fix holes in wall lines with a small radius (again)
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@ -1126,7 +1126,7 @@ void Simulation::CreateWallLine(int x1, int y1, int x2, int y2, int rx, int ry,
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if (e >= 0.5f)
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{
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y += sy;
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if (!(rx+ry) && ((y1<y2) ? (y<=y2) : (y>=y2)))
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if ((y1<y2) ? (y<=y2) : (y>=y2))
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{
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if (reverseXY)
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CreateWalls(y, x, rx, ry, wall, cBrush);
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