Simon Robertshaw
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59a134d5f1
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Send session/auth info with update checks
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2011-09-24 15:10:21 +01:00 |
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cracker64
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789049b269
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Can see selected elements from Lua, tpt.selectedl or tpt.selectedr
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2011-09-23 23:25:50 -04:00 |
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Simon Robertshaw
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23dcec9d07
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Allow setting of application data path \(For config, save and script data\)
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2011-09-19 20:05:15 +01:00 |
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cracker64
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fb1a522cca
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Deco editor improvements. Editable color text boxes! Hit enter when done editing.
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2011-09-19 12:31:14 -04:00 |
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Simon Robertshaw
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cf9b36d3db
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Fix bug where mouse events are confused after breaking out of a mouse down event
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2011-09-18 20:47:10 +01:00 |
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Simon Robertshaw
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49a164b7ba
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Fix various memory leaks, as noted by Merkil/cppcheck
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2011-09-10 13:33:24 +01:00 |
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jacksonmj
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69a5bc5440
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Fix bottom right selection box corner (did not appear directly under cursor)
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2011-09-08 18:31:24 +08:00 |
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jacksonmj
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5892c74595
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Visual Studio fixes
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2011-09-05 08:40:17 +08:00 |
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Simon Robertshaw
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f35be3db02
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Update contributors
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2011-09-03 14:46:48 +01:00 |
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Simon Robertshaw
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456a8df31e
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Convert Element
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2011-09-03 14:41:07 +01:00 |
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Simon Robertshaw
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ea68100724
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Added Powered Void
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2011-09-03 14:06:36 +01:00 |
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jacksonmj
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741014770c
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Add tpt.setwindowsize(scale, fullscreen)
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2011-08-30 19:34:28 +08:00 |
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jacksonmj
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df504330e2
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Fixes: HUD for fast PIPE, PIPE contents disappearing when next to walls, scrolling special menu, and parts_lastActiveIndex
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2011-08-30 19:34:28 +08:00 |
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Simon Robertshaw
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323f3c1415
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Save ctype of STOR, also Version Increment
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2011-08-30 01:02:41 +01:00 |
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jacksonmj
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e1959c0c0b
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Zoom toggle, alt+z
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2011-08-29 19:28:11 +08:00 |
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jacksonmj
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42cfb74c2b
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Remove blocking walls from pmap
2.5% speed increase on a screen full of water
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2011-08-27 18:37:03 +08:00 |
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jacksonmj
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a2ce9d6db7
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Allow pixel scale selection of area to copy/stamp
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2011-08-25 19:20:43 +08:00 |
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jacksonmj
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75cb924bd9
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Fix electrode when in replace mode or specific delete mode
Also fix bomb when SLALT != 0
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2011-08-22 01:02:02 +01:00 |
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Simon Robertshaw
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27a95c7684
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Make 'Molten x' a little safer
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2011-08-20 18:23:27 +01:00 |
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Simon Robertshaw
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3ce69525ab
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Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
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2011-08-20 18:18:28 +01:00 |
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Simon Robertshaw
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99b67598aa
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Changes to unify mouse and keyboard events for Lua
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2011-08-20 18:18:09 +01:00 |
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savask
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8a4ddb1c54
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Made HUD display molten things as "Molten something"
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2011-08-20 23:52:15 +07:00 |
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jacksonmj
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a96afc863e
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Stickman go through portals
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2011-08-20 18:29:02 +08:00 |
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Simon Robertshaw
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2e2694e0fb
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Revert "Move version check out of main()"
This reverts commit 97da8593d9 .
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2011-08-19 23:44:09 +01:00 |
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jacksonmj
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2bbfdc72fb
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Fix DEBUG_DRAWTOOL to work with line snapping
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2011-08-19 20:30:32 +01:00 |
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Simon Robertshaw
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a85121d767
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Allow reloading of opened files
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2011-08-19 14:35:45 +01:00 |
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jacksonmj
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97da8593d9
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Move version check out of main()
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2011-08-19 13:55:07 +01:00 |
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Simon Robertshaw
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88823cf604
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Reorganise a lot of Python console stuff
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2011-08-19 13:16:49 +01:00 |
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Simon Robertshaw
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a94d249977
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Fix save loading (enable replace mode) from the commandline, a bit of cleanup in main()
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2011-08-19 12:28:09 +01:00 |
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jacksonmj
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31b6e6a3cf
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Move multiple STKM loading check
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2011-08-19 12:22:34 +01:00 |
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jacksonmj
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de820e36f8
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Only do grav lensing when N-grav is on, and round coordinates correctly
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2011-08-19 12:22:12 +01:00 |
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Bryan Hoyle
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161eb60cfa
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Added PGRV and NGRV for positive and negative gravity tools (sortof like air and vac, but with gravity)
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2011-08-16 18:07:12 -04:00 |
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Bryan Hoyle
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ad09f3040e
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Revert "Revert "added lua command: tpt.setfpscap(int FPSCap)""
This reverts commit a5db1d53da .
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2011-08-16 12:45:44 -04:00 |
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Bryan Hoyle
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a5db1d53da
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Revert "added lua command: tpt.setfpscap(int FPSCap)"
This reverts commit aa56eca5c0 .
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2011-08-16 12:43:50 -04:00 |
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Bryan Hoyle
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aa56eca5c0
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added lua command: tpt.setfpscap(int FPSCap)
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2011-08-15 21:44:37 -04:00 |
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Simon Robertshaw
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dcd3af9440
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Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
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2011-08-14 18:32:10 +01:00 |
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Simon Robertshaw
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d3153aae85
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Extended info for line drawing
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2011-08-14 18:31:48 +01:00 |
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savask
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86e9a6eeff
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Fixed a bug where you were able to create multiply stickmans by copying it.
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2011-08-12 14:52:02 +07:00 |
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Simon Robertshaw
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d5435c50a9
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Debug info for particles allocation
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2011-08-11 20:12:52 +01:00 |
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Simon Robertshaw
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0938b561e6
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Missing file from previous commit
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2011-08-11 14:41:43 +01:00 |
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jacksonmj
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1713604233
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Skip unused particles at end of parts[]
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2011-08-11 07:38:56 +08:00 |
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Simon Robertshaw
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950f5c34a3
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Save Wire ctype
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2011-08-08 15:14:11 +01:00 |
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jacksonmj
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788b0cd04c
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Calculate Newtonian gravity using fast Fourier transforms
About 16% slower for one cell changing, same speed for 6 cells changing,
and several hundred times faster for whole screen changing.
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2011-08-06 18:13:22 +08:00 |
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Simon Robertshaw
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6dedc28517
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Ensure renderer doesn't create new threads for gravity simulattion, since it doesn't use it
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2011-08-05 21:07:30 +01:00 |
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Simon Robertshaw
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4ebe56f65c
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Mouse and keyboard events, replace luaL_openlib() with luaL_register() and move mousex and mousey out of the global table and into the 'tpt' table
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2011-08-05 14:54:24 +01:00 |
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jacksonmj
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0f585011fb
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Fix for SPWN sometimes failing to create stickman
Example: place stickman, then load a save containing SPWN but no stickman.
Stickman does not get created.
|
2011-07-26 18:28:23 +01:00 |
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jacksonmj
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cbe1e0b073
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Fix LIFE sampling and HUD
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2011-07-26 18:28:06 +01:00 |
|
jacksonmj
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db5cb5e2f9
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Minor optimisations for startup and render_fire
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2011-07-27 01:25:34 +08:00 |
|
savask
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dbd3272933
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Generalized stick man's update functions. Got rid of some unnecessary
variables.
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2011-07-25 12:47:38 +07:00 |
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Simon Robertshaw
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e7907f9ea3
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Prevent gravity vel-maps from flipping when paused
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2011-07-24 14:31:24 +01:00 |
|