec
make sure comment box height and cursor position don't go too far when it's resizing, fixes #82
2014-01-17 21:49:55 -05:00
jacob1
1f1062408c
element palette converts elements stored in .ctype and .tmp when needed, fixes #105
2014-01-17 14:33:22 -05:00
jacob1
c15ab822a9
some config.h cleanup, fixes #151
2014-01-17 13:05:53 -05:00
jacob1
02aba363c3
slight PROP description change, don't save invalid PROP preferences
2014-01-16 11:09:55 -05:00
mniip
69c9be0e99
implement generic property value as a union instead of void*
2014-01-16 11:00:47 -05:00
mniip
8f2fbcd9e1
brand new prop tool. draws like any other tool
2014-01-16 11:00:47 -05:00
jacob1
a32a66c9ab
only include strings.h on mac (fix visual studio compiling)
2014-01-13 21:27:59 -05:00
jacob1
d901b2f8ef
Fix crash with smudge tool around the edges
2014-01-09 12:55:39 -05:00
jacob1
aea8402383
fix holes in wall lines with a small radius (again)
2014-01-08 14:32:59 -05:00
jacob1
0d51d6bd07
manually fix bug where sometimes the top / bottom pixel of circle brushes would disappear
2014-01-07 20:46:42 -05:00
jacob1
3329a6bd79
fix element buttons not changing color when using tpt.el.color, remove 4 char restriction on element names with tpt.el.name
2014-01-07 16:32:15 -05:00
jacob1
eaf0daec43
insulators block ambient heat (when there are a lot nearby)
2014-01-07 16:32:15 -05:00
jacob1
dcef255f47
fix flood fill. This was a mistype, and the original check I had doesn't work all the time anyway (so just remove it)
2014-01-07 16:32:15 -05:00
jacob1
f7cd7691e8
fix bug where STKM can be killed from HSWC when turned off
2014-01-07 16:32:15 -05:00
jacob1
355cd37ffe
Redo sandcolor to use alpha, so that when powders transition they don't stay the same color
...
Also make color change less sharply over time
2014-01-07 16:32:15 -05:00
jacob1
41cc0a398a
better way to prevent PROT in fusion
2014-01-07 16:32:15 -05:00