Not a perfect solution as it doesn't remember the modifications
made to previous commands, but it's more common to be concerned
about the command being entered than about the changes made to
the previous commands.
Add multithreaded compilation flag
Fix autogenerated portions being output all on one line
Fix irrelevant bug where filters may not be added if there aren't any source files in that directory, but subdirectories do have source files
That wrap_if_needed call would sometimes cause empty newlines
to appear under otherwise already well-wrapped blocks of text.
The idea is that whenever a new character is about to be appended,
the current line is checked for being too long with that character
included, and the character is only actually appended after the
wrapper makes sure that appending it won't overflow the line by
inserting a newline. This means that wrap_if_needed is only ever
called before pushing the current character to records, never
after, as was the case here.
This adds an exception from brush-based sparking behaviour for
elements that have a ctypeDraw function. A functionally equivalent
exception has been removed in de1fc0f, thus making it impossible to
ctype-draw SPRK on a few elements that otherwise aren't sparkable,
such as CONV.
The metrics of the rectangles comprising the selection background
were calculated based on the selected range and the unformatted
text, so these rectangles would be off when the formatted text
was different (i.e. had any formatting).
This feature was removed temporarily in a407aba.
Whether pressure is included when saving or loading is
determined as follows:
* load-like operations (which invoke Simulation::Load) always
include pressure;
* save-like operations (which invoke Simulation::Save) include
pressure if the Simulation.IncludePressure preference node
is true;
* finally the state of the shift key inverts the decision.