Commit Graph

3660 Commits

Author SHA1 Message Date
savask
290cac8b7e Volume from heat change (for REALISTIC) 2012-03-02 21:31:48 +07:00
jacksonmj
830629be3f Rotate/reflect particle, air, and fan velocities in transform_save 2012-02-29 22:25:50 +00:00
jacksonmj
d21c61aa52 Prevent ARAY passing through some non-conductive materials, and let normal ARAY pass through sparked INWR 2012-02-29 21:54:35 +00:00
savask
2b4d0442b5 Fixed the bug with fighters running away from stick mans, but now
boundary check is worser so fighters won't usually notice holes on
their way.
2012-02-28 19:35:59 +07:00
Simon Robertshaw
fe82685257 Old nothing display mode in the form of Basic colour mode 2012-02-25 22:29:43 +00:00
savask
f41f96f598 A new unstable REALISTIC option. No guarantees - but more realistic behaviour.
Better diffusion and heat transition.
2012-02-25 19:55:03 +07:00
chaos.powdertoy.co.uk
30e20300b4 Version Increment 2012-02-25 11:25:22 +00:00
Simon Robertshaw
f6696282e1 Added FRAY - Force-ray and RPEL - Repeller 2012-02-25 10:26:02 +00:00
Simon Robertshaw
1c4bce1f22 Lua methods for reading/writing the bmap and emap (no mapped walltypes yet 2012-02-20 12:02:52 +00:00
jacksonmj
3702438482 Prevent gaps in beams of photons from powered clone 2012-02-19 00:49:04 +00:00
jacksonmj
c960c29f72 Make DEUT compress when Newtonian gravity is applied to it 2012-02-18 23:46:08 +00:00
jacksonmj
e769f3feb8 Allow BRAY from PSCN to pass through sparked INWR
(it currently passes through INWR only when not sparked)
2012-02-16 21:39:29 +00:00
jacksonmj
9001508623 Draw pixels for the entire fire_alpha array
Makes fire glow look slightly less blocky
2012-02-16 21:28:43 +00:00
Simon Robertshaw
afe9e061e1 Better names for sort, allow showing own saves 2012-02-12 16:47:01 +00:00
jacksonmj
3042b53e11 End sign movement when a save is loaded 2012-02-12 15:54:03 +00:00
Simon Robertshaw
d25384c36c Add -p to makedir in makefile 2012-02-12 15:32:04 +00:00
Simon Robertshaw
5546f7d01e Fixed some lua methods, set decorations enabled by default, allow toggling of decorations with ctrl+b, saving and loading of render, display and colour modes for the renderer 2012-02-12 15:09:25 +00:00
Simon Robertshaw
ec6d1012b2 Somewhat working lua console, no element function overrides, no keyboard, mouse or tick events 2012-02-12 12:53:11 +00:00
Simon Robertshaw
d604fac18f Slight appearence changes to save buttons 2012-02-11 17:11:07 +00:00
Simon Robertshaw
725f1aff85 Fix thumbnail alignment for save buttons, add code for building PSv format 2012-02-11 17:04:39 +00:00
Simon Robertshaw
9f7b06ff47 Comments on save preview and some minor changes for vote bars 2012-02-11 16:08:59 +00:00
Simon Robertshaw
54aa1ec42a Fix save reloading when saving to file 2012-02-11 12:38:06 +00:00
jacksonmj
91163c44ab Fix stationary photons being created by PCLN/PBCN 2012-02-11 02:18:09 +08:00
Simon Robertshaw
54741c79ef Merge branch 'master' of github.com:FacialTurd/PowderToypp 2012-02-05 16:37:48 +00:00
Simon Robertshaw
7ae5eaab79 Started intrepreter for tpt script and various things for console 2012-02-05 16:37:36 +00:00
chaos.powdertoy.co.uk
161452783b Version Increment 2012-02-05 14:47:56 +00:00
jacksonmj
ccb88b6b3b Prevent ambient heat going through walls
Still doesn't conserve energy, it might disappear when blown towards a wall,
but it will no longer go through the wall.
2012-02-05 22:45:30 +08:00
jacksonmj
06cb98f705 INSL blocks DLAY conduction, and raise DLAY temperature limit 2012-02-05 22:45:30 +08:00
jacksonmj
72a4358eee Make ARAY fire once per spark 2012-02-05 22:45:30 +08:00
jacksonmj
68ab3ca3ca More SPRK life checks for electronic elements
Check life>0, because SPRK changes back to its ctype when life==0. This
could result in SPRK being found/not found depending on particle order,
so pretend SPRK is not there if life==0 (it will disappear during the
current frame).
2012-02-05 22:45:30 +08:00
jacksonmj
1a5cd45eb8 Fix switch not activating completely while being sparked
Check life>=10 so that activation still spreads just after the switch has
been sparked. Copy other particle's life value instead of setting to 10
to avoid spark loops.
2012-02-05 22:45:30 +08:00
jacksonmj
24335704b5 Prevent particle creation when clicking in the menu area 2012-02-05 22:45:29 +08:00
jacksonmj
a722d7a396 Change wifi so that it always takes one frame to transmit 2012-02-05 22:45:29 +08:00
jacksonmj
6bdc05cc40 Separate loop for updating life, and add SPRK life checks to most electronics 2012-02-05 22:45:29 +08:00
savask
54c8dbb250 Fix pointer errors for linux. 2012-02-05 20:29:52 +08:00
Simon Robertshaw
8024caec55 Flood fill 2012-02-02 12:09:11 +00:00
Simon Robertshaw
6641f1d541 Frame stepping 2012-02-02 11:55:43 +00:00
Simon Robertshaw
f5dd32b284 Working GOL (No graphics 2012-02-02 00:33:10 +00:00
Simon Robertshaw
f86091d421 Use useragent for version, fix URl encoding 2012-02-01 21:20:27 +00:00
Simon Robertshaw
038da72c61 Console UI, open in browser button, tab and enter shortcut for Login UI, various 2012-02-01 18:45:59 +00:00
Simon Robertshaw
857b0cc1fc Load user information from preferences, fps display for testing 2012-01-31 18:49:14 +00:00
Simon Robertshaw
a4ad6ee428 Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy 2012-01-31 12:35:31 +00:00
Simon Robertshaw
a6b03ddfd6 Font editor makefile for Windows 2012-01-31 12:35:18 +00:00
Simon Robertshaw
1d297cb57a Line and rect drawing 2012-01-30 16:03:18 +00:00
Simon Robertshaw
259fc2bcf7 ASCII for key events, save and Textarea (no caret, yet) 2012-01-30 00:40:28 +00:00
chaos.powdertoy.co.uk
125f40496f Version Increment 2012-01-29 18:04:33 +00:00
Simon Robertshaw
fe329e9127 Stop printing crap from BRMT update method 2012-01-29 18:01:39 +00:00
Simon Robertshaw
d11039fb36 Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy 2012-01-29 18:00:49 +00:00
Simon Robertshaw
0a2cf1b1c8 Stop printing crap from BRMT function 2012-01-29 18:00:30 +00:00
Simon Robertshaw
5efec88797 Nice Icon settings for Windows 2012-01-29 17:54:53 +00:00