Commit Graph

1750 Commits

Author SHA1 Message Date
jacksonmj
2553dac942 Update can_move, recount menu items and clear graphics cache when tpt.el is changed 2011-12-29 06:39:59 +08:00
jacksonmj
23d6823bc3 Fix gravmap memset, and restrict_flt for temperatures 2011-12-29 06:39:59 +08:00
chaos.powdertoy.co.uk
ad2b000a8a Version Increment 2011-12-24 20:32:08 +00:00
Simon Robertshaw
29b9859a00 Fix FPS in HUD in stable/nonbeta releases 2011-12-24 20:31:29 +00:00
chaos.powdertoy.co.uk
25363fe5ef Version Increment 2011-12-24 18:24:50 +00:00
Simon Robertshaw
c5a3fe3217 Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy 2011-12-24 18:23:17 +00:00
Simon Robertshaw
835d9f1f3d Fix crash with clear_sim if gravity not initialised, fix renderer 2011-12-24 18:22:58 +00:00
chaos.powdertoy.co.uk
0ac69dc14e Version Increment 2011-12-24 17:27:33 +00:00
chaos.powdertoy.co.uk
02e58cdee1 Version Increment 2011-12-24 17:22:01 +00:00
chaos.powdertoy.co.uk
b6d9d8d608 Version Increment 2011-12-22 17:50:44 +00:00
chaos.powdertoy.co.uk
342a4efd6c Version Increment 2011-12-22 17:30:31 +00:00
Simon Robertshaw
fc7f872d8b Fix issue where heat transition would turn TNT to fire, TNT uses tmp for trigger state while Fire uses it for water vapourness. 2011-12-21 20:23:27 +00:00
Simon Robertshaw
a716c59610 Added some heat to TNT and IGNC 2011-12-21 17:39:53 +00:00
Simon Robertshaw
fcac7dbe09 Support for element names and hex constants for the PROP tool 2011-12-21 16:47:46 +00:00
chaos.powdertoy.co.uk
0f59a82ade Version Increment 2011-12-20 01:11:15 +00:00
Simon Robertshaw
15a1fd5887 Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy 2011-12-20 01:08:05 +00:00
Simon Robertshaw
b1532d6433 Fix legacy grav_diff not being updated correctly 2011-12-20 01:07:46 +00:00
chaos.powdertoy.co.uk
d8830c53a7 Version Increment 2011-12-19 22:53:07 +00:00
Simon Robertshaw
138fa2f590 Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy 2011-12-19 22:52:49 +00:00
Simon Robertshaw
b4b1086026 Gravity.c - Include sys\types.h to resolve issues with some mingw/pthreads configurations 2011-12-19 22:52:04 +00:00
chaos.powdertoy.co.uk
64f8ef2c8a Version Increment 2011-12-19 22:48:29 +00:00
chaos.powdertoy.co.uk
2b77894082 Version Increment 2011-12-19 21:42:04 +00:00
Simon Robertshaw
810adc81fe Use reduced resolution gravity maps for improved performance 2011-12-19 21:35:40 +00:00
Simon Robertshaw
a523dcab79 Attempt to speed up tpt.parts without using billions of memory 2011-12-19 17:03:42 +00:00
Simon Robertshaw
5e0bec261c CLST+NITR = TNT, Use ARAY to clear large arrays of STOR 2011-12-19 15:21:27 +00:00
Simon Robertshaw
d6953be3a8 New element: Ignition cord 2011-12-19 14:29:01 +00:00
Simon Robertshaw
3812034d2b Fix version in defines 2011-12-19 13:45:12 +00:00
Simon Robertshaw
9d73a5f5bf Revert "Directly read/write element type properties"
This reverts commit 0da91a783f.
2011-12-19 12:43:28 +00:00
Simon Robertshaw
12bf65f954 Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy 2011-12-19 12:38:50 +00:00
jacksonmj
dee7dd9fb9 Makefile: Linux OpenGL targets, and fix powder-debug-64 2011-12-19 20:35:59 +08:00
jacksonmj
3c37540cfd Fix undeclared variables in luaconsole.c 2011-12-19 20:35:59 +08:00
Simon Robertshaw
a9914dca2f Improvements to render_ui, fix merge errors 2011-12-18 16:29:07 +00:00
Simon Robertshaw
61e86ca72d Merge with new lua functionality 2011-12-18 15:14:07 +00:00
Simon Robertshaw
58b9996958 More icons for display modes 2011-12-18 14:41:42 +00:00
jacksonmj
33271ce3e2 Fix creating particles in autorun.lua 2011-12-18 22:04:48 +08:00
jacksonmj
46068833d1 Make PIPE detach SOAP particles (crash fix) 2011-12-18 22:04:47 +08:00
jacksonmj
2015499ff1 Fix grav wall 2011-12-18 22:04:47 +08:00
jacksonmj
c819e2655e Fix some gravity memsets, remove gravx/y 2011-12-18 22:04:47 +08:00
jacksonmj
934d1da66e Move Newtonian gravity into a new file 2011-12-18 22:04:47 +08:00
Simon Robertshaw
8ae0384f09 Add option for lua parts array to use native data using ffi 2011-12-17 21:30:00 +00:00
Simon Robertshaw
03352ca1f4 Fix memory leaks, allow changing of element name (To fix: element names in some arrays out of sync) 2011-12-10 19:03:31 +00:00
Simon Robertshaw
eec2363dc0 Fix spelling error 2011-12-10 18:42:19 +00:00
jacksonmj
bcfea42d18 Set BIZR/G/S ctype when loading a save, set BIZS ctype in create_part 2011-12-10 18:38:30 +00:00
savask
c7d0bf48b6 Fixed gravity for stick man. 2011-12-10 18:38:22 +00:00
jacksonmj
20dd54f36e Set BIZR/G/S ctype when loading a save, set BIZS ctype in create_part 2011-12-10 23:53:42 +08:00
Simon Robertshaw
799091f004 Allow both BrE and AmE spellings of colour with Lua 2011-12-10 15:50:55 +00:00
savask
f9603fd4a9 Fixed gravity for stick man. 2011-12-10 21:14:13 +07:00
chaos.powdertoy.co.uk
ffb4c1c5a8 Version Increment 2011-12-09 16:35:39 +00:00
Simon Robertshaw
e519aa911b Element transitions also editable now 2011-12-09 16:30:33 +00:00
Simon Robertshaw
f5a58d14f2 Use static table for parts array, Uses a tonne of memory but improves performance a lot. 2011-12-09 12:06:22 +00:00