Update gravity mask even while paused

This commit is contained in:
jacob1 2019-07-31 22:28:02 -04:00
parent 7a3c0c1d9a
commit 9327eecd7b

View File

@ -5219,11 +5219,6 @@ void Simulation::BeforeSim()
gravp = grav->gravp;
gravmap = grav->gravmap;
}
if(gravWallChanged)
{
grav->gravity_mask();
gravWallChanged = false;
}
if(emp_decor>0)
emp_decor -= emp_decor/25+2;
if(emp_decor < 0)
@ -5240,6 +5235,12 @@ void Simulation::BeforeSim()
sandcolour = (int)(20.0f*sin((float)sandcolour_frame*(M_PI/180.0f)));
sandcolour_frame = (sandcolour_frame+1)%360;
if (gravWallChanged)
{
grav->gravity_mask();
gravWallChanged = false;
}
if (debug_currentParticle == 0)
RecalcFreeParticles(true);